Gunmanship is the action ability of the Gunner job. Gunmanship abilities deal elemental damage or non-elemental damage and inflict status ailments to targets within the character's equipped weapon range and based on the weapon's attack power. Gunmanship abilities are learned through guns.
Gunmanship returns as the moveset of the Fusilier job mostly unchanged. Its ability set and the weapons that teach its abilities are identical to that of Tactics Advance.
|Fireshot||Aiot Gun||Weapon range||150|
|An attack that explodes in a ball of flame on impact. Deals fire damage.|
|Boltshot||Riot Gun||Weapon range||150|
|Send lightning leaping down at the target. Deals lightning damage.|
|Iceshot||Giot Gun||Weapon range||150|
|An attack that impales its target on a glacial shard. Deals ice damage.|
|Confushot||Chaos Rifle||Weapon range||400|
|A percussive attack that delivers a powerful shock. Damages and CONFUSES target.|
|A beguiling attack that robs the target on its senses. Damages and CHARMS target.|
|Blindshot||Silver Cannon||Weapon range||200|
|An attack that leaves the target in darkness. Damages and BLINDS target.|
|Silenceshot||Lost Gun||Weapon range||200|
|An attack that paralyzes the target's throat. Damages and SILENCES target.|
|An attack that halts the target in its tracks. Damages and STOPS target.|