When a Rune Fencer uses one of his or her job abilities under the category "Rune Enchantment", then they gain a special status corresponding to that rune and are said to be harboring the rune. A Rune Fencer may harbor up to three runes at a time, and they may freely choose which runes to harbor up to this limit.
Each of the eight runes is associated with one of the eight elements. A Rune Fencer with harbored runes deals elemental damage of the rune's element on their melee auto-attack rounds as an added effect, and has enhanced resistance against attacks whose element that the harbored runes are strong against.
Icon | Name | Element | Strong vs. |
---|---|---|---|
Ignis | Fire | Ice | |
Gelus | Ice | Wind | |
Flabra | Wind | Earth | |
Tellus | Earth | Lightning | |
Sulpor | Lightning | Water | |
Unda | Water | Fire | |
Lux | Light | Dark | |
Tenebrae | Dark | Light |
Harbored runes also determine the effect of Rune Fencer's Ward abilities, Valiance and Pflug, and are expended for effect by the Effusion abilities Lunge and Gambit.