Final Fantasy Wiki
mNo edit summary
Tag: sourceedit
Tag: sourceedit
Line 182: Line 182:
 
FFAB Goblin Punch - Quina Legend SSR+.png|''[[Final Fantasy Airborne Brigade]]'' (SSR+ Legend) [FFIX].
 
FFAB Goblin Punch - Quina Legend SSR+.png|''[[Final Fantasy Airborne Brigade]]'' (SSR+ Legend) [FFIX].
 
FFRK Goblin Punch.png|''[[Final Fantasy Record Keeper]]''.
 
FFRK Goblin Punch.png|''[[Final Fantasy Record Keeper]]''.
  +
FFBE Goblin Punch.png|''[[Final Fantasy Brave Exvius]]''.
 
</gallery>{{galleryincomplete|''[[Final Fantasy XI]]''|''[[Final Fantasy XIII]]''|''[[Final Fantasy XIII-2]]''|''[[Final Fantasy XIV]]''|''[[Chocobo no Fushigi na Dungeon]]''}}
 
</gallery>{{galleryincomplete|''[[Final Fantasy XI]]''|''[[Final Fantasy XIII]]''|''[[Final Fantasy XIII-2]]''|''[[Final Fantasy XIV]]''|''[[Chocobo no Fushigi na Dungeon]]''}}
   

Revision as of 08:28, 27 September 2016

DFF Goblin Punch

Goblin Punch as seen in Dissidia Final Fantasy.

Attack with a thorough beating.

Description, Final Fantasy Tactics.

Goblin Punch (ゴブリンパンチ, Goburin Panchi?), also known as GblinPnch and Goblin Rush, is a recurring ability of Goblin-type monsters and is a Blue Magic spell. It tends to have a random factor affecting its damage. It usually deals more damage if the caster's and the enemies' levels are the same. Oftentimes the spell costs no MP and deals non-elemental physical damage.

The Goblin Punch is likely inspired by Germanic mythology where troll and goblin creatures often fought bare-handed.

Appearances

Final Fantasy IV

Template:Sideicon Goblin Punch is used by the Goblin summon dealing weak non-elemental damage to one enemy. In the 3D version, Goblin Punch instead deals moderate non-elemental damage.

Final Fantasy IV -Interlude-

Template:Sideicon Goblin Punch is Goblin's attack when summoned and functions identically to its Final Fantasy IV appearance of dealing weak non-elemental damage to one enemy.

Final Fantasy IV: The After Years

Template:Sideicon Goblin Punch returns with the same effect as Final Fantasy IV, used by the Goblin summon. Deals damage to an enemy with base power 8, and costs 1 MP to cast.

Final Fantasy V

Template:Sideicon

Attacks one enemy with a goblin's strength.

Description

Goblin Punch costs 0 MP and deals massive damage to enemies with a level equal to the caster's. Otherwise it deals damage equal to what the fight command would normally do, except it ignores rows. In addition, if the player has the Excalipoor, or any staff/rod with a "false" attack power listed, equipped and uses this spell, the coding that causes the Excalipoor to do 1 damage will be ignored, allowing one to potentially deal massive damage.

The game has a glitch where using the Power Drink item only enhances the power of the Goblin Punch, and no other attacks.

Final Fantasy VII

Template:Sideicon

Non-elemental damage on any one opponent

Description

Learned as an Enemy Skill from the Goblin enemy, Goblin Punch deals damage equal to 75% of Attack, but x8 of the damage if the target is of equal level, and requires no MP to use. The skill can also be of use at the Gold Saucer Battle Square if one has their weapon broken as Goblin Punch will still do normal damage.

Crisis Core -Final Fantasy VII-

Template:Sideicon There are five versions of Goblin Punch. They are all Command Materia. The base Goblin Punch has Zack wind up for several seconds before unleashing a powerful attack. It uses 10 AP. Iron Fist is a slightly stronger Goblin Punch that also costs 10 AP. Magical Punch costs 99 MP and inflicts more damage the closer Zack is to max MP. Hammer Punch costs 99 AP and does higher damage as Zack is closer to max AP.

The strongest form, Costly Punch, expends 1/128th of Zack's max HP, doing greater damage as Zack is low on HP, and costs no AP. It will deal 0 damage if Zack's HP is greater than 1.11x his max HP. Even if he is at max HP, Costly Punch often does 9999 damage (up to 99,999 if Zack can break the damage limit).

Goblin Punch can be stolen from the boss in mission 4-4-4, and one can also be obtained in the waterfall minigame near Gongaga.

Final Fantasy IX

Template:Sideicon

Causes Non-elemental damage to the enemy.

Description

Quina can learn Goblin Punch by eating a Goblin or Goblin Mage. The damage dealt increases the closer the caster's level is to the target's. It is also affected by the caster's strength and the target's Defense, as well as any status effectes. The ability costs 4 MP to use. It can't be reflected and works with Return Magic. If the caster's level is not the same as the target's level, then the damage formula follows the normal Blue Magic formula.

If the level is the same, it uses the following formula instead:

Final Fantasy XI

Template:Sideicon Called Goblin Rush, all Goblins have this ability as a sort of innate weapon skill. It is a three-hit attack that deals heavy physical damage and has a knockback effect that interrupts spell casting. It is available to level 81 Blue Mages, costing 76 MP, but standing out among Goblin Punch moves for being devastatingly powerful when used in a Skillchain.

Final Fantasy XII

Template:Sideicon Goblin Punch is not available to the player, but the Baknamy of the Nabreus Deadlands and the Necrohol of Nabudis use it as a special skill. It is not a very powerful attack.

Final Fantasy XII: Revenant Wings

Template:Sideicon Goblin Punch is the Esper Goblin's attack and deals basic damage.

Final Fantasy XIII

Template:Sideicon The enemies Munchkin, Goblin, and Borgbear use the ability Goblin Punch. The ability deals moderate physical damage. This ability is only used when Munchkin, Goblin, and Borgbear have status enhancements bestowed on them.

Final Fantasy XIII-2

Template:Sideicon Goblin Punch reappears as enemy-exclusive ability available to Goblin, Munchkin, Moblin, Buccaboo, and Gancanagh usable only under the effects of Goblinhancement are stacked on them. In addition to normal damage, Goblin Punch also inflicts heavy Wound damage.

When tamed, the Goblin can use Goblin Rush as a Feral Link.

Lightning Returns: Final Fantasy XIII

Template:Sideicon

Edgar - Chainsaw2This section about an ability in Lightning Returns: Final Fantasy XIII is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy XIV

Template:Sideicon Goblin Rush is again used by the Goblins family, however it features much less prominently than in Final Fantasy XI. Goblins at low levels do not have the skill at all, and when it is learned they only use it rarely. Instead, goblins prefer to use Bomb Toss or Firecracker Shower when attacked and as their primary skill. Goblins affiliated with the Illuminati use this more frequently, making them more dangerous to battle.

Goblin Rush has no cast time, instantly dealing three hits to a single target.

Final Fantasy Tactics

Template:Sideicon Template:See Also Gobbledyguck is the only enemy that can naturally use Goblin Punch; however, both Black Goblin and Goblin can also use it when an ally with the Monster Skill ability is next to it. It does damage equal to the user's max HP - current HP.

Final Fantasy Tactics Advance

Template:Sideicon Goblin Punch is learned from Goblins, and costs 8 MP to cast. Its base attack power is higher than a regular attack. It is worth noting that this spell can be missed permanently after a certain point in the game, as regular Goblins become extinct.

Goblin Punch does a normal 100% damage attack, but the final damage is subject to extra variance:

Final Fantasy Dimensions

Template:Sideicon Goblins use Goblin Punch an an attack.

Edgar - Chainsaw2This section about an ability in Final Fantasy Dimensions is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Dissidia Final Fantasy

Template:Sideicon Bartz Klauser can use Goblin Punch while in EX Mode. It is a short-ranged HP attack performed by pressing Right shoulder button and Square. The attack hits opponents for Bravery damage and knocks them away, causing Wall Rush. If Bartz and his opponent are the same level, Goblin Punch deals eight times as much damage.

Dissidia 012 Final Fantasy

Template:Sideicon Goblin Punch returns as Bartz's EX Mode attack, unchanged from Dissidia.

Dissidia Final Fantasy (2015)

Template:Sideicon Goblin Punch appears again as one of Bartz moves. He can use also chain Goblin Punch to missiles.

Edgar - Chainsaw2This section about an ability in Dissidia Final Fantasy (2015) is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Pictlogica Final Fantasy

Template:Sideicon

Edgar - Chainsaw2This section about an ability in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne Brigade

Template:Sideicon

Edgar - Chainsaw2This section about an ability in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Artniks Dive

Template:Sideicon

Edgar - Chainsaw2This section about an ability in Final Fantasy Artniks Dive is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper

Template:Sideicon

Edgar - Chainsaw2This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Explorers

Template:Sideicon

Punch repeatedly in the direction you are facing.

Description.
FFII - Magicshop signThis section about a spell in Final Fantasy Explorers is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius

Template:Sideicon

Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Mobius Final Fantasy

Template:Sideicon

Edgar - Chainsaw2This section about an ability in Mobius Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

World of Final Fantasy

Template:Sideicon

Edgar - Chainsaw2This section about an ability in World of Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Chocobo no Fushigi na Dungeon

Template:Sideicon

Edgar - Chainsaw2This section about an ability in Chocobo no Fushigi na Dungeon is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy XI, Final Fantasy XIII, Final Fantasy XIII-2, Final Fantasy XIV and Chocobo no Fushigi na Dungeon added. You can help the Final Fantasy Wiki by uploading images.

Template:Blue Magic Template:Enemy abilities