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− | {{sideicon|FFVII}} |
+ | {{sideicon|prime=FFVII}} |
− | {{Expand|Adding a Locations section with images and brief descriptions of the areas within the whole location}} |
+ | {{Expand|FFVII|FFVII|Adding a Locations section with images and brief descriptions of the areas within the whole location}} |
+ | {{infobox location |
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⚫ | |||
+ | |name=Great Glacier |
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⚫ | The '''Great Glacier''' |
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+ | |release=FFVII |
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+ | |japanese=大氷河 |
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+ | |romaji=Daihyōga |
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+ | |lit= |
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+ | |image=Great Glacier.jpg |
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+ | |type=Glacier |
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⚫ | |||
+ | |areas= |
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+ | |residents= |
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⚫ | |||
⚫ | |||
+ | |items=*[[Final Fantasy VII items#Mind Source|Mind Source]] |
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+ | *[[Final Fantasy VII items#Potion|Potion]] |
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+ | *[[Final Fantasy VII accessories#Safety Bit|Safety Bit]] |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |enemies= |
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+ | *[[Shred (Final Fantasy VII)|Shred]] |
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⚫ | |||
+ | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] |
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+ | *[[Ice Golem (Final Fantasy VII)|Ice Golem]] |
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+ | *[[Snow (Final Fantasy VII)|Snow]] |
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⚫ | |||
+ | *[[Hungry (Final Fantasy VII)|Hungry]] x3 |
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⚫ | |||
+ | *[[Jumping (Final Fantasy VII)|Jumping]] |
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+ | |quests= |
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+ | *Find Mr Holzoff's cabin |
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⚫ | |||
+ | *[[#Platforming minigame|Platforming minigame]] |
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+ | *[[#Navigating the Snow Field|Navigating the Snow Field]] |
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+ | *[[#Acquiring Alexander|Acquiring Alexander]] |
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+ | *[[#Infinite pickups|Infinite pickups]] |
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⚫ | |||
⚫ | The '''Great Glacier''' is a large frozen waste north of [[Icicle Inn]] in the [[Icicle Area]] in ''[[Final Fantasy VII]]''. It is a maze of wilderness trails around several landmarks, such as trees, icy water, and caves. Crossing the glacier is required to reach [[Gaea's Cliff]] and later the [[Whirlwind Maze]] of the [[North Crater]]. [[Cloud Strife]] and his party pass through the glacier in the last leg of their world-wide pursuit of [[Sephiroth]]. |
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− | Depending upon which way was taken on in the [[Icicle Inn#Snowboarding|snowboarding]] [[minigame]], the party will land in different locations in the glacier (see below). They collapse after wandering through the snow and are saved by [[Holzoff|Mr. Holzoff]]. The party can find the [[Alexander ( |
+ | Depending upon which way was taken on in the [[Icicle Inn#Snowboarding|snowboarding]] [[minigame]], the party will land in different locations in the glacier (see below). They collapse after wandering through the snow and are saved by [[Holzoff|Mr. Holzoff]]. The party can find the [[Alexander (summon)#Final Fantasy VII|Alexander]] [[Summon Materia (Final Fantasy VII)|Summon Materia]] in the glacier by touching a hot springs and then finding a snow woman in a cave. Due to the cold, Cloud passes out after every 544 steps (equates to 145 seconds of movement in the NTSC American version or approximately 174 seconds in the PAL version), and will wake up in Holzoff's hut. If a player intends to collect all items, it's common, if not almost certain, for Cloud to pass out two or three times before everything has been collected. |
− | The Great Glacier is temporarily unavailable during the times where Tifa and Cid are party leaders |
+ | The Great Glacier is temporarily unavailable during the times where [[Tifa Lockhart|Tifa]] and [[Cid Highwind|Cid]] are party leaders, as the player cannot snowboard or enter the glacier from the [[world map]]. Entering Icicle Inn from the back is also not possible during this time. |
− | ==Locations== |
+ | == Locations == |
− | ===Ice Gate=== |
+ | === Ice Gate === |
− | ===Forest=== |
+ | === Forest === |
− | ===Frostbite Cave Entrance=== |
+ | === Frostbite Cave Entrance === |
− | ===Directional Sign=== |
+ | === Directional Sign === |
− | ===Frozen Lake=== |
+ | === Frozen Lake === |
− | ===Bridge=== |
+ | === Bridge === |
− | ===Tree=== |
+ | === Tree === |
− | ===Ice Rocks=== |
+ | === Ice Rocks === |
− | ===Crossroads=== |
+ | === Crossroads === |
− | ===Hot Spring=== |
+ | === Hot Spring === |
− | ===Cliff Face=== |
+ | === Cliff Face === |
− | ===Snow Field=== |
+ | === Snow Field === |
− | ===Snow's Cave Entrance=== |
+ | === Snow's Cave Entrance === |
− | ===Base of Gaea's Cliff=== |
+ | === Base of Gaea's Cliff === |
− | ===Frostbite Cave=== |
+ | === Frostbite Cave === |
;{{A|Frostbite Cave Path|Path}} |
;{{A|Frostbite Cave Path|Path}} |
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;{{A|Frostbite Cave Slope|Slope}} |
;{{A|Frostbite Cave Slope|Slope}} |
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− | Heading slightly right |
+ | Heading slightly right gives the option to exit the glacier. Doing so will have Cloud run and roll through a path that leads him off screen and outside on the world map. Selecting to stay will move the player slightly left (back over the dialogue trigger line). The area the player can move in is small, but [[Random encounter|encounters]] still exist in this area matching the [[#Frostbite Cave Path|path]] area of the cave. |
− | ===Icebergs=== |
+ | === Icebergs === |
− | ===Lake Island=== |
+ | === Lake Island === |
− | ===Island Cave=== |
+ | === Island Cave === |
− | ===Ice Rocks Cave=== |
+ | === Ice Rocks Cave === |
− | ===Snow Field Cave=== |
+ | === Snow Field Cave === |
− | ===Snow's Cave=== |
+ | === Snow's Cave === |
− | ===Holzoff's Cabin=== |
+ | === Holzoff's Cabin === |
;{{A|Holzoff's Cabin Front Room|Front Room}} |
;{{A|Holzoff's Cabin Front Room|Front Room}} |
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;{{A|Holzoff's Cabin Back Room|Back Room}} |
;{{A|Holzoff's Cabin Back Room|Back Room}} |
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− | ===Paths=== |
+ | === Paths === |
− | There are six |
+ | There are six types of path screen: Snow, Ice, Forest, Rock, Upward, and Downward. Snow and Ice paths share their formations, while the remaining four share theirs. Each type of path is used many times with no distinguishable difference, however, some items are set to only appear on certain paths between certain areas. |
;Ice Gate ↔ Forest |
;Ice Gate ↔ Forest |
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− | + | # Forest |
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;Ice Gate ↔ Frostbite Cave Entrance |
;Ice Gate ↔ Frostbite Cave Entrance |
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− | + | # Rock |
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− | + | # Rock |
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;Ice Gate ↔ Directional Sign |
;Ice Gate ↔ Directional Sign |
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− | + | # Snow |
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− | + | # Snow |
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− | + | # Snow |
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;Forest ↔ Directional Sign |
;Forest ↔ Directional Sign |
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− | + | # Forest |
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;Forest ↔ Frozen Lake |
;Forest ↔ Frozen Lake |
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− | + | # Forest |
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;Frostbite Cave Entrance ↔ Frozen Lake |
;Frostbite Cave Entrance ↔ Frozen Lake |
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− | + | # Rock |
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;Frostbite Cave Entrance ↔ Crossroads |
;Frostbite Cave Entrance ↔ Crossroads |
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− | + | # Rock |
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− | + | # Rock |
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− | + | # Upward |
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− | + | # Upward |
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;Directional Sign ↔ Ice Rocks |
;Directional Sign ↔ Ice Rocks |
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− | + | # Snow |
|
− | + | # Ice |
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− | + | # Snow |
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;Frozen Lake ↔ Tree |
;Frozen Lake ↔ Tree |
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− | + | # Forest |
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;Bridge ↔ Tree |
;Bridge ↔ Tree |
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− | + | # Snow |
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− | + | # Ice |
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;Bridge ↔ Ice Rocks |
;Bridge ↔ Ice Rocks |
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− | + | # Snow |
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− | + | # Snow |
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;Bridge ↔ Cliff Face |
;Bridge ↔ Cliff Face |
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− | + | # Snow |
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;Tree ↔ Crossroads |
;Tree ↔ Crossroads |
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− | + | # Upward |
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− | + | # Upward |
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− | + | # Upward |
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;Ice Rocks ↔ Cliff Face |
;Ice Rocks ↔ Cliff Face |
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− | + | # Snow |
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− | + | # Snow |
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;Crossroads ↔ Hot Spring |
;Crossroads ↔ Hot Spring |
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This is the upper left exit of the Crossroads, and either of the south-western exits of the Hot Spring. |
This is the upper left exit of the Crossroads, and either of the south-western exits of the Hot Spring. |
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− | + | # Upward |
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− | + | # Upward |
|
;{{A|Crossroads → Hot Spring}} |
;{{A|Crossroads → Hot Spring}} |
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This is the northern exit of the Crossroads. |
This is the northern exit of the Crossroads. |
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− | + | # Downward |
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− | + | # Downward (Added Cut) |
|
;Hot Spring ↔ Snow Field |
;Hot Spring ↔ Snow Field |
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− | + | # Downward |
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− | + | # Snow |
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;Cliff Face ↔ Snow Field |
;Cliff Face ↔ Snow Field |
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− | + | # Snow |
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− | + | # Snow |
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;Snow Field ↔ Snow's Cave Entrance |
;Snow Field ↔ Snow's Cave Entrance |
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− | + | # Snow |
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− | + | # Ice |
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− | + | # Rock |
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;Snow's Cave Entrance → Crossroads |
;Snow's Cave Entrance → Crossroads |
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− | + | # Upward |
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− | + | # Upward |
|
− | ==Quests== |
+ | == Quests == |
− | ===Traversing Great Glacier=== |
+ | === Traversing Great Glacier === |
[[File:Glaciermap.jpg|300px|left]] |
[[File:Glaciermap.jpg|300px|left]] |
||
− | The Glacier Map is a [[ |
+ | The Glacier Map is a [[key item]] found at a house in Icicle Inn. The map helps the party navigate, but it does not show the current location. If Cloud walks around too long, he collapses and is transported to Holzoff's cabin. To get through Great Glacier one merely needs to walk around, although it does contain many treasures if the player knows where to look. |
− | The items available according to letters on the map are A: [[ |
+ | The items available according to letters on the map are A: [[Final Fantasy VII items#Elixir|Elixir]], B: [[Final Fantasy VII items#Mind Source|Mind Source]], C: [[Final Fantasy VII items#Potion|Potion]], D: [[Final Fantasy VII accessories#Safety Bit|Safety Bit]] (in a cave, also), E: [[Added Cut (Final Fantasy VII)|Added Cut]] Materia (to find the player must head up from [[#Crossroads|Crossroads]] and on the second screen of the path between numbered areas), F: [[All (Final Fantasy VII)|All]] Materia (in [[#Snow Field Cave|Snow Field Cave]]), and lastly, the [[Alexander (Final Fantasy VII)|Alexander]] Materia, be found in [[#Snow's Cave|Snow's Cave]], after [[Snow (Final Fantasy VII)|defeating her]]. The [[#Hot Spring|Hot Spring]] must be touched prior to this encounter. |
− | Most of the items in the glacier can be obtained infinitely. Only the Safety Bit and Mind Source can be obtained in a single instance. Therefore one may want to opt to not pick up items on their first |
+ | Most of the items in the glacier can be obtained infinitely by exploiting a programming oversight. Only the Safety Bit and Mind Source can be obtained in a single instance. Therefore, one may want to opt to not pick up items on their first visit so they can pick up multiple instances later. See the [[#Infinite pickups|infinite pickups]] section for more details. |
[[File:GreatGlacierlocations.jpg|thumb|Map of Great Glacier with screenshots for easy referencing.]] |
[[File:GreatGlacierlocations.jpg|thumb|Map of Great Glacier with screenshots for easy referencing.]] |
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:A solution to figuring out this maze can be found here: |
:A solution to figuring out this maze can be found here: |
||
− | The different courses the player can take in the [[Icicle Inn#Snowboarding|snowboarding game]] |
+ | The different courses the player can take in the [[Icicle Inn#Snowboarding|snowboarding game]] can take the player to four different areas of Great Glacier upon arrival. |
− | *Taking left twice leads to the [[#Forest|Forest]]. |
+ | * Taking left twice leads to the [[#Forest|Forest]] (Green 3 on the map). |
− | *Taking left then right leads to the [[#Ice Gate|Ice Gate]]. |
+ | * Taking left then right leads to the [[#Ice Gate|Ice Gate]] (Green 1 on the map). |
− | *Taking right then left leads to the [[#Tree|Tree]]. |
+ | * Taking right then left leads to the [[#Tree|Tree]] (Green 4 on the map). |
− | *Taking right twice leads to the [[#Frostbite Cave Entrance|Frostbite Cave Entrance]]. |
+ | * Taking right twice leads to the [[#Frostbite Cave Entrance|Frostbite Cave Entrance]] (Green 2 on the map). |
− | ===Platforming |
+ | === Platforming minigame === |
− | {{ |
+ | {{Quest section|Final Fantasy VII}} |
− | ===Navigating the Snow Field=== |
+ | === Navigating the Snow Field === |
− | {{ |
+ | {{Quest section|Final Fantasy VII}} |
− | ===Acquiring Alexander=== |
+ | === Acquiring Alexander === |
− | The easiest way to get Alexander is to first make the way to the hot springs and touch it, then explore around the glacier collecting treasures until Cloud |
+ | The easiest way to get Alexander is to first make the way to the hot springs and touch it, then explore around the glacier collecting treasures until Cloud passes out and wakes up in Mr. Holzoff's hut. From the hut the player should head south to find themselves in the [[#Snow Field|Snow Field]]. |
The player should head directly onwards from the starting place until they come across the [[#Snow Field Cave|cave]] with an All Materia inside. Once they come out of the cave they should head directly to the right of where they start, and keep on going right till they arrive in [[#Snow's Cave|Snow's Cave]]. Snow will be inside and fight the party, and drop the Alexander Materia. The Alexander can be [[#Infinite Pickups|picked up repeatedly]] so one may want to avoid picking it up when it is first dropped. |
The player should head directly onwards from the starting place until they come across the [[#Snow Field Cave|cave]] with an All Materia inside. Once they come out of the cave they should head directly to the right of where they start, and keep on going right till they arrive in [[#Snow's Cave|Snow's Cave]]. Snow will be inside and fight the party, and drop the Alexander Materia. The Alexander can be [[#Infinite Pickups|picked up repeatedly]] so one may want to avoid picking it up when it is first dropped. |
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− | + | <gallery> |
|
− | + | Greatglacier3.png|First the player must touch the spring. |
|
− | + | Greatglacier4.png|Snow's cave. |
|
− | + | Greatglacier5.png|Snow will be mad. |
|
+ | </gallery> |
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⚫ | |||
− | ===Infinite |
+ | === Infinite pickups === |
− | A number of items in the Great Glacier do not prevent the character from moving. These are the Mind Source, the Potion, and the Elixir. Due to the scripts of the latter two, these items can be picked up infinitely. This is known as the [[Infinite Elixir |
+ | A number of items in the Great Glacier do not prevent the character from moving. These are the Mind Source, the Potion, and the Elixir. Due to the scripts of the latter two, these items can be picked up infinitely. This is known as the [[Infinite Elixir glitch]]. The item can be picked up but movability is not prevented, and at the point of receipt the item has been added to the inventory and the flag has not been set, and while the receipt is not dismissed the script does not continue. Therefore, if the player picks it up and then exits the room (either via the door or by passing out), they will have the item in their inventory and can pick it up again when the room is re-entered. |
− | The script set-up for the Elixir and Potion is also the same for Alexander, Added Cut, and All, though movability is disabled. These items |
+ | The script set-up for the Elixir and Potion is also the same for Alexander, Added Cut, and All, though movability is disabled. These items can still be picked up infinitely if they are picked up as the player takes the last step before passing out. The item will be added to the inventory, the receipt displayed, and if it is not dismissed the player will eventually end up at the cabin with the item in their pocket but the pickup still available at the original point. This method is time-consuming and often requires thought-out plans, though some step-plans have been discovered that guarantee obtaining some of the items on the last step.<!-- Can we link to any of these in References? --> |
− | ==Items== |
+ | == Items == |
− | {|class="full-width table FFVII" |
+ | {|class="full-width article-table FFVII" |
|-class="a" |
|-class="a" |
||
!style="width:20%"|Item |
!style="width:20%"|Item |
||
!style="width:80%"|Location |
!style="width:80%"|Location |
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|- |
|- |
||
− | !class="b"|[[ |
+ | !class="b"|[[Final Fantasy VII items#Mind Source|Mind Source]] |
|[[#Forest|Forest]]. |
|[[#Forest|Forest]]. |
||
|- |
|- |
||
− | !class="b"|[[ |
+ | !class="b"|[[Final Fantasy VII items#Potion|Potion]] |
− | |[[#Frozen Lake|Frozen Lake]]. Can be obtained infinitely due to [[Infinite Elixir |
+ | |[[#Frozen Lake|Frozen Lake]]. Can be obtained infinitely due to [[Infinite Elixir glitch|a programming oversight]]. |
|- |
|- |
||
− | !class="b"|[[ |
+ | !class="b"|[[Final Fantasy VII accessories#Safety Bit|Safety Bit]] |
|[[#Island Cave|Island Cave]]. |
|[[#Island Cave|Island Cave]]. |
||
|- |
|- |
||
− | !class="b"|[[ |
+ | !class="b"|[[Added Cut (Final Fantasy VII)|Added Cut]] Materia |
|[[#Crossroads → Hot Spring|Crossroads → Hot Spring Path 2]]. Can be obtained infinitely due to the pick-up pass-out trick. |
|[[#Crossroads → Hot Spring|Crossroads → Hot Spring Path 2]]. Can be obtained infinitely due to the pick-up pass-out trick. |
||
|- |
|- |
||
− | !class="b"|[[ |
+ | !class="b"|[[Alexander (Final Fantasy VII)|Alexander]] Materia |
|[[#Snow's Cave|Snow's Cave]]. After touching [[#Hot Spring|Hot Spring]] and defeating [[Snow (Final Fantasy VII)|Snow]]. Can be obtained infinitely due to the pick-up pass-out trick. |
|[[#Snow's Cave|Snow's Cave]]. After touching [[#Hot Spring|Hot Spring]] and defeating [[Snow (Final Fantasy VII)|Snow]]. Can be obtained infinitely due to the pick-up pass-out trick. |
||
|- |
|- |
||
− | !class="b"|[[ |
+ | !class="b"|[[Final Fantasy VII items#Elixir|Elixir]] |
− | |[[#Ice Rocks|Ice Rocks]]. Can be obtained infinitely due to [[Infinite Elixir |
+ | |[[#Ice Rocks|Ice Rocks]]. Can be obtained infinitely due to [[Infinite Elixir glitch|a programming oversight]]. |
|- |
|- |
||
− | !class="b"|[[ |
+ | !class="b"|[[All (Final Fantasy VII)|All]] Materia |
|[[#Snow Field Cave|Snow Field Cave]]. Can be obtained infinitely due to the pick-up pass-out trick. |
|[[#Snow Field Cave|Snow Field Cave]]. Can be obtained infinitely due to the pick-up pass-out trick. |
||
|} |
|} |
||
+ | The rare accessory [[Final Fantasy VII accessories#Circlet|Circlet]] can be [[Steal#Final Fantasy VII|stolen]] from [[Snow (Final Fantasy VII)|Snow]]. |
||
− | ==Enemy Formations== |
||
+ | |||
+ | == Enemies == |
||
[[File:Battlebg-ffvii-snow.png|right|thumb|200px|Battle background.]] |
[[File:Battlebg-ffvii-snow.png|right|thumb|200px|Battle background.]] |
||
− | ===[[#Ice Gate|Ice Gate]], [[#Forest|Forest]], [[#Frostbite Cave Entrance|Frostbite Cave Entrance]], and [[#Paths|Snow and Ice Paths]]=== |
+ | === [[#Ice Gate|Ice Gate]], [[#Forest|Forest]], [[#Frostbite Cave Entrance|Frostbite Cave Entrance]], and [[#Paths|Snow and Ice Paths]] === |
− | *[[Shred (Final Fantasy VII)|Shred]] x3 |
+ | *[15/64] [[Shred (Final Fantasy VII)|Shred]] x3 |
− | *[[Frozen Nail]] x2 |
+ | *[14/64] [[Frozen Nail]] x2 |
− | *[[Shred (Final Fantasy VII)|Shred]] x2, [[Frozen Nail]] |
+ | *[13/64] [[Shred (Final Fantasy VII)|Shred]] x2, [[Frozen Nail]] |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2 |
+ | *[12/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2 |
− | *[[Frozen Nail]] x3 |
+ | *[10/64] [[Frozen Nail]] x3 |
− | ===[[#Directional Sign|Directional Sign]], [[#Frozen Lake|Frozen Lake]], [[#Lake Island|Lake Island]], [[#Island Cave|Island Cave]], [[#Tree|Tree]], [[#Crossroads|Crossroads]], and [[#Snow Field Cave|Snow Field Cave]]=== |
+ | === [[#Directional Sign|Directional Sign]], [[#Frozen Lake|Frozen Lake]], [[#Lake Island|Lake Island]], [[#Island Cave|Island Cave]], [[#Tree|Tree]], [[#Crossroads|Crossroads]], and [[#Snow Field Cave|Snow Field Cave]] === |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x3 |
+ | *[15/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x3 |
− | *[[Ice Golem (Final Fantasy VII)|Ice Golem]] |
+ | *[14/64] [[Ice Golem (Final Fantasy VII)|Ice Golem]] |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2 |
+ | *[13/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2 |
− | *[[Snow (Final Fantasy VII)|Snow]] |
+ | *[12/64] [[Snow (Final Fantasy VII)|Snow]] |
− | *[[Ice Golem (Final Fantasy VII)|Ice Golem]] x2 |
+ | *[10/64] [[Ice Golem (Final Fantasy VII)|Ice Golem]] x2 |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2 (Back attack) |
+ | *[4/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2 (Back attack) |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2, [[Snow (Final Fantasy VII)|Snow]] (Side attack) |
+ | *[8/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2, [[Snow (Final Fantasy VII)|Snow]] (Side attack) |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x3 (Ambush) |
+ | *[4/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x3 (Ambush) |
− | ===[[#Paths|Forest, Rock, Upward, and Downward Paths]]=== |
+ | === [[#Paths|Forest, Rock, Upward, and Downward Paths]] === |
− | *[[Shred (Final Fantasy VII)|Shred]] x3 |
+ | *[17/64] [[Shred (Final Fantasy VII)|Shred]] x3 |
− | *[[Frozen Nail]] x2 |
+ | *[16/64] [[Frozen Nail]] x2 |
− | *[[Shred (Final Fantasy VII)|Shred]] x2, [[Frozen Nail]] |
+ | *[15/64] [[Shred (Final Fantasy VII)|Shred]] x2, [[Frozen Nail]] |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2 |
+ | *[12/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2 |
− | *[[Frozen Nail]] x3 |
+ | *[4/64] [[Frozen Nail]] x3 |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2 (Back attack) |
+ | *[4/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x2 (Back attack) |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x3 (Ambush) |
+ | *[4/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x3 (Ambush) |
[[File:Battlebg-ffvii-icecave.png|right|thumb|200px|Battle background.]] |
[[File:Battlebg-ffvii-icecave.png|right|thumb|200px|Battle background.]] |
||
− | ===[[#Frostbite Cave|Frostbite Cave]]=== |
+ | === [[#Frostbite Cave|Frostbite Cave]] (both screens) === |
− | *[[Lessaloploth]] |
+ | *[24/64] [[Lessaloploth]] |
− | *[[Hungry (Final Fantasy VII)|Hungry]] x3 |
+ | *[22/64] [[Hungry (Final Fantasy VII)|Hungry]] x3 |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x4 |
+ | *[18/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x4 |
− | *[[Hungry (Final Fantasy VII)|Hungry]] x3 (Ambush) |
+ | *[8/64] [[Hungry (Final Fantasy VII)|Hungry]] x3 (Ambush) |
− | ===[[#Bridge|Bridge]], [[#Ice Rocks|Ice Rocks]], [[#Cliff Face|Cliff Face]], and [[#Snow's Cave Entrance|Snow's Cave Entrance]]=== |
+ | === [[#Bridge|Bridge]], [[#Ice Rocks|Ice Rocks]], [[#Cliff Face|Cliff Face]], and [[#Snow's Cave Entrance|Snow's Cave Entrance, and Snow's Cave]] === |
− | *[[Magnade]] |
+ | *[14/64] [[Magnade]] |
− | *[[Lessaloploth]] x2 |
+ | *[12/64] [[Lessaloploth]] x2 |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x4 |
+ | *[11/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x4 |
− | *[[Snow (Final Fantasy VII)|Snow]], [[Lessaloploth]] |
+ | *[10/64] [[Snow (Final Fantasy VII)|Snow]], [[Lessaloploth]] |
− | *[[Snow (Final Fantasy VII)|Snow]] |
+ | *[9/64] [[Snow (Final Fantasy VII)|Snow]] |
− | *[[Magnade]] x2 |
+ | *[8/64] [[Magnade]] x2 |
− | *[[Magnade]] (Back attack) |
+ | *[4/64] [[Magnade]] (Back attack) |
− | *[[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x3 (Ambush) |
+ | *[4/64] [[Bandersnatch (Final Fantasy VII)|Bandersnatch]] x3 (Ambush) |
− | ===[[#Snow's Cave|Snow's Cave]]=== |
+ | === [[#Snow's Cave|Snow's Cave]] === |
+ | * [[Snow (Final Fantasy VII)|Snow]] (boss) |
||
⚫ | |||
− | *[[Lessaloploth]] x2 |
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− | ===[[#Snow Field|Snow Field]]=== |
+ | === [[#Snow Field|Snow Field]] === |
+ | This is a World Map area. |
||
⚫ | |||
⚫ | |||
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− | *[[ |
+ | *[21/64] [[Ice Golem (Final Fantasy VII)|Ice Golem]] x2 |
− | *[[Jumping (Final Fantasy VII)|Jumping]] x3 |
+ | *[21/64] [[Jumping (Final Fantasy VII)|Jumping]] x3 |
+ | *[10/64] [[Jumping (Final Fantasy VII)|Jumping]] x3 (Side attack) |
||
− | ==Musical |
+ | == Musical themes == |
− | {{ |
+ | {{audio|filename=FFVII - Buried in the Snow.ogg|title="Buried in the Snow"}} |
− | "Buried in the Snow" |
+ | "Buried in the Snow" plays in the Great Glacier. |
− | {{ |
+ | {{clear}} |
+ | ==Behind the scenes== |
||
⚫ | |||
⚫ | |||
− | {{Gallery|class=FFVIIa |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
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− | }} |
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− | ==Trivia== |
||
[[File:Great glacier.png|thumb|Great Glacier sign.]] |
[[File:Great glacier.png|thumb|Great Glacier sign.]] |
||
⚫ | |||
− | *When leaving Mr. Holzoff's hut for the first time and when the party gathers. [[Cait Sith (Final Fantasy VII)|Cait Sith]] and [[Red XIII]] are the only party members who don't shiver from the cold. |
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⚫ | |||
⚫ | |||
:ICE GATE |
:ICE GATE |
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:CLASS OF 1996 |
:CLASS OF 1996 |
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Line 272: | Line 291: | ||
:Elevation 717FT. |
:Elevation 717FT. |
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:62°05 N. 12°25 W |
:62°05 N. 12°25 W |
||
+ | |||
− | + | [[Aerith Gainsborough|Aeris]] has lines in the scene where the party arrives at the Great Glacier for the first time, but to view the lines the player must obtain her into the [[party]] via hacking or via a glitch, such as the "[[Yuffie warping glitch]]". Aeris's field model exists in all Great Glacier fields, but disappears once the player reaches Holzoff's cabin and proceeds onward to Gaea's Cliff. |
|
⚫ | |||
+ | |||
⚫ | In Holzoff's cabin the game forces the party to sleep, which will restore everyone's HP and MP. An unused option for this event is [[Final Fantasy VII dummied content|found in the game data]], giving the player the option to choose whether to rest or not. If this event is activated the option outcomes are reversed: choosing "Rest" will lead the party not resting and vice versa.<ref>http://youtu.be/pphPG5bLEE4</ref> |
||
+ | |||
[[File:FFXV_Great_Glacier_Cola.png|thumb|The Great Glacier Cola freezer.]] |
[[File:FFXV_Great_Glacier_Cola.png|thumb|The Great Glacier Cola freezer.]] |
||
− | + | ''[[Final Fantasy XV]]'' has old freezers at shops that store "Great Glacier Cola". |
|
+ | {{clear}} |
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+ | |||
⚫ | |||
+ | <gallery> |
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+ | VIIBC Great Glacier 1.png|Great Glacier in ''Before Crisis -Final Fantasy VII-''. |
||
+ | VIIBC Great Glacier 2.png|Great Glacier in ''Before Crisis -Final Fantasy VII-''. |
||
+ | </gallery> |
||
+ | |||
+ | == Etymology == |
||
+ | A [[wikipedia:glacier|glacier]] is a persistent body of dense ice that is constantly moving under its own weight; it forms where the accumulation of snow exceeds its ablation (melting and sublimation) over many years, often centuries. |
||
− | ==References== |
+ | == References == |
{{Reflist}} |
{{Reflist}} |
||
− | {{FFVII}} |
+ | {{navbox setting FFVII}} |
[[de:Großes Schneegebiet]] |
[[de:Großes Schneegebiet]] |
||
− | [[Category:Final Fantasy VII |
+ | [[Category:Locations in Final Fantasy VII]] |
+ | [[Category:Snowfields]] |
Revision as of 21:26, 23 June 2020
Template:Sideicon
Oh, shut up and help me remodel the Great Glacier (Final Fantasy VII) page!
- Adding a Locations section with images and brief descriptions of the areas within the whole location.
This request can be discussed on the associated discussion page. Remove this notice upon completion.
The Great Glacier is a large frozen waste north of Icicle Inn in the Icicle Area in Final Fantasy VII. It is a maze of wilderness trails around several landmarks, such as trees, icy water, and caves. Crossing the glacier is required to reach Gaea's Cliff and later the Whirlwind Maze of the North Crater. Cloud Strife and his party pass through the glacier in the last leg of their world-wide pursuit of Sephiroth.
Depending upon which way was taken on in the snowboarding minigame, the party will land in different locations in the glacier (see below). They collapse after wandering through the snow and are saved by Mr. Holzoff. The party can find the Alexander Summon Materia in the glacier by touching a hot springs and then finding a snow woman in a cave. Due to the cold, Cloud passes out after every 544 steps (equates to 145 seconds of movement in the NTSC American version or approximately 174 seconds in the PAL version), and will wake up in Holzoff's hut. If a player intends to collect all items, it's common, if not almost certain, for Cloud to pass out two or three times before everything has been collected.
The Great Glacier is temporarily unavailable during the times where Tifa and Cid are party leaders, as the player cannot snowboard or enter the glacier from the world map. Entering Icicle Inn from the back is also not possible during this time.
Locations
Ice Gate
Forest
Frostbite Cave Entrance
Directional Sign
Frozen Lake
Bridge
Tree
Ice Rocks
Crossroads
Hot Spring
Cliff Face
Snow Field
Snow's Cave Entrance
Base of Gaea's Cliff
Frostbite Cave
- Path
- Slope
Heading slightly right gives the option to exit the glacier. Doing so will have Cloud run and roll through a path that leads him off screen and outside on the world map. Selecting to stay will move the player slightly left (back over the dialogue trigger line). The area the player can move in is small, but encounters still exist in this area matching the path area of the cave.
Icebergs
Lake Island
Island Cave
Ice Rocks Cave
Snow Field Cave
Snow's Cave
Holzoff's Cabin
- Front Room
- Back Room
Paths
There are six types of path screen: Snow, Ice, Forest, Rock, Upward, and Downward. Snow and Ice paths share their formations, while the remaining four share theirs. Each type of path is used many times with no distinguishable difference, however, some items are set to only appear on certain paths between certain areas.
- Ice Gate ↔ Forest
- Forest
- Ice Gate ↔ Frostbite Cave Entrance
- Rock
- Rock
- Ice Gate ↔ Directional Sign
- Snow
- Snow
- Snow
- Forest ↔ Directional Sign
- Forest
- Forest ↔ Frozen Lake
- Forest
- Frostbite Cave Entrance ↔ Frozen Lake
- Rock
- Frostbite Cave Entrance ↔ Crossroads
- Rock
- Rock
- Upward
- Upward
- Directional Sign ↔ Ice Rocks
- Snow
- Ice
- Snow
- Frozen Lake ↔ Tree
- Forest
- Bridge ↔ Tree
- Snow
- Ice
- Bridge ↔ Ice Rocks
- Snow
- Snow
- Bridge ↔ Cliff Face
- Snow
- Tree ↔ Crossroads
- Upward
- Upward
- Upward
- Ice Rocks ↔ Cliff Face
- Snow
- Snow
- Crossroads ↔ Hot Spring
This is the upper left exit of the Crossroads, and either of the south-western exits of the Hot Spring.
- Upward
- Upward
- Crossroads → Hot Spring
This is the northern exit of the Crossroads.
- Downward
- Downward (Added Cut)
- Hot Spring ↔ Snow Field
- Downward
- Snow
- Cliff Face ↔ Snow Field
- Snow
- Snow
- Snow Field ↔ Snow's Cave Entrance
- Snow
- Ice
- Rock
- Snow's Cave Entrance → Crossroads
- Upward
- Upward
Quests
Traversing Great Glacier
The Glacier Map is a key item found at a house in Icicle Inn. The map helps the party navigate, but it does not show the current location. If Cloud walks around too long, he collapses and is transported to Holzoff's cabin. To get through Great Glacier one merely needs to walk around, although it does contain many treasures if the player knows where to look.
The items available according to letters on the map are A: Elixir, B: Mind Source, C: Potion, D: Safety Bit (in a cave, also), E: Added Cut Materia (to find the player must head up from Crossroads and on the second screen of the path between numbered areas), F: All Materia (in Snow Field Cave), and lastly, the Alexander Materia, be found in Snow's Cave, after defeating her. The Hot Spring must be touched prior to this encounter.
Most of the items in the glacier can be obtained infinitely by exploiting a programming oversight. Only the Safety Bit and Mind Source can be obtained in a single instance. Therefore, one may want to opt to not pick up items on their first visit so they can pick up multiple instances later. See the infinite pickups section for more details.
- A solution to figuring out this maze can be found here:
The different courses the player can take in the snowboarding game can take the player to four different areas of Great Glacier upon arrival.
- Taking left twice leads to the Forest (Green 3 on the map).
- Taking left then right leads to the Ice Gate (Green 1 on the map).
- Taking right then left leads to the Tree (Green 4 on the map).
- Taking right twice leads to the Frostbite Cave Entrance (Green 2 on the map).
Platforming minigame
Acquiring Alexander
The easiest way to get Alexander is to first make the way to the hot springs and touch it, then explore around the glacier collecting treasures until Cloud passes out and wakes up in Mr. Holzoff's hut. From the hut the player should head south to find themselves in the Snow Field.
The player should head directly onwards from the starting place until they come across the cave with an All Materia inside. Once they come out of the cave they should head directly to the right of where they start, and keep on going right till they arrive in Snow's Cave. Snow will be inside and fight the party, and drop the Alexander Materia. The Alexander can be picked up repeatedly so one may want to avoid picking it up when it is first dropped.
Infinite pickups
A number of items in the Great Glacier do not prevent the character from moving. These are the Mind Source, the Potion, and the Elixir. Due to the scripts of the latter two, these items can be picked up infinitely. This is known as the Infinite Elixir glitch. The item can be picked up but movability is not prevented, and at the point of receipt the item has been added to the inventory and the flag has not been set, and while the receipt is not dismissed the script does not continue. Therefore, if the player picks it up and then exits the room (either via the door or by passing out), they will have the item in their inventory and can pick it up again when the room is re-entered.
The script set-up for the Elixir and Potion is also the same for Alexander, Added Cut, and All, though movability is disabled. These items can still be picked up infinitely if they are picked up as the player takes the last step before passing out. The item will be added to the inventory, the receipt displayed, and if it is not dismissed the player will eventually end up at the cabin with the item in their pocket but the pickup still available at the original point. This method is time-consuming and often requires thought-out plans, though some step-plans have been discovered that guarantee obtaining some of the items on the last step.
Items
Item | Location |
---|---|
Mind Source | Forest. |
Potion | Frozen Lake. Can be obtained infinitely due to a programming oversight. |
Safety Bit | Island Cave. |
Added Cut Materia | Crossroads → Hot Spring Path 2. Can be obtained infinitely due to the pick-up pass-out trick. |
Alexander Materia | Snow's Cave. After touching Hot Spring and defeating Snow. Can be obtained infinitely due to the pick-up pass-out trick. |
Elixir | Ice Rocks. Can be obtained infinitely due to a programming oversight. |
All Materia | Snow Field Cave. Can be obtained infinitely due to the pick-up pass-out trick. |
The rare accessory Circlet can be stolen from Snow.
Enemies
Ice Gate, Forest, Frostbite Cave Entrance, and Snow and Ice Paths
- [15/64] Shred x3
- [14/64] Frozen Nail x2
- [13/64] Shred x2, Frozen Nail
- [12/64] Bandersnatch x2
- [10/64] Frozen Nail x3
Directional Sign, Frozen Lake, Lake Island, Island Cave, Tree, Crossroads, and Snow Field Cave
- [15/64] Bandersnatch x3
- [14/64] Ice Golem
- [13/64] Bandersnatch x2
- [12/64] Snow
- [10/64] Ice Golem x2
- [4/64] Bandersnatch x2 (Back attack)
- [8/64] Bandersnatch x2, Snow (Side attack)
- [4/64] Bandersnatch x3 (Ambush)
Forest, Rock, Upward, and Downward Paths
- [17/64] Shred x3
- [16/64] Frozen Nail x2
- [15/64] Shred x2, Frozen Nail
- [12/64] Bandersnatch x2
- [4/64] Frozen Nail x3
- [4/64] Bandersnatch x2 (Back attack)
- [4/64] Bandersnatch x3 (Ambush)
Frostbite Cave (both screens)
- [24/64] Lessaloploth
- [22/64] Hungry x3
- [18/64] Bandersnatch x4
- [8/64] Hungry x3 (Ambush)
Bridge, Ice Rocks, Cliff Face, and Snow's Cave Entrance, and Snow's Cave
- [14/64] Magnade
- [12/64] Lessaloploth x2
- [11/64] Bandersnatch x4
- [10/64] Snow, Lessaloploth
- [9/64] Snow
- [8/64] Magnade x2
- [4/64] Magnade (Back attack)
- [4/64] Bandersnatch x3 (Ambush)
Snow's Cave
- Snow (boss)
Snow Field
This is a World Map area.
- [22/64] Lessaloploth
- [21/64] Ice Golem x2
- [21/64] Jumping x3
- [10/64] Jumping x3 (Side attack)
Musical themes
"Buried in the Snow" plays in the Great Glacier.
Behind the scenes
The stone face Easter egg is used in the Great Glacier in the snow area.
The sign in the first area reads:
- ICE GATE
- CLASS OF 1996
- Top of the
- MOUNTAIN
- Elevation 717FT.
- 62°05 N. 12°25 W
Aeris has lines in the scene where the party arrives at the Great Glacier for the first time, but to view the lines the player must obtain her into the party via hacking or via a glitch, such as the "Yuffie warping glitch". Aeris's field model exists in all Great Glacier fields, but disappears once the player reaches Holzoff's cabin and proceeds onward to Gaea's Cliff.
In Holzoff's cabin the game forces the party to sleep, which will restore everyone's HP and MP. An unused option for this event is found in the game data, giving the player the option to choose whether to rest or not. If this event is activated the option outcomes are reversed: choosing "Rest" will lead the party not resting and vice versa.[1]
Final Fantasy XV has old freezers at shops that store "Great Glacier Cola".
Gallery
Etymology
A glacier is a persistent body of dense ice that is constantly moving under its own weight; it forms where the accumulation of snow exceeds its ablation (melting and sublimation) over many years, often centuries.