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The Ghost, also known as the GHOST, is an undead enemy in the original Final Fantasy. It is one of the few non-Water-elemental enemies in the Sunken Shrine.

Stats[]

  1. Resists prior to pixel remaster.

Formations[]

Ghost ff1

Concept artwork by Yoshitaka Amano.

Pixel remaster
Number Enemies Can flee? Musical theme Location Rate/1000
614 Ghost x5 Y Battle Sunken Shrine 4F 70
615 Ghost x4 Y Battle Sunken Shrine 2F 80
Sunken Shrine 4F 60
616 Ghost x3 Y Battle Sunken Shrine 2F 90
617 Ghost x2 Y Battle Dummied
Other releases
Number Enemies Maximum Can flee? Ambush% Musical theme Location Rate/64
198 Ghost x2-5 2 large 6 small N 4 Battle Sunken Shrine 2F 12
Sunken Shrine 4F 12

AI script[]

Action Probability
PR Other releases
Attack 96.15% 100%
Flee 3.85% Morale check[note 1]
Morale check
# Fear Morale Min flee level 100% flee level % at max level
0 184 0%
1 144 33 70.59%
2 104 13 38 100%
3 64 1 18 100%
4 24 1 1 100%
  1. Ghosts will only make a Morale check in the NES release; other Morale-based releases prevent all Ghost formations from fleeing.

Etymology[]

A ghost is the soul or spirit of a deceased person or animal that can appear, in visible form or other manifestation, to the living. Ghosts are generally described as solitary essences that haunt particular locations, objects, or people they were associated with in life, though stories of phantom armies, ghost trains, phantom ships, and even ghost animals have also been recounted.

Related enemies[]

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