Hecteyes is a family in the Amorph family in Final Fantasy XI. The hecteyes are a unique family of creature in that, frankly, no one is quite sure of its origins. They have been known to inhabit caves, ruins, and chasms, and are notable as being quite territorial and aggressive. When a Hecteyes uses their Gaze attacks, it is effective regardless of the direction they are "facing", as they have eyes on all sides.
See also: Hecteyes
Regular monsters[]
- Hecteyes
- Taisai
- Gazer
- Blubber Eyes
- Thousand Eyes
- Qmark
- Dodomeki
- Mindgazer
- Million Eyes
- Beholder
- Myriadeyes
Notorious Monsters[]
- Amun
- Argus
- Hakutaku
- Hyakume
- Ophanim
- Shoggoth
- Taisaijin
- Galgalim
- Mokumokuren
- Compound Eyes
- Sobbing Eyes
- Vanguard's Hecteyes
- Waldgeist
Special A=attacks[]
- Carthasis: Restores HP.
- Death Ray: Single target Dark damage.
- Hex Eye: AoE Gaze attack Paralyze.
- Petro Gaze: AoE Gaze attack Petrify.
Etymology[]
"Hecto" or "Hecta" is a prefix used in the metric system to denote a factor of one hundred. "Hecteyes" refers to the creature's numerous eyes.
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