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The Onrac inn in Final Fantasy.
"Save Music" from the original Final Fantasy

Good Night (おやすみ, Oyasumi?) refers to the tracks that are played whenever the player rests at an Inn or any locations that restore HP, MP, and remove status ailments.

Appearances[]

Final Fantasy[]

"Save Music" is the 22nd track of original soundtrack and has a duration of 10 seconds.

Final Fantasy II[]

"Inn" in the PSP release of Final Fantasy II

"Inn" is an arrangement of the Final Fantasy "Save Music", and is the 25th track of the original soundtrack, having a duration of 10 seconds.

Final Fantasy III[]

"Rest at the Inn" from the 3D version of Final Fantasy III

For the 3D version, the track is called "Rest at the Inn". It is the 36th track in the original soundtrack that plays for 10 seconds.

Final Fantasy IV[]

"Inn" from the SNES version of Final Fantasy IV

The track is called "Inn" (宿屋, Yadoya?). It is inserted in the last track in the DS version of the original soundtrack as "Inn / Surprise / More Tears / Fanfare A / Fanfare B".

Final Fantasy V[]

The track "Good Night" (おやすみなさい, Oyasuminasai?) can be played from the Music Player in the Advance and Android/iOS versions.

Final Fantasy VI[]

The track "Good Night" is the resting track, and can be played from the Music Player in the Advance release, and on the Config menu in the Android/iOS release.

Final Fantasy VII[]

"Good Night, Until Tomorrow" (お休み, また明日, Oyasumi, Mata Ashita?) is the resting track. It is the third track on disc 2 of the original soundtrack.

Crisis Core -Final Fantasy VII-[]

"A Brief Rest" (しばしの休息, Shibashi no Kyūsoku?) plays when Zack rests in the Nibelheim inn. It is an arrangement of the "CRISIS CORE Theme".

Final Fantasy VII Remake[]

"Good Night, Until Tomorrow (Jukebox Ver.)"

"Good Night, Until Tomorrow" is a music disc playable in jukeboxes, given by an old man in the Wall Market Hotel in Chapter 14. It is needed for "The Power of Music" quest.

Final Fantasy VIII[]

The song plays in Chocobo World whenever Boko rests when his HP is depleted.

Final Fantasy IX[]

"Sweet Dreams" (おやすみ, Oyasumi?) plays whenever the player rests. It is the 24th track on disc 1 of the original soundtrack.

Final Fantasy X[]

"Good Night" (おやすみ, Oyasumi?) plays whenever the player rests. It is the 26th track on disc 1 of the Final Fantasy X: Original Soundtrack. An arranged version appears on the Final Fantasy X HD Remaster Original Soundtrack.

Final Fantasy X-2[]

"Sleep Tight" (おやすみ, Oyasumi?) plays whenever the player rests. It is the third track on disc 2 of the Final Fantasy X-2 Original Soundtrack.

Final Fantasy XII[]

"Catnap" (仮眠, Kamin?) is the track that plays whenever the player takes a rest at the Skyferry, since the game does not feature Inns. It is the fourth track on disc 4 of the Final Fantasy XII: Original Soundtrack.

Lightning Returns: Final Fantasy XIII[]

"Innkeeper" (宿屋, Yadoya?) plays whenever Lightning rests at an inn. It is the 25th track on the Original Soundtrack PLUS. "Innkeeper" is the longest "sleep" track in the series lasting for around fifteen seconds.

Final Fantasy XIV[]

"In the Arms of Althyk" (時神に誘われて, Tokigami ni Sasowarete?), a remix of the "Victory Fanfare", plays when the player rests inside an inn room. It is the 94th track on the official soundtrack, Before Meteor: Final Fantasy XIV Original Soundtrack.

Final Fantasy XV[]

"Relax and Reflect" plays when the player rests at camp or lodgings. "Relax and Reflect - Pensive" is a somber version of it that plays after Chapter 9. It is immediately followed by the "Day's End Fanfare".

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