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{{FFXI enemies}}
 
{{FFXI enemies}}
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[[Category: Final Fantasy XI Enemies]]

Revision as of 17:34, 16 September 2010

Like their smaller counterparts, giant bats are found in nearly every area of Vana'diel - and at every level. Also like the trios of bats, these larger bats are trained by the Beastmen in Vana'diel to assist their masters.

Unlike the bat trios, these bats are unable to unload with the same fury and damage. They are, however, able to enfeeble their attackers, lowering a party's attacks and defense. Also unlike the trios, they are able to absorb both HP and MP from opponents, often prolonging the battle.

When defeated, these bats will typically drop wings and fangs, and some will drop blood or treasure chest keys.

Species

  • Acro Bat
  • Ancient Bat
  • Battle Bat
  • Big Bat
  • Black Bat
  • Blade Bat
  • Blood Bat
  • Bulwark Bat
  • Camazotz
  • Cheiroptera
  • Combat
  • Dire Bat
  • Esbat
  • Fledermaus
  • Fomor's Bat
  • Giant Bat
  • Gigas's Bat
  • Glow Bat
  • Goblin's Bat
  • Grave Bat
  • Greater Gayla
  • Hell Bat
  • Hognosed Bat
  • Moon Bat
  • Mouse Bat
  • Poison Bat
  • Purgatory Bat
  • Sanguine Bat
  • Siege Bat
  • Specter Bat
  • Star Bat
  • Stealth Bat
  • Stirge
  • Tomb Bat
  • Vampire Bat
  • Werebat
  • Wolf Bat

Notorious Monsters

  • Arioch
  • Barbastelle
  • Baronial Bat
  • Colo-colo
  • Desmodont
  • Golden Bat
  • Hazhalm Bat
  • Nightmare Stirge
  • Old Two-Wings
  • Osschaart's Bat
  • Stringes
  • Treble Noctules
  • Upyri
  • Utgarth Bat
  • Wraith Bat

Special Attacks

  • Blood Drain: Single-target Drain.
  • Marrow Drain: Single-target MP Drain.
  • Soul Accretion: Absorbs several Status Effects. Only used by certain Notorious Monsters.
  • Subsonics: AoE Defense down.
  • Supersonics: AoE Accuracy down.
  • Ultrasonics: AoE Evasion down.

Template:FFXI enemies