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Ghoul (グール, Gūru?), also known as Wraith, is a recurring enemy in the series. They are usually an upgrade to the Zombie, and bears the same weakness to Fire and Holy-elemental attacks that their lesser brethren do.
Contents
- 1 Appearances
- 1.1 Final Fantasy
- 1.2 Final Fantasy II
- 1.3 Final Fantasy IV
- 1.4 Final Fantasy XI
- 1.5 Final Fantasy XII
- 1.6 Final Fantasy XIII
- 1.7 Final Fantasy Tactics
- 1.8 Final Fantasy Tactics A2: Grimoire of the Rift
- 1.9 Crystal Defenders
- 1.10 Vagrant Story
- 1.11 The Final Fantasy Legend
- 1.12 Final Fantasy Legend II
- 1.13 Final Fantasy: The 4 Heroes of Light
- 1.14 Final Fantasy Dimensions
- 1.15 Pictlogica Final Fantasy
- 1.16 Final Fantasy Artniks
- 1.17 Final Fantasy Record Keeper
- 1.18 Final Fantasy Brave Exvius
- 1.19 Chocobo's Dungeon 2
- 2 Gallery
- 3 Etymology
Appearances[edit | edit source]
Final Fantasy[edit | edit source]
Ghoul is an enemy fought at Chaos Shrine, Marsh Cave, and on the overworld near Melmond. Ghouls are a moderate threat, being the first enemy to be able to inflict Paralysis on each attack.
Final Fantasy II[edit | edit source]
Ghoul is an enemy fought at Snow Cave, Kashuan Keep, Dreadnought, Deist, Deist Cavern, and Tropical Island. Ghouls are minor threats, only attacking with a weak physical attack that can inflict Paralysis. It is weak to Fire-elemental attacks, resists Ice, Mind, and Body-elemental attacks, and absorbs Death-elemental attacks.
Final Fantasy IV[edit | edit source]
Ghoul is an enemy fought at Mount Ordeals. Ghouls are of no threat to the player, and can be disposed of relatively easily. Ghouls are weak to Fire and Holy-elemental attacks.
Final Fantasy IV: The After Years[edit | edit source]
Wraith is an enemy fought at several areas throughout the game, and poses little threat to the player.
Final Fantasy XI[edit | edit source]

Final Fantasy XII[edit | edit source]
Ghoul is an enemy fought at Stilshrine of Miriam in Ward of Reason. It fight using the abilities Protect, Shell, Scream, Leech, and Poison Touch.
Final Fantasy XIII[edit | edit source]
Ghouls are basic Cie'th enemies first seen in the Pulse Vestige. Their narrow field of vision makes it easy to initiate a preemptive strike. They usually attack in numbers, but are not difficult to defeat.
Final Fantasy XIII-2[edit | edit source]
Ghoul is a weak enemy that spawns at the beginning of the chapter in Academia -400 AF-, but disappear shortly after the player advances the area. The Ghouls award only 1 CP and no gil, making them more of a nuisance than a formidable enemy.
Final Fantasy Tactics[edit | edit source]
Ghoul is the weakest of the Ghost family, and fight using Ectoplasm and Sleep Touch. When near an unit that has Beastmaster, Ghouls can access the skill Oily Touch as well. Ghouls can be poached for Ethers and Kunais.
Final Fantasy Tactics A2: Grimoire of the Rift[edit | edit source]
These shambling corpses drain life from the living with their foul touch.
Description
Ghoul is the weakest of the Zombie family, having access to Miasma, Drain Touch, Darkra, and Invert.

Crystal Defenders[edit | edit source]

Vagrant Story[edit | edit source]
The Final Fantasy Legend[edit | edit source]
The Ghoul is an enemy and also a possible monster that the party's monster unit(s) can transform into. It can be found on the first floor of the Tower.
Final Fantasy Legend II[edit | edit source]
The Ghoul is an enemy and also a possible monster that the party's monster unit(s) can transform into. It can be found in the Undersea Volcano and the Cave of Light.
Final Fantasy: The 4 Heroes of Light[edit | edit source]
Ghoul is fought as a regular enemy in the Invidia Area and Spelvia Dungeons, and as a boss in the Trial Tower.
Final Fantasy Dimensions[edit | edit source]

Pictlogica Final Fantasy[edit | edit source]

Final Fantasy Artniks[edit | edit source]

Final Fantasy Record Keeper[edit | edit source]

Final Fantasy Brave Exvius[edit | edit source]

Chocobo's Dungeon 2[edit | edit source]

Gallery[edit | edit source]
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Etymology[edit | edit source]
ghoul is a folkloric monster associated with graveyards and consuming human flesh, often classified as undead.
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- Section needed (Final Fantasy XI)
- Enemy section needed
- Section needed (Final Fantasy Tactics A2: Grimoire of the Rift)
- Section needed (Crystal Defenders)
- Section needed (Final Fantasy Dimensions)
- Section needed (Pictlogica Final Fantasy)
- Section needed (Final Fantasy Artniks)
- Section needed (Final Fantasy Record Keeper)
- Section needed (Final Fantasy Brave Exvius)
- Section needed (Chocobo's Dungeon 2)
- Recurring enemies