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==Appearances== |
==Appearances== |
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===''[[Final Fantasy Tactics Advance]]''=== |
===''[[Final Fantasy Tactics Advance]]''=== |
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+ | {{sideicon|FFTA}} |
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'''Gunmanship''' is the skillset of the [[Gunner (Tactics Advance)|Gunner]] job. Gunmanship abilities inflict elemental damage or non-elemental damage and status ailments to targets within the character's equipped weapon range and based on the weapon's attack power. Gunmanship abilities are learned through [[Gun]]s. |
'''Gunmanship''' is the skillset of the [[Gunner (Tactics Advance)|Gunner]] job. Gunmanship abilities inflict elemental damage or non-elemental damage and status ailments to targets within the character's equipped weapon range and based on the weapon's attack power. Gunmanship abilities are learned through [[Gun]]s. |
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|Aiot Gun |
|Aiot Gun |
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|[[Fire (Element)|Fire]] damage. |
|[[Fire (Element)|Fire]] damage. |
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+ | |100 |
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− | |style="text-align: center"|100 |
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|- |
|- |
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!class="FFTAb"|Iceshot |
!class="FFTAb"|Iceshot |
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|Giot Gun |
|Giot Gun |
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|[[Ice (Element)|Ice]] damage. |
|[[Ice (Element)|Ice]] damage. |
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+ | |100 |
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− | |style="text-align: center"|100 |
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|- |
|- |
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!class="FFTAb"|Boltshot |
!class="FFTAb"|Boltshot |
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|Chaos Rifle |
|Chaos Rifle |
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|Damage and may inflict [[Confuse (Status)|Confuse]]. |
|Damage and may inflict [[Confuse (Status)|Confuse]]. |
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+ | |200 |
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− | |style="text-align: center"|200 |
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|- |
|- |
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!class="FFTAb"|Charmshot |
!class="FFTAb"|Charmshot |
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|[[Peacemaker]] |
|[[Peacemaker]] |
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|Damage and may inflict [[Charm (Status)|Charm]]. |
|Damage and may inflict [[Charm (Status)|Charm]]. |
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+ | |300 |
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− | |style="text-align: center"|300 |
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|- |
|- |
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!class="FFTAb"|Blindshot |
!class="FFTAb"|Blindshot |
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|[[Silver Equipment|Silver Cannon]] |
|[[Silver Equipment|Silver Cannon]] |
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|Damage and may inflict [[Blind (Status)|Blind]]. |
|Damage and may inflict [[Blind (Status)|Blind]]. |
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+ | |100 |
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− | |style="text-align: center"|100 |
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|- |
|- |
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!class="FFTAb"|Silenshot |
!class="FFTAb"|Silenshot |
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|Lost Gun |
|Lost Gun |
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|Damage and may inflict [[Silence (Status)|Silence]]. |
|Damage and may inflict [[Silence (Status)|Silence]]. |
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+ | |200 |
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− | |style="text-align: center"|200 |
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|- |
|- |
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!class="FFTAb"|Stopshot |
!class="FFTAb"|Stopshot |
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|[[Outsider (Weapon)|Outsider]] |
|[[Outsider (Weapon)|Outsider]] |
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|Damage and may inflict [[Stop (Status)|Stop]]. |
|Damage and may inflict [[Stop (Status)|Stop]]. |
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+ | |300 |
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− | |style="text-align: center"|300 |
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|} |
|} |
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====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''==== |
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''==== |
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+ | {{sideicon|FFTA2}} |
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Gunmanship returns in ''Tactics A2'' as the moveset of the [[Fusilier (Tactics A2)|Fusilier]] job mostly unchanged. Its ability set and the weapons that teach its abilities are identical to that of ''Tactics Advance''. |
Gunmanship returns in ''Tactics A2'' as the moveset of the [[Fusilier (Tactics A2)|Fusilier]] job mostly unchanged. Its ability set and the weapons that teach its abilities are identical to that of ''Tactics Advance''. |
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|Aiot Gun |
|Aiot Gun |
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|Deals Fire damage. |
|Deals Fire damage. |
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− | + | |Weapon range |
|
+ | |150 |
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− | |style="text-align: center"|150 |
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|- |
|- |
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!class="FFTA2b"|Boltshot |
!class="FFTA2b"|Boltshot |
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|Riot Gun |
|Riot Gun |
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|Deals Thunder damage. |
|Deals Thunder damage. |
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− | + | |Weapon range |
|
+ | |150 |
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− | |style="text-align: center"|150 |
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|- |
|- |
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!class="FFTA2b"|Iceshot |
!class="FFTA2b"|Iceshot |
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|Giot Gun |
|Giot Gun |
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|Deals Ice damage. |
|Deals Ice damage. |
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− | + | |Weapon range |
|
+ | |150 |
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− | |style="text-align: center"|150 |
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|- |
|- |
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!class="FFTA2b"|Confushot |
!class="FFTA2b"|Confushot |
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|Chaos Rifle |
|Chaos Rifle |
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|Damage, inflict Confuse. |
|Damage, inflict Confuse. |
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− | + | |Weapon range |
|
+ | |400 |
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− | |style="text-align: center"|400 |
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|- |
|- |
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!class="FFTA2b"|Charmshot |
!class="FFTA2b"|Charmshot |
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|[[Peacemaker]] |
|[[Peacemaker]] |
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|Damage, inflict Charm. |
|Damage, inflict Charm. |
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− | + | |Weapon range |
|
+ | |400 |
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− | |style="text-align: center"|400 |
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|- |
|- |
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!class="FFTA2b"|Blindshot |
!class="FFTA2b"|Blindshot |
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|[Silver Equipment|Silver Cannon |
|[Silver Equipment|Silver Cannon |
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|Damage, inflict Blind. |
|Damage, inflict Blind. |
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− | + | |Weapon range |
|
+ | |200 |
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− | |style="text-align: center"|200 |
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|- |
|- |
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!class="FFTA2b"|Silenceshot |
!class="FFTA2b"|Silenceshot |
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|Lost Gun |
|Lost Gun |
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|Damage, inflict Silence. |
|Damage, inflict Silence. |
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− | + | |Weapon range |
|
+ | |200 |
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− | |style="text-align: center"|200 |
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|- |
|- |
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!class="FFTA2b"|Stopshot |
!class="FFTA2b"|Stopshot |
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|Outsider |
|Outsider |
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|Damage, inflict Stop. |
|Damage, inflict Stop. |
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− | + | |Weapon range |
|
+ | |450 |
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− | |style="text-align: center"|450 |
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|} |
|} |
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Revision as of 01:12, 27 May 2014
Gunmanship a recurring moveset for the Gunner job. It is a very versatile ability set.
Appearances
Final Fantasy Tactics Advance
Template:Sideicon Gunmanship is the skillset of the Gunner job. Gunmanship abilities inflict elemental damage or non-elemental damage and status ailments to targets within the character's equipped weapon range and based on the weapon's attack power. Gunmanship abilities are learned through Guns.
Skill | Source Equipment | Effect | AP to Master |
---|---|---|---|
Fireshot | Aiot Gun | Fire damage. | 100 |
Iceshot | Giot Gun | Ice damage. | 100 |
Boltshot | Riot Gun | Lightning damage. | 100 |
Confushot | Chaos Rifle | Damage and may inflict Confuse. | 200 |
Charmshot | Peacemaker | Damage and may inflict Charm. | 300 |
Blindshot | Silver Cannon | Damage and may inflict Blind. | 100 |
Silenshot | Lost Gun | Damage and may inflict Silence. | 200 |
Stopshot | Outsider | Damage and may inflict Stop. | 300 |
Final Fantasy Tactics A2: Grimoire of the Rift
Template:Sideicon Gunmanship returns in Tactics A2 as the moveset of the Fusilier job mostly unchanged. Its ability set and the weapons that teach its abilities are identical to that of Tactics Advance.
Skill | Weapon Learned From | Effect | Range | AP To Master |
---|---|---|---|---|
Fireshot | Aiot Gun | Deals Fire damage. | Weapon range | 150 |
Boltshot | Riot Gun | Deals Thunder damage. | Weapon range | 150 |
Iceshot | Giot Gun | Deals Ice damage. | Weapon range | 150 |
Confushot | Chaos Rifle | Damage, inflict Confuse. | Weapon range | 400 |
Charmshot | Peacemaker | Damage, inflict Charm. | Weapon range | 400 |
Blindshot | Silver Cannon | Damage, inflict Blind. | Weapon range | 200 |
Silenceshot | Lost Gun | Damage, inflict Silence. | Weapon range | 200 |
Stopshot | Outsider | Damage, inflict Stop. | Weapon range | 450 |
Template:Command Abilities Template:FFTA Template:FFTA2