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{{sideicon|prime=VagrS}}
{{Incompletetable}}
 
  +
{{infobox enemy
{{sideicon|VS}}
 
  +
| release = VagrS
{{VS Enemies
 
|name = Guildenstern
+
| name = Guildenstern
|image = [[File:VS-enemy-guildenstern2.jpg|200px]]
+
| image = VS-enemy-guildenstern2.jpg
  +
| japanese = ギルデンスターン2
|class = Evil
 
  +
| romaji = Girudensutān2
|HP = 666
 
 
| location = [[Grand Cathedral]]
|MP = 666
 
|Str = 180
+
| type = Final boss
  +
| character = [[Romeo Guildenstern]]
|Int = 155
 
|Agi = 132
 
|japan =
 
|romaji =
 
|Location = [[Grand Cathedral]]
 
|Drop =
 
|Abilities = [[Firestorm (ability)|Fire Storm]]<!-- others -->
 
|Part1 = R. Arm
 
|Part2 = L. Arm
 
|Part3 = Head
 
|Part4 = Body
 
|Part5 = Legs
 
|Part6 =
 
|AfP1 = 50
 
|AfA1 = 50
 
|AfF1 = 50
 
|AfE1 = 50
 
|AfW1 = 50
 
|AfL1 = 80
 
|AfD1 = 90
 
|TyB1 = 15
 
|TyE1 = 15
 
|TyP1 = 15
 
|AfP2 = 50
 
|AfA2 = 50
 
|AfF2 = 50
 
|AfE2 = 50
 
|AfW2 = 50
 
|AfL2 = 80
 
|AfD2 = 90
 
|TyB2 = 15
 
|TyE2 = 15
 
|TyP2 = 15
 
|AfP3 = 50
 
|AfA3 = 50
 
|AfF3 = 50
 
|AfE3 = 50
 
|AfW3 = 50
 
|AfL3 = 80
 
|AfD3 = 90
 
|TyB3 = 15
 
|TyE3 = 15
 
|TyP3 = 15
 
|AfP4 = 50
 
|AfA4 = 50
 
|AfF4 = 50
 
|AfE4 = 50
 
|AfW4 = 50
 
|AfL4 = 80
 
|AfD4 = 90
 
|TyB4 = 15
 
|TyE4 = 15
 
|TyP4 = 15
 
|AfP5 = 50
 
|AfA5 = 50
 
|AfF5 = 50
 
|AfE5 = 50
 
|AfW5 = 50
 
|AfL5 = 80
 
|AfD5 = 90
 
|TyB5 = 15
 
|TyE5 = 15
 
|TyP5 = 15
 
|AfP6 =
 
|AfA6 =
 
|AfF6 =
 
|AfE6 =
 
|AfW6 =
 
|AfL6 =
 
|AfD6 =
 
|TyB6 =
 
|TyE6 =
 
|TyP6 =
 
 
}}
 
}}
[[Romeo Guildenstern|Guildenstern]] is the [[List of final bosses|final boss]] of ''[[Vagrant Story]]''. This is his second form, created after his human form is defeated. In classic ''[[Final Fantasy (series)|Final Fantasy]]'' fashion, this form has the appearance of an angelic monster. Guildenstern's HP and MP stats are 666, in reference to the Christian number of the devil.
+
'''Guildenstern''' is the [[List of final bosses|final boss]] of ''[[Vagrant Story]]''. This is his second form, created after his human form is defeated. This form has the appearance of an angelic monster. Guildenstern's HP and MP stats are 666, in reference to the Christian number of the devil.
   
== Strategy ==
+
== Stats ==
  +
{{infobox enemy stats VagrS
Guildenstern is incredibly difficult to defeat. The battle will begin on a magic platform on top of the ruined [[Grand Cathedral|Cathedral]]. Guildenstern floats around this platform at a very fast speed, casting both Light and Dark affinity spells at [[Ashley Riot|Ashley]]. The only way to attack him is to wait at the edge of this platform until he casts a status-changing spell on you. Before he casts it, you will have a chance to attack him (you will most likely be doing 0 or 1 damage). Use a Heavy Shot and Crimson Pain chain combo to deal the most damage, and use a Vera and Cure potion to heal after this. After some damage is dealt, he will fly up and you will have a chance to attack him as he flies over your head. If you fail, he will execute his ultimate attack: Bloody Sin. The only way to defend against this attack is to use Demonscale as a Defense Ability, though timing it can be rather difficult.
 
 
| class = Evil
  +
| location = [[Grand Cathedral]] (Paling)
 
| part1 = R. Arm
 
| part2 = L. Arm
 
| part3 = Head
  +
| part4 = Chest
 
| part5 = Body
 
| hp = 666
 
| mp = 666
  +
| spd = 18
  +
| str = 180
 
| int = 155
 
| agi = 132
  +
| degenerate = Immune
  +
| psychodrain = Immune
  +
| lead bones = Immune
  +
| poison = Immune
  +
| curse = Immune
  +
| paralysis = Immune
  +
| silent = Immune
  +
| numbness = Immune
  +
| drain mind = Immune
  +
| banish = Immune
  +
| exorcism = Immune
  +
| part1 hp = 333
  +
| part1 evade = 25
  +
| part1 chain evade = 128
  +
| part1 abilities = [[Vagrant Story enemy abilities#Degenerate|Degenerate]], [[Vagrant Story enemy abilities#Fire Storm|Fire Storm]], [[Vagrant Story enemy abilities#Psychodrain|Psychodrain]], [[Vagrant Story enemy abilities#Thunderbolt|Thunderbolt]]
  +
| part1 fire = 50
  +
| part1 air = 50
  +
| part1 light = 80
  +
| part1 water = 50
  +
| part1 earth = 50
  +
| part1 dark = 90
  +
| part1 physical = 50
  +
| part1 blunt = 15
  +
| part1 edged = 15
  +
| part1 pierce = 15
  +
| part2 hp = 333
  +
| part2 evade = 25
  +
| part2 chain evade = 128
  +
| part2 abilities = [[Vagrant Story enemy abilities#Acid Flow|Acid Flow]], [[Vagrant Story enemy abilities#Gravity|Gravity]], [[Vagrant Story enemy abilities#Leadbones|Leadbones]], [[Vagrant Story enemy abilities#Tarnish|Tarnish]]
  +
| part2 fire = 50
  +
| part2 air = 50
  +
| part2 light = 80
  +
| part2 water = 50
  +
| part2 earth = 50
  +
| part2 dark = 90
  +
| part2 physical = 50
  +
| part2 blunt = 15
  +
| part2 edged = 15
  +
| part2 pierce = 15
  +
| part3 hp = 333
  +
| part3 evade = 15
  +
| part3 chain evade = 64
  +
| part3 abilities = [[Vagrant Story enemy abilities#Apocalypse|Apocalypse]], [[Vagrant Story enemy abilities#Curse|Curse]], [[Vagrant Story enemy abilities#Judgment|Judgment]], [[Vagrant Story enemy abilities#Silence|Silence]]
  +
| part3 fire = 50
  +
| part3 air = 50
  +
| part3 light = 80
  +
| part3 water = 50
  +
| part3 earth = 50
  +
| part3 dark = 90
  +
| part3 physical = 50
  +
| part3 blunt = 15
  +
| part3 edged = 15
  +
| part3 pierce = 15
  +
| part4 hp = 333
  +
| part4 evade = 32
  +
| part4 chain evade = 32
  +
| part4 fire = 50
  +
| part4 air = 50
  +
| part4 light = 80
  +
| part4 water = 50
  +
| part4 earth = 50
  +
| part4 dark = 90
  +
| part4 physical = 50
  +
| part4 blunt = 15
  +
| part4 edged = 15
  +
| part4 pierce = 15
  +
| part5 hp = 333
  +
| part5 evade = 32
  +
| part5 chain evade = 32
  +
| part5 notes = Main
  +
| part5 abilities = [[Vagrant Story enemy abilities#Bloody Sin|Bloody Sin]]
  +
| part5 fire = 50
  +
| part5 air = 50
  +
| part5 light = 80
  +
| part5 water = 50
  +
| part5 earth = 50
  +
| part5 dark = 90
  +
| part5 physical = 50
  +
| part5 blunt = 15
  +
| part5 edged = 15
  +
| part5 pierce = 15
  +
}}
  +
  +
== Battle ==
  +
Guildenstern is difficult to defeat. The battle begins on a magic platform on top of the ruined Cathedral. Guildenstern speeds around the platform, casting powerful elemental spells and debuffing and dispelling any positive buffs on [[Ashley Riot|Ashley]].
  +
  +
The only way to attack him is to get near the edge of the platform until he casts a status-changing spell. Before Guidenstern casts it, the player will have a chance to attack. After some damage is dealt, Guidenstern will fly up and the player will have a chance to attack him as he flies over Ashley's head. If the player fails, Guildenstern will execute his ultimate attack: Bloody Sin.
  +
  +
=== Strategy ===
  +
A bow-type weapon reaches his body and chest more easily, as these are his most vulnerable spots. However, it is not wise to use the bow-type [[Break Arts]] due to most of them having a Dark or Light affinity. Equipping [[Vagrant Story accessories|accessories]] and gems that deal extra damage to Evil enemies are useful, and the Heavy Shot and Crimson Pain chain combo can help deal the most damage. The player can use a Vera and Cure potion to heal afterward.
  +
  +
The only way to defend against Bloody Sin is to use Demonscale as a Defense Ability, though the timing of it is difficult, as it occurs during the last few frames when the camera rapidly zooms in on Ashley.
  +
  +
== Etymology ==
  +
{{Etym|Guildenstern}}
   
 
== Related enemies ==
 
== Related enemies ==
 
* [[Guildenstern (boss)|Guildenstern]]
 
* [[Guildenstern (boss)|Guildenstern]]
  +
[[Category:Enemies in Vagrant Story]]
 
[[Category:Vagrant Story enemies]]
+
[[Category:Final bosses]]
[[Category:Final Bosses]]
 

Revision as of 16:32, 29 March 2020

Template:Sideicon

Guildenstern is the final boss of Vagrant Story. This is his second form, created after his human form is defeated. This form has the appearance of an angelic monster. Guildenstern's HP and MP stats are 666, in reference to the Christian number of the devil.

Stats

Battle

Guildenstern is difficult to defeat. The battle begins on a magic platform on top of the ruined Cathedral. Guildenstern speeds around the platform, casting powerful elemental spells and debuffing and dispelling any positive buffs on Ashley.

The only way to attack him is to get near the edge of the platform until he casts a status-changing spell. Before Guidenstern casts it, the player will have a chance to attack. After some damage is dealt, Guidenstern will fly up and the player will have a chance to attack him as he flies over Ashley's head. If the player fails, Guildenstern will execute his ultimate attack: Bloody Sin.

Strategy

A bow-type weapon reaches his body and chest more easily, as these are his most vulnerable spots. However, it is not wise to use the bow-type Break Arts due to most of them having a Dark or Light affinity. Equipping accessories and gems that deal extra damage to Evil enemies are useful, and the Heavy Shot and Crimson Pain chain combo can help deal the most damage. The player can use a Vera and Cure potion to heal afterward.

The only way to defend against Bloody Sin is to use Demonscale as a Defense Ability, though the timing of it is difficult, as it occurs during the last few frames when the camera rapidly zooms in on Ashley.

Etymology

Guildenstern, along with Rosencrantz, are minor characters in one of Shakespeare's tragedies, Hamlet. He is also one of the protagonists in Tom Stoppard's absurdist play, Rosencrantz and Guildenstern Are Dead.

Related enemies