The Onrac inn in Final Fantasy.
"Save Music" from the original Final Fantasy

Good Night (おやすみ, Oyasumi?) refers to the tracks that are played whenever the player rests at an Inn or any locations that restore HP, MP, and remove status ailments.

Appearances[edit | edit source]

Final Fantasy[edit | edit source]

"Save Music" is the 22nd track of original soundtrack and has a duration of 10 seconds.

Final Fantasy II[edit | edit source]

"Inn" is an arrangement of the Final Fantasy "Save Music", and is the 25th track of the original soundtrack, having a duration of 10 seconds.

Final Fantasy III[edit | edit source]

For the 3D version, the track is called "Rest at the Inn". It is the 36th track in the original soundtrack that plays for 10 seconds.

Final Fantasy IV[edit | edit source]

For the 3D version, the "Good Night" track is called "Inn". It is inserted in the last track in the original soundtrack, called "Jingle (Inn/Wonder/Theme of Sorrow 2/Fanfare 1/Fanfare 2)".

Final Fantasy V[edit | edit source]

The track "Good Night" (おやすみなさい, Oyasuminasai?) can be played from the Music Player in the Advance and Android/iOS versions.

Final Fantasy VI[edit | edit source]

The track "Good Night" is the resting track, and can be played from the Music Player in the Advance release, and on the Config menu in the Android/iOS release.

Final Fantasy VII[edit | edit source]

"Good Night, Until Tomorrow" (お休み, また明日, Oyasumi, Mata Ashita?) is the resting track. It is the third track on disc 2 of the original soundtrack.

Final Fantasy VII Remake[edit | edit source]

"Good Night, Until Tomorrow" is a music disc playable in jukeboxes, given by an old man in the Wall Market Hotel in Chapter 14. It is needed for "The Power of Music" quest.

Final Fantasy VIII[edit | edit source]

The song plays in Chocobo World whenever Boko rests when his HP is depleted.

Final Fantasy IX[edit | edit source]

"Sweet Dreams" (おやすみ, Oyasumi?) plays whenever the player rests. It is the 24th track on disc 1 of the original soundtrack.

Final Fantasy X[edit | edit source]

"Good Night" (おやすみ, Oyasumi?) plays whenever the player rests. It is the 26th track on disc 1 of the Final Fantasy X: Original Soundtrack. An arranged version appears on the Final Fantasy X HD Remaster Original Soundtrack.

Final Fantasy X-2[edit | edit source]

"Sleep Tight" (おやすみ, Oyasumi?) plays whenever the player rests. It is the third track on disc 2 of the Final Fantasy X-2 Original Soundtrack.

Final Fantasy XII[edit | edit source]

"Nap" (仮眠, Kamin?) is the track that plays whenever the player takes a rest at the Skyferry, since the game does not feature Inns. It is the fourth track on disc 4 of the Final Fantasy XII: Original Soundtrack.

Lightning Returns: Final Fantasy XIII[edit | edit source]

"Innkeeper" (宿屋, Yadoya?) plays whenever Lightning rests at an inn. It is the 25th track on the Original Soundtrack PLUS. "Innkeeper" is the longest "sleep" track in the series lasting for around fifteen seconds.

Final Fantasy XIV[edit | edit source]

"In the Arms of Althyk" (時神に誘われて, Tokigami ni Sasowarete?), a remix of the "Victory Fanfare", plays when the player rests inside an inn room. It is the 94th track on the official soundtrack, Before Meteor: Final Fantasy XIV Original Soundtrack.

Final Fantasy XV[edit | edit source]

"Relax and Reflect" plays when the player rests at camp or lodgings. "Relax and Reflect - Pensive" is a somber version of it that plays after Chapter 9.

Bravely Default[edit | edit source]

"Falling Asleep..." (眠りに落ちて..., Nemuri ni Ochite...??) plays when the party rests at an inn.

Bravely Second: End Layer[edit | edit source]

"A Moment's Rest" (束の間の休息, Tsukanoma no Kyūsoku??) plays while resting at an inn.

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