The Gi Nattak is a boss in Final Fantasy VII fought in the Cave of the Gi. Gi Nattak is accompanied by two Soul Fires, but is stronger than them. It is the ghost of the tribe leader, who decided to attack Cosmo Canyon in a war against Red XIII's species.

Stats[edit | edit source]

Formations[edit | edit source]

# Formation
555 Row 1: Soul Fire A, Soul Fire B
Row 2: Gi Nattak

Locations[edit | edit source]

Cave of the Gi
Exit 540

Battle[edit | edit source]

Gi Nattak is undead, meaning curative spells and items harm it. The two Soul Fires that fight alongside it will use Fire2 to heal themselves and can possess the party to cast the same spell from inside them periodically. It uses a physical spear attack, and Drain and Aspil to drain HP and MP from the party. If someone has the Barrier status, Gi Nattak uses DeBarrier. As an undead Gi Nattak is weak against Holy damage, but at the point it is fought the player does not possess a means to deal Holy damage.

Strategy[edit | edit source]

Since Gi Nattak is undead, a simple strategy is to use an X-Potion, Elixir or Megalixir on it to kill it instantly. A Phoenix Down and the spell Life will work as well, though it might miss because there 25% chance of working.

To take on Gi Nattak without the use of curative items, the player should equip a Fire Ring and Elemental Materia joined with the Fire or Ifrit Materia to characters' armor before commencing battle. Ice2, Bolt2, Ramuh, and Shiva are effective. Cure2 or White Wind also harm Gi Nattak, but will heal the Soul Fires. However, as the player should concentrate on dispatching Gi Nattak, this shouldn't be a concern.

AI script[edit | edit source]

AI: Main {

Count = Count + 1
Choose Random Opponent
If (Count == 0 or 2) Then
{
If ((Target has Barrier or MBarrier Status) & (1/3 Chance)) Then
{
Use DeBarrier on Target
} Else {
3/5 Chance: Use Drain on Target
1/5 Chance:
{
Use Aspil on Target
Use Spear Attack on Target
}
1/5 Chance: Use Spear Attack on Target
}
} Else If (Count == 1) Then {
If ((Soul Fire A's CustomVar:SoulFire == 0)
& (Target's CustomVar:SoulFire == 0)
& (Soul Fire A doesn't have Death Status)) Then
{
Use Take Over on Target
Soul Fire A's CustomVar:SoulFire = 1
Make Soul Fire A Invisible
Soul Fire A's IdleAnim = Invisible
Target's CustomVar:SoulFire = 100
} Else {
Use <Spear Attack> on Target
}
} Else If (Count == 3) Then {
If ((Soul Fire B's CustomVar:SoulFire == 0)
& (Target's CustomVar:SoulFire == 0)
& (Soul Fire B doesn't have Death Status)) Then
{
Use Take Over on Target
Soul Fire B's CustomVar:SoulFire = 1
Make Soul Fire B Invisible
Soul Fire B's IdleAnim = Invisible
Target's CustomVar:SoulFire = 101
} Else {
Use <Spear Attack> on Target
}
Count = -1
}

} AI: Counter - Death {

Turn off Death Handling for all Soul Fires
Remove Soul Fires
Turn off Death Handling for Gi Nattak
Choose Self
Use <Vanish> on Target

}

Other appearances[edit | edit source]

Pictlogica Final Fantasy[edit | edit source]

PFF Gi Nattak.png
Baknamy FFTA2.pngThis section about an enemy in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Record Keeper[edit | edit source]

FFRK Gi Nattak FFVII.png

Gi Nattak is a boss in the knight's path of the Final Fantasy VII event The Gold Saucer. He fights with a Soul Fire.

Baknamy FFTA2.pngThis section about an enemy in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Mobius Final Fantasy[edit | edit source]

MFF Gi Nattak FFVII.jpg
Impresario-ffvi-ios.pngThis section in Mobius Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Gallery[edit | edit source]

Etymology and symbolism[edit | edit source]

In traditional Japanese folklore beliefs souls that died in a sudden or violent manner, or ones that did not get the proper burial rituals performed upon them, may linger in the physical plane as yūrei, analogous to Western legends of ghost. Yūrei are frequently depicted as being accompanied by a pair of floating flames or will o' the wisps that are separate parts of the ghost rather than independent spirits. This boss may have been inspired by such folklore.

Gi Nattak's name may originate from Hindi, where the word natak means drama or play.

Related enemies[edit | edit source]

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