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+ | {{sideicon|FFI|FFII|FFIV|FFVI|FFVII|FFIX|FFX|FFXI|FFXII|FFT|FFTA2|VagrS|FFCC|CCRoF|CrystD|FFMQ|FFA|FFL|FFL2|FFL3|BravelyD|BADR|BravelyS|DFFOO|PFF|Artniks|FFRK|FFE|FFBE|FFTCG|ChocoD2}} |
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[[File:Ghost ff1.jpg|right|250px|Artwork of Ghost in the original ''[[Final Fantasy]]'' by [[Yoshitaka Amano]].]] |
[[File:Ghost ff1.jpg|right|250px|Artwork of Ghost in the original ''[[Final Fantasy]]'' by [[Yoshitaka Amano]].]] |
||
− | The '''Ghost''' {{j|ゴースト|Gōsuto}} is a recurring enemy in the |
+ | The '''Ghost''' {{j|ゴースト|Gōsuto}} is a recurring enemy in the [[Final Fantasy series|''Final Fantasy'' series]]. They differ in appearances from game to game, but often appear as [[undead]]-type enemies. |
{{See Also|Shadow (enemy)|Specter (enemy)|Wraith (enemy)}} |
{{See Also|Shadow (enemy)|Specter (enemy)|Wraith (enemy)}} |
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==Appearances== |
==Appearances== |
||
===''[[Final Fantasy]]''=== |
===''[[Final Fantasy]]''=== |
||
− | {{sideicon|FFI}} |
||
{{main|Ghost (Final Fantasy)}} |
{{main|Ghost (Final Fantasy)}} |
||
− | The |
+ | The Ghost is a dangerous undead enemy that appears in the [[Sunken Shrine]]. |
===''[[Final Fantasy II]]''=== |
===''[[Final Fantasy II]]''=== |
||
− | {{sideicon|FFII}} |
||
{{main|Ghost (Final Fantasy II)}} |
{{main|Ghost (Final Fantasy II)}} |
||
− | + | Ghosts have a more skeletal appearance and can be found in the [[Mysidia (Final Fantasy II)|Mysidian]] areas. |
|
===''[[Final Fantasy IV]]''=== |
===''[[Final Fantasy IV]]''=== |
||
− | {{sideicon|FFIV}} |
||
{{main|Evil Dreamer (Final Fantasy IV)}} |
{{main|Evil Dreamer (Final Fantasy IV)}} |
||
− | Evil Dreamer |
+ | Evil Dreamer (originally called Ghost) are fought in the [[Sylph Cave]]. They are not particularly powerful enemies, and they always alternate between a physical attack and casting [[Fira (ability)|Fira]]. Regular physical attacks as well as powerful magic are enough to defeat them. |
===''[[Final Fantasy VI]]''=== |
===''[[Final Fantasy VI]]''=== |
||
− | {{sideicon|FFVI}} |
||
{{main|Ghost (Final Fantasy VI enemy)}} |
{{main|Ghost (Final Fantasy VI enemy)}} |
||
Ghosts are fought on the [[Phantom Train (Final Fantasy VI)|Phantom Train]]. It likes using [[Fire (element)|Fire]] elemental attacks, as well as its special attack Time Freeze, which inflicts [[Stop (status)|Stop]] on one character. They are weak to [[Holy (element)|Holy]] elemental attacks, so the fastest way to take them out is using [[Sabin Rene Figaro|Sabin's]] Aura Cannon, though they are not particularly difficult to defeat with regular attacks. |
Ghosts are fought on the [[Phantom Train (Final Fantasy VI)|Phantom Train]]. It likes using [[Fire (element)|Fire]] elemental attacks, as well as its special attack Time Freeze, which inflicts [[Stop (status)|Stop]] on one character. They are weak to [[Holy (element)|Holy]] elemental attacks, so the fastest way to take them out is using [[Sabin Rene Figaro|Sabin's]] Aura Cannon, though they are not particularly difficult to defeat with regular attacks. |
||
===''[[Final Fantasy VII]]''=== |
===''[[Final Fantasy VII]]''=== |
||
⚫ | [[Ghost (Final Fantasy VII)|Ghosts]] are fought specifically in the [[Train Graveyard]] after defeating [[Aps]], and later in the [[Battle Square]] only on disc 1. They are the only source for the [[Final Fantasy VII items#Ghost Hand|Ghost Hand]] items, which can either be dropped or stolen. Whenever any action is performed on them, they will vanish for a limited time, in which the player will be unable to harm them. |
||
− | {{sideicon|FFVII}} |
||
⚫ | [[Ghost (Final Fantasy VII)|Ghosts]] are fought specifically in the [[Train Graveyard]] after defeating [[Aps]], and later in the [[Battle Square]] only on |
||
They can cast [[Drain (ability)|Drain]] and attack physically, but their [[Fire (ability)|Fire]] spell is the most powerful move they have. Using Fire against them is the quickest way to defeat them. They usually appear in groups of 2 or 3 Ghosts, or 2 Ghosts and a [[Deenglow]]. |
They can cast [[Drain (ability)|Drain]] and attack physically, but their [[Fire (ability)|Fire]] spell is the most powerful move they have. Using Fire against them is the quickest way to defeat them. They usually appear in groups of 2 or 3 Ghosts, or 2 Ghosts and a [[Deenglow]]. |
||
===''[[Final Fantasy IX]]''=== |
===''[[Final Fantasy IX]]''=== |
||
− | {{sideicon|FFIX}} |
||
{{main|Ghost (Final Fantasy IX)}} |
{{main|Ghost (Final Fantasy IX)}} |
||
Ghosts are fought in the underground area of [[Dali]], and are powerful enemies that uses various elemental spells. Being an undead, using healing items and spells like [[Cure (ability)|Cure]] on them is the fastest way of taking them out. Also, being undead, they are also vulnerable to the [[Fire (ability)|Fire]] element, so using Vivi's Black Magic and later on Steiner's Magic Sword with a Fire-type spell loaded into it, is an effective way of taking them out. |
Ghosts are fought in the underground area of [[Dali]], and are powerful enemies that uses various elemental spells. Being an undead, using healing items and spells like [[Cure (ability)|Cure]] on them is the fastest way of taking them out. Also, being undead, they are also vulnerable to the [[Fire (ability)|Fire]] element, so using Vivi's Black Magic and later on Steiner's Magic Sword with a Fire-type spell loaded into it, is an effective way of taking them out. |
||
− | It is recommended that when encountered in Dali, |
+ | It is recommended that when encountered in Dali, have Vivi use Focus, so his magic power is increased, and thus deals more damage. There is also a friendly [[Ghost (Friendly)|Ghost]] that appears near [[Treno]] on Bentini Heights that the player may give some Ores to to get a [[Hi-Potion]] and 10 AP. |
===''[[Final Fantasy X]]''=== |
===''[[Final Fantasy X]]''=== |
||
− | {{sideicon|FFX}} |
||
[[File:Ghost-enemy-ffx.png|right|180px]] |
[[File:Ghost-enemy-ffx.png|right|180px]] |
||
{{main|Ghost (Final Fantasy X)}} |
{{main|Ghost (Final Fantasy X)}} |
||
Ghosts are fought in the [[Cavern of the Stolen Fayth]], and will always open up the battle with the [[Doom (ability)|Doom]] spell, which [[Kimahri Ronso|Kimahri]] can learn as a [[Ronso Rage]]. It is best to use physical attacks or non-elemental attacks to defeat it, as it changes its elemental weakness from battle to battle. Having elemental absorbing abilities makes killing them even more easier, as they only use elemental spells after using Doom. |
Ghosts are fought in the [[Cavern of the Stolen Fayth]], and will always open up the battle with the [[Doom (ability)|Doom]] spell, which [[Kimahri Ronso|Kimahri]] can learn as a [[Ronso Rage]]. It is best to use physical attacks or non-elemental attacks to defeat it, as it changes its elemental weakness from battle to battle. Having elemental absorbing abilities makes killing them even more easier, as they only use elemental spells after using Doom. |
||
+ | |||
+ | When encountering a ghost for the first time, [[Yuna]] may remark on how Ghosts are actually people that have been [[Sending|sent]], but didn't actually make it to the [[Farplane (Final Fantasy X)|Farplane]] (likely due to their emotional ties with [[Spira]] being so strong) - and therefore became a [[Fiend (Final Fantasy X)|fiend]]. |
||
{{-}} |
{{-}} |
||
===''[[Final Fantasy XI]]''=== |
===''[[Final Fantasy XI]]''=== |
||
− | {{sideicon|FFXI}} |
||
{{main|Ghost (Final Fantasy XI)}} |
{{main|Ghost (Final Fantasy XI)}} |
||
+ | Ghost is a member of the [[Ghost (Final Fantasy XI)|Ghost]] family of enemies. It is weak against [[Holy (element)|Light]] and [[Fire (element)|Fire]]. It spawns during 20:00 - 4:00 in La Theine Plateau, Konschtat Highlands, and Tahrongi Canyon. |
||
⚫ | |||
===''[[Final Fantasy XII]]''=== |
===''[[Final Fantasy XII]]''=== |
||
− | {{sideicon|FFXII}} |
||
{{main|Ghost (Final Fantasy XII)}} |
{{main|Ghost (Final Fantasy XII)}} |
||
The Ghost will appear in the [[Garamsythe Waterway]] while it is flooded. |
The Ghost will appear in the [[Garamsythe Waterway]] while it is flooded. |
||
====''[[Fortress]]''==== |
====''[[Fortress]]''==== |
||
⚫ | |||
− | {{sideicon|Fortress}} |
||
⚫ | |||
===''[[Final Fantasy Tactics]]''=== |
===''[[Final Fantasy Tactics]]''=== |
||
− | {{sideicon|FFT}} |
||
{{main|Ghost (Tactics)}} |
{{main|Ghost (Tactics)}} |
||
− | + | Ghosts are a class of enemies that float above ground and specialize in the Dark element. |
|
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''=== |
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''=== |
||
− | {{sideicon|FFTA2}} |
||
{{main|Ghost (Tactics A2)}} |
{{main|Ghost (Tactics A2)}} |
||
− | + | Ghosts are a species of monster that float above ground and can warp around the battlefield, thus making them vary agile. Once "killed", they will revive themselves unless the battle is won within three turns or the uses a one of various abilities to permanently remove them from battle. |
|
===''[[Vagrant Story]]''=== |
===''[[Vagrant Story]]''=== |
||
− | {{sideicon|VagrS}} |
||
{{main|Ghost (Vagrant Story)}} |
{{main|Ghost (Vagrant Story)}} |
||
===''[[Final Fantasy Crystal Chronicles]]''=== |
===''[[Final Fantasy Crystal Chronicles]]''=== |
||
− | {{sideicon|FFCC}} |
||
{{main|Ghost (Crystal Chronicles)}} |
{{main|Ghost (Crystal Chronicles)}} |
||
===''[[Final Fantasy Crystal Chronicles: Ring of Fates]]''=== |
===''[[Final Fantasy Crystal Chronicles: Ring of Fates]]''=== |
||
− | {{sideicon|CCRoF}} |
||
{{main|Dark Skeleton (Ring of Fates)}} |
{{main|Dark Skeleton (Ring of Fates)}} |
||
===''[[Crystal Defenders]]''=== |
===''[[Crystal Defenders]]''=== |
||
− | {{sideicon|CrystD}} |
||
[[File:CD Ghost.gif|70px|right]] |
[[File:CD Ghost.gif|70px|right]] |
||
{{main|Ghost (Crystal Defenders)}} |
{{main|Ghost (Crystal Defenders)}} |
||
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===''[[Final Fantasy Mystic Quest]]''=== |
===''[[Final Fantasy Mystic Quest]]''=== |
||
− | {{sideicon|FFMQ}} |
||
{{main|Ghost (Mystic Quest)}} |
{{main|Ghost (Mystic Quest)}} |
||
===''[[Final Fantasy Adventure]]''=== |
===''[[Final Fantasy Adventure]]''=== |
||
− | {{sideicon|FFA}} |
||
[[File:FFA Ghost Sprite.png|right]] |
[[File:FFA Ghost Sprite.png|right]] |
||
− | The [[ |
+ | The [[Final Fantasy Adventure enemies#Ghost|Ghost]] is an enemy found within the [[Glaive Castle]], [[Glaive's Airship]], and [[Mt. Rocks]]. They have a chance of inflicting [[Blind (status)|Dark]] per hit, they also can drop [[Final Fantasy Adventure items#Ether|Ether]] or [[Final Fantasy Adventure items#Wisdom|Wisdom]]. |
{{-}} |
{{-}} |
||
===''[[The Final Fantasy Legend]]''=== |
===''[[The Final Fantasy Legend]]''=== |
||
− | {{sideicon|FFL}} |
||
[[File:FFL Buruburu.png|right]] |
[[File:FFL Buruburu.png|right]] |
||
− | The Ghost is |
+ | The Ghost is a Tier 6 ghost that the party's monster unit(s) can transform into. As such, it cannot be fought, and requires that the monster eats one of the final Fiends' meats to reach Level 14 first. |
{{-}} |
{{-}} |
||
===''[[Final Fantasy Legend II]]''=== |
===''[[Final Fantasy Legend II]]''=== |
||
− | {{sideicon|FFL2}} |
||
[[File:FFLII Ghost.png|right]] |
[[File:FFLII Ghost.png|right]] |
||
The Ghost is an enemy that exists only as a possible monster that the party's monster unit(s) can transform into: it does not appear as an opponent. |
The Ghost is an enemy that exists only as a possible monster that the party's monster unit(s) can transform into: it does not appear as an opponent. |
||
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===''[[Final Fantasy Legend III]]''=== |
===''[[Final Fantasy Legend III]]''=== |
||
− | {{sideicon|FFL3}} |
||
[[File:FFLIII Ghost Monster.gif|right]] |
[[File:FFLIII Ghost Monster.gif|right]] |
||
The Ghost is an enemy and also a possible monster that the party can [[Transformation (Legend III)|transform]] into. |
The Ghost is an enemy and also a possible monster that the party can [[Transformation (Legend III)|transform]] into. |
||
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===''[[Bravely Default]]''=== |
===''[[Bravely Default]]''=== |
||
− | {{sideicon|BravelyD}} |
||
{{Main|Ghost (Bravely Default)}} |
{{Main|Ghost (Bravely Default)}} |
||
− | The Ghost is an enemy |
+ | The Ghost is an undead enemy fought in the [[Eisenberg Region]] (Night). It casts Curse to reduce its target's physical attack and physical defense, and Fear to keep them from using Brave or Default. |
⚫ | |||
− | ====''[[Bravely Archive |
+ | ====''[[Bravely Archive]]''==== |
⚫ | |||
− | {{sideicon|BADR}} |
||
+ | |||
− | {{enemy-stub}} |
||
+ | ====''[[Bravely Second: End Layer]]''==== |
||
+ | {{enemy-stub|Bravely Second: End Layer}} |
||
{{-}} |
{{-}} |
||
− | ===''[[Dissidia Final Fantasy Opera Omnia]]''=== |
+ | ====''[[Dissidia Final Fantasy Opera Omnia]]''==== |
+ | [[File:DFFOO Ghost Icon.png|right]] |
||
− | {{sideicon|DFFOO}} |
||
+ | Ghost appears as an enemy. The Ghost resembles the [[Ghost (Final Fantasy XII)|Ghost]] from ''[[Final Fantasy XII]]''. |
||
− | {{ |
+ | {{Stub|Dissidia Final Fantasy Opera Omnia}} |
⚫ | |||
===''[[Pictlogica Final Fantasy]]''=== |
===''[[Pictlogica Final Fantasy]]''=== |
||
− | {{sideicon|PFF}} |
||
{{Enemy-stub|Pictlogica Final Fantasy}} |
{{Enemy-stub|Pictlogica Final Fantasy}} |
||
===''[[Final Fantasy Artniks]]''=== |
===''[[Final Fantasy Artniks]]''=== |
||
− | {{sideicon|Artniks}} |
||
{{stub|Final Fantasy Artniks}} |
{{stub|Final Fantasy Artniks}} |
||
===''[[Final Fantasy Record Keeper]]''=== |
===''[[Final Fantasy Record Keeper]]''=== |
||
− | {{sideicon|FFRK}} |
||
{{Enemy-stub|Final Fantasy Record Keeper}} |
{{Enemy-stub|Final Fantasy Record Keeper}} |
||
===''[[Final Fantasy Explorers]]''=== |
===''[[Final Fantasy Explorers]]''=== |
||
⚫ | |||
− | {{sideicon|FFE}} |
||
⚫ | |||
{{stub|Final Fantasy Explorers}} |
{{stub|Final Fantasy Explorers}} |
||
{{-}} |
{{-}} |
||
===''[[Final Fantasy Brave Exvius]]''=== |
===''[[Final Fantasy Brave Exvius]]''=== |
||
− | {{sideicon|FFBE}} |
||
[[File:FFBE Ghost Sprite.png|right]] |
[[File:FFBE Ghost Sprite.png|right]] |
||
{{Main|Ghost (Brave Exvius)}} |
{{Main|Ghost (Brave Exvius)}} |
||
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===''[[Final Fantasy Trading Card Game]]''=== |
===''[[Final Fantasy Trading Card Game]]''=== |
||
− | {{sideicon|FFTCG}} |
||
{{stub|Final Fantasy Trading Card Game}} |
{{stub|Final Fantasy Trading Card Game}} |
||
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===''[[Chocobo's Dungeon 2]]''=== |
===''[[Chocobo's Dungeon 2]]''=== |
||
− | {{sideicon|ChocoD2}} |
||
{{Enemy-stub|Chocobo's Dungeon 2}} |
{{Enemy-stub|Chocobo's Dungeon 2}} |
||
==Gallery== |
==Gallery== |
||
− | <gallery |
+ | <gallery> |
Ghost-FFX.jpg|Artwork from ''[[Final Fantasy X]]''. |
Ghost-FFX.jpg|Artwork from ''[[Final Fantasy X]]''. |
||
FFA Ghost Artwork.gif|''[[Final Fantasy Adventure]]'' artwork. |
FFA Ghost Artwork.gif|''[[Final Fantasy Adventure]]'' artwork. |
||
− | BADR Ghost.png|''[[Bravely Archive |
+ | BADR Ghost.png|''[[Bravely Archive]]''. |
PFF Ghost FFII.png|''[[Pictlogica Final Fantasy]]'' [FFII]. |
PFF Ghost FFII.png|''[[Pictlogica Final Fantasy]]'' [FFII]. |
||
FFT Ghoul I Artniks.png|''[[Final Fantasy Artniks]]''. |
FFT Ghoul I Artniks.png|''[[Final Fantasy Artniks]]''. |
||
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{{Etym|Ghost}} |
{{Etym|Ghost}} |
||
− | {{ |
+ | {{navbox enemies}} |
+ | [[Category:Recurring enemies]] |
Revision as of 06:39, 20 April 2019
Template:Sideicon
The Ghost (ゴースト, Gōsuto?) is a recurring enemy in the Final Fantasy series. They differ in appearances from game to game, but often appear as undead-type enemies.
Template:See Also
Appearances
Final Fantasy
The Ghost is a dangerous undead enemy that appears in the Sunken Shrine.
Final Fantasy II
Ghosts have a more skeletal appearance and can be found in the Mysidian areas.
Final Fantasy IV
Evil Dreamer (originally called Ghost) are fought in the Sylph Cave. They are not particularly powerful enemies, and they always alternate between a physical attack and casting Fira. Regular physical attacks as well as powerful magic are enough to defeat them.
Final Fantasy VI
Ghosts are fought on the Phantom Train. It likes using Fire elemental attacks, as well as its special attack Time Freeze, which inflicts Stop on one character. They are weak to Holy elemental attacks, so the fastest way to take them out is using Sabin's Aura Cannon, though they are not particularly difficult to defeat with regular attacks.
Final Fantasy VII
Ghosts are fought specifically in the Train Graveyard after defeating Aps, and later in the Battle Square only on disc 1. They are the only source for the Ghost Hand items, which can either be dropped or stolen. Whenever any action is performed on them, they will vanish for a limited time, in which the player will be unable to harm them.
They can cast Drain and attack physically, but their Fire spell is the most powerful move they have. Using Fire against them is the quickest way to defeat them. They usually appear in groups of 2 or 3 Ghosts, or 2 Ghosts and a Deenglow.
Final Fantasy IX
Ghosts are fought in the underground area of Dali, and are powerful enemies that uses various elemental spells. Being an undead, using healing items and spells like Cure on them is the fastest way of taking them out. Also, being undead, they are also vulnerable to the Fire element, so using Vivi's Black Magic and later on Steiner's Magic Sword with a Fire-type spell loaded into it, is an effective way of taking them out.
It is recommended that when encountered in Dali, have Vivi use Focus, so his magic power is increased, and thus deals more damage. There is also a friendly Ghost that appears near Treno on Bentini Heights that the player may give some Ores to to get a Hi-Potion and 10 AP.
Final Fantasy X
Ghosts are fought in the Cavern of the Stolen Fayth, and will always open up the battle with the Doom spell, which Kimahri can learn as a Ronso Rage. It is best to use physical attacks or non-elemental attacks to defeat it, as it changes its elemental weakness from battle to battle. Having elemental absorbing abilities makes killing them even more easier, as they only use elemental spells after using Doom.
When encountering a ghost for the first time, Yuna may remark on how Ghosts are actually people that have been sent, but didn't actually make it to the Farplane (likely due to their emotional ties with Spira being so strong) - and therefore became a fiend.
Final Fantasy XI
Ghost is a member of the Ghost family of enemies. It is weak against Light and Fire. It spawns during 20:00 - 4:00 in La Theine Plateau, Konschtat Highlands, and Tahrongi Canyon.
Final Fantasy XII
The Ghost will appear in the Garamsythe Waterway while it is flooded.
Fortress
Ghosts similar to the ones in Final Fantasy XII were set to appear in this cancelled spinoff installment.
Final Fantasy Tactics
Ghosts are a class of enemies that float above ground and specialize in the Dark element.
Final Fantasy Tactics A2: Grimoire of the Rift
Ghosts are a species of monster that float above ground and can warp around the battlefield, thus making them vary agile. Once "killed", they will revive themselves unless the battle is won within three turns or the uses a one of various abilities to permanently remove them from battle.
Vagrant Story
Final Fantasy Crystal Chronicles
Final Fantasy Crystal Chronicles: Ring of Fates
Crystal Defenders
Final Fantasy Mystic Quest
Final Fantasy Adventure
The Ghost is an enemy found within the Glaive Castle, Glaive's Airship, and Mt. Rocks. They have a chance of inflicting Dark per hit, they also can drop Ether or Wisdom.
The Final Fantasy Legend
The Ghost is a Tier 6 ghost that the party's monster unit(s) can transform into. As such, it cannot be fought, and requires that the monster eats one of the final Fiends' meats to reach Level 14 first.
Final Fantasy Legend II
The Ghost is an enemy that exists only as a possible monster that the party's monster unit(s) can transform into: it does not appear as an opponent.
Final Fantasy Legend III
The Ghost is an enemy and also a possible monster that the party can transform into.
Bravely Default
The Ghost is an undead enemy fought in the Eisenberg Region (Night). It casts Curse to reduce its target's physical attack and physical defense, and Fear to keep them from using Brave or Default.
Bravely Archive
Bravely Second: End Layer
Dissidia Final Fantasy Opera Omnia
Ghost appears as an enemy. The Ghost resembles the Ghost from Final Fantasy XII.
Pictlogica Final Fantasy
Final Fantasy Artniks
Final Fantasy Record Keeper
Final Fantasy Explorers
Final Fantasy Brave Exvius
Final Fantasy Trading Card Game
Triple Triad (Portal App)
Ghost from Final Fantasy VI has a Triple Triad card.
Chocobo's Dungeon 2
Gallery
Etymology
ghost is the soul or spirit of a deceased person or animal that can appear, in visible form or other manifestation, to the living. Ghosts are generally described as solitary essences that haunt particular locations, objects, or people they were associated with in life, though stories of phantom armies, ghost trains, phantom ships, and even ghost animals have also been recounted.
A