Final Fantasy Wiki
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{{sideicon|FFTA|FFTA2}}
'''Gunmanship''' a recurring moveset for the [[Gunner]] job. It is a very versatile ability set.
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'''Gunmanship''' {{J|銃撃|Jūgeki|Shooting}} a recurring moveset for the [[Gunner]] job. It is a very versatile ability set.
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy Tactics Advance]]''===
 
===''[[Final Fantasy Tactics Advance]]''===
{{sideicon|FFTA}}
 
'''Gunmanship''' is the skillset of the [[Gunner (Tactics Advance)|Gunner]] job. Gunmanship abilities inflict elemental damage or non-elemental damage and status ailments to targets within the character's equipped weapon range and based on the weapon's attack power. Gunmanship abilities are learned through [[Gun]]s.
 
   
  +
{{main|Gunmanship (Tactics Advance)}}
{|class="full-width table"
 
 
Gunmanship is the action ability of the [[Gunner (Tactics Advance)|Gunner]] job. Gunmanship abilities deal [[Element (term)|elemental]] damage or [[non-elemental]] damage and inflict [[status effect|status ailments]] to targets within the character's equipped weapon range and based on the weapon's attack power. Gunmanship abilities are learned through [[gun]]s.
|-class="FFTAa"
 
!Skill
 
!Source Equipment
 
!Effect
 
!AP to Master
 
|-
 
!class="FFTAb"|Fireshot
 
|Aiot Gun
 
|[[Fire (Element)|Fire]] damage.
 
|100
 
|-
 
!class="FFTAb"|Iceshot
 
|Giot Gun
 
|[[Ice (Element)|Ice]] damage.
 
|100
 
|-
 
!class="FFTAb"|Boltshot
 
|Riot Gun
 
|[[Lightning (Element)|Lightning]] damage.
 
|100
 
|-
 
!class="FFTAb"|Confushot
 
|Chaos Rifle
 
|Damage and may inflict [[Confuse (Status)|Confuse]].
 
|200
 
|-
 
!class="FFTAb"|Charmshot
 
|[[Peacemaker]]
 
|Damage and may inflict [[Charm (Status)|Charm]].
 
|300
 
|-
 
!class="FFTAb"|Blindshot
 
|[[Silver Equipment|Silver Cannon]]
 
|Damage and may inflict [[Blind (Status)|Blind]].
 
|100
 
|-
 
!class="FFTAb"|Silenshot
 
|Lost Gun
 
|Damage and may inflict [[Silence (Status)|Silence]].
 
|200
 
|-
 
!class="FFTAb"|Stopshot
 
|[[Outsider (Weapon)|Outsider]]
 
|Damage and may inflict [[Stop (Status)|Stop]].
 
|300
 
|}
 
   
 
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''====
 
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''====
  +
{{Main|Gunmanship (Tactics A2)}}
{{sideicon|FFTA2}}
 
Gunmanship returns in ''Tactics A2'' as the moveset of the [[Fusilier (Tactics A2)|Fusilier]] job mostly unchanged. Its ability set and the weapons that teach its abilities are identical to that of ''Tactics Advance''.
+
Gunmanship returns as the moveset of the [[Fusilier (Tactics A2)|Fusilier]] job mostly unchanged. Its ability set and the weapons that teach its abilities are identical to that of ''Tactics Advance''.
   
  +
{{navbox command abilities}}
{|class="full-width table"
 
 
{{navbox FFTA}}
|-class="FFTA2a"
 
 
{{navbox FFTA2}}
!Skill
 
!Weapon Learned From
 
!Effect
 
!Range
 
!AP To Master
 
|-
 
!class="FFTA2b"|Fireshot
 
|Aiot Gun
 
|Deals Fire damage.
 
|Weapon range
 
|150
 
|-
 
!class="FFTA2b"|Boltshot
 
|Riot Gun
 
|Deals Thunder damage.
 
|Weapon range
 
|150
 
|-
 
!class="FFTA2b"|Iceshot
 
|Giot Gun
 
|Deals Ice damage.
 
|Weapon range
 
|150
 
|-
 
!class="FFTA2b"|Confushot
 
|Chaos Rifle
 
|Damage, inflict Confuse.
 
|Weapon range
 
|400
 
|-
 
!class="FFTA2b"|Charmshot
 
|[[Peacemaker]]
 
|Damage, inflict Charm.
 
|Weapon range
 
|400
 
|-
 
!class="FFTA2b"|Blindshot
 
|[Silver Equipment|Silver Cannon
 
|Damage, inflict Blind.
 
|Weapon range
 
|200
 
|-
 
!class="FFTA2b"|Silenceshot
 
|Lost Gun
 
|Damage, inflict Silence.
 
|Weapon range
 
|200
 
|-
 
!class="FFTA2b"|Stopshot
 
|Outsider
 
|Damage, inflict Stop.
 
|Weapon range
 
|450
 
|}
 
   
  +
[[Category:Recurring command abilities]]
{{Command Abilities}}
 
{{FFTA}}
 
{{FFTA2}}
 
[[Category: Abilities]]
 

Revision as of 17:54, 26 September 2020

Template:Sideicon Gunmanship (銃撃, Jūgeki?, lit. Shooting) a recurring moveset for the Gunner job. It is a very versatile ability set.

Appearances

Final Fantasy Tactics Advance

Gunmanship is the action ability of the Gunner job. Gunmanship abilities deal elemental damage or non-elemental damage and inflict status ailments to targets within the character's equipped weapon range and based on the weapon's attack power. Gunmanship abilities are learned through guns.

Final Fantasy Tactics A2: Grimoire of the Rift

Gunmanship returns as the moveset of the Fusilier job mostly unchanged. Its ability set and the weapons that teach its abilities are identical to that of Tactics Advance.