Healing Magic is is a type of White Magic in Final Fantasy XI that either restores Hit Points, removes negative status effects, or revives KO'd players.
Users[]
Job | Skill Ranking | Level 1 cap | Level 49 cap | Level 99 cap |
---|---|---|---|---|
White Mage | A+ | 6 | 114 | 276 |
Paladin | C | 5 | 105 | 225 |
Red Mage | C- | 5 | 105 | 220 |
Scholar* | D (B+)* | 4 (5)* | 101 (109)* | 210 (256)* |
*Scholar's Healing Magic skill increases to B+ rating under Light Arts.
List of spells[]
Name | MP | Duration | Cast time (sec.) | Recast time (sec.) | Element | Jobs |
---|---|---|---|---|---|---|
Cure | 8 | Instant | 2 | 5 | Light | WHM 1 - RDM 3 - PLD 5 |
Restores the target's HP. | ||||||
Cure II | 24 | Instant | 2.25 | 5.5 | Light | WHM 11 - RDM 14 - PLD 17 - SCH 17 |
Restores the target's HP. | ||||||
Cure III | 46 | Instant | 2.5 | 6.0 | Light | WHM 21 - RDM 26 - PLD 30 - SCH 30 |
Restores the target's HP. | ||||||
Cure IV | 88 | Instant | 2.5 | 8.0 | Light | WHM 41 - RDM 48 - PLD 55 - SCH 55 |
Restores the target's HP. | ||||||
Cure V | 135 | Instant | 2.5 | 10.0 | Light | WHM 61 |
Restores the target's HP. | ||||||
Cure VI | 227 | Instant | 2.0 | 15.0 | Light | WHM 80 |
Restores the target's HP. | ||||||
Cura | 30 | Instant | 5.0 | 30.0 | Light | WHM 40 |
Restores HP for party members within area of effect. Afflatus Misery: Increases healing potency. | ||||||
Cura II | 45 | Instant | 3.0 | 40.0 | Light | WHM 83 |
Restores HP for party members within area of effect. Afflatus Misery: Increases healing potency. | ||||||
Cura III | 60 | Instant | 3.0 | 50.0 | Light | WHM 96 |
Restores HP for party members within area of effect. Afflatus Misery: Increases healing potency. | ||||||
Curaga | 60 | Instant | 4.5 | 10.0 | Light | WHM 16 |
Restores HP of all party members within area of effect. | ||||||
Curaga II | 120 | Instant | 4.75 | 10.0 | Light | WHM 31 |
Restores HP of all party members within area of effect. | ||||||
Curaga III | 180 | Instant | 5.0 | 10.5 | Light | WHM 51 |
Restores HP of all party members within area of effect. | ||||||
Curaga IV | 260 | Instant | 5.25 | 10.75 | Light | WHM 71 |
Restores HP of all party members within area of effect. | ||||||
Curaga V | 380 | Instant | 5.75 | 11.0 | Light | WHM 91 |
Restores HP of all party members within area of effect. | ||||||
Esuna | 24 | Instant | 1.0 | 30.0 | Light | WHM 61 |
Removes one enfeebling effect you have from yourself and party members within area of effect. Afflatus Misery: Increases effect removal potency. | ||||||
Cursna | 30 | Instant | 3 | 10.0 | Light | WHM 29 - SCH 32 |
Removes curse and bane from target. | ||||||
Paralyna | 12 | Instant | 1.0 | 5.0 | Light | WHM 9 - SCH 12 |
Removes paralysis from the target. | ||||||
Blindna | 16 | Instant | 1.0 | 10.0 | Light | WHM 14 - SCH 17 |
Removes blindness from target. | ||||||
Poisona | 8 | Instant | 2.0 | 5.0 | Light | WHM 6 - SCH 10 |
Removes poison from target. | ||||||
Silena | 24 | Instant | 1.0 | 5.0 | Light | WHM 19 - SCH 22 |
Removes silence and mute from target. | ||||||
Stona | 40 | Instant | 1.0 | 5.0 | Light | WHM 39 - SCH 50 |
Removes petrification from target. | ||||||
Viruna | 48 | Instant | 1.0 | 5.0 | Light | WHM 34 - SCH 46 |
Removes disease and plague from target. | ||||||
Sacrifice | 18 | Instant | 1.0 | 30.0 | Light | WHM 65 |
Transfers one enfeebling effect from target party member to yourself. Afflatus Solace: Increases effect removal potency. | ||||||
Raise | 150 | Instant | 15.0 | 60.0 | Light | WHM 25 - RDM 38 - PLD 50 - SCH 35 |
Revives target from KO. | ||||||
Raise II | 150 | Instant | 14.0 | 60.0 | Light | WHM 56 - RDM 95 - SCH 70 |
Revives target from KO. | ||||||
Raise III | 150 | Instant | 13.0 | 60.0 | Light | WHM 70 - SCH 92 |
Revives target from KO. | ||||||
Reraise | 150 | 60.0 | 8.0 | 60.0 | Light | WHM25 - SCH 35 |
Grants you the effect of Raise when you are KO'd. | ||||||
Reraise II | 150 | 60.0 | 7.5 | 60.0 | Light | WHM 56 - SCH 70 |
Grants you the effect of Raise II when you are KO'd. | ||||||
Reraise III | 150 | 60.0 | 7.0 | 60.0 | Light | WHM 70 - SCH 92 |
Grants you the effect of Raise III when you are KO'd. | ||||||
Reraise IV | 150 | 60.0 | 6.5 | 60.0 | Light | WHM 99 |
Grants you the effect of Arise when you are KO'd. | ||||||
Arise | 300 | 120.0 | 12.0 | 60.0 | Light | WHM 99 |
Revives target from KO and bestows a Reraise effect. | ||||||
Full Cure | All | Instant | 1.5 | 180.0 | Light | WHM 99 |
Consumes all MP. Restores target's HP and cures status ailments. Afflatus Solace: Grants the effect of "Stoneskin." |