The Ghost is an enemy in Final Fantasy VII fought in the Train Graveyard and in the third round of the Battle Square before the player obtains the Tiny Bronco. When fought in the Battle Square its stats are enhanced with double the normal HP and its Attack and Magic Attack are increased by 25%.
Stats[edit | edit source]
Formations[edit | edit source]
|398||Row 1: Ghost A|
Row 2: Ghost B, Ghost C
|399||Row 1: Ghost A, Deenglow|
Row 2: Ghost B
|402||Ghost A, Ghost B (Back Attack)|
|403||Ghost A, Ghost B, Ghost C (Attack from both sides)|
Locations[edit | edit source]
|Train Graveyard (after defeating Aps)|
|Group A - Battle 3||398, 399|
Battle[edit | edit source]
Ghost resists Ice. If a Ghost is damaged or is stolen from, it always becomes invisible and thus immune to damage. It is weak to Fire and restoratives. Ghost has a standard physical attack called Scratch, which inflicts minor damage. If it is not defeated quickly, it can hit the party hard with Fire on one character, and also will use Drain on the party member with the highest current HP to transfer a portion to itself.
Strategy[edit | edit source]
AI script[edit | edit source]
Notes[edit | edit source]
- Vanish and Appear are battle animations.
- Although it was never stated explicitly in the AI script, when Invisible = 1, physical and magical attacks against Ghost will always miss.
- Ghost's AI never checks if it has sufficient MP to cast Drain (costs 1 MP) before it attempts to cast it. If it does not have enough MP, the spell is not cast and the message "Ghost's skill power is used up" will display.
Etymology[edit | edit source]
ghost is the soul or spirit of a deceased person or animal that can appear, in visible form or other manifestation, to the living. Ghosts are generally described as solitary essences that haunt particular locations, objects, or people they were associated with in life, though stories of phantom armies, ghost trains, phantom ships, and even ghost animals have also been recounted.A