A group of four Lv.26 havocfangs fights in Cleigne Crossroads and All-Star Monster Mayhem in Totomostro under the team name Fangs of Havoc.
Bestiary[edit | edit source]
- Long-whiskered relative of the sabertusk indigenous to Cleigne. The havocfang is easily the most intimidating member of the sabertusk family by nature of its eerie appearance, hostile demeanor, and brute strength, it is said that the sound of its howl can drive a man to madness.
- Size: 15.97 ft. Weight: 849.8 lb.
- A havocfang that favors a subterranean habitat. Dark, enclosed spaces allow the beast to rely on its sense of spatial awareness so that it can fend for itself as its eyesight fades and defend itself against the daemons that lurk underground.
- Size: 16.01 ft. Weight: 851.4 lb.
Stats[edit | edit source]
Lvl 22 Enemy
Chapter 15 Enemy
Battle[edit | edit source]
Havocfangs are canine enemies that appear in packs. They are weak to greatswords, daggers and ice. They resist fire and light. They can pounce pin Noctis down for a button-mashing QTE (can be blocked and parried). They can confuse the player party.
Strategy[edit | edit source]
Protecting against Confusion with accessories and food buffs helps. The player can use Smelling Salts to cure the condition. Being led to the middle of the pack can lead to Noctis repeatedly falling over, so the player may want to stay some distance away and stay in defensive mode and wait for parry opportunities. Ice elemancy is good against them. Character-swapping to Ignis lets the player use his fast-hitting ice daggers.