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The Gimme Cat is an enemy from Final Fantasy IX. It acts just like friendly monsters, though the friendly monsters' music is not played. It demands a certain jewel: a Diamond. However, when the gem is given, the ungrateful cat will run away, giving nothing in return.

StatsEdit

Battle Edit

When attacked, the Gimme Cat throws a fit and counterattacks with Comet. However, if players wait for it to ask for a Diamond four times it will decide to fight them without the use of Comet. The Gimme Cat will enter its fighting stance without using Comet if the player uses a command that deals no damage, such as Steal, or if the attack misses.

AI Script Edit

Function Gimme_Cat_Init
   set diamondwantedamount = 1
   set attacklist = [ Scratch ; Screech ; Aera ]


Function Gimme_Cat_Loop
   set initialhp = SV_FunctionEnemy[HP]
   set SV_FunctionEnemy[PLAY_ANIM] = 5
   set SV_FunctionEnemy[ATB] = SV_FunctionEnemy[MAX_ATB]
   RunBattleCode( Enable ATB )
   while ( GetBattleState != 4 )
      Wait( 1 )
   return


Function Gimme_Cat_ATB
   if ( !aggressivestate )
      set SV_Target = SV_FunctionEnemy
      set feignfriendlycounter++
      if ( ( feignfriendlycounter >= 5 ) || stopfeignfriendly )
         set aggressivestate = TRUE
         Attack( Continue1 )
      else
         Attack( Give me an item. )
   else
      set selectedattack = RandomAttack( attacklist )
      if ( selectedattack == Scratch )
         set SV_Target = RandomInTeam(SV_PlayerTeam)
      elseif ( selectedattack == Screech )
         set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | SILENCE) )
      elseif ( selectedattack == Aera )
         set SV_Target = RandomInTeam(SV_PlayerTeam)
      Attack( selectedattack )


Function Gimme_Cat_Counter
   if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
      return
   if ( #Matching(SV_FunctionEnemy[STATUS_CURRENT], PETRIFY | SLEEP | HEAT | FREEZE) )
      return
   if ( ( GetAttackCommandId == Item ) && ( GetAttackId == Diamond ) )
      set diamondwantedamount--
      if ( diamondwantedamount )
         return
      RunBattleCode( Disable ATB )
      while ( GetBattleState != 1 )
         Wait( 1 )
      set SV_Target = SV_FunctionEnemy
      AttackSpecial( Happy )
      BattleDialog( "Meow, meow, meow! I fooled you!" )
      Wait( 45 )
      BattleDialog( "Mine, meow!" )
      while ( IsAttacking != 0 )
         Wait( 1 )
      RunBattleCode( End Battle, Escape )
   if ( !aggressivestate )
      if ( SV_FunctionEnemy[HP] < initialhp )
         set SV_FunctionEnemy[PREVENT_ATTACK] = 1
         set aggressivestate = TRUE
         set SV_Target = GetAttacker
         Attack( Comet )
      else
         set SV_FunctionEnemy[PREVENT_ATTACK] = 1
         set aggressivestate = TRUE
         set SV_Target = SV_FunctionEnemy
         Attack( Continue1 )


Function Gimme_Cat_CounterEx
   if ( #Matching(SV_FunctionEnemy[STATUS_CURRENT], PETRIFY | SLEEP | HEAT | FREEZE) )
      return
   if ( !aggressivestate )
      if ( ( GetAttacker == SV_FunctionEnemy ) && ( GetAttackId == Give me an item. ) )
         BattleDialog( "Give me a Diamond, meow!" )
      if ( ( GetAttackCommandId == Item ) && ( GetAttackId == Diamond ) )
         set diamondwantedamount--
         if ( diamondwantedamount )
            return
         RunBattleCode( Disable ATB )
         while ( GetBattleState != 1 )
            Wait( 1 )
         set SV_Target = SV_FunctionEnemy
         AttackSpecial( Happy )
         BattleDialog( "Meow, meow, meow! I fooled you!" )
         Wait( 45 )
         BattleDialog( "Mine, meow!" )
         while ( IsAttacking != 0 )
            Wait( 1 )
         RunBattleCode( End Battle, Escape )
      if ( GetAttacker != SV_FunctionEnemy )
         set SV_FunctionEnemy[PREVENT_ATTACK] = 1
         set stopfeignfriendly = TRUE

Tetra Master Edit

Tetra Master
Card025
#025
Location: Lindblum, Business District


Other Appearances Edit

Final Fantasy Dimensions II Edit

FFLTNS Gimme Cat Artwork

The Gimme Cat appears as a fire-elemental summon. The summon's special attack is Meow! I'm mad!, which deals fire-elemental damage to one random enemy.

The Gimme Cat allows the wielder to use the following abilities:

Ffxiirw Shivan iconThis article or section is a stub about Summon magic in Final Fantasy Dimensions II. You can help the Final Fantasy Wiki by expanding it.


Pictlogica Final FantasyEdit

Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit

Trivia Edit

  • Gimme Cat is the only enemy in the game that absorbs all forms of elemental damage.
  • Gimme Cat is the only enemy in the game that gives 1 EXP per character.
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