Gi Spector is an enemy from Final Fantasy VII. It is a ghost of the Gi tribe that appears in the Cave of the Gi and in the fifth round of the Battle Square during the time Tiny Bronco is available. When fought in the Battle Square, its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25%. Gi Spector uses Death Sentence, which the player may learn as an E.Skill.
Stats[]
The BradyGames guide gives two sets of the stats for the Gi Spector; the first claims it has one attack and has a note about learning the Death Sentence enemy skill, and the second claims it has all three attacks, but does not mention the enemy skill.
Formations[]
# | Formation |
---|---|
547 | Gi Spector |
552 | Gi Spector A, Gi Spector B (Attack from both sides) |
553 | Gi Spector A, Gi Spector B |
554 | Row 1: Gi Spector A Row 2: Gi Spector B, Gi Spector C |
Locations[]
Cave of the Gi | |
---|---|
Spider Room | 547, 552 (Attack from both sides) |
Rock Switch Room | 553 (event), 554 (event) |
Battle Square (with Tiny Bronco available) | |
Group A - Battle 5 | 553 |
Group B - Battle 5 | 554 |
Battle[]
Gi Spector targets the character with the lowest current HP that has not been inflicted with Death-sentence. It is weak against Holy, Restorative, and Fire. Offensively, it has no truly dangerous attacks; Death Sentence can kill a character after enough time passes, but the battle should not last long enough for it to work.
There is a 50% chance that the Gi Spector will counter any attack with Death Sentence, but it always targets the character with the lowest HP that is not afflicted with the status already. To learn it, the player should equip the character with the lowest HP with the Enemy Skill Materia. If at least one party member does not have Death-sentence and is at half health, then Gi Specter may use Hell Spear, which may inflict paralyze.
Gi Spectors drop Smoke Bombs, which allow one to flee a battle instantly, and come to use on the Battle Square as escaping with Smoke Bombs lets the player keep the points they accumulated.
Interestingly, the three fixed battles on the first screen in the Cave of the Gi with the Gi Spectors should have made use of the 'Pre-Emp OFF' flag, seeing as the other randomly encountered Gi Spector cannot be back-attacked. Thus, they can be pre-empted in such battles.
Strategy[]
Summoning Ifrit or using Beta, if available, is a good idea, as the Gi Spector may attack in trios.
AI script[]
AI: Main {
- If (Count < 3) Then
- {
- If (At Least One Opponent doesn't have Death-sentence) Then
- {
- Choose Random Opponent without Death-sentence with Lowest HP
- Use Skewer on Target
- }
- Count = Count + 1
- } Else {
- If (At Least One Opponent doesn't have Death-sentence Status) Then
- {
- Choose Random Opponent without Death-sentence with Lowest HP
- If ((Target's HP <= 50% of Target's Max HP) AND (1/2 Chance)) Then
- {
- Use Hell Spear on Target
- } Else {
- Use Skewer on Target
- }
- }
- Count = 0
- }
} AI: Counter - General {
- If ((At Least One Opponent doesn't have Death-sentence Status)
- AND (1/2 Chance)) Then
- {
- Choose Random Opponent without Death-sentence with Lowest HP
- If (Target's HP <= 3 * [Target's Max HP / 4]) Then
- {
- Use Death Sentence on Target
- }
- } Else {
- Choose Gi Spector's Last Attacker (General)
- Use Skewer on Target
- }
}