Template:Sideicon The player can train with Gladiolus on campsites. New training levels are unlocked as the player levels up, and the Final Trial is open in Chapter 15. Completing a training session earns 5 AP. Gladiolus does not appear in the bestiary, but the player can scan his HP and weaknesses/resistances in the Wait Mode.
The player can use the Ring of the Lucii against the bros in Chapter 15. The player can use Armiger, but havens have no point-warp spots and summons never trigger. The player can train in any time of day and in any weather. The training partners' stats and gear are not the same as when they are party members, and their food buffs don't carry over to their training partner forms either. The player can use Elemancy, but the training partners never do. Training partners don't yield item drops, but completing the last sessions yields accessory rewards.
Stats
Basic Drills
Serious Practice
Vs. Gladiolus and Ignis
Vs. Gladiolus and Prompto
Vs. Everyone
Battle
Training is available on havens on the continent of Lucis when the required party members are present. When Gladiolus is away in chapter 7, the player can only train with Aranea while she is a guest.
Name | Level | Opponent(s) | Reward |
---|---|---|---|
Basic Drills | 5 | Gladiolus (Crownsguard Fatigues) | None |
Serious Practice | 10 | Gladiolus (Casual Outfit) | None |
Vs. Gladiolus and Ignis | 20 | Gladiolus & Ignis (Crownsguard Fatigues) | None |
Vs. Gladiolus and Prompto | 30 | Gladiolus & Prompto (Crownsguard Fatigues) | None |
Vs. Everyone | 45 | Gladiolus, Ignis & Prompto (Casual Outfit) | Gold Bangle |
Final Trial | 90 | Gladiolus, Ignis & Prompto | Blue Diamond Bracelet |
The training ends when Noctis is knocked to Danger state and Gladiolus comes with the rescue animation. The player needs to quickly heal if they don't want to end the session yet.
Gladiolus uses same battle maneuvers as when he is AI-controlled as a member of the player's party. He doesn't use maneuvers from his player-controlled state, as that was added to the game later. He lunges at the player to slam them with his greatsword, which can be phased through with the defense button. Gladiolus himself is adept at dodging the player's regular physical assault. He has an attack that can be block/parried, and sometimes throws his greatsword at the player (can be phased through) from a distance. Gladiolus can block with his shield and counter and also rarely spins the sword around to create a whirlwind.
Strategy
When fighting Gladiolus, the player should look out for the block prompt and follow up. Gladiolus is good at dodging, but the player can "counterattack" by first dodging Gladiolus's assault and then attacking him from behind. As there are no point-warping spots the player can't easily restore MP needed for dodging, and may resort to items.
Final Trial
The player should defeat Ignis first as he heals the others. The player can then defeat either Prompto or Gladiolus. Warp-striking with their weapon weakness (especially point blank critical) defeats Ignis and Prompto quickly. Counterattacking Gladiolus after blink-dodging works well. Blink-dodge helps since the player can directly counter or warp-strike after for good damage.