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Green Magick (緑魔法, Midori Mahō?) is the skill set of the the Green Mage in Final Fantasy Tactics A2: Grimoire of the Rift. They are learned through hammers.

List of Green Magicks[]

Skill Equipment Range AP MP
Protect Iron Hammer 4 150 8
Create an invisible shield around units in a small area. Raises DEFENSE.
Shell War Hammer 4 150 8
Surround units in a small area with a veil of divine protection. Raises RESISTANCE.
Tranq Sage Crosier 4 200 8
Soothe the target's nerves. Raises ACCURACY.
Leap Mandragora 4 400 18
Stimulate the muscles in the user's legs. Raises MOVE and JUMP.
Blind Druid Mace 4 150 8
Conjure a black mist to BLIND the target.
Oil Sledgehammer 4 250 8
Coat the target with a film of black, sticky OIL.
Silence Energy Mace 3 200 8
Steal the target's voice. SILENCE in a small area.
Sleep Battle Mace 4 200 12
Put units in a small area to SLEEP with a powerful gas.



Magick is an Early Modern English spelling for magic. Magick, in the context of Aleister Crowley's Thelema, is a term used to differentiate the occult from stage magic and is defined as "the Science and Art of causing Change to occur in conformity with Will", including both "mundane" acts of will as well as ritual magic.