Healing Magic is is a type of White Magic in Final Fantasy XI that either restores Hit Points, removes negative status effects, or revives KO'd players.
Users[]
| Job | Skill Ranking | Level 1 cap | Level 49 cap | Level 99 cap |
|---|---|---|---|---|
| White Mage | A+ | 6 | 114 | 276 |
| Paladin | C | 5 | 105 | 225 |
| Red Mage | C- | 5 | 105 | 220 |
| Scholar* | D (B+)* | 4 (5)* | 101 (109)* | 210 (256)* |
*Scholar's Healing Magic skill increases to B+ rating under Light Arts.
List of spells[]
| Name | MP | Duration | Cast time (sec.) | Recast time (sec.) | Element | Jobs |
|---|---|---|---|---|---|---|
| Cure | 8 | Instant | 2 | 5 | Light | WHM 1 - RDM 3 - PLD 5 |
| Restores the target's HP. | ||||||
| Cure II | 24 | Instant | 2.25 | 5.5 | Light | WHM 11 - RDM 14 - PLD 17 - SCH 17 |
| Restores the target's HP. | ||||||
| Cure III | 46 | Instant | 2.5 | 6.0 | Light | WHM 21 - RDM 26 - PLD 30 - SCH 30 |
| Restores the target's HP. | ||||||
| Cure IV | 88 | Instant | 2.5 | 8.0 | Light | WHM 41 - RDM 48 - PLD 55 - SCH 55 |
| Restores the target's HP. | ||||||
| Cure V | 135 | Instant | 2.5 | 10.0 | Light | WHM 61 |
| Restores the target's HP. | ||||||
| Cure VI | 227 | Instant | 2.0 | 15.0 | Light | WHM 80 |
| Restores the target's HP. | ||||||
| Cura | 30 | Instant | 5.0 | 30.0 | Light | WHM 40 |
| Restores HP for party members within area of effect. Afflatus Misery: Increases healing potency. | ||||||
| Cura II | 45 | Instant | 3.0 | 40.0 | Light | WHM 83 |
| Restores HP for party members within area of effect. Afflatus Misery: Increases healing potency. | ||||||
| Cura III | 60 | Instant | 3.0 | 50.0 | Light | WHM 96 |
| Restores HP for party members within area of effect. Afflatus Misery: Increases healing potency. | ||||||
| Curaga | 60 | Instant | 4.5 | 10.0 | Light | WHM 16 |
| Restores HP of all party members within area of effect. | ||||||
| Curaga II | 120 | Instant | 4.75 | 10.0 | Light | WHM 31 |
| Restores HP of all party members within area of effect. | ||||||
| Curaga III | 180 | Instant | 5.0 | 10.5 | Light | WHM 51 |
| Restores HP of all party members within area of effect. | ||||||
| Curaga IV | 260 | Instant | 5.25 | 10.75 | Light | WHM 71 |
| Restores HP of all party members within area of effect. | ||||||
| Curaga V | 380 | Instant | 5.75 | 11.0 | Light | WHM 91 |
| Restores HP of all party members within area of effect. | ||||||
| Esuna | 24 | Instant | 1.0 | 30.0 | Light | WHM 61 |
| Removes one enfeebling effect you have from yourself and party members within area of effect. Afflatus Misery: Increases effect removal potency. | ||||||
| Cursna | 30 | Instant | 3 | 10.0 | Light | WHM 29 - SCH 32 |
| Removes curse and bane from target. | ||||||
| Paralyna | 12 | Instant | 1.0 | 5.0 | Light | WHM 9 - SCH 12 |
| Removes paralysis from the target. | ||||||
| Blindna | 16 | Instant | 1.0 | 10.0 | Light | WHM 14 - SCH 17 |
| Removes blindness from target. | ||||||
| Poisona | 8 | Instant | 2.0 | 5.0 | Light | WHM 6 - SCH 10 |
| Removes poison from target. | ||||||
| Silena | 24 | Instant | 1.0 | 5.0 | Light | WHM 19 - SCH 22 |
| Removes silence and mute from target. | ||||||
| Stona | 40 | Instant | 1.0 | 5.0 | Light | WHM 39 - SCH 50 |
| Removes petrification from target. | ||||||
| Viruna | 48 | Instant | 1.0 | 5.0 | Light | WHM 34 - SCH 46 |
| Removes disease and plague from target. | ||||||
| Sacrifice | 18 | Instant | 1.0 | 30.0 | Light | WHM 65 |
| Transfers one enfeebling effect from target party member to yourself. Afflatus Solace: Increases effect removal potency. | ||||||
| Raise | 150 | Instant | 15.0 | 60.0 | Light | WHM 25 - RDM 38 - PLD 50 - SCH 35 |
| Revives target from KO. | ||||||
| Raise II | 150 | Instant | 14.0 | 60.0 | Light | WHM 56 - RDM 95 - SCH 70 |
| Revives target from KO. | ||||||
| Raise III | 150 | Instant | 13.0 | 60.0 | Light | WHM 70 - SCH 92 |
| Revives target from KO. | ||||||
| Reraise | 150 | 60.0 | 8.0 | 60.0 | Light | WHM25 - SCH 35 |
| Grants you the effect of Raise when you are KO'd. | ||||||
| Reraise II | 150 | 60.0 | 7.5 | 60.0 | Light | WHM 56 - SCH 70 |
| Grants you the effect of Raise II when you are KO'd. | ||||||
| Reraise III | 150 | 60.0 | 7.0 | 60.0 | Light | WHM 70 - SCH 92 |
| Grants you the effect of Raise III when you are KO'd. | ||||||
| Reraise IV | 150 | 60.0 | 6.5 | 60.0 | Light | WHM 99 |
| Grants you the effect of Arise when you are KO'd. | ||||||
| Arise | 300 | 120.0 | 12.0 | 60.0 | Light | WHM 99 |
| Revives target from KO and bestows a Reraise effect. | ||||||
| Full Cure | All | Instant | 1.5 | 180.0 | Light | WHM 99 |
| Consumes all MP. Restores target's HP and cures status ailments. Afflatus Solace: Grants the effect of "Stoneskin." | ||||||