Gurangatch Ω
Gurangatch Ω is a Last One enemy from Lightning Returns: Final Fantasy XIII that appears when there is only one Gurangatch left in the game after felling 30 of their species. Gurangatch is slow to attack and nothing in its arsenal is especially damaging. The only hindrance is breaking its carapace shell to weaken its defenses. The player should inflict Slow and other ailments to increase the Stagger Power of Lightning's abilities and further delay the opponent's actions. Beat Down and Wind-elemental abilities work well.
Stats [ ]
With Carapace
Easy: [Days 1-6] 336,000 [Days 7-9] 537,600 [Days 10-12] 672,000 [Day 13] 1,008,000 [Day 14] 1,680,000
Normal: [Days 1-6] 420,000 [Days 7-9] 672,000 [Days 10-12] 840,000 [Day 13] 1,260,000 [Day 14] 2,100,000
Hard: [Days 1-6] 1,470,000 [Days 7-9] 2,352,000 [Days 10-12] 2,940,000 [Day 13] 4,410,000 [Day 14] 7,350,000
Easy: [Days 1-6] 360 [Days 7-9] 468 [Days 10-12] 576 [Day 13] 720 [Day 14] 1,260
Normal: [Days 1-6] 600 [Days 7-9] 780 [Days 10-12] 960 [Day 13] 1,200 [Day 14] 2,100
Hard: [Days 1-6] 1,500 [Days 7-9] 1,950 [Days 10-12] 2,400 [Day 13] 3,000 [Day 14] 5,250
Easy: [Days 1-6] 1,800 [Days 7-9] 2,340 [Days 10-12] 2,880 [Day 13] 3,600 [Day 14] 6,300
Normal: [Days 1-6] 3,000 [Days 7-9] 3,900 [Days 10-12] 4,800 [Day 13] 6,000 [Day 14] 10,500
Hard: [Days 1-6] 7,500 [Days 7-9] 9,750 [Days 10-12] 12,000 [Day 13] 15,000 [Day 14] 26,250
Keep( The lower the number, the easier it is to interrupt enemy actions.)
Disruption( If the ability used by Lightning has higher Cut than enemy has Keep, this ability can interrupt the enemy.)
Easy/Normal: [Days 1-6] 19600 [Days 7-9] 29,400 [Days 10-12] 39,200 [Day 13] 58,800 [Day 14] 98,000
Hard: [Days 1-6] 58,800 [Days 7-9] 88,200 [Days 10-12] 117,600 [Day 13] 176,400 [Day 14] 294,000
Easy: 16Normal: 8.00Hard: 4
Stagger Conditions
1: Unleash physical and magic attacks. The effect is greater when the enemy is affected by a debilitating status ailment.
Stagger Point (Decay)
Preservation (Decay)
Duration
Iterative Resistance
Further staggering
Without Carapace
Easy: [Days 1-6] 336,000 [Days 7-9] 537,600 [Days 10-12] 672,000 [Day 13] 1,008,000 [Day 14] 1,680,000
Normal: [Days 1-6] 420,000 [Days 7-9] 672,000 [Days 10-12] 840,000 [Day 13] 1,260,000 [Day 14] 2,100,000
Hard: [Days 1-6] 1,470,000 [Days 7-9] 2,352,000 [Days 10-12] 2,940,000 [Day 13] 4,410,000 [Day 14] 7,350,000
Easy: [Days 1-6] 72 [Days 7-9] 93.6 [Days 10-12] 115.2 [Day 13] 144 [Day 14] 252
Normal: [Days 1-6] 120 [Days 7-9] 156 [Days 10-12] 192 [Day 13] 240 [Day 14] 420
Hard: [Days 1-6] 300 [Days 7-9] 390 [Days 10-12] 480 [Day 13] 600 [Day 14] 1,050
Easy: [Days 1-6] 240 [Days 7-9] 312 [Days 10-12] 384 [Day 13] 480 [Day 14] 840
Normal: [Days 1-6] 400 [Days 7-9] 520 [Days 10-12] 640 [Day 13] 800 [Day 14] 1,400
Hard: [Days 1-6] 1,000 [Days 7-9] 1,300 [Days 10-12] 1,600 [Day 13] 2,000 [Day 14] 3,500
Keep( The lower the number, the easier it is to interrupt enemy actions.)
Disruption( If the ability used by Lightning has higher Cut than enemy has Keep, this ability can interrupt the enemy.)
Easy/Normal: [Days 1-6] 19600 [Days 7-9] 29,400 [Days 10-12] 39,200 [Day 13] 58,800 [Day 14] 98,000
Hard: [Days 1-6] 58,800 [Days 7-9] 88,200 [Days 10-12] 117,600 [Day 13] 176,400 [Day 14] 294,000
Easy: 16Normal: 8.00Hard: 4
Stagger Conditions
1: Unleash physical and magic attacks. The effect is greater when the enemy is affected by a debilitating status ailment.
Stagger Point (Decay)
Preservation (Decay)
Duration
Iterative Resistance
Further staggering
Gallery [ ]
Etymology [ ]
[view · edit · purge ] In Aboriginal Australian mythology, a Gurangatch is a giant eel-like creature, an incarnation of the ancestral rainbow serpent. It could swim through water and bore through stone and his travels created many of the continent's rivers and lakes.
Related enemies [ ]