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Gunbreaker is a a job in Final Fantasy XIV introduced in the Final Fantasy XIV: Shadowbringers expansion. Like many of the jobs introduced after A Realm Reborn, it has no base class, starting at Level 60 and can be unlocked by completing the quest "The Makings of a Gunbreaker" offered by a Gods' Quiver Bow in New Gridania (X 11.5, Y 11.9).

ProfileEdit

The Hrothgar of northern Ilsabard have passed the art of the gunblade from generation to generation. The weapon itself combines a sword with a firing mechanism, emitting a range of magical effects by utilizing aetherically imbued cartridges. Originally employed by Queen Gunnhildr's personal guard, they were once known as "Gunnhildr's Blades" and differ greatly from the similarly named weapons used in the Garlean Empire.
—Lodestone

Gunbreaker is a tank job that wields a gunblade in battle. Unlike the models used by the Garlean military (although the starter weapon is very close, if not identical, to a kind used by Garlean forces), the Gunbreaker's gunblades fire aetherically-charged bullets into the blade to enhance their cutting power and the force of their strikes. When fired normally, the powder coalesces into a defensive barrier that can protect the wielder and their allies from harm. By performing combos, they can gain a cartridge with which to use a wide variety of powerful techniques.

StoryEdit

The Warrior of Light is attempting to track down a gang of highwaymen in South Shroud when they come across a pair of outlandish travelers being accosted by bandits. After rescuing them, they introduce themselves as Radovan and Sophie, recent escapees from Garlean-held territory in the north. Radovan was once forced against his will to fight as an imperial conscript, and having cut all ties, now wishes to start a new life as a bodyguard in Eorzea. Impressed, he offers to train the Warrior of Light in the art of the gunblade. The Warrior of Light then assists Sophie and Radovan with mercenary work, including bodyguarding for a Gridanian singer, and rescuing a child from slave traders in Ul'dah.

Spoiler warning: Plot and/or ending details follow. (Skip section)

After ending up in Ishgard, the group is tasked with escorting a defected Garlean scientist who is to oversee the installation of a ceruleum heating system in the city. He is pursued by the Alaudae, imperial convicts who carry out missions to reduce their sentences. Their leader, Vitus quo Messalla, is a former imperial soldier relegated from his position for slaughtering innocent civilians. Radovan was once a candidate for the Aludae, though he refused and was tortured for it. Now that he is faced with the prospect of going toe to toe with his former tormentor, he tells Sophie not to participate in this mission, implying that she would be a burden to him. After she storms off, Radovan admits that this was a ploy to have her stay out of harm's way, as she is to the closest thing he has to family.

The scientist introduces himself as Cato nan Mammula, and the group fends off the Alaudae and leads him to the city outskirts, where Radovan offers to continue the rest of the way alone. When the Warrior of Light meets with Sophie and apprises her of the situation, she is shocked to hear the name Mammula; he and Midas non Garlond, father of Cid. were responsible for the Meteor Project that destroyed the Bozja Citadel. The Citadel was the home the last few gunblade-wielding Hrothgar, and Radovan is their only known survivor. It dawns on Sophie that he may attempt to exact his vengeance, and she beseeches the Warrior of Light to find and stop him.

The two track down Radovan and ask him to lay down his weapon, reminding him that he gave his word to deliver Mammula from harm. Radovan turns to leave, seeking solitude so that he may contemplate his actions. By the time Sophie arrives, he is long gone, and she takes command of the mission, leading the way back to Ishgard. The Garlond Ironworks plan to keep Mammula in a secure location until they can be sure the Aludae are gone. There is still no sign of Radovan, so Sophie decides to wait for him to come to his senses and return to Ishgard.

Sophie and the Warrior of Light accept a contract from an anonymous client, but are ambushed when it turns out to be a trap planned by the Aludae. Vitus quo Messalla had abandoned his mission to assassinate Mammula for a greater prize: the Warrior of Light. He hopes that by slaying them he can curry favor with the Empire and have his former status restored. Vitus almost defeats Sophie and the Warrior of Light when they are saved at the last minute by the surprise arrival of Radovan, who reveals that his plan for vengeance was a ruse, and that he has been secretly working with Mammula to lure out the Aludae.

After defeating the Aludae and celebrating victory, Radovan acknowledges that the time for the Warrior of Light to accompany him and Sophie on bodyguard assignments is over, as there are others who would benefit more from their strength. The group makes one final journey together to Revenant's Toll, where Radovan hopes to find others to train in the art of the gunblade. Having proven themselves as a worth successor, the Warrior of Light bids farewell to Radovan and Sophie to follow their own path.

Following the Warrior of Light's journey in the First, they return to Radovan and Sophie and tells them of Thancred Waters. Radovan realizes that another Gunbreaker who survived the destruction of Bozja taught Thancred how to wield a gunblade, the trio set out to retrace their steps to find him. They eventually return to Coerthas and find the man, Rostik, with Mammula, believing that he has sought the defector for vengeance. Rostik tells Radovan that he was discussing rebuilding Bozja with Mammula with the other Gunbreakers who survived, and tells the Warrior that he taught Thancred the way of the gunblade. He invites Radovan to rebuild their home, to which he declines, having already resolved to teach a new generation of Gunbreakers by demonstrating his prowess as a bodyguard. Returning to Revenant's Toll, Sophie latches onto the idea of becoming an ambassador of sorts for her fallen homeland of Rabanastre.

Spoilers end here.

EquipmentEdit

Like the other tanking classes, Gunbreaker uses the Fending armor sets while also having its own relic gear. Unlocking the class also comes with an "Outsider" gear set, modeled after Squall Leonhart's attire (his Dissidia attire is also available as a Veteran Reward). The Gunbreaker's Level 80 gear includes an armored long trenchcoat adorned with ammo belts fastened to their tailcoats.

Job GaugeEdit

The Gunbreaker's Job Gauge displays whether the tank stance, Royal Guard, is in play. Performing combos will fill up the Powder Gauge beside it, holding up to two rounds.

AbilitiesEdit

Ability Level Type Cast Recast Cost Range Radius
Keen Edge
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1 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 3y
Delivers an attack with a potency of 200.
No Mercy
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2 Ability Instant 60s
Increases damage dealt by 20%.
Duration: 20s
Brutal Shell
48px
4 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 3y
Delivers an attack with a potency of 100.
Combo Action: Keen Edge
Combo Potency: 300
Combo Bonus: Restores own HP
Cure Potency: 150
Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
Duration: 10
Camouflage
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6 Ability Instant 90s
Increases parry rate by 50% while reducing damage taken by 10%.
Duration: 20s
Demon Slice
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10 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 5y circle
Delivers an attack with a potency of 150 to all nearby enemies.
Royal Guard
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10 Ability Instant 10s
Significantly increases enmity generation.
Effect ends upon reuse.
Lightning Shot
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15 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 15y
Delivers a ranged attack with a potency of 150.
Additional Effect: Increased enmity
Danger Zone
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18 Ability Instant 30s 3y
Delivers an attack with a potency of 350.
Solid Barrel
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26 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 3y
Delivers an attack with a potency of 100.
Combo Action: Brutal Shell
Combo Potency: 400
Combo Bonus: Adds a Cartridge to your Powder Gauge
Burst Strike
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30 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 1 Cartridge 3y
Delivers an attack with a potency of 500.
Cartridge Cost: 1
Nebula
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38 Ability Instant 120s
Reduces damage taken by 30%
Duration: 15s
Demon Slaughter
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40 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 5y circle
Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Demon Slice
Combo Potency: 250
Combo Bonus: Adds a Cartridge to your Powder Gauge
Aurora
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45 Ability Instant 60s 30y
Grants healing over time effect to target.
Cure Potency: 200
Duration: 18s
Superbolide
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50 Ability Instant 360s
Reduces HP to 1 and renders you impervious to most attacks.
Duration: 8s
Sonic Break
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54 Weaponskill Instant 60s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 3y
Delivers an attack with a potency of 300.
Additional Effect: Damage over time
Potency: 90
Duration: 30s
This weaponskill does not share a recast timer with any other actions.
Rough Divide
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56 Ability Instant 30s 15y
Delivers a jumping attack with a potency of 200.
Maximum Charges: 2
Cannot be executed while bound.
Gnashing Fang
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60 Weaponskill Instant 30s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 1 Cartridge 3y
Delivers an attack with a potency of 300.
Additional Effect: Damage over time
Potency: 90
Duration: 30s
Delivers an attack with a potency of 450.
Additional Effect: Grants Ready to Rip
Duration: 10s
Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
Savage Claw
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60 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 3y
Delivers an attack with a potency of 550.
Combo Action: Gnashing Fang
Combo Bonus: Grants Ready to Tear
Duration: 10s
Wicked Talon
48px
60 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 3y
Delivers an attack with a potency of 650.
Combo Action: Savage Claw
Combo Bonus: Grants Ready to Gouge
Duration: 10s
Bow Shock
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62 Ability Instant 60s 5y circle
Delivers an attack with a potency of 200 to all nearby enemies.
Additional Effect: Damage over time
Potency: 90
Duration: 15s
Heart of Light
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64 Ability Instant 90s 15y circle
Reduces magic damage taken by self and nearby party members by 10%.
Duration: 15s
Heart of Stone
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68 Ability Instant 25s 30y
Reduces damage taken by a party member or self by 15%.
Duration: 7s
Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target.
Continuation
48px
70 (Complete the quest "Steel against Steel") Ability Instant 1s
Allows the firing of successive rounds with your gunblade.
Gnashing Fang may be followed by Jugular Rip.
Savage Claw may be followed by Abdomen Tear.
Wicked Talon may be followed by Eye Gouge.
Jugular Rip
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70 Ability Instant 1s 3y
Delivers an attack with a potency of 260.
Can only be executed when Ready to Rip.
※This action cannot be assigned to a hotbar.
Abdomen Tear
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70 Ability Instant 1s 3y
Delivers an attack with a potency of 280.
Can only be executed when Ready to Tear.
※This action cannot be assigned to a hotbar.
Eye Gouge
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70 Ability Instant 1s 3y
Delivers an attack with a potency of 300.
Can only be executed when Ready to Gouge.
※This action cannot be assigned to a hotbar.
Fated Circle
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72 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 1 Cartridge 5y circle
Delivers an attack with a potency of 320 to all nearby enemies.
Cartridge Cost: 1
Bloodfest
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76 Ability Instant 90s 25y
Draws aetheric energy from target, adding 2 Cartridges to your Powder Gauge.
Blasting Zone
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80 Ability Instant 30s 3y
Delivers an attack with a potency of 800.

Role ActionsEdit

Action Level Type Cast Recast Range Radius Role Affinity
Rampart
FFXIV Rampart Icon
8 Ability Instant 90s FFXIV Tank Icon
Reduces damage taken by 20%.
Duration: 20s
Low Blow
FFXIV Low Blow Icon
12 Ability Instant 25s 3y FFXIV Tank Icon
Stuns target.
Duration: 5s
Provoke
FFXIV Provoke Icon
15 Ability Instant 30s 25y FFXIV Tank Icon
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
Interject
FFXIV Interject Icon
18 Ability Instant 30s 3y FFXIV Tank Icon
Interrupts the use of a target's action.
Reprisal
FFXIV Reprisal Icon
22 Ability Instant 60s 5y circle FFXIV Tank Icon
Reduces damage dealt by nearby enemies by 10%.
Duration: 10s
Arm's Length
FFXIV Arms Length Icon
32 Ability Instant 120s FFXIV Tank IconFFXIV Melee Dps IconFFXIV Physical Ranged DPS Icon
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s
Shirk
FFXIV Shirk Icon
48 Ability Instant 120s 25y FFXIV Tank Icon
Diverts 25% of enmity to target party member.

TraitsEdit

Name Level Description
Tank Mastery
48px
1 Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.
Cartridge Change
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30 Stores a Cartridge in your Powder Gauge after successfully completing a combo with Solid Barrel.
Maximum Cartridges: 2
Enhanced Brutal Shell
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52 Grants the effect of Brutal Shell after successfully completing a combo with Brutal Shell.
Danger Zone Mastery
48px
80 Upgrades Danger Zone to Blasting Zone.

PvP ActionsEdit

Ability Type Cast Recast Cost Range Radius
Keen Edge
48px
Weaponskill Instant 2.4s 5y
Delivers an attack with a potency of 1,000.
※This action cannot be assigned to a hotbar.
Brutal Shell
48px
Weaponskill Instant 2.4s 5y
Delivers an attack to target.
Combo Action: Keen Edge
Combo Potency: 1,200
Combo Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 1,200 potency
Duration: 10s
※This action cannot be assigned to a hotbar.
Solid Barrel
48px
Weaponskill Instant 2.4s 5y
Delivers an attack to target.
Combo Action: Brutal Shell
Combo Potency: 1,400
Combo Bonus: Adds a Cartridge to your Powder Gauge
Duration: 10s
※This action cannot be assigned to a hotbar.
Demon Slice
48px
Weaponskill Instant 2.4s 5y circle
Delivers an attack with a potency of 600 to all nearby enemies.
※This action cannot be assigned to a hotbar.
Demon Slaughter
48px
Weaponskill Instant 2.4s 5y circle
Delivers an attack to all nearby enemies.
Combo Action: Demon Slice
Combo Potency: 800
Combo Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 800 potency
Duration: 10s
Combo Bonus: Adds a Cartridge to your Powder Gauge
※This action cannot be assigned to a hotbar.
Gnashing Fang
48px
Weaponskill Instant 30s 1 Cartridge 5y
Delivers an attack with a potency of 1,400.
Additional Effect: Grants Ready to Rip
Duration: 5s
Additional Effect: Absorbs 50% of damage dealt as HP
Additional Effect: Grants Fast Draw, reducing weaponskill recast time by 5%
Duration: 15s
Can be stacked up to 3 times.
Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
※This action cannot be assigned to a hotbar.
Savage Claw
48px
Weaponskill Instant 2.4s 5y
Delivers an attack to target.
Combo Action: Gnashing Fang
Combo Potency: 1,600
Combo Bonus: Grants Ready to Tear
Duration: 5s
Additional Effect: Absorbs 50% of damage dealt as HP
Additional Effect: Grants Fast Draw, reducing weaponskill recast time by 5%
Duration: 15s
Can be stacked up to 3 times.
※This action cannot be assigned to a hotbar.
Wicked Talon
48px
Weaponskill Instant 2.4s 5y
Delivers an attack to target.
Combo Action: Savage Claw
Combo Potency: 1,800
Combo Bonus: Grants Ready to Gouge
Duration: 5s
Additional Effect: Absorbs 50% of damage dealt as HP
Additional Effect: Grants Fast Draw, reducing weaponskill recast time by 5%
Duration: 15s
Can be stacked up to 3 times.
※This action cannot be assigned to a hotbar.
Lightning Shot
48px
Ability Instant 2.4s 15y
Delivers a ranged attack with a potency of 800.
Additional Effect: Extends Fast Draw duration to maximum
Burst Strike
48px
Weaponskill Instant 2.4s 1 Cartridge 5y
Delivers an attack with a potency of 2,000.
Additional Effect: Absorbs 50% of damage dealt as HP
Additional Effect: Grants Fast Draw, reducing weaponskill recast time by 5%
Duration: 15s
Can be stacked up to 3 times.
Cartridge Cost: 1
Fated Circle
48px
Weaponskill Instant 2.4s 1 Cartridge 5y circle
Delivers an attack with a potency of 1,200 to all nearby enemies.
Additional Effect: Absorbs 50% of damage dealt as HP
Additional Effect: Grants Fast Draw, reducing weaponskill recast time by 5%
Duration: 15s
Can be stacked up to 3 times.
Cartridge Cost: 1
Continuation
48px
Ability Instant 1s
Allows the firing of successive rounds with your gunblade.
Gnashing Fang may be followed by Jugular Rip.
Savage Claw may be followed by Abdomen Tear.
Wicked Talon may be followed by Eye Gouge.
Rough Divide
48px
Ability Instant 30s 15y
Delivers a jumping attack with a potency of 600.
Additional Effect: Adds a Cartridge to your Powder Gauge
Maximum Charges: 2
Cannot be executed while bound.
Bow Shock
48px
Ability Instant 30s 5y circle
Delivers an attack with a potency of 1,000 to all nearby enemies.
Additional Effect: Heavy +50%
Duration: 5s
Aurora
48px
Ability Instant 30s 30y
Grants healing over time effect to target.
Cure Potency: 600
Duration: 15s
Additional Effect: Creates a barrier around target that absorbs damage equivalent to a heal of 2,000 potency
Duration: 10s
Heart of Light
48px
Ability Instant 60s 15y circle
Reduces damage taken by self and nearby party members by 10%.
Duration: 10s
Additional Effect: Creates a barrier around self and nearby party members that absorbs damage equivalent to a heal of 1,000 potency
Duration: 10s
Jugular Rip
48px
Ability Instant 1s 5y
Delivers an attack with a potency of 600.
Can only be executed when Ready to Rip.
※This action cannot be assigned to a hotbar.
Abdomen Tear
48px
Ability Instant 1s 5y
Delivers an attack with a potency of 600.
Can only be executed when Ready to Tear.
※This action cannot be assigned to a hotbar.
Eye Gouge
48px
Ability Instant 1s 5y
Delivers an attack with a potency of 600.
Can only be executed when Ready to gouge.
※This action cannot be assigned to a hotbar.

Common ActionsEdit

Common Actions have no cost.

Action Type Cast Recast Range Radius
Low Blow
FFXIV Low Blow PVP Icon
Ability Instant 30s 5y
Delivers an attack with a potency of 600.
Additional Effect: Stun
Duration: 2s
Bolt
48px
Ability Instant 30s
Movement speed is increased.
Duration: 10s
Vanward Potion
48px
Ability Instant 15s
Restores own HP.
Cure Potency: 2,000
Potency increases up to 6,000 as HP decreases.
Maximum Charges: 3

Additional PvP ActionsEdit

Players are restricted to equipping two Additional PvP Actions at once. These actions have no cost.

Action Type Cast Recast Range Radius
Full Swing
48px
Ability Instant 30s 5y
Delivers an attack with a potency of 1,000.
Additional Effect: 15-yalm knockback
Weapon Throw
48px
Ability Instant 30s 15y
Delivers a ranged attack with a potency of 400.
Additional Effect: 10-yalm draw-in
Reprisal
48px
Ability Instant 60s 5y circle
Reduces damage dealt by nearby enemies by 10%.
Duration: 10s
Rampart
48px
Ability Instant 60s
Reduces damage taken by 20%.
Duration: 10s
Retaliation
48px
Ability Instant 60s
Counters all incoming attacks.
Counter Potency: 800
Duration: 10s

GalleryEdit

Actions

TriviaEdit

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