Gau appears

Gau appears an enemy in Final Fantasy VI. He appears on the Veldt whenever he has used the Leap command to leave the party. Gau's stats vary depending on what level he's at along with what piece of equipment (shield, helmet, armor, and relic) he's equipped with before he left.

Stats[edit | edit source]


Gau (AI)

Battle[edit | edit source]

When Gau appears, any commands issued to the party are cancelled. The appearance is controlled by special event flags that only appear on the Veldt. These flags also make the game to load his AI behaviour, which comes from an unnamed enemy. The first time the player meets Gau in Sabin's scenario, using a Dry Meat on him will begin a cutscene, after which Gau joins the party. All times after this when Gau appears after using Leap, he will rejoin the party after being left alone for a few seconds. Attacking him, even after earning his allegiance, causes him to flee and not rejoin. This will not affect future appearances by Gau, and he will continue to attempt to rejoin the party.

In the World of Ruin, wandering the Veldt in a party of less than four people will cause Gau to appear and rejoin the party. He will not appear if the party is full as there must be an empty slot for him to occupy when he rejoins.

Formations[edit | edit source]

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Normal Back Surrounded Side
458 Earth Dragon Y N N N Sides, individual Battle 0
Gau return from Veldt event flag. Hide start messages.
502 — (Gau) Y N N N Sides, individual Battle 0
Hide start messages. This enemy sets Gau's AI script for the player to recruit and when Gau reappears on the Veldt.

AI script[edit | edit source]

If VAR013 has all the following bit cleared: 1

Display text: Oooh... I'm hungry!

End if and reset targeting

Gau is recruited, re-arrange roster
Text: Gau your friend! I join you again!
Gau came back from the Veldt, battle ends

End first wave of attack

If monster has been affected by item: Dried Meat or Dried Meat, will target attacker
If Var013 has all the following cleared: 1
Gau is recruited, re-arrange roster
VAR013 set bit: 1
Trigger event: Gau is recruited by Sabin and Cyan, Kappa instructions, fade to black
Ends battle

End if and reset targeting

If monster has been attacked
Trigger event: Gau is attacked and leaves + text
Ends battle


Etymology[edit | edit source]

Gao is the Japanese onomatopoeia for a growling and snarling sounds made by large beasts, such as lions and bears.

Trivia[edit | edit source]

  • The AI enemy can be encountered if formation #502 is launched via. cheats. The monster uses the Guard sprite.
  • If formation #458 is launched, Gau will be hidden, if he is in the active party.
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