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You seek Giza Plains. Speak with the Nomads there. You will find your Sunstone.

Dalan

The Giza Plains is a location in Ivalice in Final Fantasy XII. It is an area of large open plains with a unique weather cycle close to Rabanastre.

Sage Knowledge[]

A vast savannah spreading to the south of the Royal City of Rabanastre, the environs of which vary drastically between dry and rainy seasons. Large dark crystals lie scattered here and there across the savannah. During the dry, they absorb the suns radiance and glow with an auric brilliance. A village of nomadic herders is located near the middle of the grasslands. During the rains, the villagers relocate to the mountains. While they reside in the grasslands, the menfolk rarely return from their herding, leaving the women and children to their own devices in the village. These nomads know the art of capturing the energy of the dark crystals in chunks of magicite, called sunstone, which they then bring to market to sell. The animals by which they make their living are primarily of cockatrice stock.

Story[]

Spoiler warning: Plot and/or ending details follow. (Skip section)
Vaan and penelo at giza

Vaan meets Penelo in the nomad village.

Vaan needs a Sunstone to open the secret entrance to the Royal Palace of Rabanastre. Old Dalan guides him to the nomads in Giza Plains where he meets with Penelo, who helps Vaan with his quest. They help find a nomad boy left behind in the hot wilderness, and with his help they successfully charge a Sunstone.

Later, when they need to travel to Jahara, the party travels to Giza during the Rains to find the nomads have gone to the mountains. New paths are opened during the Rains while certain paths are closed.

Giza-Plains-Villagers-FFXII-TZA

Vaan reports he has vanquished Gil Snapper.

The monster Gil Snapper periodically escapes its urn held by the Giza Plains nomads as the magick symbols grow old and weak. A new urn must then be used to catch the Gil Snapper. The reason for the tribe wanting the Gil Snapper is that it has the power to calm the beasts of the land, meaning that the tribe is protected from them as long as they have the urn.

Spoilers end here.

Location[]

Giza plains

Giza Plains concept art.

The Giza Plains are located just to the south of Rabanastre, in the Dalmasca region. Further south is the Ozmone Plain, while access to the Dalmasca Westersand and Estersand can be found as well.

Dry Season[]

Throne Road[]

FFXII Giza ThroneRoadDry

The view overlooking Rabanastre.

The area connects Rabanastre to the Giza Plains. It serves as the intersection for Rabanastre South Gate and the Nomad Village.

Nomad Village[]

FFXII Giza NomadVillageDry

The Nomad Village during the Dry.

The Nomad Village is a small settlement in the middle of the Giza Plains. As such, it is a location bustling with villagers. True to its name of being a nomad village, the houses in the area are of makeshift material. It features a Save Crystal and a Cockatrice pen. During the dry, it connects the Toam Hills, North Bank, and the Throne Road. During the rains, the path connecting the village to the North Bank can not be traversed as it is submerged in water.

Warrior's Wash[]

FFXII Giza WarriorsWashDry


Toam Hills[]

FFXII Giza ToamHillsDry


Starfall Field[]

FFXII Giza StarfallFieldDry

The Starfall Field serves as the intersection for the Dalmasca Westersand and the Ozmone Plain. It has a small bridge and it features one Dark Crystal.

Crystal Glade[]

FFXII Giza CrystalGladeDry

It is a small area connecting that serves as the intersection for the Starfall Field and the South Bank of Giza Plains. It has a Save Crystal.

Gizas South Bank[]

FFXII Giza SouthBankDry

The area features two bridges perpendicular to each other. The other bridge leads to the Dalmasca Estersand.

Gizas North Bank[]

FFXII Giza NorthBankDry

The North Bank can be accessed from the Nomad Village, The Throne Road, and South Bank.

Wet Season[]

Throne Road[]

FFXII Giza ThroneRoadWet

The view overlooking Rabanastre.

The area connects Rabanastre to the Giza Plains. It serves as the intersection for Rabanastre South Gate and the Nomad Village. During the rains, most of the area is submerged in water.

Nomad Village[]

FFXII Giza NomadVillageWet

The Nomad Village during the Dry.

During the rains, the path connecting the village to the North Bank can not be traversed as it is submerged in water. As the inhabitants of the village are nomads, they leave their village during the rains.

Warrior's Wash[]

FFXII Giza WarriorsWashWet


Toam Hills[]

FFXII Giza ToamHillsWet


Starfall Field[]

FFXII Giza StarfallFieldWet

The Starfall Field serves as thee intersection for the Dalmasca Westersand and the Ozmone Plain. It has a small bridge and it features one Dark Crystal.

Crystal Glade[]

FFXII Giza CrystalGladeWet

It is a small area connecting that serves as the intersection for the Starfall Field and the South Bank of Giza Plains. It has a Save Crystal. After accepting the Gil Snapper hunt, Nanau and Roaklo can be found here until it has been defeated.

Gizas South Bank[]

FFXII Giza SouthBankWet

Storm Elementals appear during the rains.

The area features two bridges perpendicular to each other. The other bridge leads to the Dalmasca Estersand.

Gizas North Bank[]

FFXII Giza NorthBankWet

During the rains, the area can only be accessed from the Throne Road, as the path connecting it to the Nomad Village is submerged in water.

Tracks of the Beast[]

FFXII Giza TrackoftheBeast

Access to this large-puddled area is granted by striking several withered trees in the Giza Plains. These trees will make up a makeshift bridge, allowing access to the area. It is only accessible during the rains. The Gil Snapper can be found in the area.

Castle Cornelia PSThis section about a location in Final Fantasy XII is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Weather cycle[]

The Giza Plains have a unique weather cycle that affects the area's geography. The weather cycles are based on the in-game clock: 1 hour of rain followed by 2 hours of dry. Giza's weather can begin to cycle when the player enters Jahara, but the timer will not start until the player either returns to Giza Plains or enters Eruyt Village. I.e. the player can roam an hour on the Ozmone Plain and it will remain wet at Giza, but after entering Giza Plains/Eruyt Village, the weather will change at the top of the hour. As the weather cycle is based on the "hours played" timer, the 2x or 4x speed boosts from the Zodiac versions do not affect it, but the pause menu where the screen goes black does.

Jinn, from Giza Plains, can be found in Rabanastre's Southern Plaza once the Rains starts after the player proceeds far enough in the storyline. He disappears once the weather starts cycling. Once the Rains start, travelers are to be found in the Nomad Village who disappear once the weather starts cycling.

Dry season (aka "the Dry")[]

Giza-plains-village

The village during the Dry.

While it is dry, the weather is always sunny, most of the plains are exposed, and weaker monsters come out. Because the area is of desert terrain, all Earth attacks are 20% more powerful than normal.

The nomads come down from the mountains, and set up a camp while it is dry where they raise cockatrice and make sunstones. (See the Quests section of this article.)

Wet season (aka "the Rains")[]

Gilsnapperquest3

Gil Snapper is fought only during heavy rain.

During the wet season Giza Plains has three weather conditions:

  • Cloudy
  • Rain
  • Heavy rain (lightning bolts seen in the horizon)

While it is wet, most of the plains are covered in water, and stronger monsters come out, especially during heavy rain and thunderstorms (Storm Elementals and Mardu Entites respectively). New areas open up, since bridges can be built of driftwood. Because the plains during the Rains is of water terrain, Water and Lightning attacks deal 20% more damage than normal, and Earth damage is halved. During rainy weather Fire damage is halved and Lightning damage is boosted, and during heavy rain, Water and Fire damage are both halved and Wind and Lightning attacks are both boosted.

Withered-Tree-Giza-FFXII-TZA

Withered tree.

"Withered trees" are found all over the Giza Plains in the wet season. When interacted with, the party leader will strike the tree with their weapon and the tree will plunge into the river behind it. Once each tree has been chopped down, they will form a bridge leading to an area called the Tracks of the Beast, where the player can find several Silicon Tortoises, the Gil Snapper mark and an urn containing the "Feather of the Flock", an item that lets Vaan speak the language of cockatrices.

Weather Eye[]

At Rabanastre's Southgate, there is a seeq who knows when the weather is about to change on the plains. This is the only character who knows the weather cycle. Since the seasons only change after finishing a certain story event, he will not be able to predict the weather until that time.

Treasures[]

The Dry[]

The plains have different treasures depending if it is the Dry or the Rains. In the original, the treasures during the Dry are nothing special: common items and low level equipment. While the Diamond Armlet is equipped, the common item treasure is a Knot of Rust and the "rare" treasure is Ether or Hi-Potion. The player can find the Cotton Shirt in the Warrior's Wash area, the Escutcheon shield under the bridge in the Starfall Field area and a Broadsword in the southeastern corner of the Gizas South Bank area.

In the Zodiac versions, the treasures are different. The Blind spell is found in Toam Hills.

Throne Road[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
1 80% 10% ≤ 70 gil Potion Common Rare
Knot of Rust Meteorite (A)
2 70% 50% ≤ 40 gil Potion Common Rare
Knot of Rust Meteorite (A)
3 70% 50% ≤ 40 gil Antidote Common Rare
Knot of Rust Meteorite (A)
4 70% 40% ≤ 60 gil Potion Common Rare
Knot of Rust Meteorite (A)
5 70% 50% ≤ 40 gil Potion Common Rare
Knot of Rust Meteorite (B)
6 70% 50% ≤ 40 gil Potion Common Rare
Knot of Rust Meteorite (A)
7 70% 50% ≤ 40 gil Eye Drops Common Rare
Knot of Rust Meteorite (A)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
1[note 1] 100% 0% Gil Item Gil Common Rare
N/A Potion N/A Knot of Rust Ether
2 72% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 55 gil Potion Antidote ≤ 160 gil Knot of Rust Ether
3 72% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 55 gil Potion Antidote ≤ 160 gil Knot of Rust Ether
4 72% 50% Gil Item Gil Common Rare
≤ 55 gil Potion ≤ 160 gil Knot of Rust Ether
5 72% 50% Gil Item Gil Common Rare
≤ 60 gil Potion ≤ 170 gil Knot of Rust Hi-Potion
6 72% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 55 gil Potion Antidote ≤ 160 gil Knot of Rust Hi-Potion
7 72% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 55 gil Potion Antidote ≤ 160 gil Knot of Rust Hi-Potion
  1. Chest does not respawn.


Gizas North Bank[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
8 70% 45% ≤ 40 gil Potion Common Rare
Knot of Rust Meteorite (A)
9 70% 50% ≤ 50 gil Potion Common Rare
Knot of Rust Meteorite (A)
10 70% 40% ≤ 40 gil Echo Herbs Common Rare
Knot of Rust Meteorite (A)
11 70% 45% ≤ 35 gil Potion Common Rare
Knot of Rust Meteorite (B)
12 70% 45% ≤ 40 gil Antidote Common Rare
Knot of Rust Meteorite (A)
13 70% 50% ≤ 100 gil Potion Common Rare
Knot of Rust Meteorite (A)
14 70% 50% ≤ 40 gil Ether Common Rare
Knot of Rust Meteorite (A)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
8 70% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 60 gil Potion Eye Drops ≤ 250 gil Knot of Rust Ether
9 70% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Potion Eye Drops ≤ 250 gil Knot of Rust Ether
10 70% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Potion Ether ≤ 250 gil Knot of Rust Hi-Potion
11 67% 70% Gil Item 1 Item 2 Gil Common Rare
≤ 90 gil Potion Remedy ≤ 250 gil Knot of Rust Hi-Potion
12 67% 70% Gil Item Gil Common Rare
≤ 50 gil Potion ≤ 250 gil Knot of Rust Hi-Potion
13 88% 100% ≤ 100 gil ≤ 350 gil


Gizas South Bank[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
15 50% 100% ≤ 100 gil N/A
16 70% 45% ≤ 50 gil Potion Common Rare
Knot of Rust Meteorite (A)
17 70% 45% ≤ 60 gil Antidote Common Rare
Knot of Rust Meteorite (B)
18 70% 45% ≤ 70 gil Potion Common Rare
Knot of Rust Meteorite (A)
19 70% 55% ≤ 50 gil Phoenix Down Common Rare
Knot of Rust Meteorite (A)
20 70% 50% ≤ 60 gil Item 1 Item 2 Common Rare
Potion Dagger Knot of Rust Meteorite (A)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
14[note 1] 70% 30% Gil Item 1 Item 2 Gil Common Rare
550 Potion Ether 50,000 Knot of Rust Ether
15 85% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 40 gil Potion Dark Mote ≤ 50 gil Knot of Rust Hi-Potion
16 70% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Potion Antidote ≤ 300 gil Knot of Rust Ether
17 70% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Potion Ether ≤ 300 gil Knot of Rust Ether
18 65% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 320 gil Potion Broadsword ≤ 600 gil Knot of Rust Ether
  1. Chest does not respawn.


Warrior's Wash[]

Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
19 75% 70% Gil Item 1 Item 2 Gil Common Rare
≤ 50 gil Potion Cotton Shirt ≤ 500 gil Knot of Rust Ether
20 75% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Potion Eye Drops ≤ 500 gil Knot of Rust Ether
21 75% 35% Gil Item Gil Common Rare
≤ 100 gil Potion ≤ 1,200 gil Knot of Rust Hi-Potion
Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
21 70% 45% ≤ 40 gil Potion Common Rare
Knot of Rust Meteorite (A)
22 70% 45% ≤ 40 gil Potion Common Rare
Knot of Rust Meteorite (A)
23 70% 45% ≤ 80 gil Potion Common Rare
Knot of Rust Meteorite (A)
24 70% 45% ≤ 40 gil Potion Common Rare
Knot of Rust Meteorite (A)
25 70% 45% ≤ 40 gil Antidote Common Rare
Knot of Rust Meteorite (A)
26 70% 45% ≤ 40 gil Eye Drops Common Rare
Knot of Rust Meteorite (B)
27 70% 45% ≤ 40 gil Potion Common Rare
Knot of Rust Meteorite (A)


Toam Hills[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
28 70% 45% ≤ 40 gil Echo Herbs Common Rare
Knot of Rust Meteorite (A)
29 70% 40% ≤ 40 gil Eye Drops Common Rare
Knot of Rust Meteorite (B)
30 70% 40% ≤ 40 gil Antidote Common Rare
Knot of Rust Meteorite (A)
31 70% 40% ≤ 45 gil Potion Common Rare
Knot of Rust Meteorite (A)
32 75% 50% ≤ 80 gil Hi-Potion Common Rare
Knot of Rust Meteorite (C)
33 75% 40% ≤ 60 gil Potion Common Rare
Knot of Rust Meteorite (A)
34[note 1] 100% 0% N/A Blind
  1. Chest does not respawn.
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
22 67% 45% Gil Item 1 Item 2 Gil Common Rare
≤ 50 gil Potion Hi-Potion ≤ 200 gil Knot of Rust Hi-Ether
23 67% 45% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Hi-Potion Ether ≤ 200 gil Knot of Rust Hi-Ether
24 67% 45% Gil Item Gil Common Rare
≤ 50 gil Potion ≤ 190 gil Knot of Rust Hi-Ether
25 67% 45% Gil Item Gil Common Rare
≤ 50 gil Red Fang ≤ 190 gil Knot of Rust Hi-Potion
26 67% 45% Gil Item Gil Common Rare
≤ 80 gil Potion ≤ 200 gil Knot of Rust Ether
27 67% 45% Gil Item Gil Common Rare
≤ 50 gil Potion ≤ 190 gil Knot of Rust Ether


Starfall Field[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
35 70% 45% ≤ 45 gil Eye Drops Common Rare
Knot of Rust Meteorite (A)
36 70% 45% ≤ 45 gil Potion Common Rare
Knot of Rust Meteorite (A)
37 70% 45% ≤ 45 gil Potion Common Rare
Knot of Rust Meteorite (A)
38 70% 45% ≤ 45 gil Potion Common Rare
Knot of Rust Meteorite (A)
39 70% 45% ≤ 45 gil Dark Mote Common Rare
Knot of Rust Meteorite (A)
40 70% 45% ≤ 45 gil Chronos Tear Common Rare
Knot of Rust Meteorite (B)
41 70% 45% ≤ 50 gil Potion Common Rare
Knot of Rust Meteorite (A)
42 70% 45% ≤ 45 gil Phoenix Down Common Rare
Knot of Rust Meteorite (A)
43 70% 45% ≤ 80 gil Antidote Common Rare
Knot of Rust Meteorite (A)
44 70% 45% ≤ 45 gil Potion Common Rare
Knot of Rust Meteorite (A)
45 70% 45% ≤ 45 gil Potion Common Rare
Knot of Rust Meteorite (A)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
28 75% 70% Gil Item 1 Item 2 Gil Common Rare
≤ 50 gil Potion Eye Drops ≤ 290 gil Knot of Rust Elixir
29 75% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Escutcheon Eye Drops ≤ 290 gil Knot of Rust Hi-Potion
30 75% 50% Gil Item Gil Common Rare
≤ 60 gil Potion ≤ 290 gil Knot of Rust Ether
31 75% 66% Gil Item Gil Common Rare
≤ 70 gil Ether ≤ 320 gil Knot of Rust Hi-Potion
32 75% 50% Gil Item Gil Common Rare
≤ 70 gil Potion ≤ 300 gil Knot of Rust Ether


The Rains[]

The plains have better treasures during the rain. In the original version, if the Diamond Armlet is equipped, all treasures during the Rains contain Knot of Rust as the common item and a Mote as the rare item, unless the treasure is gil. The treasure that spawns right near the exit to Rabanastre can contain a Longbow. The treasure in the easternmost bit of Warrior's Wash can have a Bronze Mace. The treasure nearest to the exit to the Nomad Village in the Toam Hills area can have the Main Gauche dagger. The treasure nearest to the exit to Westersand can contain a Heavy Coat and the treasure in the southwestern dead-end bit can have a Rose Corsage. The dead-end on the other side of the area can contain a Chainmail.

In the Giza North Bank area, a treasure that spawns down and left when entering from the entrance nearest to Rabanastre can contain a Battle Bamboo. The northernmost treasure in the Giza South Bank can have a Rose Corsage and the treasure in the southern dead-end bit can have a Jade Collar. The Tracks of the Beast area is only explorable during the Rains and all treasures contain either a Knot of Rust or a gambit or an accessory when they have items instead of gil. The player can obtain the Black Belt, Jackboots, Foe: Status = Disable and Foe: Thunder-Weak here. There is also an urn in the area that contains the Feather of the Flock, a key item that lets the player converse with Cockatrices.

In the Zodiac versions, the treasures are different. The Nomad Village cockatrice pen has the Regen spell.

Throne Road[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
46 80% 30% ≤ 260 gil Item 1 Item 2 Common Rare
Lightning Fang Ether Knot of Rust Meteorite (A)
46 80% 30% ≤ 260 gil Item 1 Item 2 Common Rare
Lightning Fang Ether Knot of Rust Meteorite (A)
47 80% 30% ≤ 260 gil Item 1 Item 2 Common Rare
Phoenix Down Eye Drops Knot of Rust Meteorite (A)
48 80% 30% ≤ 260 gil Item 1 Item 2 Common Rare
Ether X-Potion Knot of Rust Meteorite (A)
49 80% 30% ≤ 260 gil Item 1 Item 2 Common Rare
Chronos Tear Phoenix Down Knot of Rust Meteorite (B)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
33 50% 55% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Knot of Rust Longbow ≤ 500 gil Knot of Rust Vanishga Mote
34 70% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Knot of Rust Dark Mote ≤ 500 gil Knot of Rust Reflectga Mote
35 72% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Phoenix Down Ether ≤ 500 gil Knot of Rust Float Mote
36 75% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Knot of Rust G-Foe: status = BLI ≤ 500 gil Knot of Rust Warp Mote


Nomad Village[]

This chest only appears in Zodiac versions, and only in the Rains.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
50[note 1] 100% 0% N/A Regen
  1. Chest does not respawn. Opening this chest causes Chest #75 in the Tchita Uplands to disappear. Both chests contain the same treasure. Inversely, if Tchita Uplands Chest #75 has been opened, this chest will disappear.


Gizas North Bank[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
51 75% 40% ≤ 230 gil Item 1 Item 2 Common Rare
Potion Gravity Mote Knot of Rust Meteorite (A)
52 75% 40% ≤ 230 gil Item 1 Item 2 Common Rare
Chronos Tear Phoenix Down Knot of Rust Meteorite (C)
53 75% 40% ≤ 400 gil Item 1 Item 2 Common Rare
Ether Iron Pole Knot of Rust Meteorite (A)
54 75% 40% ≤ 400 gil Item 1 Item 2 Common Rare
Ether Slasher Knot of Rust Meteorite (A)
55 75% 40% ≤ 230 gil Item 1 Item 2 Common Rare
Ether Balance Mote Knot of Rust Meteorite (B)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
37 67% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Knot of Rust Dark Mote ≤ 400 gil Knot of Rust Reflectga Mote
38 50% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Knot of Rust Battle Bamboo ≤ 400 gil Knot of Rust Vanishga Mote
39 67% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Echo Herbs Ether ≤ 400 gil Knot of Rust Float Mote
40 67% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Knot of Rust G-Foe:status = HP Crit ≤ 400 gil Knot of Rust Warp Mote


Gizas South Bank[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
56 80% 40% ≤ 270 gil Item 1 Item 2 Common Rare
Dark Mote Potion Knot of Rust Meteorite (A)
57 80% 60% ≤ 350 gil Item 1 Item 2 Common Rare
Remedy Golden Helm Knot of Rust Meteorite (A)
58 80% 40% ≤ 270 gil Item 1 Item 2 Common Rare
Potion Bio Mote Knot of Rust Meteorite (A)
59 80% 40% ≤ 350 gil Item 1 Item 2 Common Rare
Aquara Mote Leather Gorget Knot of Rust Meteorite (B)
60 80% 40% ≤ 270 gil Item 1 Item 2 Common Rare
Aquara Mote Hi-Ether Knot of Rust Meteorite (A)
61 80% 40% ≤ 270 gil Item 1 Item 2 Common Rare
Balance Mote Potion Knot of Rust Meteorite (A)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
41 45% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 220 gil Knot of Rust Rose Corsage ≤ 400 gil Knot of Rust Vanishga Mote
42 67% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 220 gil Phoenix Down Dark Mote ≤ 400 gil Knot of Rust Reflectga Mote
43 68% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 220 gil Knot of Rust G-Foe: chr HP = 100% ≤ 400 gil Knot of Rust Float Mote
44 67% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 220 gil Echo Herbs Ether ≤ 400 gil Knot of Rust Warp Mote
45 35% 60% Gil Item 1 Item 2 Gil Item
≤ 50 gil Knot of Rust Jade Collar ≤ 200 gil Knot of Rust


Warrior's Wash[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
62 80% 35% ≤ 300 gil Item 1 Item 2 Common Rare
Ether Rose Corsage Knot of Rust Meteorite (A)
63 80% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Ether Potion Knot of Rust Meteorite (B)
64 80% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Hi-Potion Feathered Cap Knot of Rust Meteorite (A)
65 80% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Chronos Tear Hi-Ether Knot of Rust Meteorite (C)
66 80% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Potion Green Beret Knot of Rust Meteorite (A)
67 80% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Ether Gold Needle Knot of Rust Meteorite (A)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
46 67% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 160 gil Knot of Rust Dark Mote ≤ 400 gil Knot of Rust Reflectga Mote
47 50% 55% Gil Item 1 Item 2 Gil Common Rare
≤ 160 gil Knot of Rust Bronze Mace ≤ 400 gil Knot of Rust Vanishga Mote
48 67% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 160 gil Echo Herbs Ether ≤ 400 gil Knot of Rust Float Mote
49 67% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 160 gil Knot of Rust G-Foe: status = SIL ≤ 400 gil Knot of Rust Warp Mote
50 50% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 160 gil Knot of Rust Onion Bombs ≤ 400 gil Knot of Rust Float Mote


Toam Hills[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
68 80% 30% ≤ 250 gil Item 1 Item 2 Common Rare
Handkerchief Potion Knot of Rust Meteorite (B)
69 80% 30% ≤ 250 gil Item 1 Item 2 Common Rare
Potion Bio Mote Knot of Rust Meteorite (A)
70 80% 30% ≤ 250 gil Item 1 Item 2 Common Rare
Prince's Kiss Bacchus's Wine Knot of Rust Meteorite (A)
71 80% 30% ≤ 250 gil Item 1 Item 2 Common Rare
Gold Needle Ether Knot of Rust Meteorite (C)
72 80% 30% ≤ 250 gil Item 1 Item 2 Common Rare
Potion Ether Knot of Rust Meteorite (A)
73 80% 30% ≤ 250 gil Item 1 Item 2 Common Rare
Echo Herbs Phoenix Down Knot of Rust Meteorite (A)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
51 67% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 250 gil Knot of Rust Dark Mote ≤ 400 gil Knot of Rust Reflectga Mote
52 50% 55% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Knot of Rust Main Gauche ≤ 400 gil Knot of Rust Vanishga Mote
53 67% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Knot of Rust G-Foe: chr status = BLI ≤ 400 gil Knot of Rust Float Mote
54 67% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Knot of Rust Ether ≤ 400 gil Knot of Rust Warp Mote


Starfall Field[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
74 80% 50% ≤ 220 gil Potion Common Rare
Knot of Rust Meteorite (A)
75 80% 50% ≤ 220 gil Item 1 Item 2 Common Rare
Antidote Phoenix Down Knot of Rust Meteorite (A)
76 75% 55% ≤ 220 gil Item 1 Item 2 Common Rare
Hi-Potion Float Mote Knot of Rust Meteorite (A)
77 75% 50% ≤ 220 gil Item 1 Item 2 Common Rare
Antidote Potion Knot of Rust Meteorite (B)
78 75% 55% ≤ 300 gil Item 1 Item 2 Common Rare
Gold Needle Remedy Knot of Rust Meteorite (C)
79 80% 50% ≤ 200 gil Item 1 Item 2 Common Rare
Potion Hi-Ether Knot of Rust Meteorite (A)
80 80% 60% ≤ 180 gil Item 1 Item 2 Common Rare
Balance Mote Gravity Mote Knot of Rust Meteorite (A)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
55 69% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 210 gil Phoenix Down Dark Mote ≤ 400 gil Knot of Rust Reflectga Mote
56 50% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 210 gil Phoenix Down Heavy Coat ≤ 400 gil Knot of Rust Vanishga Mote
57 69% 25% Gil Item 1 Item 2 Gil Common Rare
≤ 210 gil Rose Corsage G-Foe: status = IMM ≤ 400 gil Knot of Rust Float Mote
58 69% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 210 gil Knot of Rust G-Foe: undead ≤ 400 gil Knot of Rust Warp Mote
59 50% 55% Gil Item 1 Item 2 Gil Common Rare
≤ 210 gil Knot of Rust Chainmail ≤ 400 gil Knot of Rust Vanishga Mote
60 73% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 210 gil Echo Herbs Dark Mote ≤ 400 gil Knot of Rust Float Mote


Tracks of the Beast[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
81 80% 50% ≤ 330 gil Item 1 Item 2 Common Rare
Remedy Flametongue Knot of Rust Meteorite (A)
82 80% 50% ≤ 330 gil Item 1 Item 2 Common Rare
Hi-Ether Survival Vest Knot of Rust Meteorite (C)
83 80% 50% ≤ 330 gil Item 1 Item 2 Common Rare
Hi-Ether Traveler's Vestment Knot of Rust Meteorite (A)
84 80% 50% ≤ 330 gil Item 1 Item 2 Common Rare
Aquara Mote Shock Mote Knot of Rust Meteorite (A)
85 80% 50% ≤ 330 gil Item 1 Item 2 Common Rare
Hi-Ether Magoroku Knot of Rust Meteorite (A)
86 80% 50% ≤ 330 gil Item 1 Item 2 Common Rare
Phoenix Down Main Gauche Knot of Rust Meteorite (B)
87 80% 50% ≤ 330 gil Item 1 Item 2 Common Rare
Remedy Golden Armor Knot of Rust Meteorite (C)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
61 67% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 300 gil Knot of Rust G-Foe: status = DIA ≤ 400 gil Knot of Rust Vanishga Mote
62 67% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 300 gil Knot of Rust G-Foe: thunder - weak ≤ 1,000 gil Knot of Rust Hastega Mote
63 50% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 300 gil Knot of Rust Jackboots ≤ 400 gil Knot of Rust Holy Mote
64 50% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 300 gil Knot of Rust Black Belt ≤ 400 gil Knot of Rust Scathe Mote

Quests[]

Sunstone[]

Sunstone2

The dark crystal.

The dark crystals scattered over the plains absorb sunlight during the Dry, which can then be drawn out to make sunstones. Vaan visits Giza to find a sunstone. He receives a Shadestone from a boy named Jinn in the Crystal Glade and charges it up transforming it into a sunstone. To do this, the player must walk up to a shining crystal on the plains and take its energy to the Shadestone. The player will need to visit multiple crystals to fully power up the stone; a random amount of energy is absorbed from each crystal, varying between 25~55%.

The player can come back later and do it multiple times for 200 gil, two Potions, and a Holy Stone.

In the Zodiac versions, the reward received for repeating the quest depends on the amount of time it takes the player to fully charge the Shadestone. The player receives 200 gil, two Potions, and a Holy Stone for returning within seven minutes, 150 gil and a Holy Stone for returning within fifteen minutes, 100 gil for returning within 35 minutes, and 50 gil for taking more than 35 minutes.

Hunts[]

Sadeen-ffxii

Sadeen on the Giza Plains.

The Croakadile is a Rank II Mark that becomes available after the weather turns rainy, after the party has obtained the Dawn Shard in the story. It is found on the Starfall Field area of the Giza Plains during the Rains near a bridge. It is likely to be the only enemy in the area. It is petitioned by Sadeen who is found on the plains during the Rains. After completing the hunt the player receives Ring of the Toad that can be given to the nomad elder during the Dry, who will tell the story of Sadeen. Encountering Sadeen during the Rains again will reveal the truth. Doing this will not get the player any additional rewards, however.

The Cluckatrice is an Elite Mark whose hunt becomes available after the party has returned to Rabanastre after escaping from Barheim Passage, and is the first Elite Hunt given by Montblanc. It is located in the Giza Plains during the dry season on Giza's North Bank. It can only be encountered after the player has defeated all other enemies, left, and reentered the area. It is petitioned by Dania in the nomad village during the dry.

Flash-EA-FFXII

The party fights the Gil Snapper.

The Gil Snapper is a Rank III Elite Mark. The earliest the hunt can be accepted is after returning to Rabanastre after the events in the Tomb of Raithwall. The petitioner for the bill is Nanau, found in the Crystal Glade-part of the Giza Plains during the Rains. The player will be given a special urn to capture the Gil Snapper's spirit, who is called the Lord of Rain by Nanau's tribe. Gil Snapper is found in the Tracks of the Beast in the bottom east corner of Giza Plains. To reach this section the player needs to cut down withered trees. There is one tree in every area save for the north-westernmost part and the south-easternmost part where the party cross the path of trees. The trees are by the water and are white.

Upon arrival, the seeq Bansat, who had talked to the player in the Clan Building, will arrive to help. The weather must be raining heavily for the Gil Snapper to appear (the sky flashes with lightning bolts). If it is not raining heavily, the player can exit the Tracks and return until this requirement has been fulfilled (the seeq will say that the mark has appeared). The report that Gil Snapper has been vanquished can only be made during the Dry, as Nanau will have left the Plains to join her tribe members.

Rare Game[]

Rain Dancer has a 20% chance of appearing in any of three areas of the Giza Plains during the Rains. It may appear in the Gizas South Bank, Warrior's Wash, or Toam Hills.

To find Nazarnir the player must have spoken to the "Huntmaster" in Phon Coast and defeated Thalassinon, which will trigger the start of the Rare Game quest. The Nazarnir then has a 40% chance of replacing the Sleipnir in the southeastern corner of the Starfall Field area during the Dry. The player can easily differentiate Nazarnir from a Sleipnir due to the Nazarnir having Shell status.

Great cockatrice escape quest[]

When the domesticated cockatrice from the Nomad Village run away to explore Ivalice, the party must find them and return them to the village. Finding the birds yields weapons as rewards. To start the quest the player must kill the Cluckatrice (mark) and acquire Feather of the Flock (found in an urn in the Tracks of the Beast area of the Giza Plains during the Rains where the mark Gil Snapper is fought), and proceed past Draklor Laboratory in the story.

Enemies[]

Throne Road[]

Name Status Level Season
Giza Rabbit Docile 1-2 Dry
Hyena Normal 2-3 (Dry), 18-19 (Rains) Both
Gigantoad Normal 19-20 Rains

Gizas North Bank[]

Name Status Level Season
Giza Rabbit Docile 1-2 Dry
Slaven Normal 4-5 Dry
Urstrix Normal 3-4 Dry
Hyena Normal 2-3 (Dry), 18-19 (Rains) Both
Gigantoad Normal 19-20 Rains
Ichthon Docile 18-21 Rains
Great Tortoise Normal 20-21 Rains
Storm Elemental Sensitive to Magic 25 Rains
Chickatrice Elite Mark 13 Dry
Cluckatrice Elite Mark 15 Dry

Gizas South Bank[]

Name Status Level Season
Giza Rabbit Docile 1-2 Dry
Hyena Normal 2-3 (Dry), 18-19 (Rains) Both
Gigantoad Normal 19-20 Rains
Great Tortoise Normal 20-21 Rains
Storm Elemental Sensitive to Magic 25 Rains
Rain Dancer Rare 23-24 Rains

Starfall Field[]

Name Status Level Season
Giza Rabbit Docile 1-2 Dry
Sleipnir Normal 5-6 Dry
Werewolf Normal 19-21 Dry
Hyena Normal 2-3 (Dry), 18-19 (Rains) Both
Gigantoad Normal 19-20 Rains
Ichthon Docile 18-21 Rains
Wooly Gator Docile 21-22 Rains
Nazarnir Trophy 45-46 Dry
Croakadile Mark 24 Rains

Toam Hills[]

Name Status Level Season
Wildsnake Normal 3-4 Dry
Urstrix Normal 3-4 Dry
Slaven Normal 4-5 Dry
Hyena Normal 2-3 (Dry), 18-19 (Rains) Both
Alpha Hyena Normal 3-5 Dry
Gigantoad Normal 19-20 Rains
Ichthon Docile 18-21 Rains
Wooly Gator Docile 21-22 Rains
Mardu Entite Sensitive to Magic 45 Rains (Thunderstorm)
Rain Dancer Rare 23-24 Rains

Warrior's Wash[]

Name Status Level Season
Giza Rabbit Docile 1-2 Dry
Urstrix Normal 3-4 Dry
Slaven Normal 4-5 Dry
Hyena Normal 2-3 (Dry), 18-19 (Rains) Both
Gigantoad Normal 19-20 Rains
Great Tortoise Normal 20-21 Rains
Storm Elemental Sensitive to Magic 25 Rains
Rain Dancer Rare 23-24 Rains

Tracks of the Beast[]

Name Status Level Season
Silicon Tortoise Normal 36-37 Rains
Gil Snapper Elite Mark 37 Rains (Thunderstorm)

Friendly NPCs[]

Shops[]

Arjie's Shop[]

Arjie only appears during the dry season.

Weapons[]

Original
Name Cost
Broadsword 400 gil
Dagger 200 gil
Zodiac
Name Cost
Broadsword 390 gil
Kotetsu 500 gil
Javelin 500 gil
Oaken Pole 450 gil
Shortbow 450 gil
Altair 400 gil
Handaxe 420 gil
Dagger 390 gil


Armor[]

Original
Name Cost
Zodiac
Name Cost
Headgear 200 gil
Chromed Leathers 200 gil
Magick Curch 200 gil
Light Woven Shirt 200 gil
Leather Helm 250 gil
Leather Armor 300 gil
Leather Shield 300 gil


Accessories[]

Original
Name Cost
Orrachea Armlet 250 gil
Bangle 500 gil
Zodiac
Name Cost
Bangle 500 gil


Magicks[]

Original
Name Cost
Zodiac
Name Cost
Blindna 200 gil
Cure 200 gil
Fire 180 gil
Slow 200 gil
After obtaining Shadestone
Dark 500 gil


Ammunition[]

Original
Name Cost
Zodiac
Name Cost
Onion Arrows 100 gil
Onion Bolts 100 gil
Onion Shot 100 gil
Onion Bombs 100 gil


Technicks[]

Original
Name Cost
Zodiac
Name Cost
Libra 400 gil
After obtaining Shadestone
First Aid 600 gil


Items[]

Original
Name Cost
Potion 70 gil
Antidote 50 gil
Eye Drops 50 gil
Zodiac
Name Cost
Eye Drops 50 gil
Potion 70 gil
After obtaining Shadestone
Echo Herbs 50 gil
Antidote 50 gil


Map[]

The Dry[]

The map can be bought from Nutsy in he Nomad Village during the Dry for 50 gil.

The path to the Ozmone Plain is inaccessible until after the Tomb of Raithwall and the first Rains have come and gone.

Giza Plains (The Dry).

Map from the original Final Fantasy XII that includes all treasure information.

The Rains[]

The map for the Dry doubles as a map for the Rains. The candle to reveal the full map is found in the Tracks of the Beast section.

Giza Plains (The Rains).

Map from the original Final Fantasy XII that includes all treasure information.

Musical themes[]

The music that plays in Giza Plains is the eponymous theme "Giza Plains".

"Giza Plains" is the eighth track of the Memories of FFXII album playable in the music player in Final Fantasy XV, bought from Verinas Mart - Ravatogh for 100 gil. This theme is also found in Theatrhythm Final Fantasy and Theatrhythm Final Fantasy All-Star Carnival as a Field Music Sequence, and in Dissidia Final Fantasy (arcade version) as a battle theme. The theme appears on Theatrhythm Final Fantasy Compilation Album.

Final Fantasy XII: Revenant Wings[]

GizaPlains-ff12rw

Savannah to the south of the Royal City of Rabanastre, currently on the dry. Members of the Rabanastre watch have been dispatched to patrol the plains amid reports of Yarhi sightings.

In-game description

The Giza Plains are a location from mainland Ivalice. It is revisited by the party, as Ashe asks them to help out with the attacks of Sky Pirates and Yarhi occurring on Ivalice.

Main Missions[]

Mission 35: The Secluded[]

The party's investigation into the origins of the Judge of Wings points to someone with a feverent interest in the sky pirates' legend of the sky continent, but her identity remains a mystery.

Description

The player must seek out and talk to the Dalmascan Soldier that holds information about the Judge of Wings. Many soldiers wander the plains, and if any are felled by the roaming monsters, the battle ends in defeat. The correct soldier is in the northeast part of the map, and the player must reach this informant quickly as the Yarhi Titan will spawn very close to him.

Monsters[]
Map Giza RW
Guests[]


Side Missions[]

Mission 73: Just for Penelo[]

Penelo knows her way around a starfruit, and Giza is just the place to get them. It may seem a frivolous use of precious time, but a proper feast may give the party the edge it needs!

Description
Monsters[]
Map Giza RW

Rewards[]

Goblin Pouch[]

  • Destrier Mane/Dragon Whisker

Monster Melee[]

Open battle against the area's indigenous beasts.

Monsters[]
Map Giza RW


Other appearances[]

Theatrhythm Final Fantasy[]

The Giza Plains appears as the Field Music Sequence for its eponymous theme.

Theatrhythm Final Fantasy Curtain Call[]

Giza Plains

Giza Plains

The Giza Plains return as the FMS for its eponymous theme.

Final Fantasy Airborne Brigade[]

FFAB Giza Plains FFXII Special
Castle Cornelia PSThis section about a location in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery[]

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