Great Malboro (モルボルグレート, Moruboru Gurēto?, lit. Molbol Great), also known as G.Molbor, KingMulb, Evil Oscar, EvilOscar, and Great Morbol, is a recurring enemy in the series since its first appearance in Final Fantasy II. It is a more powerful version of the Malboro, usually fought late in the game such as in the final dungeon.
- 1 Appearances
- 1.1 Final Fantasy II
- 1.2 Final Fantasy IV
- 1.3 Final Fantasy VI
- 1.4 Crisis Core -Final Fantasy VII-
- 1.5 Final Fantasy X
- 1.6 Final Fantasy XII
- 1.7 Final Fantasy XIV
- 1.8 Final Fantasy XV
- 1.9 Final Fantasy Tactics
- 1.10 Final Fantasy Tactics A2: Grimoire of the Rift
- 1.11 Crystal Defenders
- 1.12 Final Fantasy Type-0
- 1.13 Final Fantasy Crystal Chronicles: My Life as a King
- 1.14 Final Fantasy Dimensions
- 1.15 Dissidia Final Fantasy Opera Omnia
- 1.16 Theatrhythm Final Fantasy Curtain Call
- 1.17 Pictlogica Final Fantasy
- 1.18 Final Fantasy All the Bravest
- 1.19 Final Fantasy Record Keeper
- 1.20 Final Fantasy Explorers
- 1.21 Final Fantasy World Wide Words
- 1.22 Final Fantasy Brave Exvius
- 1.23 Mobius Final Fantasy
- 1.24 Chocobo no Fushigi na Dungeon
- 1.25 Chocobo's Dungeon 2
- 2 Non-Final Fantasy appearances
- 3 Gallery
Great Malboros are fought on the world map after obtaining the Ultima spell, in the Jade Passage, and in Pandaemonium. These foes were originally green but later changed to red, in favor of regular Malboros getting their color palette. They are powerful foes, able to inflict multiple statuses with their regular attack, and often come in groups of four to six, sometimes with other enemies.
Great Malboros are fought in the Game Boy Advance and PlayStation Portable versions in the Cave of Trials. They fight similarly to the Malboro, but use Bad Breath more often and at low HP will counter attacks much more frequently. They are invaluable for their rare item drops, the Soma Drop and Megalixir.
Great Malboros are fought in the final Tale at the C-Peninsula and in the Depths. They are dangerous, as they have access to the Doom spell and Bile ability. They follow a strict pattern, making them easy to deal with, and are vulnerable to Stop. They are invaluable for their Soma Drop and Megalixir drops.
Great Malboros (Evil Oscars in early translations) are fought in the final dungeon, Kefka's Tower. Great Malboros often attack with other enemies, including Great Behemoths, and will primarily focus on using regular attacks. When left alone, they will continuously use Bad Breath against the party. When attacked by magic, they counter with Devil's Kiss, inflicting Instant Death to one target. Great Malboros can also be fought in the Dragon's Neck Coliseum by betting the Flametongue (to win an Organyx), the Gold Hairpin (to win a Dragon Horn), or the Hypno Crown (to win a Royal Crown).
Great Malboro is an enemy fought at the end of "Mission 9-6-4: Biomechanical Threats". It is the most powerful of the Malboro family, and has access to the traditional Gastric Juice ability all Malboros possess, but also has access to the Super Bad Breath skill. It possess a staggering 3.3 million HP and high stats, making it a durable foe. It is valuable for the rare Super Ribbon it has as a steal.
Breathes Bad Breath 1/3 of the time. Be ready for anything.Sensor data
Great Malboro is fought at the Omega Ruins and Inside Sin, being an exceptionally dangerous foe as it always starts the battle with an ambush and always opens with Bad Breath, severely crippling the party. Afterwards, it has an equal chance of either using Bad Breath, Gastric Juice, or Staccato, and will always counter Delay Attack and Delay Buster with the powerful Chow Time attack. They always appear alone.
Great Malboro is fought at the Farplane and in floors 70-74 of Via Infinito. They do not always ambush the party, but have access to the dangerous Bad Breath in addition to the Really Bad Breath skill. When in Oversoul, it can destroy the player's Eye Drops, Holy Water, Antidote, and Remedy stocks. They always appear alone.
Great Malboro is fought in the Golmore Jungle among other Malboros. They are only slightly stronger than the Malboro, possessing the same skills, but are a great source of Malboro Vines. Many other variations are far more powerful than the Great Malboro.
The Great Malboro is fought in Midlight's Deep. The battle starts with six stationary Great Malboros at each point on the map surrounded by five or six King Bombs. More appear from the center as time goes by.
Great Morbols and Greater Morbols are enemies encounter in the Dravanian Hinterlands.
Great Malboro is not of the types of malboro that appear in the game, but Stinker: Great Malboro is a fishing lure suited for some of the bigger and harder fish to catch. It is bright yellow whereas the malboros that appear as enemies are either green or blue.
Great Malboro is the strongest of the Malboro-famil, with high HP and being the only one with the Malboro Spores ability when near a unit with the Beastmaster ability. Great Malboros are a great source of Elixirs and Omnilexes through poaching.
Great Malboro are the second-tier enemies of the Malboro-family, having access to all the skills a regular Malboro has in addition to the Malboro Song skill.
Great Malboro appears as an enemy.
Great Malboro appears as an enemy in Battle Music Sequences.
The Great Malboro appears as a miniboss.
Both Malboro and Great Malboro are the bosses of the Global Exclusive Trial The Rumble of Malboro. Although the Great Malboro is considered the "main" boss, being the strongest and the only one capable of using the signature Bad Breath and Devour, the player has to defeat all of them to beat the trial. They are a significant threat and one of the most difficult battles.
Non-Final Fantasy appearances
Great Malboro appeared in Puzzle & Dragons as part of the Crystal Defenders collaboration.
Dragon Quest Monsters: Super Light
Great Malboros appear as recruitable monsters during the crossover with the Final Fantasy Brave Exvius.