The Ghosts (ゆうれい, Yūrei?), known in-game only as ??????, are a pair of temporary playable characters in Final Fantasy VI. The two ghosts are encountered on the Phantom Train and will join the party for the dungeon's duration if the player speaks to them and agrees to bring them along.
The ghosts wear pale blue shrouds with hoods and long sleeves, concealing their bodies but for their hands and faces. Their sprite depicts the area within the hood as a blank, black space, and their portraits show a blue skull-like visage with glowing white eyes.
Nothing is known of either of the ghosts' past, but they are the most friendly of the Phantom Train spirits, willing to accompany Sabin, Cyan, and Shadow on their journey through the train and fight with them against the other ghosts. However, they will not aid them in the battle against the locomotive and leave when the party reaches the front of the train. They gain nothing from this and ask nothing for their aid, they seemingly just want to be helpful to the group.
In the Super NES release, Sabin and Cyan refer to the ghosts as "it", but in the Game Boy Advance release they refer to them as "he". Unused shop price modifiers that depend on the gender of the party leader treat the ghost as a male.
The ghosts can be recruited in five places on the Phantom Train: the caboose, the first car (the far-left ghost NPC), the second car (the far-right and far-left ghost NPCs), the car with the lever to detach the rear cars (the ghost NPC in the middle), and the first sleeping car (the far-left ghost NPC). These NPCs respawn when the area is left and returned to, and if there is a spot for the ghost in the party, they can be re-recruited. If Shadow is not in the party, the player can recruit a second ghost, but it will be at a lower level and have lower stats.
All ghosts are permanently equipped with a Lich Ring that sets them to be treated as undead in battle. Any healing item or ability used on them will deal damage and if KO'd they cannot be revived; a Phoenix Down will miss. However, they can be healed outside of battle. If a ghost is KO'd at the end of a battle, they will be removed from the party. Aside from the Lich Ring, the ghosts have no equipment.
The ghosts' special ability is Possess, which instantly defeats a single target at the cost of permanently removing the user from the party. The command overrides Instant Death protection and works on any boss, as they have no resistance checks for Possess; however, this normally cannot be checked as the ghosts are only available while on the Phantom Train.
Because the ghost has poor stats and no equipment, they are of little help to the party and will struggle to deal significant damage. They are mostly useful as diversions to draw enemy attacks, as the enemies on the Phantom Train are dangerous, especially if the party only consists of Sabin and Cyan. Their greatest utility is against the Apparition, a powerful miniboss encountered inside a chest near the front of the train. The ghosts will leave the party soon after, so it is best to have them Possess the Apparition to instantly kill it and avoid what could be a difficult battle otherwise.
The battlegen item associated with the Phantom Train stage is "Ghost".
Behind the scenes
If, through use of the airship glitch or cheats, a ghost and Gogo are in the player's party at the same time, Gogo can equip and use Possess. If Gogo uses Possess, they will be removed from the player's current party and sent back to the airship, and will be available as normal the next time the player reforms the party.
The ghost's sprite is adapted from the sprite for the Red Mage (赤魔導士, Akamadōshi?) in the original Super Famicom release of Romancing SaGa, another Square game.
ghost is the soul or spirit of a deceased person or animal that can appear, in visible form or other manifestation, to the living. Ghosts are generally described as solitary essences that haunt particular locations, objects, or people they were associated with in life, though stories of phantom armies, ghost trains, phantom ships, and even ghost animals have also been recounted.A
Its Japanese name is (ゆうれい, Yūrei?). According to traditional Japanese beliefs all humans have a soul, and upon a person's death the soul leaves the body and enters a form of purgatory where it waits for the funeral and post-funeral rites to be performed so that it may join its ancestors. If one dies in a sudden or violent manner, such as murder or suicide, if the proper rites have not been performed, or if they are influenced by powerful emotions—such as a desire for revenge, love, jealousy, hatred or sorrow—the soul transforms into a yūrei, which can bridge the gap back to the physical world. The yūrei exists on Earth until it can be laid to rest, either by performing the missing rituals, or resolving the emotional conflict that still ties it to the physical plane. If the rituals are not completed, or the conflict left unresolved, the yūrei will persist in its haunting. Yūrei are frequently depicted as being accompanied by a pair of floating flames or will o' the wisps that are separate parts of the ghost rather than independent spirits.