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[[File:FFTA2 Gravity.png|thumb|250px|Demi in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''.]]
 
[[File:FFTA2 Gravity.png|thumb|250px|Demi in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''.]]
{{Q|This won't hurt...much!|[[Lulu]], ''[[Final Fantasy X]]''}}
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{{Quote|This won't hurt...much!|[[Lulu]], ''[[Final Fantasy X]]''}}
'''Gravity''' {{j|グラビデ|Gurabide}}, also known as '''Demi''', is a recurring fractional damage spell from the [[Final Fantasy series|''Final Fantasy'' series]]. In a few games it appears in, it's a [[Gravity (element)|Gravity]]-elemental spell. It cuts an enemy's HP by a specific amount, usually by 50% or 25%, although this depends on the game. The number of targets it affects is also game dependent.
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'''Gravity''' {{j|グラビデ|Gurabide}}, also known as '''Demi''', is a recurring [[fractional damage]] spell from the [[Final Fantasy series|''Final Fantasy'' series]]. In a few games it appears in, it's a [[Gravity (element)|Gravity]]-elemental spell. It cuts an enemy's HP by a specific amount, usually by 50% or 25%, although this depends on the game. The number of targets it affects is also game dependent.
   
In most cases, the spells in the Gravity family are not lethal and round half down to the damage value. If the target's remaining HP is 1, the resultant damage will be zero. But the damage value of Gravity and [[Graviga]] of ''Final Fantasy IX'', ''Final Fantasy XII'' and ''Final Fantasy Tactics'' are based on the target's maximum HP as opposed to remaining HP in other installments, making them actually lethal.
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In most cases, the spells in the Gravity family are not lethal and round half down to the damage value. If the target's remaining HP is 1, the resultant damage will be zero. But the damage values of Gravity and [[Graviga]] of ''Final Fantasy IX'', ''Final Fantasy XII'' and ''Final Fantasy Tactics'' are based on the target's maximum HP as opposed to remaining HP like in other installments, making them actually lethal.
   
 
The upgrades of Gravity are called Graviga, also known as Quarter or Demi 2, and [[Gravija]]. The ''[[Compilation of Final Fantasy VII]]'' and the [[Final Fantasy Crystal Chronicles series|''Final Fantasy Crystal Chronicles'' series]] are by now the only games that include the -"ra" tier spell, [[Gravira]], of the Gravity family.
 
The upgrades of Gravity are called Graviga, also known as Quarter or Demi 2, and [[Gravija]]. The ''[[Compilation of Final Fantasy VII]]'' and the [[Final Fantasy Crystal Chronicles series|''Final Fantasy Crystal Chronicles'' series]] are by now the only games that include the -"ra" tier spell, [[Gravira]], of the Gravity family.
   
{{See Also|Gravira|Graviga|Gravija|Level 4 Graviga}}
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{{See|Gravira|Graviga|Gravija|Level 4 Graviga}}
   
 
== Appearances ==
 
== Appearances ==
 
=== ''[[Final Fantasy V]]'' ===
 
=== ''[[Final Fantasy V]]'' ===
{{Q|Halves target's HP.|Description}}
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{{Quote|Halves target's HP.|Description}}
 
[[Time Mage (Final Fantasy V)|Time Mages]] can cast Gravity (also called Demi) as a Level 3 [[Time Magic (Final Fantasy V)|Time Magic]] spell. It can be bought from [[Karnak]] for 620 gil, requires 9 MP to cast, and is non-elemental. Enemies with the hidden "[[heavy (term)|heavy]]" property are immune. The enemies [[Chrono Controller]], [[Exdeath (boss)|Exdeath]] in the first fight, Hole, [[Omniscient]], and [[Atomos (Final Fantasy V)|Atomos]] can use the spell against the party.
 
[[Time Mage (Final Fantasy V)|Time Mages]] can cast Gravity (also called Demi) as a Level 3 [[Time Magic (Final Fantasy V)|Time Magic]] spell. It can be bought from [[Karnak]] for 620 gil, requires 9 MP to cast, and is non-elemental. Enemies with the hidden "[[heavy (term)|heavy]]" property are immune. The enemies [[Chrono Controller]], [[Exdeath (boss)|Exdeath]] in the first fight, Hole, [[Omniscient]], and [[Atomos (Final Fantasy V)|Atomos]] can use the spell against the party.
   
 
=== ''[[Final Fantasy VI]]'' ===
 
=== ''[[Final Fantasy VI]]'' ===
{{Q|Reduces the target's HP by 1/2.|Description}}
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{{Quote|Reduces the target's HP by 1/2.|Description}}
 
Gravity (Demi on the [[Super Nintendo Entertainment System|SNES]]) is an Attack spell taught by [[Phantom (summon)|Phantom]]. Gravity reduces the target's HP by 1/2, costs 33 MP to cast, has a hit rate of 120, but will fail against those immune to [[Instant Death|Death]]. It is vulnerable to [[Runic]]. [[Daedalus (Final Fantasy VI)|Daedalus]], [[Level 20 Magic]], [[Necromancer (Final Fantasy VI)|Necromancer]], [[Angel Whisper (Final Fantasy VI)|Angel Whisper]], [[Zone Eater]], and [[Zurvan (Final Fantasy VI)|Zurvan]] are capable of casting this spell.
 
Gravity (Demi on the [[Super Nintendo Entertainment System|SNES]]) is an Attack spell taught by [[Phantom (summon)|Phantom]]. Gravity reduces the target's HP by 1/2, costs 33 MP to cast, has a hit rate of 120, but will fail against those immune to [[Instant Death|Death]]. It is vulnerable to [[Runic]]. [[Daedalus (Final Fantasy VI)|Daedalus]], [[Level 20 Magic]], [[Necromancer (Final Fantasy VI)|Necromancer]], [[Angel Whisper (Final Fantasy VI)|Angel Whisper]], [[Zone Eater]], and [[Zurvan (Final Fantasy VI)|Zurvan]] are capable of casting this spell.
   
 
=== ''[[Final Fantasy VII]]'' ===
 
=== ''[[Final Fantasy VII]]'' ===
 
{{main|Demi (Final Fantasy VII)}}
 
{{main|Demi (Final Fantasy VII)}}
Demi is the first spell available through the Gravity [[Magic Materia (Final Fantasy VII)|Magic Materia]]. It costs 14 MP to cast. [[Barret Wallace|Barret]] can use this spell in the 1996 [[Final Fantasy VII demo|demo release]] for the cost of only 5 MP, but its effect is the same as the effect of [[Graviga#Final Fantasy VII|Demi2]] in the final game. [[Deenglow]] is the only enemy to use the spell against the player. Gravity spells deal [[Gravity (element)|Gravity-elemental]] damage, which some monsters can resist or absorb.
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Demi is the first spell available through the [[Gravity (Final Fantasy VII)|Gravity Materia]]. It costs 14 MP to cast. [[Barret Wallace|Barret]] can use this spell in the 1996 [[Final Fantasy VII demo|demo release]] for the cost of only 5 MP, but its effect is the same as the effect of [[Demi2 (Final Fantasy VII)|Demi2]] in the final game. [[Deenglow]] is the only enemy to use the spell against the player. Gravity spells deal [[Gravity (Final Fantasy VII element)|Gravity-elemental]] damage, which some monsters can resist or absorb.
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=== ''[[Final Fantasy VII Remake]]'' ===
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[[Sephiroth (VII Remake boss)|The final boss]] uses Gravity to paralyze [[Cloud Strife (VII Remake party member)|Cloud]] and another party member midway the boss fight.
   
 
==== ''[[Before Crisis -Final Fantasy VII-]]'' ====
 
==== ''[[Before Crisis -Final Fantasy VII-]]'' ====
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==== ''[[Crisis Core -Final Fantasy VII-]]'' ====
 
==== ''[[Crisis Core -Final Fantasy VII-]]'' ====
The Gravity Materia conjures an orb of darkness to fall on an opponent. It explodes on contact, dealing damage to all enemies in range equal to 25% of their HP. Gravity costs 22 MP to cast. Gravity cannot be purchased at the [[Shop (Crisis Core)|shop]], although a stronger version of it, Graviga, can be. It also can't be made through [[Materia Fusion]]. [[G Deleter]]s drop Gravity Materia.
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The [[Gravity (Crisis Core)|Gravity Materia]] conjures an orb of darkness to fall on an opponent. It explodes on contact, dealing damage to all enemies in range equal to 25% of their HP. Gravity costs 22 MP to cast. Gravity cannot be purchased at the [[Shop (Crisis Core)|shop]], although a stronger version of it, [[Graviga (Crisis Core)|Graviga]], can be. It also can't be made through [[Materia Fusion]]. [[G Deleter]]s drop Gravity Materia.
   
 
=== ''[[Final Fantasy VIII]]'' ===
 
=== ''[[Final Fantasy VIII]]'' ===
 
{{main|Demi (Final Fantasy VIII)}}
 
{{main|Demi (Final Fantasy VIII)}}
Demi is a Gravity-based spell, which decreases a single opponent's HP by 1/4 of its current HP and is quite useful on many powerful enemies, such as the [[Tonberry (Final Fantasy VIII enemy)|Tonberry]]. Demi is [[Draw (Final Fantasy VIII)|drawn]] from opponents and [[draw point]]s and [[refine]]d from items with Time Mag-RF. The player can also get one Demi spell from Zell's [[Combat King#Combat King 003 sidequest|"love quest"]] if they give Beef & Pink as the answers to a "survey" held by girls at the library, and later return for the results.
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Demi is a Gravity-based spell, which decreases a single opponent's HP by 1/4 of its current HP and is quite useful on many powerful enemies, such as the [[Tonberry (Final Fantasy VIII enemy)|Tonberry]]. Demi is [[Draw (Final Fantasy VIII)|drawn]] from opponents and [[draw point]]s and [[refine]]d from items with [[Diablos (Final Fantasy VIII)|Diablos's]] [[Time Mag-RF]]. The player can also get one Demi spell from [[Zell Dincht|Zell's]] [[Combat King#Combat King 003 sidequest|"love quest"]] if they give Beef & Pink as the answers to a "survey" held by girls at the [[Balamb Garden]] library, and later return for the results.
   
Casting Demi in battle increases [[Guardian Force#Charge time and compatibility|compatibility]] with [[Diablos (Final Fantasy VIII)|Diablos]] by 2, and is one of the few spells that doesn't lower compatibility with any GF when cast.
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Casting Demi in battle increases [[Guardian Force#Charge time and compatibility|compatibility]] with Diablos by 2, and is one of the few spells that doesn't lower compatibility with any GF when cast.
   
 
Since [[Angel Wing (Limit)|Angel Wing]] makes spells do five times the damage, Demi has the potential to defeat an enemy as it deals damage equal to 1.25 times the opponent's current HP, though capped at 9999.
 
Since [[Angel Wing (Limit)|Angel Wing]] makes spells do five times the damage, Demi has the potential to defeat an enemy as it deals damage equal to 1.25 times the opponent's current HP, though capped at 9999.
   
 
=== ''[[Final Fantasy IX]]'' ===
 
=== ''[[Final Fantasy IX]]'' ===
{{Q|Amount of damage depends on the target's HP.|Description}}
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{{Quote|Amount of damage depends on the target's HP.|Description}}
[[Vivi Ornitier|Vivi]] can learn the [[Blk Mag (Final Fantasy IX)|Black Magic]] spell [[Blk Mag (Final Fantasy IX)#Demi|Demi]]. It costs 18 MP to cast and can be learned for 30 AP from the [[Final Fantasy IX weapons#Cypress Pile|Cypress Pile]], [[Black Belt (equipment)|Black Belt]], and [[Final Fantasy IX jewels#Amethyst|Amethyst]]. Demi's damage is unaffected if one multi-targets the spell. It can be [[Reflect (status)|reflected]] and works with [[Magic Counter|Return Magic]].
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[[Vivi Ornitier/Gameplay|Vivi]] can learn the [[Blk Mag (Final Fantasy IX)|Black Magic]] spell [[Demi (Final Fantasy IX)|Demi]]. It costs 18 MP to cast and can be learned for 30 AP from the [[Cypress Pile (Final Fantasy IX)|Cypress Pile]], [[Black Belt (Final Fantasy IX)|Black Belt]], and [[Amethyst (Final Fantasy IX)|Amethyst]]. Demi's damage is unaffected if one multi-targets the spell. It can be [[Reflect (Final Fantasy IX status effect)|reflected]] and works with [[Return Magic (Final Fantasy IX)|Return Magic]].
   
 
The formula for Demi is:
 
The formula for Demi is:
 
:<math>Damage = [(30 * Target's Max HP)/100]</math>
 
:<math>Damage = [(30 * Target's Max HP)/100]</math>
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* Note that Demi has a 40% Accuracy and will never work on bosses.
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Demi has a 40% Accuracy and will never work on bosses.
   
 
In the first encounter with [[Kuja (boss)|Kuja]], he casts Demi frequently.
 
In the first encounter with [[Kuja (boss)|Kuja]], he casts Demi frequently.
   
 
=== ''[[Final Fantasy X]]'' ===
 
=== ''[[Final Fantasy X]]'' ===
Demi is a Black Magic spell found in [[Lulu]]'s section of the [[Sphere Grid]]. Demi affects all units of the target party and inflicts damage equal to one quarter of their current HP, capped by the damage limit. The resultant damage is rounded down, meaning a character with three HP or below will take no damage from Demi. In Lulu's [[Fury (Final Fantasy X)|Fury]] [[Overdrive (Final Fantasy X)|Overdrive]] each casting of Demi inflicts damage equal to one eighth of all enemies' current HP.
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Demi is a [[Blk Magic (Final Fantasy X)|Black Magic]] spell found in [[Lulu/Gameplay|Lulu]]'s section of the [[Sphere Grid]]. Demi affects all units of the target party and inflicts damage equal to one quarter of their current HP, capped by the damage limit. The resultant damage is rounded down, meaning a character with three HP or below will take no damage from Demi. In Lulu's [[Fury (Final Fantasy X)|Fury]] [[Overdrive (Final Fantasy X)|Overdrive]] each casting of Demi inflicts damage equal to one eighth of all enemies' current HP.
   
 
It can be used by [[Abaddon (Final Fantasy X)|Abaddon]], [[Anima (Final Fantasy X boss)|Anima]] (Remiem Temple), [[Black Element]], [[Catastrophe (Final Fantasy X)|Catastrophe]], [[Dark Flan (Final Fantasy X)|Dark Flan]], [[Omega Weapon (Final Fantasy X)|Omega Weapon]], [[Sinspawn Ammes]], [[Sinspawn Gui]], and [[Varuna]].
 
It can be used by [[Abaddon (Final Fantasy X)|Abaddon]], [[Anima (Final Fantasy X boss)|Anima]] (Remiem Temple), [[Black Element]], [[Catastrophe (Final Fantasy X)|Catastrophe]], [[Dark Flan (Final Fantasy X)|Dark Flan]], [[Omega Weapon (Final Fantasy X)|Omega Weapon]], [[Sinspawn Ammes]], [[Sinspawn Gui]], and [[Varuna]].
   
 
==== ''[[Final Fantasy X-2]]'' ====
 
==== ''[[Final Fantasy X-2]]'' ====
Demi is part of the [[Arcana (Final Fantasy X-2)|Arcana]] spellset of the [[Dark Knight (Final Fantasy X-2)|Dark Knight]] [[dressphere]], and requires 20 AP to master. It can also be used by equipping the [[Final Fantasy X-2 accessories#Black Ring|Black Ring]] accessory or by passing through the red gate on the [[Garment Grid#Downtrodder|Downtrodder]] [[Garment Grid]], or via [[Lady Luck (Final Fantasy X-2)|Lady Luck's]] Magic Reels by rolling three Skulls. It costs 10 MP to cast and reduces the HP of the target party by 25%. Several enemies are capable of casting the spell against the party, including [[Trema (boss)|Trema]] and [[Paragon (Final Fantasy X-2)|Paragon]] ([[Oversoul (Final Fantasy X-2)|Oversoul]]).
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Demi is part of the [[Arcana (Final Fantasy X-2)|Arcana]] spellset of the [[Dark Knight (Final Fantasy X-2)|Dark Knight]] [[dressphere]], and requires 20 AP to master. It can also be used by equipping the [[Black Ring (Final Fantasy X-2)|Black Ring]] accessory or by passing through the red gate on the [[Downtrodder]] [[Garment Grid]], or via [[Lady Luck (Final Fantasy X-2)|Lady Luck's]] [[Magic Reels]] by rolling three Skulls. It costs 10 MP to cast and reduces the HP of the target party by 25%. Several enemies are capable of casting the spell against the party, including [[Trema (boss)|Trema]] and [[Paragon (Final Fantasy X-2)|Paragon]] ([[Oversoul (Final Fantasy X-2)|Oversoul]]).
   
Demi Sword is an ability used by the [[Warrior (Final Fantasy X-2)|Warrior]] dressphere that requires Flametongue, Ice Brand, Thunder Blade, and Liquid Steel to be mastered. It takes 60 AP to master and costs 6 MP to use. It inflicts Gravity-elemental damage to one target.
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[[Demi Sword (Final Fantasy X-2)|Demi Sword]] is an ability used by the [[Warrior (Final Fantasy X-2)|Warrior]] dressphere that requires Flametongue, Ice Brand, Thunder Blade, and Liquid Steel to be mastered. It takes 60 AP to master and costs 6 MP to use. It inflicts Gravity-elemental damage to one target.
   
 
=== ''[[Final Fantasy XI]]'' ===
 
=== ''[[Final Fantasy XI]]'' ===
[[Gravity (Final Fantasy XI)|Gravity]] is a Black Magic spell which can only be cast by [[Red Mage (Final Fantasy XI)|Red Mages]] that decreases the target's physical movement speed by inflicting the [[Weight (status)|Weight]] status, and also decreases Evasion by 10 points.
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[[Gravity (Final Fantasy XI)|Gravity]] is a level 21 Black Magic spell cast by [[Red Mage (Final Fantasy XI)|Red Mages]]. It lowers a target's Evasion by 10 points and inflicts the [[Weight (status)|Weight]] status effect, which decreases physical movement speed.
   
 
=== ''[[Final Fantasy XII]]'' ===
 
=== ''[[Final Fantasy XII]]'' ===
Gravity is part of the [[Arcane Magick]] 2 License on the [[License Board]] and costs 30 License Points. The spell can be bought in [[Rabanastre]], [[Eruyt Village]], and [[Mt Bur-Omisace]] for 2,800 gil. It causes damage equal to 25% of the enemy's max HP and hits all targets in range. Gravity spells have a chance to miss. Gravity's base success rate is 70%, but it is also affected by the caster's Magick Power and the target's Vitality. Most, if not all, bosses are immune to gravity.
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In the original [[Final Fantasy XII version differences|versions]], Gravity is part of the [[Arcane Magicks (Final Fantasy XII)/Original|Arcane Magicks]] 2 License on the [[License Board]] and costs 30 License Points. The spell can be bought in [[Rabanastre]], [[Eruyt Village]], and [[Mt Bur-Omisace]] for 2,800 gil. It causes damage equal to 25% of the enemy's max HP and hits all targets in range. Gravity spells have a chance to miss. Gravity's base success rate is 70%, but it is also affected by the caster's Magick Power and the target's Vitality. Most, if not all, bosses are immune to gravity.
   
 
In the ''Zodiac'' versions, Gravity is a [[Time Magicks (Final Fantasy XII)|Time Magick]] 4 License and can only be used by the [[Time Battlemage]].
 
In the ''Zodiac'' versions, Gravity is a [[Time Magicks (Final Fantasy XII)|Time Magick]] 4 License and can only be used by the [[Time Battlemage]].
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=== ''[[Final Fantasy XIII-2]]'' ===
 
=== ''[[Final Fantasy XIII-2]]'' ===
Gravity is an ability which appears in the opening sequence, during the [[Command Synergy Battle#Cinematic Action|Cinematic Action]] in which [[Lightning (Final Fantasy XIII)|Lightning]] battles with [[Caius Ballad|Caius]]. It only appears once, alongside [[Ruinga]], as an option. If chosen, Lightning uses the spell to attract surrounding debris towards Caius, trapping him inside. Afterwards, the ability is not seen for the rest of the game.
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Gravity is an ability that appears in the opening sequence, during the [[Command Synergy Battle#Cinematic Action|Cinematic Action]] in which [[Lightning (Final Fantasy XIII)|Lightning]] battles with [[Caius Ballad|Caius]]. It only appears once, alongside [[Ruinga]], as an option. If chosen, Lightning uses the spell to attract surrounding debris towards Caius, trapping him inside. Afterwards, the ability is not seen for the rest of the game.
   
 
=== ''[[Final Fantasy XIV]]'' ===
 
=== ''[[Final Fantasy XIV]]'' ===
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=== ''[[Final Fantasy Tactics]]'' ===
 
=== ''[[Final Fantasy Tactics]]'' ===
{{Q|Time magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces.|Description}}
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{{Quote|Time magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces.|Description}}
{{Q|Revenge with dark-evil spell! Demi!|Upon casting ([[PlayStation]])}}
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{{Quote|Revenge with dark-evil spell! Demi!|Upon casting ([[PlayStation]])}}
Gravity (also called Demi) is a spell learned by [[Time Mage (Tactics)|Time Mages]] for 250 JP. It costs 24 MP to cast with the [[Charge Time|charging speed]] of 17. It reduce the targets in the area by 1/4 of their max HP. The damage fraction is the same as Mystic Art [[Drain (ability)|Invigoration]] with nearly instant casting speed of 50 and ignoring target's magickal evasion, but Gravity has higher hit-rate and can hit multiple targets. It is effective against many of the [[Lucavi]] bosses due in part to their having a couple thousand HP and having no resistance to Gravity.
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Gravity (also called Demi) is a spell learned by [[Time Mage (Tactics)|Time Mages]] for 250 JP. It costs 24 MP to cast with the [[Charge Time|charging speed]] of 17. It reduces the HP of the targets in the area by 1/4 of their max HP. The damage fraction is the same as [[Mystic Arts]]' [[Invigoration (Tactics)|Invigoration]] with nearly instant casting speed of 50 and ignoring target's magickal evasion, but Gravity has higher hit-rate and can hit multiple targets. It is effective against many of the [[Lucavi]] bosses due in part to their having a couple thousand HP and no resistance to Gravity.
   
 
=== ''[[Final Fantasy Tactics Advance]]'' ===
 
=== ''[[Final Fantasy Tactics Advance]]'' ===
{{Q|Gravity field. Saps 1/2 of target's HP.|Description}}
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{{Quote|Gravity field. Saps 1/2 of target's HP.|Description}}
Demi is a spell that reduces HP by 1/2 for 24 MP. [[Time Mage (Tactics Advance)|Time Mages]] can learn Demi from the Stardust Rod for 300 AP, while [[Babus Swain|Babus]] knows the spell as the [[Runeseeker]]. It is stealable through the ability Steal: Ability, and is also susceptible to [[Magic Counter|Return Magic]] and [[Absorb MP (ability)|Absorb MP]].
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Demi is a spell that reduces HP by 1/2 for 24 MP. [[Time Mage (Tactics Advance)|Time Mages]] can learn Demi from the [[Stardust Rod (Tactics Advance)|Stardust Rod]] for 300 AP, while [[Babus Swain|Babus]] knows the spell as the [[Runeseeker]]. It is stealable through the ability [[Steal: Ability]], and is also susceptible to [[Return Magic (Tactics Advance)|Return Magic]] and [[Absorb MP (Tactics Advance)|Absorb MP]].
   
 
==== ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'' ====
 
==== ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'' ====
Gravity is an [[Arcanist (Tactics A2)|Arcanist]] ability, reducing HP of an target by 1/4 at the cost of 12 MP. It is learned for 250 AP through the Force Rod and has a range of 3.
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Gravity is an [[Arcanist (Tactics A2)|Arcanist]] ability, reducing HP of an target by 1/4 at the cost of 12 MP. It is learned for 250 AP through the [[Force Rod (Tactics A2)|Force Rod]] and has a range of 3.
   
 
=== ''[[Final Fantasy Crystal Chronicles]]'' ===
 
=== ''[[Final Fantasy Crystal Chronicles]]'' ===
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=== ''[[Vagrant Story]]'' ===
 
=== ''[[Vagrant Story]]'' ===
[[Vagrant Story enemy abilities#Gravity|Gravity]] is an enemy ability used by [[Dao]], [[Guildenstern (final boss)|Guildenstern]], and [[Death (Vagrant Story)|Death]].
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[[Vagrant Story enemy abilities#Gravity|Gravity]] is an enemy ability used by [[Dao (Vagrant Story)|Dao]], [[Guildenstern (final boss)|Guildenstern]], and [[Death (Vagrant Story)|Death]].
 
=== ''[[Bravely Default]]'' ===
 
Gravity is a level 3 [[Time Magic (Bravely Default)|Time Magic]] spell. It has a 50% chance to deal damage equal to half of maximum HP to one target and will not work on certain enemies, such as bosses. It costs 12 MP to use. It can be bought in [[Hartschild]] for 800 pg.
 
 
=== ''[[Bravely Second: End Layer]]'' ===
 
Gravity is a level 3 [[Time Magic (Bravely Second)|Time Magic]] for the [[Time Mage (Bravely Second)|Time Mage]]. It has a 50% chance to deal damage equal to half of maximum HP to one target. Bosses and other unique enemies will be unaffected by this spell. It costs 12 MP to use. It can be bought in [[Grandship]] and [[Chompshire]] for 1600 pg.
 
   
 
=== ''[[Final Fantasy Dimensions]]'' ===
 
=== ''[[Final Fantasy Dimensions]]'' ===
{{Magic-stub|Final Fantasy Dimensions}}
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{{Magic section|Final Fantasy Dimensions}}
   
 
=== ''[[Final Fantasy Dimensions II]]'' ===
 
=== ''[[Final Fantasy Dimensions II]]'' ===
{{Abil-stub|Final Fantasy Dimensions II}}
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{{Ability section|Final Fantasy Dimensions II}}
   
=== ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' ===
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=== ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' (2008) ===
 
[[Cecil Harvey/Dissidia (PSP)|Cecil]] has a variation of Gravity called Gravity Ball as a Bravery attack. It fires an orb of dark energy that slowly arcs towards the ground, dragging opponents down. A variation of this, Paladin Arts, arcs upwards instead and allows Cecil to class-change to Paladin after attacking to chain Searchlight. Gravity Ball costs 20 CP to equip and 140 AP to master, while Paladin Arts costs 30 CP and 300 AP. Cecil knows Gravity Ball initially and learns Paladin Arts at Level 38.
 
[[Cecil Harvey/Dissidia (PSP)|Cecil]] has a variation of Gravity called Gravity Ball as a Bravery attack. It fires an orb of dark energy that slowly arcs towards the ground, dragging opponents down. A variation of this, Paladin Arts, arcs upwards instead and allows Cecil to class-change to Paladin after attacking to chain Searchlight. Gravity Ball costs 20 CP to equip and 140 AP to master, while Paladin Arts costs 30 CP and 300 AP. Cecil knows Gravity Ball initially and learns Paladin Arts at Level 38.
   
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=== ''[[Theatrhythm Final Fantasy Curtain Call]]'' ===
 
=== ''[[Theatrhythm Final Fantasy Curtain Call]]'' ===
Doomsday is a reactive ability that costs 19 CP to equip. It is activated just once in [[Battle Music Sequence]]s (BMS) when the player makes a chain of 35 hits. It reduces the enemy's remaining HP by half. It is learned by Faris (level 80), Lenna (level 60), Krile (level 50), Sephiroth (level 45), Vincent (level 60), Vivi (level 40), Ashe (level 75), Ace (level 90), and Lightning #2 (level 85).
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Doomsday is a reactive ability that costs 19 CP to equip. It is activated just once in [[Battle Music Sequence]]s (BMS) when the player makes a chain of 35 hits. It reduces the enemy's remaining HP by half. It is learned by [[Faris Scherwiz/Theatrhythm|Faris]] (level 80), [[Lenna Charlotte Tycoon/Theatrhythm|Lenna]] (level 60), [[Krile Mayer Baldesion (Final Fantasy V)/Theatrhythm|Krile]] (level 50), [[Sephiroth/Theatrhythm|Sephiroth]] (level 45), [[Vincent Valentine/Theatrhythm|Vincent]] (level 60), [[Vivi Ornitier/Theatrhythm|Vivi]] (level 40), [[Ashelia B'nargin Dalmasca/Theatrhythm|Ashe]] (level 75), [[Ace (Type-0)/Theatrhythm|Ace]] (level 90), and [[Lightning (Final Fantasy XIII)/Theatrhythm|Lightning #2]] (level 85).
   
 
=== ''[[Theatrhythm Final Fantasy All-Star Carnival]]'' ===
 
=== ''[[Theatrhythm Final Fantasy All-Star Carnival]]'' ===
{{Abil-stub|Theatrhythm Final Fantasy All-Star Carnival}}
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{{Ability section|Theatrhythm Final Fantasy All-Star Carnival}}
{{-}}
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{{clear}}
   
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
{{Magic-stub|Final Fantasy Airborne Brigade}}
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{{Magic section|Final Fantasy Airborne Brigade}}
   
 
=== ''[[Final Fantasy Record Keeper]]'' ===
 
=== ''[[Final Fantasy Record Keeper]]'' ===
Gravity is a Black Magic ability with a Rarity of 2☆. It reduces the target's HP by half, it can initially be used twice and it can be honed to Rank 5. It can be created by using Black Orb x5, Lightning Orb x3, Dark Orb x3, and 5000 gil.
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Gravity is a [[Black Magic (Record Keeper)|Black Magic]] ability with a Rarity of 2☆. It halves the target's HP and can initially be used twice. It can be honed to Rank 5. It can be created by using Black Orb x5, Lightning Orb x3, Dark Orb x3, and 5000 gil.
{{Abil-stub|Final Fantasy Record Keeper}}
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{{Ability section|Final Fantasy Record Keeper}}
   
 
=== ''[[Final Fantasy Explorers]]'' ===
 
=== ''[[Final Fantasy Explorers]]'' ===
{{Q|Create an orb that draws foes in, dealing damage and potentially depleting 25% of enemy HP on contact.|Description}}
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{{Quote|Create an orb that draws foes in, dealing damage and potentially depleting 25% of enemy HP on contact.|Description}}
{{Magic-stub|Final Fantasy Explorers}}
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{{Magic section|Final Fantasy Explorers}}
   
 
=== ''[[Final Fantasy Brave Exvius]]'' ===
 
=== ''[[Final Fantasy Brave Exvius]]'' ===
{{Abil-stub|Final Fantasy Brave Exvius}}
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{{Ability section|Final Fantasy Brave Exvius}}
   
 
=== ''[[World of Final Fantasy]]'' ===
 
=== ''[[World of Final Fantasy]]'' ===
Gravity is an active ability that eliminates 1/4 of a single target's remaining HP for 10 AP. It can be used by Death Searcher and Nightmare.
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Gravity is an active ability that eliminates 1/4 of a single target's remaining HP for 10 AP. It can be used by [[Death Searcher]] and Nightmare.
   
 
=== ''[[Chocobo's Dungeon 2]]'' ===
 
=== ''[[Chocobo's Dungeon 2]]'' ===
{{Magic-stub|Chocobo's Dungeon 2}}
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{{Magic section|Chocobo's Dungeon 2}}
   
 
== Non-''Final Fantasy'' guest appearances ==
 
== Non-''Final Fantasy'' guest appearances ==
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{{KHWiki|Gravity|Zero Gravity}}, Zero Gravira and Zero Graviga are spells that appear in ''{{KHWiki|Kingdom Hearts Birth by Sleep|Birth by Sleep}}''. When used, the spell flings the enemies into the air where they slowly lose HP and become vulnerable to Confuse when hit.
 
{{KHWiki|Gravity|Zero Gravity}}, Zero Gravira and Zero Graviga are spells that appear in ''{{KHWiki|Kingdom Hearts Birth by Sleep|Birth by Sleep}}''. When used, the spell flings the enemies into the air where they slowly lose HP and become vulnerable to Confuse when hit.
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=== ''[[Bravely Default]]'' ===
 
Gravity is a level 3 [[Time Magic (Bravely Default)|Time Magic]] spell. It has a 50% chance to deal damage equal to half of maximum HP to one target and will not work on certain enemies, such as bosses. It costs 12 MP to use. It can be bought in [[Hartschild]] for 800 pg.
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=== ''[[Bravely Second: End Layer]]'' ===
 
Gravity is a level 3 [[Time Magic (Bravely Second)|Time Magic]] for the [[Time Mage (Bravely Second)|Time Mage]]. It has a 50% chance to deal damage equal to half of maximum HP to one target. Bosses and other unique enemies will be unaffected by this spell. It costs 12 MP to use. It can be bought in [[Grandship]] and [[Chompshire]] for 1600 pg.
   
 
== Gallery ==
 
== Gallery ==
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FFRK Gravity.png|''[[Final Fantasy Record Keeper]]''.
 
FFRK Gravity.png|''[[Final Fantasy Record Keeper]]''.
 
FFBE Gravity.png|''[[Final Fantasy Brave Exvius]]''.
 
FFBE Gravity.png|''[[Final Fantasy Brave Exvius]]''.
</gallery>{{galleryincomplete|''[[Before Crisis -Final Fantasy VII-]]''|''[[Final Fantasy XI]]''}}
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</gallery>{{Gallery incomplete|''[[Before Crisis -Final Fantasy VII-]]''|''[[Final Fantasy XI]]''}}
   
 
== Etymology ==
 
== Etymology ==
 
{{Etym|Gravity}}
 
{{Etym|Gravity}}
   
It is also called "Demi." {{etym|Demi}} This is sometimes a misnomer as the spell of that name does not necessarily reduce a foe's remaining health by half.
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It is also called "Demi". {{etym|Demi}} This is sometimes a misnomer as the spell of that name does not necessarily reduce a foe's remaining health by half.
   
As noted, Gravity does percentage damage based on the target's HP, thus doing more damage to enemies with more HP. This is roughly analogous to the fact that the larger a mass is, the greater the gravitational force it exerts on objects around it.
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Gravity does percentage-based damage on the target's HP, thus doing more damage to enemies with more HP. This is roughly analogous to the fact that the larger a mass is, the greater the gravitational force it exerts on objects around it.
   
 
{{navbox black magic}}
 
{{navbox black magic}}

Revision as of 18:46, 25 July 2020

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FFTA2 Gravity

Demi in Final Fantasy Tactics A2: Grimoire of the Rift.

This won't hurt...much!

Gravity (グラビデ, Gurabide?), also known as Demi, is a recurring fractional damage spell from the Final Fantasy series. In a few games it appears in, it's a Gravity-elemental spell. It cuts an enemy's HP by a specific amount, usually by 50% or 25%, although this depends on the game. The number of targets it affects is also game dependent.

In most cases, the spells in the Gravity family are not lethal and round half down to the damage value. If the target's remaining HP is 1, the resultant damage will be zero. But the damage values of Gravity and Graviga of Final Fantasy IX, Final Fantasy XII and Final Fantasy Tactics are based on the target's maximum HP as opposed to remaining HP like in other installments, making them actually lethal.

The upgrades of Gravity are called Graviga, also known as Quarter or Demi 2, and Gravija. The Compilation of Final Fantasy VII and the Final Fantasy Crystal Chronicles series are by now the only games that include the -"ra" tier spell, Gravira, of the Gravity family.

Appearances

Final Fantasy V

Halves target's HP.

Description

Time Mages can cast Gravity (also called Demi) as a Level 3 Time Magic spell. It can be bought from Karnak for 620 gil, requires 9 MP to cast, and is non-elemental. Enemies with the hidden "heavy" property are immune. The enemies Chrono Controller, Exdeath in the first fight, Hole, Omniscient, and Atomos can use the spell against the party.

Final Fantasy VI

Reduces the target's HP by 1/2.

Description

Gravity (Demi on the SNES) is an Attack spell taught by Phantom. Gravity reduces the target's HP by 1/2, costs 33 MP to cast, has a hit rate of 120, but will fail against those immune to Death. It is vulnerable to Runic. Daedalus, Level 20 Magic, Necromancer, Angel Whisper, Zone Eater, and Zurvan are capable of casting this spell.

Final Fantasy VII

Demi is the first spell available through the Gravity Materia. It costs 14 MP to cast. Barret can use this spell in the 1996 demo release for the cost of only 5 MP, but its effect is the same as the effect of Demi2 in the final game. Deenglow is the only enemy to use the spell against the player. Gravity spells deal Gravity-elemental damage, which some monsters can resist or absorb.

Final Fantasy VII Remake

The final boss uses Gravity to paralyze Cloud and another party member midway the boss fight.

Before Crisis -Final Fantasy VII-

Gravity appears as a Materia.

  • MP Cost: N/A
  • Target Type: Range
  • Materia Generation System: Pink, Purple
  • Level 1 - Default - Base Damage: N/A

Crisis Core -Final Fantasy VII-

The Gravity Materia conjures an orb of darkness to fall on an opponent. It explodes on contact, dealing damage to all enemies in range equal to 25% of their HP. Gravity costs 22 MP to cast. Gravity cannot be purchased at the shop, although a stronger version of it, Graviga, can be. It also can't be made through Materia Fusion. G Deleters drop Gravity Materia.

Final Fantasy VIII

Demi is a Gravity-based spell, which decreases a single opponent's HP by 1/4 of its current HP and is quite useful on many powerful enemies, such as the Tonberry. Demi is drawn from opponents and draw points and refined from items with Diablos's Time Mag-RF. The player can also get one Demi spell from Zell's "love quest" if they give Beef & Pink as the answers to a "survey" held by girls at the Balamb Garden library, and later return for the results.

Casting Demi in battle increases compatibility with Diablos by 2, and is one of the few spells that doesn't lower compatibility with any GF when cast.

Since Angel Wing makes spells do five times the damage, Demi has the potential to defeat an enemy as it deals damage equal to 1.25 times the opponent's current HP, though capped at 9999.

Final Fantasy IX

Amount of damage depends on the target's HP.

Description

Vivi can learn the Black Magic spell Demi. It costs 18 MP to cast and can be learned for 30 AP from the Cypress Pile, Black Belt, and Amethyst. Demi's damage is unaffected if one multi-targets the spell. It can be reflected and works with Return Magic.

The formula for Demi is:

Demi has a 40% Accuracy and will never work on bosses.

In the first encounter with Kuja, he casts Demi frequently.

Final Fantasy X

Demi is a Black Magic spell found in Lulu's section of the Sphere Grid. Demi affects all units of the target party and inflicts damage equal to one quarter of their current HP, capped by the damage limit. The resultant damage is rounded down, meaning a character with three HP or below will take no damage from Demi. In Lulu's Fury Overdrive each casting of Demi inflicts damage equal to one eighth of all enemies' current HP.

It can be used by Abaddon, Anima (Remiem Temple), Black Element, Catastrophe, Dark Flan, Omega Weapon, Sinspawn Ammes, Sinspawn Gui, and Varuna.

Final Fantasy X-2

Demi is part of the Arcana spellset of the Dark Knight dressphere, and requires 20 AP to master. It can also be used by equipping the Black Ring accessory or by passing through the red gate on the Downtrodder Garment Grid, or via Lady Luck's Magic Reels by rolling three Skulls. It costs 10 MP to cast and reduces the HP of the target party by 25%. Several enemies are capable of casting the spell against the party, including Trema and Paragon (Oversoul).

Demi Sword is an ability used by the Warrior dressphere that requires Flametongue, Ice Brand, Thunder Blade, and Liquid Steel to be mastered. It takes 60 AP to master and costs 6 MP to use. It inflicts Gravity-elemental damage to one target.

Final Fantasy XI

Gravity is a level 21 Black Magic spell cast by Red Mages. It lowers a target's Evasion by 10 points and inflicts the Weight status effect, which decreases physical movement speed.

Final Fantasy XII

In the original versions, Gravity is part of the Arcane Magicks 2 License on the License Board and costs 30 License Points. The spell can be bought in Rabanastre, Eruyt Village, and Mt Bur-Omisace for 2,800 gil. It causes damage equal to 25% of the enemy's max HP and hits all targets in range. Gravity spells have a chance to miss. Gravity's base success rate is 70%, but it is also affected by the caster's Magick Power and the target's Vitality. Most, if not all, bosses are immune to gravity.

In the Zodiac versions, Gravity is a Time Magick 4 License and can only be used by the Time Battlemage.

Final Fantasy XII: Revenant Wings

Gravity is used by the Yarhi, Diabolos. It deals damage equal to 25% of the enemy's max HP.

Final Fantasy XIII-2

Gravity is an ability that appears in the opening sequence, during the Cinematic Action in which Lightning battles with Caius. It only appears once, alongside Ruinga, as an option. If chosen, Lightning uses the spell to attract surrounding debris towards Caius, trapping him inside. Afterwards, the ability is not seen for the rest of the game.

Final Fantasy XIV

Gravity is an Astrologian ability unlocked at level 52 after completing the quest Empty Nest. It has a 3 second cast time and 2.5 second cooldown. It deals damage to multiple enemies, beginning with a potency of 200 and reducing the damage it deals by 10% for each enemy it hits.

Final Fantasy Tactics

Time magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces.

Description

Revenge with dark-evil spell! Demi!

Upon casting (PlayStation)

Gravity (also called Demi) is a spell learned by Time Mages for 250 JP. It costs 24 MP to cast with the charging speed of 17. It reduces the HP of the targets in the area by 1/4 of their max HP. The damage fraction is the same as Mystic Arts' Invigoration with nearly instant casting speed of 50 and ignoring target's magickal evasion, but Gravity has higher hit-rate and can hit multiple targets. It is effective against many of the Lucavi bosses due in part to their having a couple thousand HP and no resistance to Gravity.

Final Fantasy Tactics Advance

Gravity field. Saps 1/2 of target's HP.

Description

Demi is a spell that reduces HP by 1/2 for 24 MP. Time Mages can learn Demi from the Stardust Rod for 300 AP, while Babus knows the spell as the Runeseeker. It is stealable through the ability Steal: Ability, and is also susceptible to Return Magic and Absorb MP.

Final Fantasy Tactics A2: Grimoire of the Rift

Gravity is an Arcanist ability, reducing HP of an target by 1/4 at the cost of 12 MP. It is learned for 250 AP through the Force Rod and has a range of 3.

Final Fantasy Crystal Chronicles

Gravity drags flying enemies to the ground and deals heavy damage to stone enemies. It is cast by fusing any two Element Magicite (Fire + Blizzard, Blizzard + Thunder, or Fire + Thunder).

Final Fantasy Crystal Chronicles: Ring of Fates

Gravity is cast by piling Fire, Blizzard, and Thunder. If cast on a player, they will not be able to jump for a short amount of time. It also deals moderate damage.

Final Fantasy Crystal Chronicles: Echoes of Time

Gravity binds the target to the ground, preventing them from jumping. It is cast by stacking Blizzard and Raise target rings.

Vagrant Story

Gravity is an enemy ability used by Dao, Guildenstern, and Death.

Final Fantasy Dimensions

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Final Fantasy Dimensions II

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Dissidia Final Fantasy (2008)

Cecil has a variation of Gravity called Gravity Ball as a Bravery attack. It fires an orb of dark energy that slowly arcs towards the ground, dragging opponents down. A variation of this, Paladin Arts, arcs upwards instead and allows Cecil to class-change to Paladin after attacking to chain Searchlight. Gravity Ball costs 20 CP to equip and 140 AP to master, while Paladin Arts costs 30 CP and 300 AP. Cecil knows Gravity Ball initially and learns Paladin Arts at Level 38.

Golbez has a Bravery attack called Gravity Force, in which he fires an orb of dark energy and teleports and fires a second orb to knock the opponent into the first. If the opponent is hit by the attack, they are flung downwards after taking damage. The attack costs 30 CP to equip and 120 AP to master.

Theatrhythm Final Fantasy Curtain Call

Doomsday is a reactive ability that costs 19 CP to equip. It is activated just once in Battle Music Sequences (BMS) when the player makes a chain of 35 hits. It reduces the enemy's remaining HP by half. It is learned by Faris (level 80), Lenna (level 60), Krile (level 50), Sephiroth (level 45), Vincent (level 60), Vivi (level 40), Ashe (level 75), Ace (level 90), and Lightning #2 (level 85).

Theatrhythm Final Fantasy All-Star Carnival

Edgar - Chainsaw2This section about an ability in Theatrhythm Final Fantasy All-Star Carnival is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Airborne Brigade

FFII - Magicshop signThis section about a spell in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper

Gravity is a Black Magic ability with a Rarity of 2☆. It halves the target's HP and can initially be used twice. It can be honed to Rank 5. It can be created by using Black Orb x5, Lightning Orb x3, Dark Orb x3, and 5000 gil.

Edgar - Chainsaw2This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Explorers

Create an orb that draws foes in, dealing damage and potentially depleting 25% of enemy HP on contact.

Description
FFII - Magicshop signThis section about a spell in Final Fantasy Explorers is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius

Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

World of Final Fantasy

Gravity is an active ability that eliminates 1/4 of a single target's remaining HP for 10 AP. It can be used by Death Searcher and Nightmare.

Chocobo's Dungeon 2

FFII - Magicshop signThis section about a spell in Chocobo's Dungeon 2 is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy guest appearances

Kingdom Hearts series

Gravity, along with its tiers Gravira and Graviga appears in Kingdom Hearts and Chain of Memories. When used, the spell creates an orb of darkness that slowly crushes the enemy (akin to an event horizon) and reduces the enemy's HP by a set fraction.

Zero Gravity, Zero Gravira and Zero Graviga are spells that appear in Birth by Sleep. When used, the spell flings the enemies into the air where they slowly lose HP and become vulnerable to Confuse when hit.

Bravely Default

Gravity is a level 3 Time Magic spell. It has a 50% chance to deal damage equal to half of maximum HP to one target and will not work on certain enemies, such as bosses. It costs 12 MP to use. It can be bought in Hartschild for 800 pg.

Bravely Second: End Layer

Gravity is a level 3 Time Magic for the Time Mage. It has a 50% chance to deal damage equal to half of maximum HP to one target. Bosses and other unique enemies will be unaffected by this spell. It costs 12 MP to use. It can be bought in Grandship and Chompshire for 1600 pg.

Gallery

Relm-ffvi-snes-battleThis gallery is incomplete and requires Before Crisis -Final Fantasy VII- and Final Fantasy XI added. You can help the Final Fantasy Wiki by uploading images.

Etymology

Gravity, or gravitation, is the natural phenomenon by which physical bodies appear to attract each other with a force proportional to their masses. It is most commonly experienced as the agent that gives weight to objects with mass and causes them to fall to the ground when dropped.

It is also called "Demi". Demi is a prefix meaning "half", from the Latin dīmidium meaning "divided in half". This is sometimes a misnomer as the spell of that name does not necessarily reduce a foe's remaining health by half.

Gravity does percentage-based damage on the target's HP, thus doing more damage to enemies with more HP. This is roughly analogous to the fact that the larger a mass is, the greater the gravitational force it exerts on objects around it.