The Giza Rabbit, called Happy Bunny in the BradyGames guide, is a beast/dreamhare-type enemy in Final Fantasy XII. It is not a threat, and is docile until attacked. It is found on the Giza Plains during the Dry season.
While docile, a Giza Rabbit may cast Cure on any character or other monster nearby if significantly hurt. The Giza Rabbits in the northern areas of Giza Plains have slightly more HP than the Giza Rabbits that dwell in the southern areas. Once attacked, they will run around the area, possibly attracting the attention of nearby enemies.
After running away, it casts Protect and Cure onto itself. They may engage in battle if surrounded.
Note: Giza Rabbit shares the same bestiary entry with Ozmone Hare under Happy Bunny.
Page 1: Observations
- Being a fiendish creature taking the form of an adorable bunny (for which, indeed, it is all the more fiendish), living in the dry savannah lands, such as can be found in Giza Plains during the Dry, or Ozmone Plains. The name of the beastie in given to change according to its location, so that those of Giza Plains are called giza rabbits, and those of Ozmone Plains called ozmone hares. They are wont to migrate during periods of inclement weather, and one may find that, depending on the season, a given specimen may be found in Giza Plains or Ozmone Plains.
Page 2: Sage Knowledge 48 of 78
- Throne Road, Gizas North Bank, Warrior's Wash
- Gizas South Bank, Starfall Field
|Cure||When docile and there is an enemy or ally nearby (on that enemy or ally: 5%).|
|Protect||Any time (25%).|
|Lunge||Any time (25%).|
|Targeting||Attacks enemy with highest enmity.|
|Other Information||When docile, may rarely restore an enemy's HP with Cure.|
Runs away at first upon entering aggressive mode after being attacked.
Often stops attacking and runs away when HP < 50%.
Giza Rabbits appear in the Mission 04: "The Coveted Derelict". They acts as a docile creature yet categorized as Guests. They look like a White Hare, serving only as a roamer by the area and heals Vaan, Kytes or Filo whenever wounded.