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Restores a little HP to entire party.
Final Fantasy description
Heal (ヒール, Hīru?) is a recurring spell in the Final Fantasy series. It has no constant effect, but has been used as an alternate name for Esuna and Remedy in Final Fantasy IV, Final Fantasy Legend III and Final Fantasy Mystic Quest.
- 1 Appearances
- 2 Non-Final Fantasy guest appearances
- 3 Gallery
Appearances[edit | edit source]
Heal (HEAL on the NES and Heal1 in Final Fantasy Origins) is a level 3 White Magic spell that restores a small amount of HP to all allies. In the NES and Origins releases, it restores between 12 and 24 HP, while in subsequent releases, it restores HP depending on the caster's Intelligence.
The spell can be bought at Elfheim and can be learned by the White Mage and White Wizard classes. In the GBA/PSP/iOS releases, it costs 10 MP to cast. It can also be used from the Healing Staff and Healing Helm for free.
Heal is the spell used through using the Healing Staff as an item. It restores minor HP to all party members, and has a spell power of 12. The spell is classified as a White Magic spell in the 3D versions.
Heal is an Item Magic spell via the Healing Staff. It restores minor HP to all party members.
Heal can be used via the Healing Staff and Healing Rod. Brina's Dance command randomly casts a White Magic spell called Heal Dance, which casts Heal on the entire party. It is also be used by the Duke Malboro.
HP/MP healed is equivalent to 10 HP and 12 MP per tick, plus 1 HP and MP per additional tick spent healing. Clear Mind increases the MP per tick regenerated and there are many pieces of armor, weapons, as well as food that can increase both HP and MP regained. While healing, a player will lose 10% TP per tick.
The effects of Clear Mind as well as equipment can change the rate of MP regeneration while healing. Equipment can also be used to increase the rate of HP regeneration through healing. The effects of Signet will now increase the base rate of HP regeneration in regions subject to conquest.
Non-Final Fantasy guest appearances[edit | edit source]
Heal is a single tech of Frog that cost 2 MP to cast. It restore a moderate amount of HP to all allies.
Heal is a level 1 Holy Magic for the Bishop. It allows the target to recover 30% of their maximum HP. This spell can be group-cast, and will deal damage to undead foes. Group-casting will decrease potency. HP recovered will be capped at at 9,999 when not using Bravely Second. It costs 5 MP to use. It can be bought in Gathelatio, Eternia, and Chompshire for 200 pg.