Final Fantasy Wiki
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{{sideicon|FFIV|IVTAY|FFV|FFVI|FFVII|VIICC|FFIX|FFX|X2|X2LM|FFXII|FFXV|FFTA|FFTA2|T4HoL|DFFNT|TFF|TFFCC|FFAB|FFBE|ChocoD|ChocoD2}}
{{Images}}
 
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{{Image needed|FFT|FFTA|T4HoL|TFF|FFAB|FFAB}}
 
[[File:FFV iOS Zeninage.png|right|thumb|250px|Zeninage as seen in ''[[Final Fantasy V]]'' (iOS).]]
 
[[File:FFV iOS Zeninage.png|right|thumb|250px|Zeninage as seen in ''[[Final Fantasy V]]'' (iOS).]]
{{Q|I hope it's worth it!|[[Rikku]], ''[[Final Fantasy X]]''.}}
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{{Quote|I hope it's worth it!|[[Rikku]], ''[[Final Fantasy X]]''}}
 
'''Gil Toss''' {{j|ぜになげ|Zeninage}}, also known as '''Zeninage''', '''$Toss''', '''GP Rain''', '''Coin''', '''Spare Change''', '''Money Talks''', or '''GilToss''', is an ability that appears in many games in the [[Final Fantasy series|''Final Fantasy'']] series. It is usually associated with the [[Samurai (job)|Samurai]] or [[Gambler (job)|Gambler]] class. It involves dealing damage at the expense of [[gil]]. It usually targets all opponents.
 
'''Gil Toss''' {{j|ぜになげ|Zeninage}}, also known as '''Zeninage''', '''$Toss''', '''GP Rain''', '''Coin''', '''Spare Change''', '''Money Talks''', or '''GilToss''', is an ability that appears in many games in the [[Final Fantasy series|''Final Fantasy'']] series. It is usually associated with the [[Samurai (job)|Samurai]] or [[Gambler (job)|Gambler]] class. It involves dealing damage at the expense of [[gil]]. It usually targets all opponents.
   
{{See Also|Gil farming}}
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{{See|Gil farming}}
   
==Appearances==
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== Appearances ==
===''[[Final Fantasy IV]]''===
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=== ''[[Final Fantasy IV]]'' ===
{{sideicon|FFIV}}
 
Gil Toss would have been an [[Augment (Final Fantasy IV)|Augment Ability]] in the Nintendo DS version, but was [[Dummied content|dummied out]] for unknown reasons. The only thing that can be found is a text description found within the data.
 
   
 
Gil Toss would have been an [[Augment (Final Fantasy IV)|Augment Ability]] in the 3D version, but was [[Dummied content|dummied out]] for unknown reasons. The only thing that can be found is a text description found within the data.
====''[[Final Fantasy IV: The After Years]]''====
 
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{{sideicon|IVTAY}}
 
 
==== ''[[Final Fantasy IV: The After Years]]'' ====
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{{Quote|Cause damage by throwing gil.|Description}}
 
[[Harley]] has Gil Toss as one of her commands, it has a [[Charge Time]] of 3.
 
[[Harley]] has Gil Toss as one of her commands, it has a [[Charge Time]] of 3.
   
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:<math>Gil Cost = Level * 30 per enemy per throw</math>
 
:<math>Gil Cost = Level * 30 per enemy per throw</math>
   
===''[[Final Fantasy V]]''===
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=== ''[[Final Fantasy V]]'' ===
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{{sideicon|FFV}}
 
 
[[File:FFV Zeninage Icon iOS.png|right]]
 
[[File:FFV Zeninage Icon iOS.png|right]]
 
[[File:FFV Zeninage Sprite iOS.png|right]]
 
[[File:FFV Zeninage Sprite iOS.png|right]]
{{Q|Damage all enemies by tossing gil.|Description}}
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{{Quote|Damage all enemies by tossing gil.|Description}}
 
Zeninage is the Level 2 ability of the [[Samurai (Final Fantasy V)|Samurai]] class, and it is the Samurai's default ability. It deals massive damage to all enemies, at the cost of a lot of gil.
 
Zeninage is the Level 2 ability of the [[Samurai (Final Fantasy V)|Samurai]] class, and it is the Samurai's default ability. It deals massive damage to all enemies, at the cost of a lot of gil.
   
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:<math>Gil Cost = Level * 50 per enemy per throw</math>
 
:<math>Gil Cost = Level * 50 per enemy per throw</math>
   
===''[[Final Fantasy VI]]''===
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=== ''[[Final Fantasy VI]]'' ===
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{{sideicon|FFVI}}
 
 
[[File:FFVI Gil Toss Coin Sprite.png|right]]
 
[[File:FFVI Gil Toss Coin Sprite.png|right]]
[[Setzer Gabbiani]] and [[Gogo (Final Fantasy VI)|Gogo]] can use Gil Toss (GP Rain in the original) by equipping the [[Relic (Final Fantasy VI)#Heiji's Jitte|Heiji's Jitte]] relic (called Coin Toss in the original). The amount of GP used for Gil Toss is equal to the user's [[Level]] x30.
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[[Setzer Gabbiani]] and [[Gogo (Final Fantasy VI)|Gogo]] can use Gil Toss (GP Rain in the original) by equipping the [[Relic (Final Fantasy VI)#Heiji's Jitte|Heiji's Jitte]] relic (called Coin Toss in the original). The amount of gil used for Gil Toss is equal to the user's [[Level]] x30.
   
 
Damage for Gil Toss is as follows:
 
Damage for Gil Toss is as follows:
:<math>Damage = GP Thrown * 2 / Number of enemies hit</math>
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:<math>Damage = Gil Thrown * 2 / Number of enemies hit</math>
 
When the ability is used by enemies, the enemies will use the amount of GP they would drop instead of the party's GP. When used via the [[Mimic (ability)|Mimic]] command, the command will still use up GP due to a bug.
 
 
===''[[Final Fantasy VII]]''===
 
{{sideicon|FFVII}}
 
Coin is the Level 2 ability on the [[Command Materia (Final Fantasy VII)#Throw|Throw Materia]]. This marks the first time the player can decide how much gil they want to throw. The attack is considered [[Long Range]].
 
 
The formula for the damage of Coin is as follows:
 
:<math>RU([Gil Thrown / 10] / Number of Targets)</math>
 
   
 
When the ability is used by enemies, the enemies will use the amount of gil they would drop instead of the party's gil. When used via the [[Mimic (ability)|Mimic]] command, the command will still use up gil due to a bug.
If no gil value is chosen (when used as a [[Sneak Attack (ability)|Sneak Attack]] or similar, for example), the amount thrown will use the following:
 
:<math>HighHP = Highest Current HP of all Targets</math>
 
   
 
=== ''[[Final Fantasy VII]]'' ===
If (HighHP > 10000): HighHP = 10000
 
 
{{main|Coin (Final Fantasy VII)}}
:<math>Gil Thrown = 10 * HighHP * Number of Enemies</math>
 
 
Coin is the Level 2 ability on the [[Throw (Final Fantasy VII)#Throw|Throw Materia]], and also provided by [[Master Command]]. It allows the player to select an amount of gil to throw, and deals damage based on a tenth of the gil selected. This marks the first time the player can decide how much gil they want to throw. The attack is considered [[Long Range]].
   
 
==== ''[[Crisis Core -Final Fantasy VII-]]'' ====
If the amount of gil thrown is more than what the party has, the damage will be capped at the full amount of gil the party possesses.<ref name="ffvii">[http://www.gamefaqs.com/ps/197341-final-fantasy-vii/faqs/36775 ''Final Fantasy VII'' Battle Mechanics FAQ]</ref>
 
   
Coin can be used via the [[Command Materia (Final Fantasy VII)#Master Command|Master Command Materia]], but if the Master Command is linked with a [[Support Materia (Final Fantasy VII)|Support Materia]] that triggers a random command automatically, such as Sneak Attack or [[Final Attack]], Coin is never chosen as a random command because it is not a separate command on the Materia, but, rather, shares a space with Throw.
 
 
====''[[Crisis Core -Final Fantasy VII-]]''====
 
{{sideicon|VIICC}}
 
 
Gil Toss is used with the [[Command Materia (Crisis Core)#Gil Toss|Gil Toss]] materia when [[Zack Fair/Gameplay|Zack]] is in range. He throws money to damage all enemies, losing gil equivalent to ~1% of the total gil. The damage dealt is a fixed percentage of the thrown amount of gil and damages the enemy 20% of the used sum when Gil Toss is mastered. Gil Toss requires no AP to use.
 
Gil Toss is used with the [[Command Materia (Crisis Core)#Gil Toss|Gil Toss]] materia when [[Zack Fair/Gameplay|Zack]] is in range. He throws money to damage all enemies, losing gil equivalent to ~1% of the total gil. The damage dealt is a fixed percentage of the thrown amount of gil and damages the enemy 20% of the used sum when Gil Toss is mastered. Gil Toss requires no AP to use.
   
 
Gil Toss is a reward in [[Missions (Crisis Core)|Mission]] 4-4-4 and it can also be retrieved in a [[Treasure chest (object)|treasure chest]] in missions 7-4-6, 8-6-3, and 9-5-3. It can also be [[Steal|stolen]] from [[Scissor Devil]], a [[Random encounter|random enemy]] in missions 9-5-2 and 9-5-3. It can also be created via [[Materia Fusion]] by upgrading from [[Command Materia (Crisis Core)#Mug|Mug]] or Smart Consumer.
 
Gil Toss is a reward in [[Missions (Crisis Core)|Mission]] 4-4-4 and it can also be retrieved in a [[Treasure chest (object)|treasure chest]] in missions 7-4-6, 8-6-3, and 9-5-3. It can also be [[Steal|stolen]] from [[Scissor Devil]], a [[Random encounter|random enemy]] in missions 9-5-2 and 9-5-3. It can also be created via [[Materia Fusion]] by upgrading from [[Command Materia (Crisis Core)#Mug|Mug]] or Smart Consumer.
   
===''[[Final Fantasy IX]]''===
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=== ''[[Final Fantasy IX]]'' ===
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{{sideicon|FFIX}}
 
{{Q|Causes Non-elemental damage to the enemy by using Gil.|Description}}
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{{Quote|Causes Non-elemental damage to the enemy by using Gil.|Description}}
[[Amarant Coral]] can use the [[Flair (Final Fantasy IX)|Flair]] ability Spare Change to throw money at a single enemy. The ability is learned from the [[List of Final Fantasy IX weapons#Poison Knuckles|Poison Knuckles]] and [[List of Final Fantasy IX weapons#Rune Claws|Rune Claws]] for 40 AP.
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[[Amarant Coral]] can use the [[Flair (Final Fantasy IX)|Flair]] ability Spare Change to throw money at a single enemy. The ability is learned from the [[Final Fantasy IX weapons#Poison Knuckles|Poison Knuckles]] and [[Final Fantasy IX weapons#Rune Claws|Rune Claws]] for 40 AP.
   
 
The formula used to determine how much gil is thrown is as follows:
 
The formula used to determine how much gil is thrown is as follows:
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:<math>Damage = [(Gil Used * Gil Used * Spirit) / (Gil Owned * 10)]</math>
 
:<math>Damage = [(Gil Used * Gil Used * Spirit) / (Gil Owned * 10)]</math>
   
===''[[Final Fantasy X]]''===
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=== ''[[Final Fantasy X]]'' ===
  +
{{sideicon|FFX}}
 
 
Spare Change is a [[Special (Final Fantasy X)|Special]] ability found in [[Rikku]]'s section of the [[Sphere Grid]]. Every 10 gil thrown inflicts 1 point of damage. The damage is considered neither physical or magical, instead falling into "special" damage category.
 
Spare Change is a [[Special (Final Fantasy X)|Special]] ability found in [[Rikku]]'s section of the [[Sphere Grid]]. Every 10 gil thrown inflicts 1 point of damage. The damage is considered neither physical or magical, instead falling into "special" damage category.
   
====''[[Final Fantasy X-2]]''====
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==== ''[[Final Fantasy X-2]]'' ====
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{{sideicon|X2}}
 
{{Q|Attack by throwing gil.|In-Game "Help" Description.}}
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{{Quote|Attack by throwing gil.|"Help" description}}
 
Spare Change is an ability learned by the [[Samurai (Final Fantasy X-2)|Samurai]] [[dressphere]] for 20 AP. It targets one opponent.
 
Spare Change is an ability learned by the [[Samurai (Final Fantasy X-2)|Samurai]] [[dressphere]] for 20 AP. It targets one opponent.
   
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:<math>[22 * Gil] / [sqrt(Gil) + 20]</math><ref>[http://www.gamefaqs.com/ps2/974868-final-fantasy-x-x-2-ultimate-box/faqs/25872 ''Final Fantasy X-2'' FAQ/Walkthrough by Split Infinity]</ref>
 
:<math>[22 * Gil] / [sqrt(Gil) + 20]</math><ref>[http://www.gamefaqs.com/ps2/974868-final-fantasy-x-x-2-ultimate-box/faqs/25872 ''Final Fantasy X-2'' FAQ/Walkthrough by Split Infinity]</ref>
   
====''[[Final Fantasy X-2: Last Mission]]''====
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==== ''[[Final Fantasy X-2: Last Mission]]'' ====
  +
{{sideicon|X2LM}}
 
{{Abil-stub|Final Fantasy X-2: Last Mission}}
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{{Ability section|Final Fantasy X-2: Last Mission}}
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=== ''[[Final Fantasy XII]]'' ===
   
===''[[Final Fantasy XII]]''===
 
{{sideicon|FFXII}}
 
 
Gil Toss is available as a [[Technicks|Technick]]. It can be bought for 2,000 gil at [[Rabanastre]], [[Nalbina Fortress]] and [[Jahara]] and unlocks with 35 license points. 1 gil equals 1 damage point, and the amount of gil thrown is the sum of current party members' [[HP (stat)|HP]] divided by the number of enemies in range. Gil Toss is considered physical damage and thus is nullified against enemies who put up a paling. The damage caps at 9,999 each toss.
 
Gil Toss is available as a [[Technicks|Technick]]. It can be bought for 2,000 gil at [[Rabanastre]], [[Nalbina Fortress]] and [[Jahara]] and unlocks with 35 license points. 1 gil equals 1 damage point, and the amount of gil thrown is the sum of current party members' [[HP (stat)|HP]] divided by the number of enemies in range. Gil Toss is considered physical damage and thus is nullified against enemies who put up a paling. The damage caps at 9,999 each toss.
   
In the ''Zodiac'' versions, Gil Toss is found on 70F of the [[Draklor Laboratory]] and later in [[Pharos (Final Fantasy XII)|Pharos Second Ascent]]; the license costs 30 LP to unlock and can be used by the [[Machinist (Final Fantasy XII)|Machinist]], [[Archer (Final Fantasy XII)|Archer]], [[Bushi]], and [[Shikari]], although the Shikari needs to acquire the [[Esper (Final Fantasy XII)|Esper]] [[Mateus (Final Fantasy XII)|Mateus]] license first. Damage is still capped even if the general damage cap was lifted for the ''Zodiac'' versions.
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In the ''Zodiac'' versions, Gil Toss is found on 70F of the [[Draklor Laboratory]] or the [[Pharos (Final Fantasy XII)|Pharos - Second Ascent]]. The license costs 30 LP to unlock and can be used by the [[Machinist (Final Fantasy XII)|Machinist]], [[Archer (Final Fantasy XII)|Archer]], [[Bushi]], and [[Shikari]], although the Shikari needs to acquire the [[Esper (Final Fantasy XII)|Esper]] [[Mateus (Final Fantasy XII)|Mateus]] license first. Damage is still capped even if the general damage cap was lifted for the ''Zodiac'' versions.
   
===''[[Final Fantasy XV]]''===
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=== ''[[Final Fantasy XV]]'' ===
 
Gil Toss is not an ability usable by the party, but the [[Yojimbo (Final Fantasy XV)|Yojimbo]] enemy can unveil its bag of gil to do damage to the party. This may [[Final Fantasy XV allusions|allude]] to the [[Aeon (Final Fantasy X)|aeon]] [[Yojimbo (summon)|Yojimbo]] from ''Final Fantasy X'' whom the player could summon by yielding him gil, and to the Samurai job class in general, as Gil Toss is associated with samurai in the series.
{{sideicon|FFXV}}
 
Gil Toss is not an ability usable by the party, but the [[Yojimbo (Final Fantasy XV)|Yojimbo]] enemy can unveil its bag of gil to do damage to the party. This may [[Final Fantasy XV/Allusions|allude]] to the [[Aeon (Final Fantasy X)|aeon]] [[Yojimbo (summon)|Yojimbo]] from ''Final Fantasy X'' whom the player could summon by yielding him gil, and to the Samurai job class in general, as Gil Toss is associated with samurai in the series.
 
   
  +
In ''[[Final Fantasy XV: Comrades]]'', the player can obtain a katana called Zenigiri that grants the ability called "Spare Change" that uses up gil to damage one enemy.
===''[[Final Fantasy Tactics Advance]]''===
 
{{sideicon|FFTA}}
 
{{Q|Throws gil to deal damage. Gil thrown is lost.|Description}}
 
[[Moogle (race)|Moogle]] [[Juggler (Tactics Advance)|Jugglers]] are able to use Gil Toss by learning it for 100 AP through the [[List of Final Fantasy Tactics Advance weapons#Jackknife|Jackknife]]. It does 30 damage every time and costs 30 gil to use each time.
 
   
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''====
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=== ''[[Final Fantasy Tactics Advance]]'' ===
 
{{Quote|Throws gil to deal damage. Gil thrown is lost.|Description}}
{{sideicon|FFTA2}}
 
Moogle [[Juggler (Tactics A2)|Jugglers]] are able to use Gil Toss. It does varying damage based on the amount of gil thrown which is selected by the player from the amounts either 10, 100, 1,000, or 10,000 gil. The move has been made much weaker since the predecessor, ''Final Fantasy Tactics Advance''. It can be learned for 100 AP from the [[List of Final Fantasy Tactics A2: Grimoire of the Rift weapons/Edged weapons#Jackknife|Jackknife]], and targets enemies in range of four squares.
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Gil Toss is a [[Juggler (Tactics Advance)|Juggler]] ability learned for 100 AP from the [[Final Fantasy Tactics Advance weapons#Jackknife|Jackknife]]. It does 30 damage every time and costs 30 gil to use each time.
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==== ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'' ====
  +
Gil Toss is a [[Juggler (Tactics A2)|Juggler]] ability that does varying damage based on the amount of gil thrown, selected by the player from the amounts either 10, 100, 1,000, or 10,000 gil. It can be learned for 100 AP from the [[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Edged weapons#Jackknife|Jackknife]], and targets enemies in range of four squares.
  +
 
=== ''[[Final Fantasy: The 4 Heroes of Light]]'' ===
   
===''[[Final Fantasy: The 4 Heroes of Light]]''===
 
{{sideicon|T4HoL}}
 
 
Money Talks is the last ability learned on the [[Merchant (The 4 Heroes of Light)|Merchant]] Job. It costs 1,000 gil to use and its damage is equal to 1% of player's current gil.
 
Money Talks is the last ability learned on the [[Merchant (The 4 Heroes of Light)|Merchant]] Job. It costs 1,000 gil to use and its damage is equal to 1% of player's current gil.
   
===''[[Bravely Default]]''===
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=== ''[[Bravely Default]]'' ===
{{sideicon|BravelyD}}
 
Takeover is a [[Merchant (Bravely Default)|Merchant]] ability. It costs the user's level times 50 pg, dealing damage to one target equal to the money spent.
 
   
 
Takeover is the job level 6 ability for the [[Merchant (Bravely Default)|Merchant]]. The user spend their level times 50 pg to deal damage to one target that is equal to the money spent.
===''[[Dissidia Final Fantasy (2015)]]''===
 
{{sideicon|DFF2015}}
 
{{Abil-stub|Dissidia Final Fantasy (2015)}}
 
   
===''[[Theatrhythm Final Fantasy]]''===
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==== ''[[Bravely Second: End Layer]]'' ====
{{sideicon|TFF}}
 
[[List of Theatrhythm Final Fantasy abilities#Spare Change|Spare Change]] is an ability usable by [[Locke Cole|Locke]] and [[Vaan]], learned by Locke at Level 35 and Vaan at Level 10, and costs 10 CP to equip. During [[Battle Music Sequence]]s it damages the second enemy to enter based on the player's current score, but reduces their score afterwards. The Millionaire's Tome item allows any character to learn Spare Change.
 
   
  +
Takeover is the job level 7 command ability for the [[Merchant (Bravely Second)|Merchant]]. It allows the user to spend their level times 50 pg to deal damage to one target that is equal to the money they spent.
====''[[Theatrhythm Final Fantasy Curtain Call]]''====
 
{{sideicon|TFFCC}}
 
{{Abil-stub|Theatrhythm Final Fantasy Curtain Call}}
 
   
===''[[Final Fantasy Airborne Brigade]]''===
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=== ''[[Dissidia Final Fantasy NT]]'' ===
{{sideicon|FFAB}}
 
{{Abil-stub|Final Fantasy Airborne Brigade}}
 
   
===''[[Final Fantasy Brave Exvius]]''===
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{{Ability section|Dissidia Final Fantasy NT}}
{{sideicon|FFBE}}
 
{{Abil-stub|Final Fantasy Brave Exvius}}
 
   
===''[[Chocobo no Fushigi na Dungeon]]''===
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=== ''[[Theatrhythm Final Fantasy]]'' ===
{{sideicon|ChocoD}}
 
{{Abil-stub|Chocobo no Fushigi na Dungeon}}
 
   
 
[[Theatrhythm Final Fantasy abilities#Spare Change|Spare Change]] is an ability usable by [[Locke Cole|Locke]] (level 35) and [[Vaan]] (level 10), and costs 10 CP to equip. During [[Battle Music Sequence]]s it damages the second enemy to enter based on the player's current score, but reduces their score afterwards. The Millionaire's Tome item allows any character to learn Spare Change.
====''[[Chocobo's Dungeon 2]]''====
 
{{sideicon|ChocoD2}}
 
{{Abil-stub|Chocobo's Dungeon 2}}
 
   
 
==== ''[[Theatrhythm Final Fantasy Curtain Call]]'' ====
==Gallery==
 
  +
  +
Spare Change is a reactive ability that costs 15 CP to equip. It is activated after second enemy appears in [[Battle Music Sequence]]s (BMS). It deals damage relative to current points and total points will be decreased. It is learned by Edge (level 45), Galuf (level 50), Edgar (level 25), Rinoa (level 50), Laguna (level 75), and Vaan (level 45). It can be taught to any character by using the Millionaire's Tome.
  +
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
  +
 
{{Ability section|Final Fantasy Airborne Brigade}}
  +
 
=== ''[[Final Fantasy Brave Exvius]]'' ===
  +
 
{{Ability section|Final Fantasy Brave Exvius}}
  +
  +
=== ''[[Chocobo no Fushigi na Dungeon]]'' ===
  +
 
{{Ability section|Chocobo no Fushigi na Dungeon}}
  +
 
==== ''[[Chocobo's Dungeon 2]]'' ====
  +
 
{{Ability section|Chocobo's Dungeon 2}}
  +
 
== Gallery ==
 
<gallery>
 
<gallery>
 
TAY Wii Gil Toss.jpg|''[[Final Fantasy IV: The After Years]]'' (Wii).
 
TAY Wii Gil Toss.jpg|''[[Final Fantasy IV: The After Years]]'' (Wii).
Line 162: Line 153:
 
FFTA2 Gil Toss.png|''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''.
 
FFTA2 Gil Toss.png|''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''.
 
Money Talks.png|''[[Final Fantasy: The 4 Heroes of Light]]''.
 
Money Talks.png|''[[Final Fantasy: The 4 Heroes of Light]]''.
DFF2015 Samurai.png|''[[Dissidia Final Fantasy (2015)]]''.
+
DFF2015 Samurai.png|''[[Dissidia Final Fantasy NT]]''.
 
FFAB Gil Toss - Samurai (M) SSR.png|''[[Final Fantasy Airborne Brigade]]'' (SSR).
 
FFAB Gil Toss - Samurai (M) SSR.png|''[[Final Fantasy Airborne Brigade]]'' (SSR).
 
FFAB Gil Toss - Samurai (M) SSR+.png|''[[Final Fantasy Airborne Brigade]]'' (SSR+)
 
FFAB Gil Toss - Samurai (M) SSR+.png|''[[Final Fantasy Airborne Brigade]]'' (SSR+)
Line 173: Line 164:
 
FFAB Gil Toss - Zack Legend UUR+.png|''[[Final Fantasy Airborne Brigade]]'' (UUR+ Legend) [Crisis Core].
 
FFAB Gil Toss - Zack Legend UUR+.png|''[[Final Fantasy Airborne Brigade]]'' (UUR+ Legend) [Crisis Core].
 
CD2 Gil Toss.png|''[[Chocobo's Dungeon 2]]''.
 
CD2 Gil Toss.png|''[[Chocobo's Dungeon 2]]''.
</gallery>{{galleryincomplete|''[[Final Fantasy IV: The After Years]]''|''[[Final Fantasy X-2: Last Mission]]''}}
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</gallery>{{Gallery incomplete|''[[Final Fantasy IV: The After Years]]''|''[[Final Fantasy X-2: Last Mission]]''}}
   
==Etymology==
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== Etymology ==
 
Gil Toss references a popular series of Japanese novels from the 1930s about a policeman in the Edo period named [[wikipedia:Zenigata Heiji|Zenigata Heiji]], who captured criminals by throwing coins at them.
 
Gil Toss references a popular series of Japanese novels from the 1930s about a policeman in the Edo period named [[wikipedia:Zenigata Heiji|Zenigata Heiji]], who captured criminals by throwing coins at them.
   
==Trivia==
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== Trivia ==
*Gil Toss is a popular attack for people who use a cheating device or glitch to gain infinite gil, causing unbelievable damage to an opponent. An example would be in ''Final Fantasy X-2'': if the Samurai dressphere is used and the accessory [[List of Final Fantasy X-2 accessories#Invincible|Invincible]] (which [[Break Damage Limit|removes the 9,999-damage cap]]) is equipped, all the player needs to do is simply use Spare Change and contribute all of their gil. This tactic, which also works in other games, is often used to defeat strong enemies in a matter of seconds.
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* Gil Toss is a popular attack for people who use a cheating device or glitch to gain infinite gil, causing unbelievable damage to an opponent. An example would be in ''Final Fantasy X-2'': if the Samurai dressphere is used and the accessory [[Final Fantasy X-2 accessories#Invincible|Invincible]] (which [[Break Damage Limit|removes the 9,999-damage cap]]) is equipped, all the player needs to do is simply use Spare Change and contribute all of their gil. This tactic, which also works in other games, is often used to defeat strong enemies in a matter of seconds.
   
==References==
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== References ==
 
{{Reflist}}
 
{{Reflist}}
   
{{command abilities}}
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{{navbox command abilities}}
  +
{{FFV}}
 
{{FFXII}}
 
   
 
[[it:Elemosina]]
 
[[it:Elemosina]]
 
[[pt-br:Gil Toss]]
 
[[pt-br:Gil Toss]]
 
[[ru:Метнуть Гил]]
 
[[ru:Метнуть Гил]]
[[Category:Final Fantasy IV: The After Years Abilities]]
 
[[Category:Final Fantasy V Abilities]]
 
[[Category:Final Fantasy VI Abilities]]
 
[[Category:Final Fantasy VII Abilities]]
 
[[Category:Crisis Core -Final Fantasy VII- Materia]]
 
[[Category:Final Fantasy IX Abilities]]
 
[[Category:Final Fantasy X Abilities]]
 
[[Category:Final Fantasy X-2 Abilities]]
 
[[Category:Final Fantasy XII Technicks]]
 
[[Category:Final Fantasy Tactics Advance Abilities]]
 
[[Category:Final Fantasy Tactics A2: Grimoire of the Rift Abilities]]
 
[[Category:Final Fantasy: The 4 Heroes of Light Abilities]]
 
[[Category:Bravely Default Abilities]]
 
[[Category:Theatrhythm Final Fantasy Abilities]]
 
[[Category:Theatrhythm Final Fantasy Curtain Call Abilities]]
 
 
[[Category:Final Fantasy Airborne Brigade AGI Abilities]]
 
[[Category:Final Fantasy Airborne Brigade AGI Abilities]]
 
[[Category:Final Fantasy Airborne Brigade STR Abilities]]
 
[[Category:Final Fantasy Airborne Brigade STR Abilities]]

Revision as of 18:56, 25 March 2020

Template:Sideicon

FFVI Relm Arrowny Menu iOS
Relm: I couldn't miss the chance to practice my drawing!
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FFV iOS Zeninage

Zeninage as seen in Final Fantasy V (iOS).

I hope it's worth it!

Gil Toss (ぜになげ, Zeninage?), also known as Zeninage, $Toss, GP Rain, Coin, Spare Change, Money Talks, or GilToss, is an ability that appears in many games in the Final Fantasy series. It is usually associated with the Samurai or Gambler class. It involves dealing damage at the expense of gil. It usually targets all opponents.

Appearances

Final Fantasy IV

Gil Toss would have been an Augment Ability in the 3D version, but was dummied out for unknown reasons. The only thing that can be found is a text description found within the data.

Final Fantasy IV: The After Years

Cause damage by throwing gil.

Description

Harley has Gil Toss as one of her commands, it has a Charge Time of 3.

The formula for the cost is as follows:

Final Fantasy V

FFV Zeninage Icon iOS
FFV Zeninage Sprite iOS

Damage all enemies by tossing gil.

Description

Zeninage is the Level 2 ability of the Samurai class, and it is the Samurai's default ability. It deals massive damage to all enemies, at the cost of a lot of gil.

The formula for Zeninage is as follows:

Final Fantasy VI

FFVI Gil Toss Coin Sprite

Setzer Gabbiani and Gogo can use Gil Toss (GP Rain in the original) by equipping the Heiji's Jitte relic (called Coin Toss in the original). The amount of gil used for Gil Toss is equal to the user's Level x30.

Damage for Gil Toss is as follows:

When the ability is used by enemies, the enemies will use the amount of gil they would drop instead of the party's gil. When used via the Mimic command, the command will still use up gil due to a bug.

Final Fantasy VII

Coin is the Level 2 ability on the Throw Materia, and also provided by Master Command. It allows the player to select an amount of gil to throw, and deals damage based on a tenth of the gil selected. This marks the first time the player can decide how much gil they want to throw. The attack is considered Long Range.

Crisis Core -Final Fantasy VII-

Gil Toss is used with the Gil Toss materia when Zack is in range. He throws money to damage all enemies, losing gil equivalent to ~1% of the total gil. The damage dealt is a fixed percentage of the thrown amount of gil and damages the enemy 20% of the used sum when Gil Toss is mastered. Gil Toss requires no AP to use.

Gil Toss is a reward in Mission 4-4-4 and it can also be retrieved in a treasure chest in missions 7-4-6, 8-6-3, and 9-5-3. It can also be stolen from Scissor Devil, a random enemy in missions 9-5-2 and 9-5-3. It can also be created via Materia Fusion by upgrading from Mug or Smart Consumer.

Final Fantasy IX

Causes Non-elemental damage to the enemy by using Gil.

Description

Amarant Coral can use the Flair ability Spare Change to throw money at a single enemy. The ability is learned from the Poison Knuckles and Rune Claws for 40 AP.

The formula used to determine how much gil is thrown is as follows:

The amount of damage Gil Toss can deal is as follows:

Final Fantasy X

Spare Change is a Special ability found in Rikku's section of the Sphere Grid. Every 10 gil thrown inflicts 1 point of damage. The damage is considered neither physical or magical, instead falling into "special" damage category.

Final Fantasy X-2

Attack by throwing gil.

"Help" description

Spare Change is an ability learned by the Samurai dressphere for 20 AP. It targets one opponent.

Damage done via Spare Change is equivalent of:

[1]

Final Fantasy X-2: Last Mission

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Final Fantasy XII

Gil Toss is available as a Technick. It can be bought for 2,000 gil at Rabanastre, Nalbina Fortress and Jahara and unlocks with 35 license points. 1 gil equals 1 damage point, and the amount of gil thrown is the sum of current party members' HP divided by the number of enemies in range. Gil Toss is considered physical damage and thus is nullified against enemies who put up a paling. The damage caps at 9,999 each toss.

In the Zodiac versions, Gil Toss is found on 70F of the Draklor Laboratory or the Pharos - Second Ascent. The license costs 30 LP to unlock and can be used by the Machinist, Archer, Bushi, and Shikari, although the Shikari needs to acquire the Esper Mateus license first. Damage is still capped even if the general damage cap was lifted for the Zodiac versions.

Final Fantasy XV

Gil Toss is not an ability usable by the party, but the Yojimbo enemy can unveil its bag of gil to do damage to the party. This may allude to the aeon Yojimbo from Final Fantasy X whom the player could summon by yielding him gil, and to the Samurai job class in general, as Gil Toss is associated with samurai in the series.

In Final Fantasy XV: Comrades, the player can obtain a katana called Zenigiri that grants the ability called "Spare Change" that uses up gil to damage one enemy.

Final Fantasy Tactics Advance

Throws gil to deal damage. Gil thrown is lost.

Description

Gil Toss is a Juggler ability learned for 100 AP from the Jackknife. It does 30 damage every time and costs 30 gil to use each time.

Final Fantasy Tactics A2: Grimoire of the Rift

Gil Toss is a Juggler ability that does varying damage based on the amount of gil thrown, selected by the player from the amounts either 10, 100, 1,000, or 10,000 gil. It can be learned for 100 AP from the Jackknife, and targets enemies in range of four squares.

Final Fantasy: The 4 Heroes of Light

Money Talks is the last ability learned on the Merchant Job. It costs 1,000 gil to use and its damage is equal to 1% of player's current gil.

Bravely Default

Takeover is the job level 6 ability for the Merchant. The user spend their level times 50 pg to deal damage to one target that is equal to the money spent.

Bravely Second: End Layer

Takeover is the job level 7 command ability for the Merchant. It allows the user to spend their level times 50 pg to deal damage to one target that is equal to the money they spent.

Dissidia Final Fantasy NT

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Theatrhythm Final Fantasy

Spare Change is an ability usable by Locke (level 35) and Vaan (level 10), and costs 10 CP to equip. During Battle Music Sequences it damages the second enemy to enter based on the player's current score, but reduces their score afterwards. The Millionaire's Tome item allows any character to learn Spare Change.

Theatrhythm Final Fantasy Curtain Call

Spare Change is a reactive ability that costs 15 CP to equip. It is activated after second enemy appears in Battle Music Sequences (BMS). It deals damage relative to current points and total points will be decreased. It is learned by Edge (level 45), Galuf (level 50), Edgar (level 25), Rinoa (level 50), Laguna (level 75), and Vaan (level 45). It can be taught to any character by using the Millionaire's Tome.

Final Fantasy Airborne Brigade

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Final Fantasy Brave Exvius

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Chocobo no Fushigi na Dungeon

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Chocobo's Dungeon 2

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Gallery

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy IV: The After Years and Final Fantasy X-2: Last Mission added. You can help the Final Fantasy Wiki by uploading images.

Etymology

Gil Toss references a popular series of Japanese novels from the 1930s about a policeman in the Edo period named Zenigata Heiji, who captured criminals by throwing coins at them.

Trivia

  • Gil Toss is a popular attack for people who use a cheating device or glitch to gain infinite gil, causing unbelievable damage to an opponent. An example would be in Final Fantasy X-2: if the Samurai dressphere is used and the accessory Invincible (which removes the 9,999-damage cap) is equipped, all the player needs to do is simply use Spare Change and contribute all of their gil. This tactic, which also works in other games, is often used to defeat strong enemies in a matter of seconds.

References