Skilled Warriors who can master any blade.
Description
The Gladiator is a job in the Game Boy Advance, as well as the defunct mobile and Steam versions, of Final Fantasy V, found in the secret sea chasm. Gladiator is a powerful physical fighter job, with a wide array of equipment choices, strong stats, and a good selection of commands. Gladiator can also be placed in the back row.
Mastering Gladiator for all four characters in the defunct mobile and Steam versions earns the achievement "Battle Master".
Characteristics[]
In the Advance version, the Gladiator wears heavy armor and an intimidating mask. Bartz, Lenna, and Faris resemble characters from Saint Seiya. The characters' masks pose a resemblance to some summoned monsters: Bartz to Odin, Lenna to Shiva, Faris to Syldra, and Krile to Carbuncle.
The Gladiator job was redesigned in the now defunct mobile port, in which the characters wear light armor reminiscent of traditional Roman gladiators.
Gameplay[]
Stats[]
Stat | Modifier |
---|---|
Strength | +26 |
Agility | +14 |
Stamina | +3 |
Magic | -14 |
The Gladiator is one of the more powerful physical-based jobs in the game, boasting the highest Strength tied with the other heavy armor jobs and the Monk. They also have decent Agility, but suffer from poor Stamina (meaning low HP), and Magic.
Upon mastery, Freelancers and Mimes gain the Gladiator's base Strength, Agility, and Stamina unless they already have a higher base from another mastered job.
Equipment[]
One of the Gladiator's strengths is their variety of equipment. As well as having access to both heavy and light armor, they can wield shields and most weapons, specifically: knives, swords, knight swords, spears, bows, and axes.
- Knives
- Knife
- Dagger
- Mythril Knife
- Mage Masher
- Main Gauche
- Orichalcum Dirk
- Dancing Dagger
- Air Knife
- Thief Knife
- Assassin Dagger
- Gladius
- Chicken Knife
- Axes
- Swords
- Broad Sword
- Long Sword
- Mythril Sword
- Coral Sword
- Ancient Sword
- Sleep Blade
- Rune Blade
- Great Sword
- Excalipoor
- Enhancer
- Ultima Weapon
- Knight swords
- Helmets
- Bronze Helm
- Iron Helm
- Mythril Helm
- Golden Helm
- Diamond Helm
- Crystal Helm
- Grand Helm
- Genji Helm
- Thornlet
- Heavy armor
- Light armor
- Shields
- Generic accessories
- Leather Shoes
- Silver Specs
- Reflect Ring
- Hermes Sandals
- Elven Mantle
- Flame Ring
- Coral Ring
- Angel Ring
- Protect Ring
- Cursed Ring
- Hyper Wrist
- Chaos Orb
- Crystal Orb
- Sorceror's Mantle
- Command-specific
accessories
- Gauntlets
Abilities[]
Ability | Job level | AP required | Type | Innate | Description |
---|---|---|---|---|---|
Lure | 1 | 30 | Support | No | Attract enemies' hits. |
Finisher | 2 | 70 | Command | Yes | Powerful strike that attacks an enemy's weak point for massive damage. |
Long Reach | 3 | 150 | Support | No | Attack enemies at full power from the back row, no matter the weapon. |
Bladeblitz | 4 | 450 | Command | No | Lets any job use the Bladeblitz command. Deal damage to all enemies at 75% of the power of a normal Attack. |
The Finisher command can do one of three things:
- Elemental Attack! - Elemental attack that does max damage (9,999).
- Critical Hit! - Perform a regular critical hit.
- Nothing - The attempt failed.
The ratio between failure, Elemental Attack! and Critical Hit! varies by job level:
- Job Level 0: 37.5% chance to fail, 37.5% chance for Critical Hit!, 25% chance for Elemental Attack!.
- Job Level 1: 31.25% chance to fail, 37.5% chance for Critical Hit!, 31.25% chance for Elemental Attack!.
- Job Level 2: 31.25% chance to fail, 31.25% chance for Critical Hit!, 37.5% chance for Elemental Attack!.
- Job Level 3: 31.25% chance to fail, 25% chance for Critical Hit!, 43.75% chance for Elemental Attack!.
- Job Level 4: 25% chance to fail, 25% chance for Critical Hit!, 50% chance for Elemental Attack!.
The element used depends on the character's crystal element: Bartz's elemental attack is wind, Lenna's is water, Faris's is fire and Krile's is earth. Galuf is given the innate element of earth, and therefore his Finisher ability would take this element, although the player will not be able to see this in a normal playthrough.
Elemental Attack! will always inflict 9,999 damage unless the enemy is immune to or absorbs the element, in the latter case the enemy being healed for 9,999 instead. A non-Heavy enemy weak to the character's element will get killed instantly if the Elemental Attack! lands. In spite of a slash animation, Krile and Galuf's Elemental Attack! will miss flying foes, making their version of this ability less useful than the others'.
Bladeblitz deals a normal physical attack to all enemies equal to 75% of the Attack command's damage. Row modifiers will be ignored if the equipped weapon ignores row, and all special abilities or effects of the equipped weapon will be ignored (however, MP-driven criticals and regular criticals will function as normal). MP-driven criticals will reduce MP once for every target hit. Any non-Heavy target hit by the Lilith Rod will have its effect applied to. Weapons that rely on Magic Power, such as harps and the Wonder Wand, will not work with Bladeblitz.
The Gladiator's learned support ability, Lure, increases the random encounter rate, and can be useful for level grinding. Long Reach is its more potent support ability, allowing the user to hit enemies from the back row for the same damage.
Gallery[]
Etymology[]
gladiator (Latin: gladiator, "swordsman", from gladius, "sword") was an armed combatant who entertained audiences in the Roman Republic and Roman Empire in violent confrontations with other gladiators, wild animals, and condemned criminals. Some gladiators were volunteers but most were slaves schooled under harsh conditions. Gladiators were celebrated in art, and it became a feature of politics and social life in the Roman world.
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