The Gun Carrier is an enemy from Final Fantasy VII in the Underwater Reactor. It only has physical attacks. His Normal Shell attack may it use against each party members in one turn. About his Abnormal Shell attack always inflicts Slow and Darkness on one character.
It drops large amounts of gil.
Stats[]
Formations[]
# | Formation |
---|---|
772 | Senior Grunt, Gun Carrier |
775 | Row 1: Gun Carrier Row 2: Senior Grunt (Back Attack) |
Locations[]
Underwater Reactor | |
---|---|
Walkway | 772, 775 (Back Attack) |
Corridor | 772, 775 (Back Attack) |
Core | 772, 775 (Back Attack) |
AI script[]
AI: Main {
- If (Count == 0) Then
- {
- Count = 1
- } Else If (Count == 1) Then {
- Choose Random Opponent
- Use Abnormal Shell on Target
- Count = 2
- } Else If (Count == 2) Then {
- If (At Least One Opponent has Slow Status) Then
- {
- Choose Random Opponent with Slow Status
- } Else {
- Choose Random Opponent
- }
- Use Normal Shell on Target
- Count = 3
- } Else If (Count == 3) Then {
- If (At Least One Opponent has Darkness Status) Then
- {
- Choose Random Opponent with Darkness Status
- } Else {
- Choose Random Opponent
- }
- Use Bodyblow on Target
- Count = 4::
- } Else {
- If (2nd Opponent doesn't have Death Status) Then
- {
- Choose 2nd Opponent
- Use Normal Shell on Target
- }
- If (1st Opponent doesn't have Death Status) Then
- {
- Choose 1st Opponent
- Use Normal Shell on Target
- }
- If (3rd Opponent doesn't have Death Status) Then
- {
- Choose 3rd Opponent
- Use Normal Shell on Target
- }
- If ( (1/2 Chance) AND
- ((At Least One Opponent doesn't have Slow Status) OR
- (At Least One Opponent doesn't have Darkness Status)) ) Then
- {
- Count = 1
- } Else {
- Count = 2
- }
- }
}