Gladiolus is a party member in Final Fantasy XV who acts autonomously in battle. He can rescue party members in Danger status, invoke link-strikes with Noctis and perform Techniques and use items on himself by the player's beckoning. Patch 1.20 added a character swap feature to the main game that can be unlocked via the Ascension. He is the toughest party member with the most HP and strength.
Gladiolus is also the main playable character in his own DLC episode, and in an added segment to Chapter 13. His "leisure" activity is Survival, where he nets extra spoils at the ends of battles. Gladiolus can be fought against as an opponent during the tutorial, and optionally at campsites whenever he is in the party in Lucian overworld.
Party member[]
In battle, Gladiolus uses greatswords as his Primary Arm and can equip shields as Secondary Arm. He has the highest physical power and HP of the group. Though he has a great deal of Spirit to allow him to outlast magical attacks, he lacks in Magic, which is best left to anyone else in the group. He is best as the tank and the fighter.
Gladiolus has a good range due to his use of greatswords, which he can also throw, and he can thus attack enemies without need to cover distance in close. His shield comes in handy to bolster his defenses, especially from long range attackers, and increase his stats further. He can use his shield as a makeshift knuckle to pound the ground to throw enemies off balance and strategically attack enemies with the bonus of doubled damage. He is the worst equipped when fighting aerial enemies, as he has little way of intercepting their flowing offensives, and his intervals compared to gun-wielding enemies see him vulnerable to their attacks.
His skills are centered on supportive, offensive, and defensive actions. Though he only provides cover for Noctis, Gladiolus acts defensively through brute force, kicking away enemies who come in too close, and even providing cover, defending himself as well as his charge if they are in close and nullifying the oncoming attack.
At the beginning of Chapter 8, Gladiolus is considered a guest during the fight at the power plant—he is simply called Hunter, cannot enter Danger state, and does not appear in the party menu, but otherwise acts like he always does. He also wields the same weapon he had equipped at the end of Chapter 6.
Stats[]
Gladiolus's statistics, disregarding stat boosts from weapons and attire.
Level | HP | Strength | Vitality | Magic | Spirit |
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1 | 534 | 27 | 40 | 7 | 36 |
Abilities[]
As Noctis's party member, Gladiolus learns First Aid abilities from the Recovery grid in the Ascension that let him recover his own health when low.
Survival[]
Gladiolus's skill is Survival, which has him find items during and upon winning battles; the higher the Survival Skill Level, the better items he can find. The chance of finding items is better the more steps the player has taken between battles. Gladiolus can find consumable items like potions and elixirs and treasures from animal parts to coins and notes. The higher level Survival skill provides better quality items at the end of fights, no matter what the outcome is. The number of items he finds can be doubled via abilities learned in the Ascension's Exploration grid.
Survival levels up by running on the field. The player can leave the game to run on its own with the controller in a position the party will run in circles to accumulate steps to level up Gladiolus's Survival.
Teamwork[]
Gladiolus learns the following Teamwork abilities in the Ascension Grid. He will perform these autonomously.
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Name | Effect |
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Reflex | Perform a disruptive area of effect greatsword counterattack. Damage modifier: x2. Only use when current HP is low and will only use once. |
Engage | Perform a powerful pre-emptive greatsword strike. Damage modifier: x2 |
Intercept | Gladiolus guards the player character with a shield when his own HP is high. Intercept blocks an attack that was going to hit the player (doesn't matter if the attack was directed at the player specifically or not). Needs to have shield equipped as secondary arm. Gladiolus can use it more than once in battle but not back-to-back. |
Antagonize | Perform a disruptive kick while Noctis is defending (no weapon requirement). Damage modifier: x1.5 |
Acute Antagonism | Increases Antagonize damage modifier to x2.5 |
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The group Teamwork skills also apply to Gladiolus. The linking skills make linked attacks (see below) stronger, whereas the Deathblow abilities have him perform specific abilities on enemies that are in vulnerable state. Which Deathblow Gladiolus uses depends on equipment; if he has a shield equipped, he will only use that. Ultimate Deathblow boosts the damage done.
Techniques[]
Gladiolus can learn the following Techniques from the Ascension Grid. They can be invoked by the player, and Noctis can usually do a follow-up-attack with them. Gladiolus starts with the Tempest Technique.
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Gladiolus excels in bringing on massive direct damage on single targets and controlling crowds of enemies.
Tempest allows him to attack through wildly brandishing his greatsword, spinning across the field with an opening swing, indirectly hurting enemies in his path, before finishing with a mighty swing on the designated target; depending on the situation, it comes in handy as either a crowd-controlling technique, or a multi-hitting damage attack with no excessive cost. It requires accuracy and strategic placement to properly realize its full effect. The critical version adds an additional opening swing. It costs a single tech bar.
Dawnhammer brings Gladiolus to prepare a mighty downward slash capable of inflicting a critical hit and Break. It is especially useful for breaking appendages; having Noctis following in for the additional attack further increases its chances. The strike can miss agile enemies. It costs two tech bars.
Cyclone causes Gladiolus to slam the ground with his shield, delivering an area-of-effect shockwave. He then holds up his sword, creating a temporary warp-point for Noctis. Warping to it will have Noctis spin around the sword repeatedly before swinging it himself. Gladiolus needs a shield equipped. It costs two tech bars.
Royal Guard makes Gladiolus stomp the ground around him before calling Noctis to him, immediately giving him Serene status. This allows Noctis makeshift sanctuary from enemy attacks and expedited HP/MP regeneration. Noctis can wait around 10 seconds, walk away, or charge back into battle with a prompt unleashing a follow-up attack. This cannot bring Noctis out of Danger. Gladiolus needs a shield equipped. It costs a single tech bar.
Impulse has Gladiolus pause briefly, wielding his weapon in front of him, and promptly cutting a quick slash from left to right. The cut unleashes a wide, sweeping and shredding vacuum that hits all in the vicinity in front of him with massive damage multiple times. It is especially useful for bringing down tanks of enemies with enormous amounts of HP, clearing out numbers of enemies who have power in groups, and for quickly wrapping up battles when the opportunity arises. This technique often deals 9,999 damage, especially when critical blows are landed, and can easily deal more if Gladiolus's Limit Break node is activated. It costs three tech bars.
Limit Break lets Gladiolus break the damage limit of 9,999 damage with his Techniques. Along with Impulse, Dawnhammer is also capable of soaring past the limit.
Linked attacks[]
When parrying an enemy's attack (called link-strike) or blindsiding them as Noctis wielding either a one-handed sword, polearm or a greatsword, Gladiolus has a chance to join in for a linked attack. Gladiolus must be near Noctis (with Friendship Band equipped, he can be a little further away), not incapacitated and not amid performing another action. He has one link-strike per weapon type, but various blindside links; if a blindside link triggers with Gladiolus the game chooses randomly which attack to use, although some require Gladiolus to have a shield equipped as a secondary arm to appear. Linked attacks only happen in the main game when playing as Noctis.
Player's weapon | Gladiolus's weapon | Type | Description |
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Sword | Greatsword | Link-strike | Gladiolus pulls Noctis away from the enemy the former just parried and strikes it. |
Sword | Greatsword | Blindside | Gladiolus rushes in and attacks Noctis's target over his head while Noctis grouches down. |
Sword | Greatsword | Blindside | Gladiolus rushes in and takes Noctis's hand, flinging him into the air. Noctis strikes the enemy with his one-handed sword in the air while Gladiolus attacks with his greatsword below. |
Sword | Shield | Blindside | Noctis grouches and Gladiolus uses him as a "launching pad" to jump into the air and bash the enemy with his shield. |
Polearm | Greatsword | Link-strike | Gladiolus lowers his sword to the ground, Noctis steps on it and Gladiolus launches him as they attack the enemy together. (Video) |
Polearm | Greatsword | Blindside | Noctis cartwheels away from the opponent to make room for Gladiolus who attacks Noctis's target together with him. |
Polearm | Greatsword | Blindside | Gladiolus grabs Noctis and spins and then throws him at the enemy before following with a strike of his own. (Video) |
Polearm | No weapon[note 1] | Blindside | Noctis grabs onto his spear and acts as a weight when Gladiolus picks up the spear with Noctis still on it to attack the enemy. Noctis lands on Gladiolus's back and hops back down. |
Greatsword | Greatsword | Link-strike | Gladiolus and Noctis stand side by side and attack Noctis's target in unison. (Video) |
Greatsword | Greatsword | Blindside | Noctis attacks and then throws his greatsword into the air. Gladiolus comes up from behind, grabs Noctis's weapon and dual-wields greatswords as he descends upon Noctis's target. |
Greatsword | Greatsword | Blindside | Noctis and Gladiolus attack Noctis's target in unison with their greatswords. |
Greatsword | Shield | Blindside | Noctis uses the shield Gladiolus is holding out horizontally as a stepping stone to attack the enemy. |
- ↑ May need shield equipped to trigger
In Episode Gladiolus, Gladiolus has three blindside links with Cor, and the player can do them one after another, unlike in the main game. Linking five times earns the Master and Pupil achievement/trophy.
- Gladiolus strikes an enemy with his greatsword and Cor climbs onto his back and does a jumping attack on the enemy with his katana.
- Gladiolus strikes an enemy and Cor comes up from behind for a follow-up attack.
- Gladiolus and Cor attack Gladiolus's target in unison, Cor doing a little somersault.
Character swap[]
The ability to character-swap to Gladiolus during battle is unlocked in the Ascension Grid for 20 AP. Gladiolus attacks with a straightforward, somewhat-slow but decently-ranged 4-swing blitz with his greatsword. The opening swing is altered depending on his position and the target's, and can also change by tilting the analogue stick while attacking, sprinting, or attacking after rolling or blocking. Like Noctis, Gladiolus has a simple downward slam for an aerial attack. By tilting the movement stick away from his target, Gladiolus can toss his sword towards them (his only ranged attack), or, if holding the attack button, charge his greatsword in a similar manner to Noctis (though his swing is quicker).
Gladiolus lacks a stamina gauge, and thus can sprint indefinitely. He has 100 base MP, and like Ignis, he constantly loses MP when holding the phase button, but recovers it very quickly. His Stasis period is much shorter than Noctis's, and he cannot dodge-roll or brace attacks in Stasis. Unlike Noctis and Ignis, Gladiolus blocks attacks with his shield, and can still do so without one equipped. There are only a handful of attacks that can't be blocked with Gladiolus's shield, which are typically the same attacks Noctis can't phase through (often AOE attacks); attempting to block them will stagger him briefly and may inflict damage.
By blocking enemy attacks, taking damage, or blocking attacks at the last second, Gladiolus can build up his "rage" meter to increase his damage output with a maximum potential of quadruple damage. Blocking attacks at the last second will also leave the enemy vulnerable and bring up a visual counterattack prompt, which unleashes a strong sword swing. The rage meter drains slightly after every attack Gladiolus performs, and will automatically begin to drain during battles.
Gladiolus has a "valor" gauge, rather than an auto-charging Technique bar, that can be built by chaining regular attacks. Once full, a Glaive Art can be performed. The gauge can be filled multiple times and each full gauge will unlock a more powerful Glaive Art. The valor gauge resets after battles.
Gladiolus can't attack with his shield or use magic. He cannot utilize his Magic stat in any way, and does not benefit from the passive abilities of his shields; however, his equipped shield will be shown in his block animation, and he still benefits from any raw stat bonuses. Like Ignis and Prompto, Gladiolus has Impervious by default when he is playable (Noctis needs to unlock it in Ascension for 333 AP), and has a bigger recovery window than Noctis. Impervious negates the damage the player just took from some attacks by pressing the dodge button just after getting struck, even restoring Max HP or canceling an ailment inflicted by the attack.
Equipment[]
Greatswords[]
Slow, yet powerful, two-handed swords. Easy to make enemies flinch.
Description
Name | Attack | Critical | Modifiers/Notes | Value | Obtain |
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Two-handed Sword (Two-hand Sword) (recurring) | 48 | 2 | Max HP: +53 +15% damage per additional enemy within 65 feet radius (max + 100%) | Buy: 50 Sell: 25 | Default: Gladiolus, Noctis at start of game Shop: Ch.1–8: Hammerhead |
A greatsword forged for battling many foes at once. The blade inflicts greater damage when surrounded by foes. | |||||
War Sword (War Buster) (recurring) | 78 | 2 | Max HP: +65 10% chance to inflict Compromised | Buy: 150 Sell: 75 | Shop: Ch.1–8: Hammerhead, Galdin Quay, Prairie Outpost |
A greatsword with added heft, made to inflict stunning blows that deprive foes of their defense. | |||||
Blade of Brennaere (Brennaere) (recurring) | 131 | 2 | Max HP: +82 Fire Resistance: 27% Inflicts Fire-based damage | Buy: 300 Sell: 150 | Find: Western valley of the Three Valleys (Leide; ) Shop: Wiz Chocobo Post, Coernix Station - Cauthess |
A greatsword with fire in its core. Foes vulnerable to fire best beware. | |||||
Claymore (recurring) | 156 | 2 | Max HP: +98 Vitality: +32 | Buy: 600 Sell: 300 | Shop: Taelpar Rest Area, Lestallum |
Ore that increases vitality is forged into the blade, granting the wielder a defensive boon. | |||||
Force Stealer (Force Eater) (recurring) | 210 | 2 | Max HP: +202 Max MP: +6 Absorbs elemental energy when dealing the finishing blow to an enemy | Buy: — Sell: 1 | Trade: Caem Carrot x4 at Cape Caem farm |
A unique greatsword crafted with Insomnian technology. It absorbs the elemental powers of defeated foes. | |||||
Hardedge (Hard Breaker) (recurring) | 244 | 2 | Max HP: +153 +80% breakage on body parts/appendages | Buy: 1500 Sell: 750 | Find: Alstor Slough in Duscae by a shack south from Pullmoor Haven (), Daurell Caverns (near the area where the party points out the scaffolding and ladder, where hecteyes and a necromancer spawn) Shop: Lestallum, Verinas Mart - Ravatogh, Ch.7: Imperial vendor outside Steyliff Grove |
A greatsword that cuts with the precision of a scalpel. Allows the wielder to destroy appendages with greater ease. | |||||
Thunderbolt | 345 | 2 | Max HP: +246 Lightning Resistance: 29% Inflicts Lightning-based damage | Buy: 5000 Sell: 2500 | Find: Malmalam Thicket (before the first clearing; ), Pitioss Ruins Shop: Altissia, Cartanica, Tenebrae, Zegnautus Keep |
A greatsword with electricity crackling in its blade. Foes vulnerable to lightning best beware. | |||||
Duel Code | 370 | 2 | Max HP: +468 +50% damage to lone enemies within 65 feet radius | Buy: — Sell: 7500 | Find: Ch.15: Daurell Caverns maze (Level 20 camp) |
A greatsword that was forged for single combat. It inflicts greater damage on lone foes. | |||||
Force Stealer II (Force Eater II) | 463 | 2 | Max HP: +308 Max MP: +11 Absorbs elemental energy when dealing the finishing blow to an enemy | Buy: — Sell: 1 | Upgrade: Give Force Stealer to Cid with a Monster Claw |
A unique greatsword crafted with Insomnian technology. It absorbs the elemental powers of defeated foes. | |||||
Hyperion (recurring) | 496 | 2 | Max HP: +310 +15% damage per additional enemy within 65 feet radius (max + 100%) | Buy: 8000 Sell: 4000 | Default: Gladiolus in Ch.14 Shop: Ch.14: Hammerhead, Kingsglaive Base Camp (Windows/Royal Edition) |
A greatsword forged for battling many foes at once. The blade inflicts greater damage when surrounded by enemies. | |||||
Afrosword | 503 | 2 | Max HP: +287 Spirit: +54 Changes battle music to Timed Quest music when equipped to Noctis or Gladiolus and controlling them | Buy: — Sell: — | Trade: 1000 QP at Prize Exchange at Timed Quests (only one) |
A synth-heavy sword guaranteed to give its wielder The Spark and make them Unstoppable against enormous enemies. | |||||
Patch notes: Added in 1.09 | |||||
Iron Duke | 581 | 2 | Max HP: +153 | Buy: — Sell: 5000 | Find: Ch.15: south edge of the southeastern 'valley' of the Three Valleys () Reward: A Legend Is Born (Randolph) |
A crude but robust greatsword that dispenses with enchantments. It is designed with simple devastation in mind. | |||||
Dominator | 583 | 2 | Max HP: +298 Dark Resistance: 32% Light-elemental | Buy: — Sell: 6000 | Find: Ch.15: West of Coernix Station - Alstor (by an abandoned utility building; ), Ch.15: Keycatrich Trench maze |
A greatsword infused with holy light. It's deadly when used against daemons, who fear all that is sacred. | |||||
Apocalypse (recurring) | 597 | 2 | Max HP: +403 Damage bonus when the wielder has low HP: Damage + (30 + 9n% where n is every percentage point reduction under 30% HP) | Buy: — Sell: 10000 | Find: Ch.15: Balouve Mines maze (Level 10 camp) |
A blade that seeks to safeguard its master by becoming deadlier when the wielder's health wanes. | |||||
Masamune (recurring) | 88 | 2 | Max HP: +49 20% chance of inflicting 30% Max HP damage when the target's HP is full (damage is capped at 9999) | Buy: — Sell: — | Download: Pre-order bonus, Weapon: Masamune (FFXV) DLC |
A relic from a faraway land, this sword sometimes inflicts massive damage against an uninjured foe. | |||||
Genji Blade | 426 | 2 | Max HP: +357 Stays in inventory from the start of a new game | Buy: — Sell: — | Download: Complete Final Fantasy XV: Episode Gladiolus |
A young man dueled with the Blademaster and suffered defeat. This was his katana. Forged in a foreign land, this glaive ends a flurry of attacks with a deadly coup de grâce. | |||||
Dodanuki | 80 | 2 | Strength: +46 Reduces enemy defense with each slash | Buy: — Sell: — | Download: Microsoft Store preorder bonus for Final Fantasy XV: Windows Edition |
Sleek sword crafted by a bladesmith from a foreign land. Reduces enemy defense with each slash. | |||||
Garuda's Pain (Garuda Pain) | 456 | 2 | Max MP: +6 Strength: +22 Vitality: +24 Magic: +29 Spirit: +20 Strengthened aerial attacks | Buy: — Sell: 1 | Trade: 1x Claymore & 1x Vortex Feather & 10 Allagan Tomestones at Y'jhimei's trading post in Perpetouss Keep Can be purchased once |
A greatsword that houses the raging power of the Lady of the Vortex. Inflicts great damage with aerial attacks. | |||||
Patch notes: Added in patch 1.27 for Adventurer from Another World | |||||
Pain of the Vortex (Vortex Pain) | 572 | 100 | Max MP: +60 Strength: +31 Vitality: +31 Magic: +31 Spirit: +22 Deals 50% more damage with aerial attacks Aerial warping MP cost halved Always inflicts a critical hit Glows green in battle | Buy: — Sell: 1 | Trade: 1x Garuda's Pain & 4x Vortex Feathers & 1x Adamantite & 20 Allagan Tomestones OR just 99x Allagan Tomestones at Y'jhimei's trading post in Perpetouss Keep Can be purchased once |
A greatsword that unleashes the raging power of the Lady of the Vortex. Inflicts great aerial damage and reduces aerial MP consumption. | |||||
Patch notes: Added in patch 1.27 for Adventurer from Another World | |||||
Mutant Rakshasa Blade (Rakshasa's Sword) (recurring) | 328 | 3 | Max HP: +124 Max MP: +32 Strength: +25 Magic: +52 Spirit: +21 Dark Resistance: 58% When wielded in battle, the blade exudes red miasma. The warp-strike is the same as with the Blade of the Mystic royal arm; the blade sends out three projections that damage the target before Noctis warps. The warp-strike also ignores greatsword resistances/weaknesses | Buy: — Sell: — | Download: Complete Final Fantasy XV: Episode Ardyn |
A blade patterned after the one wielded by Ardyn. Transforms warp-strikes into multi-hit attacks. |
Shields[]
Gladiolus cannot make use of shields' passive abilities.
Name | Attack | Critical | Modifiers/Notes | Value | Obtain |
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Kite Shield (recurring) | 52 | 1 | Vitality: +15 Shot Resistance: 8% Recovers 50 HP per Blink | Buy: 300 Sell: 150 | Shop: Wiz Chocobo Post, Coernix Station - Cauthess |
A common, easy-to use shield. Executing Blink restores a small amount of health. | |||||
Absorb Shield | 83 | 1 | Max MP: +10 Vitality: +30 Shot Resistance: 12% Absorbs elemental energy when dealing the finishing blow to an enemy | Buy: — Sell: 1 | Trade: Caem Carrots x4 at Cape Caem farm |
A unique shield crafted with Insomnian technology. It absorbs the elemental powers of defeated foes. | |||||
Patch notes: Was made sellable in Patch 1.03 | |||||
Ice Shield (recurring) | 93 | 1 | Vitality: +18 Shot Resistance: 10% Ice Resistance: 22% +30% HP Recovery Rate for 5 seconds after taking Ice damage | Buy: 800 Sell: 400 | Shop: Taelpar Rest Area, Lestallum |
A shield that increases ice resistance, especially when raised. Taking ice damage greatly boosts the bearer's health recovery. | |||||
Thunder Shield (recurring) | 111 | 1 | Vitality: +21 Shot Resistance: 12% Lightning Resistance: 24% x4 Critical Rate for 5 seconds after taking Lightning damage | Buy: 1500 Sell: 750 | Shop: Verinas Mart - Ravatogh, Ch.7: Imperial vendor outside Steyliff Grove |
A shield that increases lightning resistance, especially when raised. Taking lightning damage greatly boosts the bearer's critical hit rate. | |||||
Flame Shield (recurring) | 126 | 1 | Vitality: +22 Shot Resistance: 9% Fire Resistance: 21% +300 Strength for 5 seconds after taking Fire damage | Buy: 1500 Sell: 750 | Shop: Verinas Mart - Ravatogh, Ch.7: Imperial vendor outside Steyliff Grove |
A shield that increases fire resistance, especially when raised. Taking fire damage greatly boosts the bearer's strength. | |||||
Hero's Shield (recurring) | 144 | 1 | Vitality: +25 Shot Resistance: 22% -30% damage from bullets | Buy: 5000 Sell: 2500 | Find: Crestholm Channels, Pitioss Ruins Shop: Altissia, Cartanica, Tenebrae, Zegnautus Keep |
A shield that increases ballistic resistance, especially when raised. | |||||
Absorb Shield II | 167 | 1 | Max MP: +15 Vitality: +38 Shot Resistance: 12% Absorbs elemental energy when dealing the finishing blow to an enemy | Buy: — Sell: 1 | Upgrade: Give Cid the Absorb Shield along with a Spiked Armor |
An upgraded version of a unique shield crafted with Insomnian technology. It absorbs the elemental powers of defeated foes. | |||||
Patch notes: Was made sellable in Patch 1.03 | |||||
Black Prince | 175 | 1 | Vitality: +32 Shot Resistance: 13% Dark Resistance: 22% +300 Magic for 5 seconds after taking Darkness damage | Buy: 10000 Sell: 5000 | Find: Pitioss Ruins Shop: Meldacio Hunter HQ, Ch.14: Hammerhead, Kingsglaive Base Camp (Windows/Royal Edition) |
A shield that boosts darkness resistance, especially when raised. Taking darkness damage boosts the bearer's magic. | |||||
Power Shield | 176 | 1 | Vitality: +6 Shot Resistance: 11% | Buy: 600 Sell: 300 | Find: Crater in Kelbass Grasslands southeast from Lestallum () Shop: Taelpar Rest Area, Lestallum |
A shield woven with elements that lend strength and protection to the bearer, greatly enhancing attack. | |||||
Wizard Shield | 225 | 1 | Vitality: +34 Magic: +99 Shot Resistance: 12% | Buy: — Sell: 6000 | Find: Insomnia (Windows/Royal Edition: ), Ch.15: Near entrance to the Rock of Ravatogh (), Ch.15: Keycatrich Trench maze |
A shield woven with elements that lend magical strength to the bearer, greatly empowering spells. | |||||
Aegis Shield (recurring) | 292 | 1 | Vitality: +55 Shot Resistance: 11% 10% chance to nullify any incoming damage | Buy: — Sell: 10000 | Find: Ch.15: Steyliff Grove maze (Level 59) |
A mighty shield said to have been borne by the gods themselves. It can sometimes completely block an attack. | |||||
Ziedrich (Seydlitz) (recurring) | 327 | 1 | Vitality: +50 Shot Resistance: 14% +200 Strength for 3 seconds after Blinking (effect triggers only for Noctis) | Buy: — Sell: 7500 | Reward: Legend Wrapped in an Enigma (Randolph) |
A shield formed from many layers of armor. Executing Blink boosts attack strength. | |||||
Medjay Assassin's Shield | 202 | 0 | +200 Strength for 3 seconds after blocking (effect triggers only for Noctis) | Buy: — Sell: 0 | Reward: Assassin's Festival treasure hunt (no longer available) |
A shield once wielded by a legendary Assassin of the sands. Significantly increases damage dealt after blocking an attack at the last second. |
Accessories[]
Some accessories are exclusive to Gladiolus.
Name | Effects | Value | Obtain |
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Friendship Band (Friendship Misanga) | Increases link-strike activation radius | Buy: — Sell: 1000 | Find: Balouve Mines, Greyshire Glacial Grotto, Crestholm Channels (player must be Lv.35+ for it to appear) |
An accessory that can be worn by Noctis's friends. Wearers can unleash link strikes even over great distances. | |||
Megaphone | HP Recovery Rate +10% for the whole party. Max HP Recovery Rate unaffected. | Buy: — Sell: 1000 | Find: The Myrlwood (northern point of the large area after entering the forest; Map) |
An accessory exclusively for Gladio. Increases the party's HP recovery. | |||
Black Belt | +50% damage to larger enemies | Buy: — Sell: 1000 | Find: Ch.15: Greyshire Glacial Grotto maze (Level 4) |
An accessory exclusively for Gladiolus. Significantly increases attacking strength when fighting massive foes. | |||
The Tall's Talisman | Max HP +10; Max MP +10; HP Recovery Rate +10%; Strength +10; Vitality +10; Magic +10; Spirit +10; Shot Res. +10%; Fire Res. +10%; Ice Res. +10%; Lightning Res. +10%; Dark Res. +10%; Increases growth rate of valor gauge by 75%. | Buy: — Sell: — | Reward: Chapter 14 quest Relics of the Empire. Only one available Download: Exclusive to Final Fantasy XV Royal/Windows Edition |
Amulet infused with the power of the Lucii. Accelerates the rate at which Gladiolus’s valor increases. |
Attire[]
Name | Image | Effect | Obtain |
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Crownsguard Fatigues (Royal Guard Unit Combat Uniform) | Max HP +20% | Default | |
The battle garb of the Crownsguard. Designed to protect the wearer and increase their health. | |||
Crownsguard Fatigues (No Jacket) (Royal Guard Unit Combat Uniform (No Jacket)) | Strength +20%; Magic +20% | Default | |
The battle garb of the Crownsguard, without the jacket. Designed to boost the wearer's strength in combat. | |||
Casual Outfit | Immune to Enfeebled, Disenchanted, Burnt, Frozen, Shocked | Default | |
Simple, casual clothes. Designed to reduce against stat-reducing status ailments. | |||
Casual Outfit (No Jacket) | Critical Rate +20% | Default | |
Simple, casual clothes, without the jacket. Allows the wearer to move freely and land critical hits more easily. | |||
Kingsglaive Garb (The King's Swords Clothing) | Vitality +30%; Spirit +30% | Main Quest: Reunion and Recovery | |
Clothes worn by the Kingsglaive. The inner lining defends against physical blows and invigorates the wearer's spirit. | |||
Kingsglaive Garb (No Jacket) (The King's Swords Clothing (No Jacket)) | HP Recovery Rate +6% | Main Quest: Reunion and Recovery | |
Clothes worn by the Kingsglaive, minus the jacket. Allows the wearer to move freely and recover their strength faster. | |||
Thermal Suit (Heat-Resistant Protective Clothing) | Max HP +20%; Immune to Burnt; Immune to Fire elemental damage | Only during A Precious Source of Power (main quest) and hunts occurring inside the power plant. Permanently unlocked when picked up from outside the power station in Chapter 15 | |
An extra thick, heat-resistant suit specially designed to increase the wearer's health and provide protection from fire. | |||
Magitek Exosuit (Magitek Invincible) | Makes the wearer invincible for a time. For mechanics, see here. | Added in patch 1.13 | |
A special suit recovered and repurposed by Cid. Uses magitek energy to generate a barrier that wards the wearer from harm. | |||
Rugged Attire (Wild Outfit) | Strength +30%; Vitality -30%; Boosts item drop rate | Score 500,000+ pts in Score Attack Mode in Final Fantasy XV: Episode Gladiolus. | |
This ensemble puts Gladiolus in tune with his wild side and exposes his upper body, boosting his strength and perception while reducing vitality. | |||
Medjay Assassin's Robe | Immune to Instant Death | Obtained from the Assassin's Festival (no longer available) | |
Designed to improve mobility, these robes protect the wearer from sudden death. | |||
Glamour Prism: Roegadyn | Vitality +24%; Spirit +50% | Complete Adventurer from Another World | |
A small crystal with an image of Roegadyn garments sealed inside. Enhances vitality and spirit. | |||
Patch notes: Added in patch 1.27 |
Food[]
Gladiolus's tastes reflect his nature as an outdoorsman, enjoying wild game cooked with the bare essentials and seasoned with the gathered flora of the surrounding area. He especially enjoys meaty dishes, a majority of them skewers, and is fond of Cup Noodles. Much of the game that compose his favorites are powerful monsters ranging from bulettes to behemoths, and some of the fish he enjoys are among the more challenging to land. The sidequest "A Perfect Cup" requires the player to hunt down either a Karlabos, a Zu, or a Behemoth, for the pursuit of sharing with the team the "real" experience of feasting on a cup of noodles. Eating Gladiolus's favorite food at camp empowers his Techniques.
Name | Ingredients | Effects | SP | Favorite of | Unlock |
---|---|---|---|---|---|
Prairie-Style Skewers | Anak Meat Leiden Pepper | Attack Boost (Level 4): Strength +40 HP Boost (Level 4): Max HP +200 | 50 | Gladio | Cooking skill lv. 2 |
Fried Frontier Skewer | Bulette Shank Cleigne Wheat | HP Boost (Level 10): Max HP +500 Critical Boost (Level 3): Critical Rate +30% | ? | Gladio | Acquire a Bulette Shank after defeating a Bulette |
Patch notes: Added in 1.02 | |||||
Skewered Wild Trout | Trout Fillet Leiden Pepper | Attack Boost (Level 15): Strength +150 HP Boost (Level 16): Max HP +800 Toadproof: Immune to Toad | 70 | Gladio | Catch a Rainbow Trout |
Prime Garula Rib (Garula Steak Special) | Garulessa Steak Garlic | HP Boost (Level 10): Max HP +500 Endurance: Sprinting does not reduce stamina | ? | Gladio | Purchase Iron Shelf Recipes, Vol. 2 from Post Kiosk (Wiz Chocobo Post) |
Patch notes: Added in 1.02 | |||||
Carp of the Diem (Rinsed & Chilled Carp Sashimi Bouquet) | Lucian Carp Fillet Kettier Ginger | Attack Boost (Level 10): Strength +100 HP Boost (Level 30): Max HP +1500 Poisonproof: Immune to Poison | ? | Gladio | Catch a Lucian Carp |
Patch notes: Added in 1.02 | |||||
Cup Noodles (Initial) | Cup Noodles | Attack Boost (Level 3): Strength +30 HP Boost (Level 6): Max HP +300 | 1 | Gladio | Approach the Cup Noodles Wagon in Lestallum |
Cup Noodles (Behemoth Round) | Behemoth Round | Attack Boost (Level 3): Strength +30 HP Boost (Level 6): Max HP +300 | 1 | Gladio | Sidequest: The Perfect Cup (Gladio) |
Cup Noodles (Glimmering Zu Egg) | Glimmering Zu Egg | Attack Boost (Level 3): Strength +30 HP Boost (Level 6): Max HP +300 | 1 | Gladio | Sidequest: The Perfect Cup (Gladio) |
Cup Noodles (Karlabos Carapace) | Karlabos Carapace | Attack Boost (Level 3): Strength +30 HP Boost (Level 6): Max HP +300 | 1 | Gladio | Sidequest: The Perfect Cup (Gladio) |
Cup Noodles (real taste) | Cup Noodles | Attack Boost (Level 8): Strength +80 HP Boost (Level 10): Max HP +500 EXP Boost (Level 2): EXP +20% | 1 | Gladio | Sidequest: The Perfect Cup (Gladio) |
Military Man's Banquet | Karlabos Claw Cleigne Mollusk Duscaen Orange | Attack Boost (Level 16): Strength +160 Regen Boost (Level 4): HP Recovery Rate +100% | ? | Gladio | Default (Cor Leonis cooks it in Final Fantasy XV: Comrades) |
Patch notes: Comrades guest-cooked recipes were added in patch 1.18, but after Comrades became a standalone title in patch 1.27, the recipes from it were made available in the base Final Fantasy XV |
Chocobo racing[]
Gladiolus is the second chocobo racing opponent after winning against Prompto. Winning against him scores the Destria Medal, and makes Chocobo Hoops available. The Xelphatol Pear can be found on his course.
Tough Gladiolus is tougher than Prompto, the player should win without the need to level up their chocobo much or feed it greens, though these will make the task easier.
Gladiolus will also race alongside Prompto and Ignis in "Full Field", but if the player can win against Ignis, they should be able to do this course as well.
Training[]
The player can train with Gladiolus on campsites. New training levels are unlocked as the player levels up, and the Final Trial is open in Chapter 15. Completing a training session earns 5 AP. Gladiolus does not appear in the bestiary and Ignis is not available to use Analyze, and thus it is impossible to observe Gladiolus's training stats.
Downloadable content[]
Gladiolus has a downloadable episode where the player takes control of him directly. Gladiolus faces Gilgamesh, and fight alongside Cor.
Gladiolus's combat style functions the same as his character swap in the normal game, though the episode's font style is unique. The valor gauge won't reset after fights. In certain areas, Gladiolus can use stone pillars as weapons. Enemies will flash red when executing unblockable attacks.