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{{sideicon|prime=FFXII}}
{{IncompleteTable}}
 
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{{infobox enemy
{{FFXII Enemies
 
| type = Rare Game
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| release = FFXII
| name = Grey Molter
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|type = Rare Game
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|name = Grey Molter
| japan = バルトヴァイパー
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| japanese = バルトヴァイパー
 
| romaji = Barutovaipā
 
| romaji = Barutovaipā
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| lit = Balt Viper
| image = [[file:GreyMolter FFXII.jpg|200px]]
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| image = GreyMolter FFXII.jpg
 
|location = [[Mosphoran Highwaste]] (Empyrean Way)
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}}
 
'''Grey Molter''' (also known as '''Grey Moulter''') is a [[Rare Game]] enemy found in the [[Mosphoran Highwaste]] in ''[[Final Fantasy XII]]''. It is a stronger version of a [[Viper]].
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== Bestiary entry ==
 
'''Derivation''': [[Viper]]
 
:''Viper that suddenly mutated after a molting. This strain, as yet unrecorded in the Camp annals, is hunted in the Mosphoran Highwaste.''
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==Stats==
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{{infobox enemy stats FFXII
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| name = Grey Molter
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| class = Beast
 
| genus = Serpent
 
| prev = Arioch (Final Fantasy XII)
 
| prev = Arioch (Final Fantasy XII)
 
| bestiary = 345
 
| bestiary = 345
 
| next = Fideliant
 
| next = Fideliant
| Lvl min = 34
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| level min = 34
| Evd min = 6
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| evade = 6
| HP min = 21,342
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| hp min = 21,342
| MP min = 338
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| mp min = 338
| Str min = 50
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| strength min = 34
| Def min = 18
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| defense = 18
| Mag min = 17
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| magick power = 17
| M.Def min = 20
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| magick resist = 20
| Vitality min = 69
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| vitality min = 69
| Speed min = 19
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| speed min = 19
| EXP min = 3,182
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| attack power min = 50
| CP min = 1,270
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| exp min = 3,182
| Lvl max = 35
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| cp min = 1,270
| Evd max = 6
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| gil = 0
| HP max = 21,452
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| level max = 35
| MP max = 353
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| hp max = 21,452
| Str max = 51
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| mp max = 353
| Def max = 18
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| strength max = 36
| Mag max = 17
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| vitality max = 70
| M.Def max = 20
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| speed max = 20
| Vitality max = 70
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| attack power max = 51
| Speed max = 20
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| exp max = 3,275
| EXP max = 3,275
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| cp max = 1,351
| CP max = 1,351
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| dark = Absorb
| Fire = -
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| holy = Weak
| Ice = -
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| number = 27
| Lightning = -
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| rank = 4
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| location = [[Mosphoran Highwaste]] (Empyrean Way)
| Water = -
 
| Wind = -
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| lp = 8
 
| steal 3 = [[Aries Gem]]
| Earth = -
 
 
| poach 1 = [[Pebble (Final Fantasy XII)|Pebble]]
| Dark = Absorb
 
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| poach 2 = [[Serpent Eye]]
| Holy = Weak
 
 
| drop 1 = [[Snake Skin (Final Fantasy XII)|Snake Skin]]
| Number = 27
 
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| drop 3 = [[Prime Tanned Hide (Final Fantasy XII)|Prime Tanned Hide]]
| Rank = ☆☆☆☆
 
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| monograph = Arcana
| Location = [[Mosphoran Highwaste]]
 
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| monograph rate = 30
| Section = Empyrean Way
 
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| monograph type = Hunter
| LP = 8
 
 
| canopic = [[High Arcana (Final Fantasy XII)|High Arcana]]
| Common Steal = Aries Gem
 
| Uncommon Steal = None
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| canopic rate = 5
| Rare Steal = None
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| petrify = Immune
| Common Poach = Pebble
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| stop = Immune
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| doom = Immune
| Rare Poach = Serpent Eye
 
| High Drop = Snake Skin
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| disable = Immune
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| poison = Immune
| Medium Drop = Prime Tanned Hide
 
| Low Drop = None
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| sap = Immune
| Very Low Drop = None
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| lure = Immune
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| berserk = Immune
| Monograph = Arcana (30% - Hunter's Monograph)
 
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| libra immune = yes
| Canopic = High Arcana (5%)
 
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| haste = 100
| Immune to = Petrify, Stop, Doom, Disable, Poison, Sap, Lure, Berserk
 
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| protect = 50
| Attack(s) = 12-hit max; may cause Confuse, Spiral Cut,tail spear(may cause slow)
 
| Abilities = N/A
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| combo = 12
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| combo rate = 10
| Innate = Adrenaline, Damage Resist<br>HP <20% - Attack CT 0
 
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| status effect = [[Final Fantasy XII statuses#Confuse|Confuse]]
| Requirements = Appears when the clock timer displays a number between 10 and 20 minutes.
 
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| status effect rate = 4
| Additional = Has Haste and 50% Protect.
 
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| technicks = [[Final Fantasy XII enemy abilities#Spiral Cut|Spiral Cut]]
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| innate augments = [[Final Fantasy XII enemy abilities#Low-HP ATK+|Low-HP ATK+]]
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| conditional augments = When HP >50%: [[Final Fantasy XII enemy abilities#Reduce Damage|Reduce Damage]]<br/>When HP <20%: [[Final Fantasy XII enemy abilities#Attack CT0|Attack CT0]]
 
| spawn condition = Appears when the game clock is between 10–20 minutes.
 
}}
 
}}
The '''Grey Molter''', also known as '''Grey Moulter''', is a [[Rare Game]] enemy found in the [[Mosphoran Highwaste]] in ''[[Final Fantasy XII]]''. Its an evolved Viper.
 
   
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== How to find ==
==Bestiary Entry==
 
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{{Cropped image
'''Derivation''': [[Viper]]
 
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|markers={{Image marker|top=51|left=78}}
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|[[File:FF12 Map - Mosphoran Highwaste.png|700px]]
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|crop-left=250
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|crop-top=400
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|crop-right=210
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|crop-bottom=280
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|thumb=Map of Grey Molter's approximate spawn point.
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}}
 
Grey Molter's [[Spawning enemies|spawn]] criterion uses the total play time counter, appearing when the minute timer displays a number between 10 and 20. It spawns in the initially inaccessible western section of Empyrean Way, springing up from the ground when approached. To access this area, the player must have reached the [[Phon Coast]] in the storyline, as this will cause the water to flow throughout the shrines in the Mosphoran Highwaste.
   
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To reach the western part of the Empyrean Way, the player must activate the Shrine of the South Wind within the Babbling Vale to create a new path to Empyrean Way, allowing access to the area containing the Grey Molter.
''Viper that suddenly mutated after a molting. This strain, as yet unrecorded in the Camp annals, is hunted in the Mosphoran Highwaste.''
 
   
 
== Related enemies ==
==Requirement==
 
 
* [[Wildsnake]]
Its spawn criteria uses the game's clock time; appearing when the minute timer displays a number between 10 and 20 (minutes). It spawns in the initially inaccessible western section of Empyrean Way, springing up like all Vipers in the game do. To access this area, the player must have reached the [[Phon Coast]] in the storyline, as this causes the water to flow through the shrines in the Mosphoran Highwaste. In order to reach the western part of the Empyrean Way, the player must activate the Shrine of the Northeast Wind, the Shrine of the East Wind, and the Shrine of the Southeast Wind within the Babbling Vale. This will create a new path at the Empyrean Way, allowing access to the area containing the Grey Molter.
 
 
* [[Viper]]
 
* [[Python (Final Fantasy XII)|Python]]
 
* [[Serpent (Final Fantasy XII)|Serpent]]
 
* [[Basilisk (Final Fantasy XII)|Basilisk]]
 
* [[Marilith (Final Fantasy XII)|Marilith]] (Mark)
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* [[Nidhogg (Final Fantasy XII)|Nidhogg]] (Mark)
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* [[Midgardsormr (Final Fantasy XII)|Midgardsormr]] (Rare)
   
NOTE: Sometimes the Grey Molter will not spawn, this can be a glitch/error.
 
   
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[[de:Balt-Viper]]
==Related enemies==
 
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[[Category:Rare Game in Final Fantasy XII]]
*[[Wildsnake]]
 
*[[Viper]]
 
*[[Python (Final Fantasy XII)|Python]]
 
*[[Serpent (Final Fantasy XII)|Serpent]]
 
*[[Basilisk (Final Fantasy XII)|Basilisk]]
 
*[[Marilith (Final Fantasy XII)|Marilith]] (Mark)
 
*[[Nidhogg (Final Fantasy XII)|Nidhogg]] (Mark)
 
*[[Midgardsormr (Final Fantasy XII)|Midgardsormr]] (Rare)
 
[[Category: Final Fantasy XII Rare Game]]
 

Revision as of 12:07, 10 March 2020

Template:Sideicon

Grey Molter (also known as Grey Moulter) is a Rare Game enemy found in the Mosphoran Highwaste in Final Fantasy XII. It is a stronger version of a Viper.

Bestiary entry

Derivation: Viper

Viper that suddenly mutated after a molting. This strain, as yet unrecorded in the Camp annals, is hunted in the Mosphoran Highwaste.

Stats

How to find

Circle-button
FF12 Map - Mosphoran Highwaste
View file details
Map of Grey Molter's approximate spawn point.

Grey Molter's spawn criterion uses the total play time counter, appearing when the minute timer displays a number between 10 and 20. It spawns in the initially inaccessible western section of Empyrean Way, springing up from the ground when approached. To access this area, the player must have reached the Phon Coast in the storyline, as this will cause the water to flow throughout the shrines in the Mosphoran Highwaste.

To reach the western part of the Empyrean Way, the player must activate the Shrine of the South Wind within the Babbling Vale to create a new path to Empyrean Way, allowing access to the area containing the Grey Molter.

Related enemies