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m (sideicons for FF6)
m (relinking Attack > Attack (Command); cosmetic changes)
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|Morph Miss Rate = 28.6%
 
|Morph Miss Rate = 28.6%
 
|SNES Protected Against = [[Imp (Status)|Imp]], [[Slow (Status)|Slow]], [[Stop (Status)|Stop]]
 
|SNES Protected Against = [[Imp (Status)|Imp]], [[Slow (Status)|Slow]], [[Stop (Status)|Stop]]
|SNES Special Attack = Sickle (Level 1 = Attack x 1.5)
+
|SNES Special Attack = Sickle (Level 1 = Attack (Command) x 1.5)
 
|SNES Rage = Battle, [[Haste (Ability)|Haste]]
 
|SNES Rage = Battle, [[Haste (Ability)|Haste]]
 
|SNES Sketch = Sickle, [[List of Final Fantasy VI Enemy Abilities#Dancing Flame|Fire Wall]]
 
|SNES Sketch = Sickle, [[List of Final Fantasy VI Enemy Abilities#Dancing Flame|Fire Wall]]
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|GBA Morph = [[Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eye Drops|Eyedrop]], [[Gold Needle]]
 
|GBA Morph = [[Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eye Drops|Eyedrop]], [[Gold Needle]]
 
|GBA Protected Against = [[Imp (Status)|Imp]], [[Slow (Status)|Slow]], [[Stop (Status)|Stop]]
 
|GBA Protected Against = [[Imp (Status)|Imp]], [[Slow (Status)|Slow]], [[Stop (Status)|Stop]]
|GBA Special Attack = Sickle (Level 1 = Attack x 1.5)
+
|GBA Special Attack = Sickle (Level 1 = Attack (Command) x 1.5)
|GBA Rage = Attack, [[Haste (Ability)|Haste]]
+
|GBA Rage = Attack (Command), [[Haste (Ability)|Haste]]
 
|GBA Sketch = Sickle, [[List of Final Fantasy VI Enemy Abilities#Dancing Flame|Dancing Flame]]
 
|GBA Sketch = Sickle, [[List of Final Fantasy VI Enemy Abilities#Dancing Flame|Dancing Flame]]
|GBA Control = Attack, Sickle, [[Drain (Ability)|Drain]]
+
|GBA Control = Attack (Command), Sickle, [[Drain (Ability)|Drain]]
 
|Other Information = [[Human]]; Inherent [[Float (Status)|Float]] and [[Haste (Status)|Haste]].
 
|Other Information = [[Human]]; Inherent [[Float (Status)|Float]] and [[Haste (Status)|Haste]].
 
|SNES Normal Attack Look = Rune Edge
 
|SNES Normal Attack Look = Rune Edge
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==Battle==
 
==Battle==
As with most enemies in [[Zozo]], they are dangerous enemies to face. On their second turn, Harvesters will use a [[Hi-Potion]] to heal themselves or allies. On their fourth turn, they throw [[List_of_Final_Fantasy_VI_Weapons#Daggers (Dirks)|Daggers]] and [[List of Final Fantasy VI Weapons#Daggers (Dirks)|Mythril Knives]] at the party, which can be deadly. Their special attack, Sickle, is a slightly stronger physical attack. [[Locke Cole|Locke]] can [[steal]] valuable [[Relic (Final Fantasy VI)#Dragoon Boots|Dragoon Boots]] from them, but they will retaliate by [[Steal Gil|stealing gil]] from the party. Luckily, the party wins this gil back if they win the [[battle (Term)|battle]]. The party should use their best attacks to dispatch the Harvester before they get their fourth turn. [[Bushido]] attacks, [[Tools]], and [[Blitz (Final Fantasy VI)|Blitzes]] work well.
+
As with most enemies in [[Zozo]], they are dangerous enemies to face. On their second turn, Harvesters will use a [[Hi-Potion]] to heal themselves or allies. On their fourth turn, they throw [[List of Final Fantasy VI Weapons#Daggers (Dirks)|Daggers]] and [[List of Final Fantasy VI Weapons#Daggers (Dirks)|Mythril Knives]] at the party, which can be deadly. Their special attack, Sickle, is a slightly stronger physical attack. [[Locke Cole|Locke]] can [[steal]] valuable [[Relic (Final Fantasy VI)#Dragoon Boots|Dragoon Boots]] from them, but they will retaliate by [[Steal Gil|stealing gil]] from the party. Luckily, the party wins this gil back if they win the [[battle (Term)|battle]]. The party should use their best attacks to dispatch the Harvester before they get their fourth turn. [[Bushido]] attacks, [[Tools]], and [[Blitz (Final Fantasy VI)|Blitzes]] work well.
   
 
==AI Script==
 
==AI Script==
Attack Turns:<br>
+
Attack Turns:<br/>
1st Turn: Attack (66%) or Sickle (33%)<br>
+
1st Turn: Attack (66%) or Sickle (33%)<br/>
2nd Turn: Use: Hi-Potion<br>
+
2nd Turn: Use: Hi-Potion<br/>
3rd Turn: Attack (66%) or Sickle (33%)<br>
+
3rd Turn: Attack (66%) or Sickle (33%)<br/>
 
4th Turn: Throw: Mythril Knife
 
4th Turn: Throw: Mythril Knife
   
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*[[Punisher (Final Fantasy VI)|Punisher]]
 
*[[Punisher (Final Fantasy VI)|Punisher]]
   
[[de:Haker]]
 
 
[[Category:Final Fantasy VI Enemies]]
 
[[Category:Final Fantasy VI Enemies]]
  +
  +
[[de:Haker]]

Revision as of 18:23, October 12, 2013

FFVI wiki icon Template:FFVI Enemies

Attacks with Sickle and Mythril Knife. Sometimes he'll steal your GP, too.
Final Fantasy VI Playstation One Bestiary entry

The Harvester is an enemy in Final Fantasy VI.

Battle

As with most enemies in Zozo, they are dangerous enemies to face. On their second turn, Harvesters will use a Hi-Potion to heal themselves or allies. On their fourth turn, they throw Daggers and Mythril Knives at the party, which can be deadly. Their special attack, Sickle, is a slightly stronger physical attack. Locke can steal valuable Dragoon Boots from them, but they will retaliate by stealing gil from the party. Luckily, the party wins this gil back if they win the battle. The party should use their best attacks to dispatch the Harvester before they get their fourth turn. Bushido attacks, Tools, and Blitzes work well.

AI Script

Attack Turns:
1st Turn: Attack (66%) or Sickle (33%)
2nd Turn: Use: Hi-Potion
3rd Turn: Attack (66%) or Sickle (33%)
4th Turn: Throw: Mythril Knife

If attacked by "Steal" or "Mug": Steal (66%) or Mug (33%)

Related Enemies

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