The Goblin is a fire-elemental Eidolon from Final Fantasy Dimensions II. It can be obtained as a signet for Morrow to equip as a first-time completion reward for the "Ramuh's Task 2" side quest at Eidola's Great Lakeside.
The signet teaches Morrow the Break Attack ability, an attack that has some usefulness to lower the damage inflicted by bosses. However, aside from its usefulness in the opening chapters of the game, the Goblin signet is considerably weak.
The Goblin's signet artwork reuses the designs of the Goblin Beastmen that appear in both Final Fantasy XI and Final Fantasy XIV. The final signet artwork depicts the Goblin performing the Bomb Toss ability that the species uses in both games.
The Goblin's summon attack is Goblin Rush, which deals small fire-elemental damage to all enemies. Summoning the Goblin costs 1 bar from the Summon Gauge.
|Rank||AP Required||Max HP||Max MP||Max Attack||Max Magic||Max Speed||Components Needed|
|2★||50/50||148||7||8||8||7||Red Gem I|
|3★||120/120||194||10||11||11||9||Red Gem II|
The following are the abilities Morrow can learn from the Goblin:
|Break Attack I||Ability||One Enemy: Physical attack|
Lowers attack and magic (1 turn)
|Break Attack II||Ability||One Enemy: Physical attack|
Lowers attack and magic (2 turns)
|Break Attack III||Ability||One Enemy: Physical attack|
Lowers attack and magic (3 turns)
In the original free-to-play versions of the game there were two variations of the summon, a variant that taught Sharpshot abilities and a second variant that taught Break Attack abilities. The Goblin signet was a fire-elemental summon and could be equipped by any party member.
goblin is a small, mischievous creature found in many European folk tales and legends. The word "goblin" comes from the Norman French word Gobelinus, the name of a ghost that haunted the town of Évreux in the 12th century.A