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[[File:Elder Wyrm.jpg|250px|thumb|The Elder Wyrm uses Sporefall.]]
 
[[File:Elder Wyrm.jpg|250px|thumb|The Elder Wyrm uses Sporefall.]]
 
{{Q|The Jungle denies us our passage."<br>"What have we done?"<br>"We? No. I.|Fran and Ashe}}
 
{{Q|The Jungle denies us our passage."<br>"What have we done?"<br>"We? No. I.|Fran and Ashe}}
The '''Golmore Jungle''' {{J|ゴルモア大森林|Gorumoa Daishinrin}} is a location in the land of [[Ivalice (Final Fantasy XII)|Ivalice]] in ''[[Final Fantasy XII]]''. It is a vast jungle east of the [[Ozmone Plain]]. Within the Jungle is [[Eruyt Village]], the home of the [[viera]]. To them, the Golmore Jungle is their sacred home and a living being which can speak to them directly.
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The '''Golmore Jungle''' {{J|ゴルモア大森林|Gorumoa Daishinrin}} is a location in the land of [[Ivalice (Final Fantasy XII)|Ivalice]] in ''[[Final Fantasy XII]]''. It is a vast jungle east of the [[Ozmone Plain]]. Within the Jungle is [[Eruyt Village]], the home of the [[viera]] for whom the Golmore Jungle is a sacred home and a living being which can speak to them directly. The viera refer to it as "the Wood" and personify her as a female.
   
The viera refer to it as "the Wood" and personify her as a female. Golmore will prove to be a daunting place on the first visit. The status-inducing [[Malboro (Final Fantasy XII)|Malboros]] run wild through the jungle and also rampant are the [[Hellhound (Final Fantasy XII)|Hellhounds]] and the [[Diresaur]], which can be dangerous early on.
+
Golmore Jungle can prove to be a daunting place on the first visit. The status-inducing [[Malboro (Final Fantasy XII)|Malboros]] run wild through the jungle and also rampant are the [[Hellhound (Final Fantasy XII)|Hellhounds]] and the [[Diresaur]], which can be dangerous early on. The boss battle against [[Elder Wyrm (Final Fantasy XII)|Elder Wyrm]] can be skipped by heading south to the [[Feywood]] and running through LV. 38+ enemies to get to the [[Paramina Rift]]. The hard monsters encountered can be taken care of using the [[Immobilize Glitch]].
   
 
==Location==
 
==Location==
The Golmore Jungle is located just to the east of the Ozmone Plain on [[Jagd Difohr]]. [[Paramina Rift]] lies to the east and the [[Feywood]] in the south.
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The Golmore Jungle is located to the east of the Ozmone Plain on [[Jagd Difohr]]. [[Paramina Rift]] lies to the east and the [[Feywood]] in the south.
   
 
===[[Sage Knowledge]]===
 
===[[Sage Knowledge]]===
 
{{Q|A sprawling jungle in the Jagd Difohr, it remains much as it always has been, untouched by the hand of Man. Though the viera make their villages within this jungle, the ways to their enclaves are tangled and hidden. Barriers throughout the jungle, too, prevent easy passage. These were erected by the viera to prevent outsiders from intruding, the blessing of their people needed before one may pass.|Sage Knowledge 72, Golmore Jungle}}
 
{{Q|A sprawling jungle in the Jagd Difohr, it remains much as it always has been, untouched by the hand of Man. Though the viera make their villages within this jungle, the ways to their enclaves are tangled and hidden. Barriers throughout the jungle, too, prevent easy passage. These were erected by the viera to prevent outsiders from intruding, the blessing of their people needed before one may pass.|Sage Knowledge 72, Golmore Jungle}}
   
===[[Treasure (Final Fantasy XII)|Treasures]]===
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===Treasures===
Most treasures in the Golmore Jungle contain [[Potion (Item)|Potions]]. When the [[List of Final Fantasy XII Accessories#Diamond Armlet|Diamond Armlet]] is equipped the common item treasure is Knot of Rust and the rare item is an [[X-Potion]]. The player may sometimes find [[List of Final Fantasy XII Accessories#Jackboots|Jackboots]] in a treasure in the southwestern bit of the Paths of Chained Light area.
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{{See Also|Treasure (Final Fantasy XII)}}
  +
Most treasures in the Golmore Jungle contain [[List of Final Fantasy XII Items#Potion|Potions]]. When the [[List of Final Fantasy XII Accessories#Diamond Armlet|Diamond Armlet]] is equipped the common item treasure is Knot of Rust and the rare item is an [[List of Final Fantasy XII Items#X-Potion|X-Potion]]. The player may sometimes find [[List of Final Fantasy XII Accessories#Jackboots|Jackboots]] in a treasure in the southwestern bit of the Paths of Chained Light area.
   
 
The gun [[List of Final Fantasy XII Weapons#Sirius|Sirius]] can sometimes be found in the northern edge of the Rustling Chapel area, and [[List of Final Fantasy XII Weapons#Battle Bamboo|Battle Bamboo]] can sometimes be found in the Greenswathe.
 
The gun [[List of Final Fantasy XII Weapons#Sirius|Sirius]] can sometimes be found in the northern edge of the Rustling Chapel area, and [[List of Final Fantasy XII Weapons#Battle Bamboo|Battle Bamboo]] can sometimes be found in the Greenswathe.
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{{spoiler}}
 
{{spoiler}}
 
[[File:Magicbarrier.jpg|thumb|Magickal barriers deny entry.]]
 
[[File:Magicbarrier.jpg|thumb|Magickal barriers deny entry.]]
Upon entering the jungle, the party will come across several magickal barriers blocking the paths. [[Fran]] will explain the viera have placed them and will lead the party to the entrance of Eruyt Village where they speak with the Elder and request passage through the jungle by being given [[Lente's Tear]] after saving [[Mjrn]].
+
Upon entering the jungle, the party will come across several magickal barriers blocking the paths. [[Fran]] explains the viera have placed them and will lead the party to the entrance of Eruyt Village where they speak with the Elder and request passage through the jungle by being given [[Lente's Tear]] after saving [[Mjrn]].
   
Once the party reaches the Dell of the Dreamer, the [[Elder Wyrm (Final Fantasy XII)|Elder Wyrm]] rises and blocks both the exit and entrance, forcing them to fight. This battle can be skipped by heading south to the Feywood and running through LV. 38+ enemies to get to the Paramina Rift. The hard monsters encountered can be taken care of using the [[Immobilize Glitch]].
+
Once the party reaches the Dell of the Dreamer, the [[Elder Wyrm (Final Fantasy XII)|Elder Wyrm]] rises and blocks both the exit and entrance, forcing them to fight.
 
{{-}}
 
{{-}}
   
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*[[Vorpal Bunny (Final Fantasy XII)|Vorpal Bunny]] (Mark)
 
*[[Vorpal Bunny (Final Fantasy XII)|Vorpal Bunny]] (Mark)
   
==Music==
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==Musical Themes==
 
{{Listen|filename=FFXII The Golmore Jungle.ogg|songname="The Golmore Jungle"}}
 
{{Listen|filename=FFXII The Golmore Jungle.ogg|songname="The Golmore Jungle"}}
The theme of Golmore Jungle is called simply "The Golmore Jungle" {{J|ゴルモア大森林|Gorumoa Dai Shinrin}}. It is heavy mainly on strings, woodwinds, and percussion, but also contains some brass.
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The theme of Golmore Jungle is "The Golmore Jungle" {{J|ゴルモア大森林|Gorumoa Dai Shinrin}}. It is heavy mainly on strings, woodwinds, and percussion, but also contains some brass.
   
 
The theme also appears in ''[[Dissidia 012 Final Fantasy]]'' as [[Vaan/Dissidia|Vaan]]'s [[Dungeon Theme|dungeon theme]].
 
The theme also appears in ''[[Dissidia 012 Final Fantasy]]'' as [[Vaan/Dissidia|Vaan]]'s [[Dungeon Theme|dungeon theme]].

Revision as of 19:10, August 11, 2014

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Elder Wyrm

The Elder Wyrm uses Sporefall.

The Jungle denies us our passage."
"What have we done?"
"We? No. I.

Fran and Ashe

The Golmore Jungle (ゴルモア大森林, Gorumoa Daishinrin?) is a location in the land of Ivalice in Final Fantasy XII. It is a vast jungle east of the Ozmone Plain. Within the Jungle is Eruyt Village, the home of the viera for whom the Golmore Jungle is a sacred home and a living being which can speak to them directly. The viera refer to it as "the Wood" and personify her as a female.

Golmore Jungle can prove to be a daunting place on the first visit. The status-inducing Malboros run wild through the jungle and also rampant are the Hellhounds and the Diresaur, which can be dangerous early on. The boss battle against Elder Wyrm can be skipped by heading south to the Feywood and running through LV. 38+ enemies to get to the Paramina Rift. The hard monsters encountered can be taken care of using the Immobilize Glitch.

Location

The Golmore Jungle is located to the east of the Ozmone Plain on Jagd Difohr. Paramina Rift lies to the east and the Feywood in the south.

Sage Knowledge

A sprawling jungle in the Jagd Difohr, it remains much as it always has been, untouched by the hand of Man. Though the viera make their villages within this jungle, the ways to their enclaves are tangled and hidden. Barriers throughout the jungle, too, prevent easy passage. These were erected by the viera to prevent outsiders from intruding, the blessing of their people needed before one may pass.

Sage Knowledge 72, Golmore Jungle

Treasures

Template:See Also Most treasures in the Golmore Jungle contain Potions. When the Diamond Armlet is equipped the common item treasure is Knot of Rust and the rare item is an X-Potion. The player may sometimes find Jackboots in a treasure in the southwestern bit of the Paths of Chained Light area.

The gun Sirius can sometimes be found in the northern edge of the Rustling Chapel area, and Battle Bamboo can sometimes be found in the Greenswathe.

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)
Magicbarrier

Magickal barriers deny entry.

Upon entering the jungle, the party will come across several magickal barriers blocking the paths. Fran explains the viera have placed them and will lead the party to the entrance of Eruyt Village where they speak with the Elder and request passage through the jungle by being given Lente's Tear after saving Mjrn.

Once the party reaches the Dell of the Dreamer, the Elder Wyrm rises and blocks both the exit and entrance, forcing them to fight.

Locations

  • Paths of Chained Light (to Ozmone Plain)
  • The Needlebrake (to Eruyt Village)
  • Whisperleaf Way
  • The Parting Glade
  • Dell of the Dreamer
  • The Branchway
  • The Greenswathe (to the Paramina Rift)
  • The Rustling Chapel (to the Feywood)
Castle Cornelia PSThis section about a location in Final Fantasy XII is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Monsters

Musical Themes

Template:Listen The theme of Golmore Jungle is "The Golmore Jungle" (ゴルモア大森林, Gorumoa Dai Shinrin?). It is heavy mainly on strings, woodwinds, and percussion, but also contains some brass.

The theme also appears in Dissidia 012 Final Fantasy as Vaan's dungeon theme.

Map

FF12 Map - Golmore Jungle

Trivia

Template:FFXII
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