The Gimme Cat is an enemy from Final Fantasy IX. It acts like the friendly monsters, though the friendly monsters' music does not play. It demands a certain jewel: a Diamond. However, if the gem is given, the ungrateful cat will run away, giving nothing in return. It gives very little EXP but drops a lot of gil.
Stats[]
Battle[]
When attacked, the Gimme Cat throws a fit and counterattacks with Comet. If players waits for it to ask for a Diamond four times, it will fight without using Comet. The Gimme Cat will enter its fighting stance without using Comet if the player uses a command that deals no damage, such as Steal, or if the attack misses. The Gimme Cat is susceptible to Quina's LV3 Def-less.
Gimme Cat is the only enemy that absorbs all elemental damage, including LV4 Holy. It is the only enemy that gives just 1 EXP per character. The player must not give the cat a Diamond, as these are only available in limited quantities. The only uses for fighting Gimme Cats is for Quina to eat one to learn Auto-Life, or to farm gil.
AI script[]
Function Gimme_Cat_Init
set diamondwantedamount = 1
set attacklist = [ Scratch ; Screech ; Aera ]
Function Gimme_Cat_Loop
set initialhp = SV_FunctionEnemy[HP]
set SV_FunctionEnemy[PLAY_ANIM] = 5
set SV_FunctionEnemy[ATB] = SV_FunctionEnemy[MAX_ATB]
RunBattleCode( Enable ATB )
while ( GetBattleState != 4 )
Wait( 1 )
return
Function Gimme_Cat_ATB
if ( !aggressivestate )
set SV_Target = SV_FunctionEnemy
set feignfriendlycounter++
if ( ( feignfriendlycounter >= 5 ) || stopfeignfriendly )
set aggressivestate = TRUE
Attack( Continue1 )
else
Attack( Give me an item. )
else
set selectedattack = RandomAttack( attacklist )
if ( selectedattack == Scratch )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Screech )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | SILENCE) )
elseif ( selectedattack == Aera )
set SV_Target = RandomInTeam(SV_PlayerTeam)
Attack( selectedattack )
Function Gimme_Cat_Counter
if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
return
if ( #Matching(SV_FunctionEnemy[STATUS_CURRENT], PETRIFY | SLEEP | HEAT | FREEZE) )
return
if ( ( GetAttackCommandId == Item ) && ( GetAttackId == Diamond ) )
set diamondwantedamount--
if ( diamondwantedamount )
return
RunBattleCode( Disable ATB )
while ( GetBattleState != 1 )
Wait( 1 )
set SV_Target = SV_FunctionEnemy
AttackSpecial( Happy )
BattleDialog( "Meow, meow, meow! I fooled you!" )
Wait( 45 )
BattleDialog( "Mine, meow!" )
while ( IsAttacking != 0 )
Wait( 1 )
RunBattleCode( End Battle, Escape )
if ( !aggressivestate )
if ( SV_FunctionEnemy[HP] < initialhp )
set SV_FunctionEnemy[PREVENT_ATTACK] = 1
set aggressivestate = TRUE
set SV_Target = GetAttacker
Attack( Comet )
else
set SV_FunctionEnemy[PREVENT_ATTACK] = 1
set aggressivestate = TRUE
set SV_Target = SV_FunctionEnemy
Attack( Continue1 )
Function Gimme_Cat_CounterEx
if ( #Matching(SV_FunctionEnemy[STATUS_CURRENT], PETRIFY | SLEEP | HEAT | FREEZE) )
return
if ( !aggressivestate )
if ( ( GetAttacker == SV_FunctionEnemy ) && ( GetAttackId == Give me an item. ) )
BattleDialog( "Give me a Diamond, meow!" )
if ( ( GetAttackCommandId == Item ) && ( GetAttackId == Diamond ) )
set diamondwantedamount--
if ( diamondwantedamount )
return
RunBattleCode( Disable ATB )
while ( GetBattleState != 1 )
Wait( 1 )
set SV_Target = SV_FunctionEnemy
AttackSpecial( Happy )
BattleDialog( "Meow, meow, meow! I fooled you!" )
Wait( 45 )
BattleDialog( "Mine, meow!" )
while ( IsAttacking != 0 )
Wait( 1 )
RunBattleCode( End Battle, Escape )
if ( GetAttacker != SV_FunctionEnemy )
set SV_FunctionEnemy[PREVENT_ATTACK] = 1
set stopfeignfriendly = TRUE
Tetra Master[]
| Tetra Master |
|---|
![]() #025 Location: Lindblum, Business District |
Other appearances[]
Final Fantasy XIV[]
Gimme aether, meow!
Gimme Cat
Gimme cat appears in the main city of Solution Nine as a soda mascot cartoon. Gimme cat merchandise also appears in Living Memory, namely popcorn buckets, hats, and wearable ears.
In addition, gimme cats appear in
AAC Cruiserweight M2 (Savage), during the battle against Sugar Riot.
A minion version of the gimme cat called gimme kitten is obtainable in
Vault Oneiron, accessible via treasure map portals spawned in Living Memory via gargantuaskin treasure maps. Large, gold-colored boss versions called great gimme cats as well as smaller versions called goldy cats also appear in the same instance.
Final Fantasy Dimensions II[]

The Gimme Cat appears as a fire-elemental summon. The summon's special attack is Meow! I'm mad!, which deals fire-elemental damage to one random enemy.
The Gimme Cat allows the wielder to use the following abilities:
- Screech I
- Screech II
- Screech III




