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{{Quote|Guards sworn to protect the coal mines of Narshe. Watch out for the occasional Critical attack.|Bestiary entry (PS)}}
 
{{Quote|Guards sworn to protect the coal mines of Narshe. Watch out for the occasional Critical attack.|Bestiary entry (PS)}}
[[File:FFVI Narshe Guard.gif|left|Field sprite]]
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[[File:FFVI Narshe Guard.png|left|Field sprite]]
 
The '''Guard''' is an enemy in ''[[Final Fantasy VI]]''. They usually represent the security forces of [[Narshe]] and are fought repeatedly during the opening moments of the game. They fight alongside trained animal companions. Two of them attack the party if the player answers to side with the [[Returners]] to an old woman in [[Vector]]. After the [[occupation of South Figaro]] they are convinced to side with the Returners and follow them to the ruins of the imperial capital after the [[Battle of Vector|espers' raid]].
 
The '''Guard''' is an enemy in ''[[Final Fantasy VI]]''. They usually represent the security forces of [[Narshe]] and are fought repeatedly during the opening moments of the game. They fight alongside trained animal companions. Two of them attack the party if the player answers to side with the [[Returners]] to an old woman in [[Vector]]. After the [[occupation of South Figaro]] they are convinced to side with the Returners and follow them to the ruins of the imperial capital after the [[Battle of Vector|espers' raid]].
   

Revision as of 02:41, 18 June 2020

Template:Sideicon

Guards sworn to protect the coal mines of Narshe. Watch out for the occasional Critical attack.

Bestiary entry (PS)
Field sprite

The Guard is an enemy in Final Fantasy VI. They usually represent the security forces of Narshe and are fought repeatedly during the opening moments of the game. They fight alongside trained animal companions. Two of them attack the party if the player answers to side with the Returners to an old woman in Vector. After the occupation of South Figaro they are convinced to side with the Returners and follow them to the ruins of the imperial capital after the espers' raid.

Stats

Battle

Their special attack Critical does slightly more damage than their normal attack.

Strategy

Bio Blast is best to take them out in groups, but any Magitek attack works well too. With Healing Force any damage they inflict is easily restored.

Formations

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Normal Back Surrounded Side
002 Guard x2 Y N N N Sides, individual Battle 0
041 Silver Lobo, Guard x2 N N Y N Sides, individual Battle 0
084 Megalodoth x2, Guard x2 Y N N N Sides, individual Battle 1

AI script

Attack Turns:

1st Turn: Attack (66%) or Critical (33%)

Other appearances

Final Fantasy Airborne Brigade

Guard Brigade
Baknamy FFTA2This section about an enemy in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Related enemies