Golems (ゴーレム, Gōremu?) are a recurring group of creatures in the Final Fantasy series, debuting in the original Final Fantasy. They often appear as humanoid giants that are usually composed of normally inanimate material such as clay, rock, metal, or wood. Golems are typically physical powerhouses, with high attack and defenses. The common Golem has appeared as a recurring summoned monster throughout the series, while more specific subtypes of golems appear as regular enemies instead.
Appearances[]
Final Fantasy[]
Golem-type enemies include the Stone Golem, Clay Golem, Iron Golem, and Mythril Golem. Golem-type enemies are resistant to status ailments and magic.
Final Fantasy II[]
The golem-type enemies in this game are the Stone Golem, Mythril Golem, Wood Golem, and Gold Golem. Golems in this game have high defenses and resist many types of damage, but all have one weakness to a specific type of magic.
Final Fantasy IV[]
Golems include Mythril Golem, Steel Golem, and Stone Golem. They have high HP and strong physical attacks.
Final Fantasy IV: The After Years[]
The Stone Golem, Steel Golem and Mythril Golem appear, joined by the Adamantite Golem. There are also new, elemental golems, which include the Melt Golem, Hydro Golem and Blast Golem.
Final Fantasy IV -Interlude-[]
Golem enemies that are are Mythril Golem, Steel Golem, and Stone Golem.
Final Fantasy V[]
Final Fantasy V marks the first appearance of the common Golem as a summoned monster. It appears in Drakenvale and initially attacks the party as ???. The party is unable to defeat him, as it will attack then escape. The Golem can be found further on the mountain attacked by a Bone Dragon and a Zombie Dragon, now as Golem and will ask for help. The battle is a fixed encounter in the screen with bones lying on the grass. If the party defeats the monsters, Golem joins as a level 3 summon.
The Stone Golem and Adamantite Golem appear. Though it is not a golem-type enemy, the Undead Husk is a palette swap of them.
Final Fantasy VI[]
The esper Golem is the only golem to appear. Its magicite can be purchased at the auction for an overall price of 20,000 gil. After it has been summoned, its hand will appear and block any physical attack the enemy makes against the party, but only until its hit points are depleted, which are equal to the caster's HP when cast. It costs 33 MP to summon. As a magicite, it teaches Protect (x5), Stop (x5) and Cura (x5). It provides a +2 Bonus of Stamina when leveling up.
Final Fantasy VII[]
The Golem, Armored Golem, and Ice Golem appear. All three golem-types share the attack pattern of moving closer to and further from the party in battle, their stats and attacks changing as they move.
Before Crisis -Final Fantasy VII-[]
Final Fantasy VII Rebirth[]
Unlike the robotic golems of Final Fantasy VII, golems in VII Rebirth are more traditional stone golems. The Mythril Golem appears as a boss encountered by Barret Wallace and Red XIII when they are separated from the rest of the party in the Mythril Mines. The Stone Golem can later be encountered as a regular enemy in the Cosmo Canyon Region, and the Elder Golem during a World Intel mission.
Final Fantasy IX[]
The only golem to appear is the Sand Golem. It is unique in that reducing its HP to zero does not kill it—players must target and destroy the golem's red core to kill it.
Final Fantasy XI[]
Golems are often found in the ancient ruins or areas such as Fei'Yin and The Sanctuary of Zi'Tah. They are a member of the Arcana family of monsters, whose origins are often mysterious.
Despite often being named after "metallic" or "mineral" substances (Stone, Ore, Rock, Mythril or Darksteel), Golems all appear to be made of Mythril, and when defeated can drop Mythril Ore as a reward to the victor. Golem Shards can also be retrieved from the fallen Golem, which can be crafted into Cermet Chunks—a high demand item.
Final Fantasy XII[]
Golems are a genus of enemy. Their ranks include the Clay Golem, Treant, Golem, Mythril Golem, and Babil. The Roblon and Goliath are marks, and the Juggernaut, Molen, and Tower are rare enemies.
Final Fantasy XII: Revenant Wings[]
Golem appears as the Rank 2 Earth Physical Yarhi. Its special attack, Wild Charge, damages the target and inflicts Immobilize.
Final Fantasy XIII[]
Golems are one of the subtype of militarized units. The two kinds of golems are Uhlan and Bulwarker.
Final Fantasy XIII-2[]
Golems is one of the subtype classifications of militarized units. There are two types of golems called Dragoon, and Lancer.
Final Fantasy XIV[]
Golems are a family of soulkin that can be found throughout Eorzea, appearing as standard enemies in the Central Shroud, North Shroud, Outer La Noscea, Southern Thanalan, and Churning Mists zones, as well as the Aquapolis, Binding Coil of Bahamut, Cutter's Cry, and Sunken Temple of Qarn (Hard) dungeons. Notable golems include the bosses Temple Guardian in the Sunken Temple of Qarn and Gogmagolem in Copperbell Mines (Hard), as well as the S-rank elite mark Nunyunuwi Southern Thanalan.
In addition to Eorzea's native golems, golems from the Dragon Quest franchise appear during the Breaking Brick Mountains event, referred to as "brickmen."
A Gravel Golem can be obtained as a minion. A Dragon Quest golem minion also appears as the Wind-up Brickman during the crossover event.
Justice Monsters Five[]
Final Fantasy Tactics[]
Golem can be learned by Summoners, and blocks all attacks from the normal attack dealt by non-beast type unit, Jump, Throw, and Aim commands to the summoner's party until it has absorbed damage equal to the summoner's max HP. If Golem is recast before it has blocked enough damage, the amount of damage it can absorb will be reset to the caster's max HP. Also if more than one ally summon the Golem, only the last one's HP will be taken into account, not stacking up the HP pool of all casters.
It costs 40 MP to cast, has a speed of 34, and needs 500 JP to learn. It has a basic hit-rate of 100% regardless of the caster's magickal AT and Faith. However, a caster with zero Faith or under the status effect Atheist will actually miss the spell when summoning Golem.
In the PlayStation version, when summoned, the caster will sometimes chant, "Earth-minded soul, protect us! Golem!"
Final Fantasy Tactics A2: Grimoire of the Rift[]
The Golem is a member of the Headless species.
Vagrant Story[]
The Golem, Iron Golem, and Damascus Golem appear as enemies.
Final Fantasy Type-0[]
Golem-class eidolons are giants of stone, with slow movement but capable of damage enemies by simply walking over them. They can shoot their arms for damage, and enter a state of temporary invincibility. There are Golem-class eidolons: Golem, Gigas, Troll, Ogre, Titan, and Dwarf Golem. These can be unlocked through various missions.
Final Fantasy Crystal Chronicles[]
The Golem is a mechanized guard at the end of Veo Lu Sluice. At first a bunch of scraps and spare parts lie scattered across the plaza. The Golem is the only golem-type enemy to appear.
Final Fantasy Crystal Chronicles: My Life as a King[]
The Golem is the only Golem-type enemy to appear.
Final Fantasy Crystal Chronicles: Echoes of Time[]
Golems have the ability to explode; when their HP is low, they begin ticking. When they "finish" ticking, they explode, causing heavy damage, being thrown to the ground and being on fire. There are three types of Golem—the Grappler Golem, Bolt Golem, and Magic Golem.
Final Fantasy Mystic Quest[]
The Ice Golem and Stone Golem appear as bosses.
Final Fantasy: The 4 Heroes of Light[]
Golems appear as automatons that inhabit the city of Spelvia. When attempting to access a shop without Rolan in the party, the Golems will attack them. Golems have low HP and have no special abilities.
Final Fantasy Adventure[]
The Golem (Grinder) is a boss found inside the second cave in Mt. Rocks. It can only be harmed by the Star weapon. It will drop the Lit spell when defeated.
Final Fantasy Dimensions[]
The Mud Golem, Stone Golem, Ice Golem, Mighty Golem, and Mythril Golem appear as enemies. An unused yellow Golem sprite also exists in the data.
Final Fantasy Dimensions II[]
Golem appears as a collectable summon.
Pictlogica Final Fantasy[]
Golem from Final Fantasy V appears as a summon, while various golems from throughout the series appear as enemies.
Final Fantasy Airborne Brigade[]
Golem is an Earth-elemental esper. From time to time, players may encounter Golem in battle. Defeating Golem will grant players the Golem I summon stone, which allows Golem to be summoned into battle. When summoned, Golem uses the skill, Heavy Strike.
Final Fantasy Record Keeper[]
Golem enemies from throughout the series appear as enemies or bosses in their respective realms. In addition, the Final Fantasy V Golem is a dummied Summoning ability. Due to it never being implemented into the game, Golem's summon ability does not have a proper name and is instead labeled as Diamond Dust.[1]
Final Fantasy Brave Exvius[]
The Golem appears as an esper obtained by defeating it in the Zadehl Southersands. In addition, various golem enemies appear, both original to Brave Exvius and from through the Final Fantasy and Dragon Quest franchises. The Dragon Quest Golem is an obtainable unit.
War of the Visions: Final Fantasy Brave Exvius[]
Golem appears as an obtainable summon and vision card. Its party ability is Max HP Up 12% and Earth Unit Lightning Attack Res Up 0. Its bestowed effects are Earth Attack Res Up 4. It is illustrated by G-ROW Art.
Mobius Final Fantasy[]
The Golem appears as an earth-elemental boss, based on the golem family of enemies from Final Fantasy XIV. It is obtainable as a Ranger card that grants the Lesser Earthdance or Earthdance abilities depending on its rank.
World of Final Fantasy[]
The Golem Head, Mini Golem, and Water Golem appear as mirages.
Chocobo Racing[]
Golem is the gatekeeper of the village where Mog and Chocobo live. It does not allow anyone to leave until they beat him in a race. Golem keeps a piece of the Blue Crystal, and was prompted to follow the two after its defeat in a race.
Golem's unique ability is "Grip-Up", which enforces stronger control for the vehicle. It drives the Rockin' Roller V8, which is a bit slow but a really steady vehicle.
Chocobo's Dungeon 2[]
Golems are a family of enemies including the Cray Golem, Golem, and Iron Golem. Two particular golems named Gotton and Gauche appear as inhabitants of the village, taking care of the nut-giving tree. Gotton encourage Chocobo to use up feathers to help the tree grow so that later on Gauche may give him nuts from the tree to use for mixing with claws and saddles or for general use.
Final Fantasy Fables: Chocobo Tales[]
Golem reappears in Chocobo Tales. It is the guardian of the forest where the Earth Crystal is kept. Chocobo had to fight a card duel against him to stop Bebuzzu. As a dueler, it speaks in a caveman-ish fashion.
Final Fantasy Trading Card Game[]
Golem appears in Final Fantasy Trading Card Game as multiple Earth-elemental summon cards: one depicting its Final Fantasy Tactics appearance; one depicting its Final Fantasy Type-0 appearance; and one its Final Fantasy Airborne Brigade appearance.
Final Fantasy Portal App[]
Golem from Final Fantasy Brave Exvius appears as a Triple Triad card, with 6653 face values.
Non-Final Fantasy guest appearances[]
Dragon Quest & Final Fantasy in Itadaki Street Portable[]
Golem is a chance card; the card's ability: Sell a stock pearls with 120% of the price.
The World Ends with You[]
Golem appears as a pin called Tin Pin Golem.
Bravely series[]
In Bravely Default, the Golem is an inorganic-type enemy fought in the Temple of Wind. They are extremely powerful, and their Megaton Punch can deal hundreds of damage to characters at once. Their Spin Slam deals a moderate amount of damage to all party members. Two other golem enemies also appear: Inferno Golem and Ice Golem.
Etymology[]
golem is an animated anthropomorphic being, magically created from inanimate matter. The word was used to mean an amorphous, unformed material (usually out of stone and clay) in Psalms and medieval writing. Adam, the first man created by God in the Holy Bible, was a golem since he was created from dust and sand. Having a golem servant was seen as the ultimate symbol of wisdom and holiness, with stories of prominent Rabbis owning golems throughout the middle ages. In modern times, the word golem, sometimes pronounced goilem in Yiddish, has come to mean one who is slow, clumsy, and generally dimwitted.
In Jewish and medieval folklore, a