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Gunmanship

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{{sideicon|FFTA|FFTA2}}
 
 
'''Gunmanship''' {{J|銃撃|Jūgeki|Shooting}} a recurring moveset for the [[Gunner]] job. It is a very versatile ability set.
 
'''Gunmanship''' {{J|銃撃|Jūgeki|Shooting}} a recurring moveset for the [[Gunner]] job. It is a very versatile ability set.
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy Tactics Advance]]''===
 
===''[[Final Fantasy Tactics Advance]]''===
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{{main|Gunmanship (Tactics Advance)}}
 
{{main|Gunmanship (Tactics Advance)}}
 
Gunmanship is the action ability of the [[Gunner (Tactics Advance)|Gunner]] job. Gunmanship abilities deal [[Element (term)|elemental]] damage or [[non-elemental]] damage and inflict [[status effect|status ailments]] to targets within the character's equipped weapon range and based on the weapon's attack power. Gunmanship abilities are learned through [[gun]]s.
 
Gunmanship is the action ability of the [[Gunner (Tactics Advance)|Gunner]] job. Gunmanship abilities deal [[Element (term)|elemental]] damage or [[non-elemental]] damage and inflict [[status effect|status ailments]] to targets within the character's equipped weapon range and based on the weapon's attack power. Gunmanship abilities are learned through [[gun]]s.
   
 
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''====
 
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''====
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Gunmanship returns as the moveset of the [[Fusilier (Tactics A2)|Fusilier]] job mostly unchanged. Its ability set and the weapons that teach its abilities are identical to that of ''Tactics Advance''.
 
Gunmanship returns as the moveset of the [[Fusilier (Tactics A2)|Fusilier]] job mostly unchanged. Its ability set and the weapons that teach its abilities are identical to that of ''Tactics Advance''.
   
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