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{{Sideicon|FFVI}}
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{{sideicon|prime=FFVI|FFAB}}
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{{DISPLAYTITLE:Guard (''Final Fantasy VI'')}}
{{FFVI Enemies
 
  +
{{infobox enemy
|image = [[File:GuardFF6.PNG]]
 
  +
| release = FFVI
| GBA image = [[File:Guard-ffvi-gba.png|GBA]]
 
  +
| japanese = ガード
|level = 5
 
|HP = 40
+
| romaji = Gādo
|MP = 15
+
| name = Guard
|Speed = 30
+
| image = <gallery>
  +
Guard-ffvi-ios.png|Mobile/PC
|Battle Power = 16
 
  +
Guard-ffvi-gba.png|GBA
|Defense = 100
 
  +
GuardFF6.PNG|SNES/PS
|Magic Power = 6
 
  +
</gallery>
|Magic Defense = 140
 
  +
|location = [[Narshe]]
|Hit Rate = 100
 
|Evade = 0
+
|formations = true
|MBlock = 0
+
|aiscript = true
|japan = ガード
 
|romaji = Gādo
 
|SNES = Guard
 
|PS = Guard
 
|GBA = Guard
 
|prev = Omega Weapon (Final Fantasy VI)
 
| prev no = 384
 
|bestiary = 001
 
|next = Silver Lobo (Final Fantasy VI)
 
|Exp Awarded = 48
 
|GP Awarded = 48
 
| Poison = Weak
 
|SNES Location = [[Narshe]]
 
|SNES Common Steal = [[Potion (Item)|Tonic]]
 
|SNES Rare Steal = [[Hi-Potion|Potion]]
 
|SNES Item Dropped = [[Potion (Item)|Tonic]]
 
|SNES Morph = [[Antidote (Item)|Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eye Drops|Eyedrop]], [[Gold Needle|Soft]]
 
|SNES Special Attack = Critical (Level 1 = Attack x 1.5)
 
|SNES Rage = Battle, Critical
 
|SNES Sketch = Battle
 
|SNES Control = Battle
 
|SNES Protected Against = None
 
|GBA Location = [[Narshe]]
 
|GBA Common Steal = [[Potion (Item)|Potion]]
 
|GBA Rare Steal = [[Hi-Potion]]
 
|GBA Item Dropped = [[Potion (Item)|Potion]]
 
|GBA Morph = [[Antidote (Item)|Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eye Drops|Eyedrops]], [[Gold Needle]]
 
|GBA Special Attack = Critical (Level 1 = Attack x 1.5)
 
|GBA Rage = Attack, Critical
 
|GBA Sketch = Attack
 
|GBA Control = Attack
 
|GBA Protected Against = None
 
|Morph Miss Rate = 100%
 
|Other Information = [[Human]].
 
| SNES Normal Attack Look = Dirk
 
| GBA Normal Attack Look = Dagger
 
| SNES Other Abilities = None
 
| GBA Other Abilities = None
 
 
}}
 
}}
{{Q|Guards sworn to protect the coal mines of Narshe. Watch out for the occasional Critical attack.|''[[Final Fantasy VI]]'' Playstation One Bestiary entry}}
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{{Quote|Guards sworn to protect the coal mines of Narshe. Watch out for the occasional Critical attack.|Bestiary entry (PS)}}
[[File:FFVI Narshe Guard.gif|left|Field Sprite]]
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[[File:FFVI Narshe Guard.gif|left|Field sprite]]
The '''Guard''' is an enemy in ''[[Final Fantasy VI]]''. They usually represent the security forces of [[Narshe]] and are fought repeatedly during the opening moments of the game.
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The '''Guard''' is an enemy in ''[[Final Fantasy VI]]''. They usually represent the security forces of [[Narshe]] and are fought repeatedly during the opening moments of the game. They fight alongside trained animal companions. Two of them attack the party if the player answers to side with the [[Returners]] to an old woman in [[Vector]]. After the [[occupation of South Figaro]] they are convinced to side with the Returners and follow them to the ruins of the imperial capital after the [[Battle of Vector|espers' raid]].
   
  +
{{See|Guard (enemy)}}
==Battle==
 
[[Magitek (Command)#Bio Blast|Bio Blast]] is best to take them out in groups, but any [[Magitek (Command)|Magitek]] attack works well too. Their special attack Critical does slightly more damage than their normal attack, but with Healing Force any damage they inflict is easily restored.
 
   
==AI Script==
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== Stats ==
  +
{{infobox enemy stats FFVI
  +
| snes = Guard
  +
| ps = Guard
  +
| gba = Guard
  +
| ios = Guard
  +
| gba prev = Omega Weapon (Final Fantasy VI)
  +
| gba prev no = 384
  +
| gba bestiary = 001
  +
| gba next = Silver Lobo (Final Fantasy VI)
  +
| ios prev = Tonberries (Final Fantasy VI)
  +
| ios bestiary = 103
  +
| ios next = Silver Lobo (Final Fantasy VI)
  +
| level = 5
  +
| hp = 40
  +
| mp = 15
  +
| speed = 30
  +
| attack = 16
  +
| defense = 100
  +
| magic = 6
  +
| magic defense = 140
  +
| hit rate = 100
  +
| evasion = 0
  +
| magic evasion = 0
  +
| exp = 48
  +
| gil = 48
  +
| poison = Weak
  +
| snes location = [[Narshe]]
  +
| snes steal 1 = [[Final Fantasy VI items#Potion|Tonic]]
  +
| snes steal 2 = [[Final Fantasy VI items#Hi-Potion|Potion]]
  +
| snes drop 1 = [[Final Fantasy VI items#Potion|Tonic]]
  +
| morph id = 0
  +
| snes special attack = [[Final Fantasy VI enemy abilities#Critical|Critical]] (Level 1 = Attack x 1.5)
  +
| snes rage = Battle, [[Final Fantasy VI enemy abilities#Critical|Critical]]
  +
| snes sketch = Battle
  +
| snes control = Battle
  +
| gba location = [[Narshe]]
  +
| gba steal 1 = [[Final Fantasy VI items#Potion|Potion]]
  +
| gba steal 2 = [[Final Fantasy VI items#Hi-Potion|Hi-Potion]]
  +
| gba drop 1 = [[Final Fantasy VI items#Potion|Potion]]
  +
| gba special attack = [[Final Fantasy VI enemy abilities#Critical|Critical]] (Level 1 = Attack x 1.5)
  +
| gba rage = Attack, [[Final Fantasy VI enemy abilities#Critical|Critical]]
  +
| gba sketch = Attack
  +
| gba control = Attack
  +
| morph miss rate = 100%
  +
| humanoid = true
  +
| snes normal attack = [[Final Fantasy VI weapons#Dagger|Dirk]]
  +
| gba normal attack = [[Final Fantasy VI weapons#Dagger|Dagger]]
  +
}}
  +
  +
== Battle ==
  +
Their special attack Critical does slightly more damage than their normal attack.
  +
  +
===Strategy===
  +
[[Magitek (command)#Bio Blast|Bio Blast]] is best to take them out in groups, but any [[Magitek (command)|Magitek]] attack works well too. With Healing Force any damage they inflict is easily restored.
  +
  +
==Formations==
  +
{|class="full-width article-table FFVI" style="text-align:center"
  +
|-class="a"
  +
!rowspan="2" style="width:10%"|Number
  +
!rowspan="2" style="width:25%"|Enemies
  +
!colspan="4" style="width:10%"|Encounter flags
  +
!rowspan="2" style="width:10%"|Introduction flag
  +
!rowspan="2" style="width:10%"|Musical theme
  +
!rowspan="2" style="width:5%"|Magic AP
  +
|-class="a"
  +
!style="width:2.5%"|Normal
  +
!style="width:2.5%"|Back
  +
!style="width:2.5%"|Surrounded
  +
!style="width:2.5%"|Side
  +
|-
  +
!class="b"|{{A|002}}
  +
|Guard x2
  +
|{{y}}
  +
|{{x}}
  +
|{{x}}
  +
|{{x}}
  +
|Sides, individual
  +
|[[Battle (Final Fantasy VI)|Battle]]
  +
|0
  +
|-
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!class="b"|{{A|041}}
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|[[Silver Lobo (Final Fantasy VI)|Silver Lobo]], Guard x2
  +
|{{x}}
  +
|{{x}}
  +
|{{y}}
  +
|{{x}}
  +
|Sides, individual
  +
|[[Battle (Final Fantasy VI)|Battle]]
  +
|0
  +
|-
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!class="b"|{{A|084}}
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|[[Megalodoth (Final Fantasy VI)|Megalodoth]] x2, Guard x2
  +
|{{y}}
  +
|{{x}}
  +
|{{x}}
  +
|{{x}}
  +
|Sides, individual
  +
|[[Battle (Final Fantasy VI)|Battle]]
  +
|1
  +
|-
  +
|}
  +
  +
== AI script ==
 
Attack Turns:
 
Attack Turns:
1st Turn: Attack (66%) or Critical (33%)
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:1st Turn: Attack (66%) or Critical (33%)
  +
  +
== Other appearances ==
  +
=== ''[[Final Fantasy Airborne Brigade]]'' ===
  +
[[File:Guard Brigade.png|right|150px]]
  +
{{Enemy section|Final Fantasy Airborne Brigade}}
  +
{{clear}}
  +
  +
== Related enemies ==
  +
* [[Guard Leader]]
  +
* [[Living Dead (Final Fantasy VI)|Living Dead]]
   
==Related Enemies==
 
*[[Guard Leader]]
 
*[[Living Dead]]
 
   
 
[[de:Wache (FFVI)]]
 
[[de:Wache (FFVI)]]
 
[[ru:Страж (Final Fantasy VI)]]
 
[[ru:Страж (Final Fantasy VI)]]
[[Category:Final Fantasy VI Enemies]]
+
[[Category:Enemies in Final Fantasy VI]]
  +
[[Category:Rages in Final Fantasy VI]]

Revision as of 07:09, 10 March 2020


Guards sworn to protect the coal mines of Narshe. Watch out for the occasional Critical attack.

Bestiary entry (PS)

The Guard is an enemy in Final Fantasy VI. They usually represent the security forces of Narshe and are fought repeatedly during the opening moments of the game. They fight alongside trained animal companions. Two of them attack the party if the player answers to side with the Returners to an old woman in Vector. After the occupation of South Figaro they are convinced to side with the Returners and follow them to the ruins of the imperial capital after the espers' raid.

Stats

Battle

Their special attack Critical does slightly more damage than their normal attack.

Strategy

Bio Blast is best to take them out in groups, but any Magitek attack works well too. With Healing Force any damage they inflict is easily restored.

Formations

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Normal Back Surrounded Side
002 Guard x2 Y N N N Sides, individual Battle 0
041 Silver Lobo, Guard x2 N N Y N Sides, individual Battle 0
084 Megalodoth x2, Guard x2 Y N N N Sides, individual Battle 1

AI script

Attack Turns:

1st Turn: Attack (66%) or Critical (33%)

Other appearances

Final Fantasy Airborne Brigade

Guard Brigade.png
Baknamy FFTA2.pngThis section about an enemy in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Related enemies

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