Final Fantasy Wiki
Advertisement

Template:SideiconTemplate:FFVII Enemies Grosspanzer∙Mobile is an enemy from Final Fantasy VII. Attached to its top and sides are smaller enemies that allow it to use special attacks. If it dies, all the parts die with it. The simplest way of defeating this powerful enemy is to use the Enemy Skill Magic Breath once or twice, which will destroy not only this enemy, but all of the other parts attached to it. If the player does not possess Magic Breath, they may opt to use Trine, Bolt2, Bolt3, 2x-Cut, or 4x-Cut in order to deal with it. It is recommended that if the player cannot defeat it fast enough, to cast Big Guard in order to soften its attacks if they are not strong enough, as its attacks are powerful, dealing upwards to 1,000 - 2,000 damage.

Grosspanzers, however, are ideal for level grinding because they give large amounts of EXP, AP, and items if one defeats all of its parts, and the area it appears in — the ground below the ladder leading to the Sister Ray — only contains Grosspanzers. They also drop the powerful 8-inch Cannons.

AI Script

AI: Main {

If (BattleVar:PanzerPartsDead == 0) Then
{
Choose All Opponents
If (Count == 0 or 1 or 2) Then
{
Use <Normal Shell> (High Power Version) on Target
Count = Count + 1
} Else If (Count == 3) Then {
Use <Napalm Bomb> on Target
Count = Count + 1
} Else If (Count == 4 or 5) Then {
Use <Normal Shell> (High Power Version) on Target
Count = Count + 1
} Else If (Count == 6) Then {
Use <Napalm Bomb> on Target
Count = Count + 1
} Else If (Count == 7) Then {
Use <Deadly Wheel> on Target
Count = Count + 1
} Else {
Use <Bodyblow> on Target
Count = 0
}
} Else If (BattleVar:PanzerPartsDead == 1) Then {
Choose All Opponents
If (Count == 0 or 1 or 2) Then
{
Use <Normal Shell> (High Power Version) on Target
Count = Count + 1
} Else {
Use <Deadly Wheel> on Target
Count = 0
}
} Else If (BattleVar:PanzerPartsDead == 2) Then {
Choose All Opponents
If (Count == 0 or 1 or 2) Then
{
Use <Normal Shell> (Low Power Version) on Target
Count = Count + 1
} Else {
Use <Napalm Bomb> on Target
Count = 0
}
} Else If (BattleVar:PanzerPartsDead == 3) Then {
Choose All Opponents
If (Count == 0 or 1 or 2) Then
{
Use <Normal Shell> (Low Power Version) on Target
Count = Count + 1
} Else {
Use <Deadly Wheel> on Target
Count = 0
}
} Else If (BattleVar:PanzerPartsDead == 4) Then {
Choose All Opponents
If (Count == 0) Then
{
Count = Count + 1
} Else If (Count == 1) Then {
Use <Deadly Wheel> on Target
Count = Count + 1
} Else If (Count == 2) Then {
Count = Count + 1
} Else {
Use <Napalm Bomb> on Target
Count = 0
}
} Else {
Choose All Opponents
If (Count == 0) Then
{
Use <Deadly Wheel> on Target
Use <Deadly Wheel> on Target
Count = Count + 1
} Else If (Count == 1) Then {
Use <Deadly Wheel> on Target
Count = Count + 1
} Else If (Count == 2) Then {
Count = Count + 1
} Else {
Use <Bodyblow> on Target
Count = 0
}
}

} AI: Counter - Death {

Choose Self
Use <Vanish> on Target
Remove Grosspanzer*Big
Remove Grosspanzer*Small A
Remove Grosspanzer*Small B

}

Related Enemies

Advertisement