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|thumb=Map of Grey Molter's approximate spawn point.
 
|thumb=Map of Grey Molter's approximate spawn point.
 
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Its spawn criteria uses the game's clock time; appearing when the minute timer displays a number between 10 and 20 (minutes). It spawns in the initially inaccessible western section of Empyrean Way, springing up like all Vipers in the game do. To access this area, the player must have reached the [[Phon Coast]] in the storyline, as this causes the water to flow through the shrines in the Mosphoran Highwaste.
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Its [[Spawning Enemies|spawn]] criterium uses the game's clock time; appearing when the minute timer displays a number between 10 and 20 (minutes). It spawns in the initially inaccessible western section of Empyrean Way, springing up like all Vipers in the game do. To access this area, the player must have reached the [[Phon Coast]] in the storyline, as this causes the water to flow through the shrines in the Mosphoran Highwaste.
   
In order to reach the western part of the Empyrean Way, the player must activate the Shrine of the Northeast Wind, the Shrine of the East Wind, and the Shrine of the Southeast Wind within the Babbling Vale. This will create a new path at the Empyrean Way, allowing access to the area containing the Grey Molter.
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To reach the western part of the Empyrean Way, the player must activate the Shrine of the Northeast Wind, the Shrine of the East Wind, and the Shrine of the Southeast Wind within the Babbling Vale to create a new path at the Empyrean Way, allowing access to the area containing the Grey Molter.
   
 
==Related Enemies==
 
==Related Enemies==
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*[[Midgardsormr (Final Fantasy XII)|Midgardsormr]] (Rare)
 
*[[Midgardsormr (Final Fantasy XII)|Midgardsormr]] (Rare)
   
[[Category:Final Fantasy XII Rare Game]]
 
   
 
[[de:Balt-Viper]]
 
[[de:Balt-Viper]]
 
[[Category:Final Fantasy XII Rare Game]]

Revision as of 18:15, 3 July 2015

Template:Sideicon Template:FFXII Enemies The Grey Molter, also known as Grey Moulter, is a Rare Game enemy found in the Mosphoran Highwaste in Final Fantasy XII. Its a stronger version of Viper.

Bestiary Entry

Derivation: Viper

Viper that suddenly mutated after a molting. This strain, as yet unrecorded in the Camp annals, is hunted in the Mosphoran Highwaste.

Requirement

Template:Cropped Image Its spawn criterium uses the game's clock time; appearing when the minute timer displays a number between 10 and 20 (minutes). It spawns in the initially inaccessible western section of Empyrean Way, springing up like all Vipers in the game do. To access this area, the player must have reached the Phon Coast in the storyline, as this causes the water to flow through the shrines in the Mosphoran Highwaste.

To reach the western part of the Empyrean Way, the player must activate the Shrine of the Northeast Wind, the Shrine of the East Wind, and the Shrine of the Southeast Wind within the Babbling Vale to create a new path at the Empyrean Way, allowing access to the area containing the Grey Molter.

Related Enemies