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When a Rune Fencer in Final Fantasy XI uses one of their job abilities under the category "Rune Enchantment", they gain a special status effect corresponding to that rune and are said to be "harboring the rune". The Rune Fencer may harbor up to three runes at a time, and they may freely choose which runes to harbor.

Each of the eight runes is associated with one of the eight elements. A Rune Fencer with harbored runes deals elemental damage of the rune's element on their melee auto-attack rounds as an added effect, and has enhanced resistance against attacks whose element that the harbored runes are strong against.

Icon Name Element Strong vs.
Ignis icon. Ignis Fire Ice
Gelus icon. Gelus Ice Wind
Flabraicon. Flabra Wind Earth
Tellus icon. Tellus Earth Lightning
Sulpor icon. Sulpor Lightning Water
Unda icon. Unda Water Fire
Lux icon. Lux Light Dark
Tenebrae icon. Tenebrae Dark Light

Harbored runes also determine the effect of Rune Fencer's Ward abilities, Valiance and Pflug, and are expended for effect by the Effusion abilities Lunge and Gambit.

Etymology[]

Most of runes' names originate from Latin.

Ignis means "fire" in Latin.

"Gelus" is an alternate form of the word "Gelu". Gelu means "frost, chill" in Latin.

"Flabra" is pular form of "Flabrum". Flabrum means "gust, breeze" in Latin.

Tellus means "earth" in Latin.

Unda means "wave" in Latin.

Lux is the SI unit of illuminance and luminous emittance, measuring luminous flux per unit area. It is also the Latin word for "light".

Tenebrae means "shadow" or "darkness" in Latin.

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