A warrior who uses Geomancy to control powers lying dormant in the natural terrain.Description
Geomancer (called Elemental User in Japanese promotional materials) is a job in Final Fantasy Tactics. It is a balanced physical job but more defensive than most. Geomancer has the action ability Geomancy to bend the earth itself to attack and inflict an ailment to the targets within a certain range. It costs 2,870 JP to master.
In the War of the Lions, leveling Geomancer to level 2 along with separate level requirements for Archer and Thief will unlock Ninja; leveling to level 5 along with separate level requirements for Squire, Chemist, Summoner, Dragoon, and Orator unlocks Mime; while leveling it to level 5 along with Dragoon will unlock Dancer for females. Leveling to level 8 along with separate level requirements for Knight, Black Mage, Dragoon, Ninja, and Samurai, as well as getting 20 kills with the unit (defeated units must turn into chests or crystals to count), will unlock Dark Knight. The job level unlock requirements tend to be a little lower in the PlayStation version.
|WotL: Lv. 4 War of the LionsMonk
PlayStation: Lv. 3 Monk
|Swords, Axes||Hats||Clothes, Robes||Yes|
|Move Rate||Jump Rate||Speed||Physical Evasion Rate||Base Attack||Base Magic||Base HP||Base MP|
Geomancer job command. Attacks with mystical powers drawn from the earth itself.Description
Geomancy is the Geomancer's command ability. Every tile in the battlefield is designated a specific type of terrain to determine which Geomancy ability will be used. If the user has not learned the Geomancy ability of the tile that they are standing on, the command Geomancy will be unavailable. The damage dealt by Geomancy is low, but they can inflict status effects.
The formula of the power of all Geomancy abilities are the same:
The chances of statuses with each attack is 25%.
Zodiac compatibility and elemental affinity affect the resultant damage, but Faith stat is irrelevant. This makes female units slightly better Geomancy users than males because females tend to have higher magickal AT scores. The advantages of Geomancy include 100% hit-rate, no charge time, no MP cost, 1 grid further casting range than most magick spells, and a chance of inflicting a status ailment. The Geomancy effect does not engulf its caster even if they are within the effect area. Despite the support ability Attack Boost that can be learned from Geomancer class, it does not boost the power of Geomancy abilities. Instead, Arcane Strength learned from Black Mage can slightly increase its power.
|A geomancy skill that inflicts damage by opening rifts in space-time.|
Terrain: Soil, Wasteland, Road
|A geomancy skill that inflicts damage with the power of water.|
Terrain: Canal, River, Lake, Ocean, Waterfall
|A geomancy skill that inflicts damage with the power of plants.|
Terrain: Grassland, Underbrush, Vines
|A geomancy skill that inflicts damage with the power of stone.|
Terrain: Gravel, Flagstone, Stone Wall, Earthen Wall, Gravestone
|A geomancy skill that inflicts damage with the power of rock.|
Terrain: Stone Outcropping, Basalt
|A geomancy skill that inflicts damage with the power of air.|
Terrain: Book, Tree, Brick, Bridge, Furnishings, Iron Plate, Moss, Coffin
|A geomancy skill that inflicts damage with the power of the surrounding terrain.|
Terrain: Wooden Floor, Carpet, Coffer, Stairs, Wooden Deck
|A geomancy skill that inflicts damage with the power of water.|
Terrain: Marsh, Swamp, Poisonous Fen.
|A geomancy skill that inflicts damage with the power of dust.|
Terrain: Sand, Stalactite, Salt Flat
|A geomancy skill that inflicts damage with the power of snow.|
Terrain: Snow, Ice
|A geomancy skill that inflicts damage with the power of wind.|
Terrain: Roof, Chimney
|A geomancy skill that inflicts damage with the power of magma.|
Terrain: Lava, Machinery
|Counterattack with a geomancy skill.||Physical Attack, Geomancy||300|
Attack Boost raises physical attack damage by 33%.
|Inflict greater damage with physical attacks.||400|
With Ignore Terrain, moving through clear water does not decrease movement range. It does not eliminate penalty when moving through swamps during a storm, or protect against the poison effect of Poisonous Fens.
|Move unimpeded through watery terrain.||220|
(Move on Lava)
|Walk across and even stop on the surface of lava.||150|
Terrain plays an important role in for Geomancer's abilities. The player can learn the type of terrain and its required Geomancy ability of the particular terrain when pressing after cancelling from the unit's command menu.
The only place to find the terrain "Road" is on the map called Main Street of Lesalia. Since the map cannot be accessed normally, the tile has been dummied out. Standing on the Road tile and selecting Geomancy will attack with the Sinkhole ability. The "Ice" tile is dummied out completely, and is not found on any maps.
|Fine sand, dry to the touch.||Sandstorm||Yes|
|Stalactite||Nature's work, wrought over millennia.||Sandstorm||Yes|
|Grassland||Short grasses rise from the soil.||Tanglevine||Yes|
|A dense growth of thick grasses.||Tanglevine||Yes|
|Snow||A world of silvered wonder.||Snowstorm||Yes|
|An exposed length of rough stone.||Tremor||Yes|
|Gravel||Countless stones cover the ground.||Contortion||Yes|
|Wasteland||Desolate, windswept earth.||Sinkhole||Yes|
|A sodden bog.||Quicksand||Yes|
|Still waters cover the ground.||Quicksand||Yes|
|A stagnant pool of noisome water.||Quicksand||Yes|
|Rock composed of cooled lava.||Tremor||Yes|
|A man-made channel of water.||Torrent||Yes|
|River||The water runs swift and clear.||Torrent||Yes|
|Lake||No waves mar the lake's still surface.||Torrent||Yes|
|An expanse of boundless blue.||Torrent||Yes|
|Lava||An inferno of unrelenting heat.||Magma Surge||Yes|
|Road||A man-made thoroughfare.||Sinkhole||Yes|
|Wooden Floor||A simple wooden floor.||Will-o'-the-Wisp||Yes|
|A floor of carefully shaped stones.||Contortion||Yes|
|Roof||At its steepest, a treacherous place.||Wind Blast||Yes|
|Stone Wall||A wall of square-cut stones.||Contortion||Yes|
|Darkness||No ray of light penetrates the blackness.||None||No|
|The bed of an ancient lake.||Sandstorm||Yes|
|Book||Knowledge untold rests within.||Wind Slash||Yes|
|A carpet woven of thick wool.||Will-o'-the-Wisp||Yes|
|Tree||A tree much like any other.||Wind Slash||No|
|A sturdy container formed of joined planks.||Will-o'-the-Wisp||Yes|
|Brick||A building material surpassing stone in its hardness.||Wind Slash||Yes|
|Chimney||No smoke rises from the lifeless structure.||Wind Blast||Yes|
|A wall of earth and mortar more fragile than it appears.||Contortion||Yes|
|Bridge||A narrow path where advance and retreat are difficult. Potentially dangerous in battle.||Wind Slash||Yes|
|The plants float gently on the water's face||None||No|
|Stairs||Provides access to other floors.||Will-o'-the-Wisp||Yes|
|Ordinary trappings of a room.||Wind Slash||Yes|
|A living weave of infinite complexity.||Tanglevine||Yes|
|The boat's outermost deck.||Will-o'-the-Wisp||Yes|
|Curious sounds rise from within.||Magma Surge||Yes|
|Iron Plate||This plate appears extremely thick.||Wind Slash||Yes|
|Moss||Glows with a fey light.||Wind Slash||Yes|
|Silent memorial to the dead.||Contortion||Yes|
|Waterfall||A tremendous curtain of water.||Torrent||Yes|
|Coffin||The dead are best left undisturbed.||Wind Slash||Yes|
|Cross Section||The cross section of a wall, pillar, or the like.||None||No|
The Geomancer is a unique melee and magick hybrid fighter that can use different types of abilities depending on the terrain it is on. It has balanced attributes akin to the Knight, but with slightly lower physical attack in favor of slightly higher magick attack. Its Geomancy abilities have high range, are instant, cost no MP, and can inflict debilitating effects on their victims, but also have lower damage output than pure magic skillsets. Geomancer is one of the only jobs with access to water damage.
The Geomancer gets the most out of its skills by investing in abilities and equipment that improve its attributes. Its own Attack Boost support ability is great for it, as well is the Black Mage's Arcane Strength. It can also equip Squire's Fundaments as a secondary job command to use Focus to slowly increase its damage output through the fight.
The Geomancer tends to get outclassed by both magick and physical classes, since its damage output is lacking for both. Its Geomancy can be bit more effective when used by the Samurai, however, who boasts slightly better physical and magickal attributes. However, the Samurai cannot equip a Runeblade, Aegis Shield, and an Attack- or Magic Attack-boosting hat, which may allow the Geomancer to do more damage with its abilities than a Samurai. The equipment available to Geomancer is a strong asset that should not be overlooked.
- Ability Cards
- Legend Cards
Geomancer appears in Final Fantasy Trading Card Game as Water-elemental Backup and Forward cards.
Non-Final Fantasy guest appearances
Geomancer appears as a card in the Ivalice Special Arena has a limited-time special arena with eighteen floors.
Geomancy (Greek: γεωμαντεία, "earth divination") is a method of divination that interprets markings on the ground or the patterns formed by tossed handfuls of soil, rocks, or sand. Geomancy is derived from the roots geo- (Earth) and -mancy (prophecy). Geomancy was one of the original ways to translate Feng Shui, since it predicts things by the elements similar to astrology with the stars.
Its Japanese name, Fūsui or Fūsuishi (風水士), refers to the Chinese feng shui. Feng shui is the Chinese studying of the direction, geography and/or weather to calculate the individual's fortune who resides or works in that place. Bells are used in the craft as instruments to dispel negative energy and stimulate positive energy.