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The Goblin Mage is an enemy from Final Fantasy IX. It can be found on the overworld plains of the Outer Continent, near to Conde Petie, Madain Sari, and the Iifa Tree.

Stats[]

Battle[]

The Goblin Mage is stronger than the regular Goblin enemy, has the ability to cast magic, such as Vanish, and usually appears in pairs. It is susceptible to Quina's LV3 Def-less, but it is not worth using it on this enemy.

Strategy[]

Its low HP means that the party can defeat it before it gets a chance to cast Vanish, and one of Vivi's spells or Dagger's summons can put an end to the annoying status.

Quina can eat a Goblin Mage as the party steps foot on the Outer Continent for their first chance at learning Goblin Punch; though the spell itself is not overly useful, it will be harder to learn it past the point of no return if the player still wants to complete Quina's spell list.

AI script[]

Function Goblin_Mage_Init
   set attacklist = [ Axe ; Thundara ; Goblin Punch ]


Function Goblin_Mage_ATB
   set selectedattack = RandomAttack( attacklist )
   if ( selectedattack == Axe )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Thundara )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Goblin Punch )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   Attack( selectedattack )


Function Goblin_Mage_Counter
   if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
      return
   if ( GetAttackCommandId != Attack )
      return
   if ( !( #Matching(SV_FunctionEnemy[STATUS_CURRENT], VANISH) ) && !( GetRandom & 3 ) )
      set SV_Target = SV_FunctionEnemy
      Attack( Vanish )


Gallery[]

Etymology[]

A goblin is a small, mischievous creature found in many European folk tales and legends. The word "goblin" comes from the Norman French word Gobelinus, the name of a ghost that haunted the town of Évreux in the 12th century.

Related enemies[]

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