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Equips "Heal" magic


FFVII Magic Materia Single Slot Heal is a Magic Materia in Final Fantasy VII equipped to provide the user curative spells that heal negative status effects. It provides the spells Poisona, which heals from Poison; Esuna, which heals from most negative statuses; and Resist, which provides the Resist status effect, which that makes the target immune to all statuses.


Heal can be purchased for 1500 gil from Kalm, Junon, Costa del Sol during part 1, and Gongaga.



Level AP required Effect
1 0 Poisona
2 12000 Esuna
3 52000 Resist
4 60000 MASTER


Magic MP Effect
Cure 3 Small HP restoration.
Esuna 15 Cures Sleep, Poison, Sadness, Fury, Confusion, Silence, Frog, Small, Slow-numb, Petrify, Berserk, Paralyzed, and Darkness.
Resist 120 Inflicts Resist.


The Heal Materia grants three spells to use against negative status effects. Poisona heals Poison, while Esuna heals Poison along with Sleep, Sadness, Fury, Confusion, Silence, Frog, Small, Slow-numb, Petrify, Berserk, Paralyzed, and Darkness. Resist provides the Resist status effect, which locks in the target's current status effects and makes them immune to any other statuses including Instant Death, with the exception of handicaps in the Battle Square.

All of Heal's spells can be extremely beneficial, especially when facing enemies that apply several negative statuses. Additionally, characters only receive moderate stat changes (+2% to MP and +1 Magic, but also -2% HP and -1 Strength), which are not too detrimental to physical attackers, and none of the spells are reliant on the Magic stat. This means that Heal can be given to any character, but should be given to one who has the MP to spare to use it.

Against enemies that deal multiple negative status effects, it is good to equip the character that uses the Heal Materia with an accessory that resists the negative statuses Sleep, Silence, Berserk, Frog, or Paralyzed. This is because inflicting these statuses on a character with Esuna prevents them from curing other characters of the same statuses. The safest way to do this is to simply equip them with a Ribbon.

Pairing Heal with All allows a character to heal multiple allies of status effects at once, or apply Resist to multiple allies. However, as a status effect normally is applied to one character at a time, there are better uses of All. There are few other Support Materia that benefit Heal.

Heal remains useful throughout the game, though it becomes redundant if all characters can equip Ribbons. It should be upgraded quickly, as Esuna and Resist are far more beneficial than Poisona. This can be done by using it in most fights, and using it on equipment with Double or Triple AP.

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