Final Fantasy Wiki
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{{sideicon|prime=FFVI}}
 
 
{{infobox character
 
{{infobox character
 
|name=Gau
 
|name=Gau
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|romaji=Gau
 
|romaji=Gau
 
|image=Ff6gauart.jpg
 
|image=Ff6gauart.jpg
|portrait=[[File:Gau menu.png|50px|Menu portrait.]][[File:FFVI Gau Menu iOS.png|50x50px|Portrait (iOS).]]
+
|portrait=[[File:Gau menu.png|50px|Menu portrait.]][[File:FFVI Gau Menu iOS.png|50x50px|Portrait (2014 mobile/Steam).]]
|sprite=[[File:Gau small.png|In-game sprite.]][[File:Gau Formal.png|Formal clothes.]][[File:Gau wearing a Kenpogi.png|Wearing a Kenpogi.]][[File:Gau dress in Locke's Clothes.png|Dressed in Locke's Clothes.]]<hr/>[[File:FFVI Gau Sprite iOS.png|48x48px|Sprite (iOS).]][[File:FFVI iOS Gau Tuxedo.png|48x48px|Formal clothes (iOS).]][[File:FFVI iOS Gau Kenpogi.png|48x48px|Wearing a kenpogi (iOS).]][[File:FFVI iOS Gau Locke.png|48x48px|Wearing Locke's clothes (iOS).]]
+
|sprite=[[File:Gau small.png|Sprite (SNES/PSX/GBA).]] [[File:FFVI Gau Sprite iOS.png|48x48px|Sprite (2014 mobile/Steam).]] [[File:Gau from Final Fantasy VI Pixel Remaster sprite.png|Sprite (Pixel Remaster).]]<hr/>[[File:Gau Formal.png|Formal clothes.]] [[File:FFVI iOS Gau Tuxedo.png|48x48px|Formal clothes (2014 mobile/Steam).]] [[File:Gau dressed up from Final Fantasy VI Pixel Remaster sprite.png|Formal clothes (Pixel Remaster).]]<br>[[File:Gau wearing a Kenpogi.png|Wearing a kenpogi (SNES/PSX/GBA).]] [[File:FFVI iOS Gau Kenpogi.png|48x48px|Wearing a kenpogi (2014 mobile/Steam).]] [[File:Gau from Final Fantasy VI Pixel Remaster kenpogi sprite.png|Wearing a kenpogi (Pixel Remaster).]]<br>[[File:Gau dress in Locke's Clothes.png|Dressed as Locke (SNES/PSX/GBA).]] [[File:FFVI iOS Gau Locke.png|48x48px|Dressed as Locke (2014 mobile/Steam).]] [[File:Gau from Final Fantasy VI Pixel Remaster thief sprite.png|Dressed as Locke (Pixel Remaster).]]
 
|home=Near [[Mobliz]]
 
|home=Near [[Mobliz]]
 
|age = 13<ref name="SSh-p37">{{Refbook|title=[[Final Fantasy VI Settei Shiryō-hen]]|page=37}}</ref><ref name="ultimaniavol1">{{refbook|title=[[Final Fantasy Ultimania Archive]] Volume 1|page=287}}</ref>
 
|age = 13<ref name="SSh-p37">{{Refbook|title=[[Final Fantasy VI Settei Shiryō-hen]]|page=37}}</ref><ref name="ultimaniavol1">{{refbook|title=[[Final Fantasy Ultimania Archive]] Volume 1|page=287}}</ref>
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Gau has little direct connection to the story of ''Final Fantasy VI'', and his presence was intended more as a way to grow the world of the game over serving the main narrative.
 
Gau has little direct connection to the story of ''Final Fantasy VI'', and his presence was intended more as a way to grow the world of the game over serving the main narrative.
   
==Profile==
+
==History==
 
[[File:Gau Meets Sabin and Cyan from FFVI Pixel Remaster.jpg|200px|left|thumb|Gau meets Sabin and Cyan on the Veldt.]]
===Appearance===
 
 
Gau was born in a [[Gau's father's house|house north of the Veldt]]. During childbirth Gau's mother died and his father went mad with grief. He believed Gau was a demon and fled to the Veldt and abandoned him there. As part of his delusion, Gau's father convinced himself it was all a dream and he had never had a wife or son. Gau grew up among the monsters of the Veldt, learning to fend for himself. The citizens of [[Mobliz]] knew of him but not where he came from, and Gau kept his distance from the town.
[[File:Gau SD Art.png|120px|left|thumb|Gau's SD artwork by [[Tetsuya Nomura]].]]
 
Gau is a teenager with wild hair tied up in a ponytail and mis-matched clothes made of animal hide. His hair is dirty blond in his Super NES sprite, but his portrait and all other appearances depict him with green hair. He wears a yellow shawl with large orange dots over his shoulders and upper torso clasped with an emblem resembling a monster's head, and his shorts are green with yellow dots and held up with a red belt. Gau's eyes are bright red. In some [[Final Fantasy VI concept art|concept art]] Gau foregoes his shawl and wears only his shorts. He wears no shoes, just red bands around his ankles and the middle of his feet, and he wears identical bands on his wrists.
 
 
Though Gau cannot equip weapons in ''Final Fantasy VI'', in spin-offs he uses [[Knuckle|knuckles and claws]].
 
 
===Personality===
 
{{Quote|[[Magitek Research Facility (Final Fantasy VI)|Ma-gi-tek Re-search Fa...ci-luh-tee]]? ...Your friends there?|Gau struggles to articulate a response}}
 
Having grown up alone in the wild, Gau has little concept of civilized society and behavior. He mostly communicates in animalist howls and growls, or uses short sentence fragments with improper grammar, including referring to himself in the third person. He is not to be thought of as stupid, however: he is capable of understanding complex concepts such as love, friendship, grief, and gratitude. He quickly bonds with Cyan and Sabin when they feed him, and even though Sabin dislikes him, Gau jokes around with him seemingly oblivious of his distaste. He forms strong friendships with the party, sticking with them through [[Third Gestahlian Campaign|the war]] with the [[Gestahlian Empire]] despite no reason for him to do so.
 
 
Gau can be considered an innocent, pure-hearted boy. When he has a chance to meet [[Gau's father|his father]], rather than express anger or sadness, Gau is happy that his father is alive, not holding any grudges. He obsesses with shiny objects, hoarding them in [[Crescent Mountain Cave]] where he seems to make his home. He fears heights, often expressed when aboard an [[airship (term)|airship]].
 
   
  +
[[File:Gaus Treasure from FFVI Pixel Remaster.jpg|left|thumb|200px|Gau reveals his "shiny, shiny treasure" to Sabin and Cyan.]]
===Abilities===
 
Having grown up surrounded by dangerous animals and monsters, Gau is able to use his Rage ability to mimic their behaviors and use their attacks. In ''Final Fantasy VI'', Rage sends Gau into a [[Berserk (status)|berserk]] state where he will automatically attack every turn until the battle ends, he is KO'd, or he is inflicted with a status ailment that prevents him from attacking. While under the effects of Rage, Gau will use either a normal attack or a special attack associated with the enemy's Rage he is using, and also gains their elemental affinities and innate statuses.
 
 
Spin-off titles adopt Gau's Rage mechanics with abilities that lock him into specific movesets for a period of time, and often associate him with the attack [[Cat Scratch]], an attack used by the [[Stray Cat (Final Fantasy VI)|Stray Cat]] that is a popular Rage for Gau among the ''Final Fantasy VI'' playerbase. ''[[Final Fantasy Record Keeper]]'' gives [[Gau/Record Keeper|Gau]] [[Soul Break]]s that cause him to automatically attack for three turns, and his later Soul Breaks specialize him in [[Wind (element)|wind]] and [[Lightning (element)|lightning]] attacks. In ''[[Dissidia Final Fantasy Opera Omnia]]'', [[Gau/Opera Omnia|Gau]] is an [[Earth (element)|earth]]-elemental character with the attacks Cat Scratch and Lifeshaver; when Gau uses one of these attacks, he becomes unable to use the other for three turns, and he will automatically counter enemy attacks with a weaker version of the used ability and his BRV Attack and HP Attack are augmented to have effects similar to the used ability. ''[[Final Fantasy Brave Exvius]]'' gives Gau attacks with a variety of effects, and his Leap randomly gives him access to a wider array of attacks, some inflicting status ailments or dealing elemental damage.
 
 
Because Gau does not have a [[Attack (command)|Fight]] command, he has no [[Desperation Attack]], a trait he shares with [[Umaro]].
 
 
==Story==
 
{{spoiler}}
 
Gau was born in a [[Gau's father's house|house north of the Veldt]]. During childbirth Gau's mother died and his father went mad with grief. He believed Gau was a demon and fled to the Veldt and abandoned him there. As part of his delusion, Gau's father convinced himself it was all a dream and he had never had a wife or son. Gau grew up among the monsters of the Veldt, learning to fend for himself. The citizens of [[Mobliz]] knew of him but not where he came from, and Gau kept his distance from the town.
 
[[File:FFVI Gau Sabin Veldt.png|thumb|left|Gau found Sabin and Cyan washed onto the Veldt.]]
 
 
To escape the Empire that had taken over [[Doma Castle]], Sabin and Cyan leapt off [[Baren Falls]] and washed up on the Veldt. Gau found them and investigated, but grew frightened and fled when they awoke. The two traveled to Mobliz and learned that Gau had a taste for [[Dried Meat (Final Fantasy VI)|dried meat]]. They purchased some and the next time they encountered Gau threw it to him. Gau devoured the treat and demanded more, but Sabin refused. After a tussle between the two, Cyan interrupted them and introduced themselves. Gau offered a gift in thanks for the food, something he claimed was a "shiny treasure", and took them to the Crescent Mountain Cave.
 
To escape the Empire that had taken over [[Doma Castle]], Sabin and Cyan leapt off [[Baren Falls]] and washed up on the Veldt. Gau found them and investigated, but grew frightened and fled when they awoke. The two traveled to Mobliz and learned that Gau had a taste for [[Dried Meat (Final Fantasy VI)|dried meat]]. They purchased some and the next time they encountered Gau threw it to him. Gau devoured the treat and demanded more, but Sabin refused. After a tussle between the two, Cyan interrupted them and introduced themselves. Gau offered a gift in thanks for the food, something he claimed was a "shiny treasure", and took them to the Crescent Mountain Cave.
   
 
Gau's treasure was a diving helmet stolen from Mobliz, which the three used to swim through the [[Serpent Trench]] to Nikeah and then boarded a ferry to [[South Figaro]], where Sabin was to meet the other Returners. Cyan assured him they surely had made the journey safely and Gau echoed his hope they had. At Narshe, the Returners defended the town from [[Battle for the Frozen Esper|an Imperial invasion]] led by the Imperial court mage [[Kefka Palazzo|Kefka]].
 
Gau's treasure was a diving helmet stolen from Mobliz, which the three used to swim through the [[Serpent Trench]] to Nikeah and then boarded a ferry to [[South Figaro]], where Sabin was to meet the other Returners. Cyan assured him they surely had made the journey safely and Gau echoed his hope they had. At Narshe, the Returners defended the town from [[Battle for the Frozen Esper|an Imperial invasion]] led by the Imperial court mage [[Kefka Palazzo|Kefka]].
   
  +
[[File:Gau Returns WoR from FFVI Pixel Remaster.jpg|thumb|left|200px|Gau rejoining the party during the World of Ruin.]]
Gau continued to fight alongside the Returners in the war against the Empire. Eventually, Kefka acquired the power of the [[Warring Triad]], the [[Divinity in Final Fantasy|gods]] of [[Magic (term)|magic]], and caused a [[Cataclysm (Final Fantasy VI)|cataclysm]] that reshaped the face of the planet and scattered the party. In the [[World of Ruin (Final Fantasy VI)|new world]], Gau passed through [[Maranda]] at some point and met Cyan. Gau told Cyan he was planning to get stronger to challenge Kefka, and Cyan presumed Gau intended to return to the Veldt to train. The Returners, regrouping one by one, found Gau there. Gau recognized them and rejoined them.
+
Gau continued to fight alongside the Returners in the war against the Empire. Eventually, Kefka acquired the power of the [[Warring Triad (Final Fantasy VI)|Warring Triad]], the [[Divinity in Final Fantasy|gods]] of [[Magic (term)|magic]], and caused a [[Cataclysm (Final Fantasy VI)|cataclysm]] that reshaped the face of the planet and scattered the party. In the [[World of Ruin (Final Fantasy VI)|new world]], Gau passed through [[Maranda]] at some point and met Cyan. Gau told Cyan he was planning to get stronger to challenge Kefka, and Cyan presumed Gau intended to return to the Veldt to train. The Returners, regrouping one by one, found Gau there. Gau recognized them and rejoined them.
[[File:FFVI IOS Dignifying Gau 1.png|thumb|Sabin teaches Gau how to eat properly.]]
 
  +
 
The party visited a house inhabited by a crazy old man, and Sabin theorized he could be Gau's father and took Gau to [[Jidoor]] to teach him etiquette and give him a makeover so they could show his father what a fine man Gau had become. The party returned to the house with Gau now properly groomed and in a fine suit, and Sabin introduced the two and told the man Gau was his son.
 
The party visited a house inhabited by a crazy old man, and Sabin theorized he could be Gau's father and took Gau to [[Jidoor]] to teach him etiquette and give him a makeover so they could show his father what a fine man Gau had become. The party returned to the house with Gau now properly groomed and in a fine suit, and Sabin introduced the two and told the man Gau was his son.
   
  +
[[File:Gau Stops Sabin from FFVI Pixel Remaster.jpg|200px|right|thumb|Gau stops Sabin from harming his father.]]
 
The old man claimed to have no son, but recounted his dream of being married and his wife being killed by a demon child whom he abandoned on the Veldt. While the man was terrified of the dreams, he complimented Gau and said his parents must be proud of him. The old man's rejection infuriated Sabin, but Gau stopped him from attacking the old man and left the house. Outside Sabin apologized to Gau for what happened, but Gau seemed to recognize the old man as his father and was happy he was alive.
 
The old man claimed to have no son, but recounted his dream of being married and his wife being killed by a demon child whom he abandoned on the Veldt. While the man was terrified of the dreams, he complimented Gau and said his parents must be proud of him. The old man's rejection infuriated Sabin, but Gau stopped him from attacking the old man and left the house. Outside Sabin apologized to Gau for what happened, but Gau seemed to recognize the old man as his father and was happy he was alive.
  +
[[File:FFVI PC Gau Ending.png|thumb|left|Gau shows Celes a "shortcut."]]
 
  +
If the player finds Gau in the Bar in the Empire building after the Banquet and talks to him: Gau will say "Smells like cider.....smells like.....old man?!"
  +
 
[[File:Gau Ending from FFVI Pixel Remaster.jpg|200px|thumb|left|Gau shows Celes a "shortcut" during the game's ending.]]
 
As the party escaped the crumbling [[Kefka's Tower]], Gau called out that he found a "shortcut", and jumped on a pile of loose rocks that he rode down to a lower part of the tower. The others followed him, and Gau repeated he had found a shortcut, and repeated the incident by forcing [[Celes Chere|Celes]] to ride another rock across the tower.
 
As the party escaped the crumbling [[Kefka's Tower]], Gau called out that he found a "shortcut", and jumped on a pile of loose rocks that he rode down to a lower part of the tower. The others followed him, and Gau repeated he had found a shortcut, and repeated the incident by forcing [[Celes Chere|Celes]] to ride another rock across the tower.
 
{{clear}}
 
{{clear}}
  +
{{endspoiler}}
 
  +
==Characteristics==
 
===Appearance===
 
[[File:Gau SD Art.png|120px|right|thumb|Gau's SD artwork by [[Tetsuya Nomura]].]]
 
Gau is a teenager with wild hair tied up in a ponytail and mis-matched clothes made of animal hide. His hair is dirty blond in his Super NES sprite, but his portrait and all other appearances depict him with green hair. He wears a yellow shawl with large orange dots over his shoulders and upper torso clasped with an emblem resembling a monster's head, and his shorts are green with yellow dots and held up with a red belt. Gau's eyes are bright red. In some [[Final Fantasy VI concept art|concept art]] Gau foregoes his shawl and wears only his shorts. He wears no shoes, just red bands around his ankles and the middle of his feet, and he wears identical bands on his wrists.
  +
 
===Personality===
 
{{Quote|[[Magitek Research Facility (Final Fantasy VI)|Ma-gi-tek Re-search Fa...ci-luh-tee]]? ...Your friends there?|Gau struggles to articulate a response}}
 
Having grown up alone in the wild, Gau has little concept of civilized society and behavior. He mostly communicates in animalist howls and growls, or uses short sentence fragments with improper grammar, including referring to himself in the third person. He is not to be thought of as stupid, however: he is capable of understanding complex concepts such as love, friendship, grief, and gratitude. He quickly bonds with Cyan and Sabin when they feed him, and even though Sabin dislikes him, Gau jokes around with him seemingly oblivious of his distaste. He forms strong friendships with the party, sticking with them through [[Third Gestahlian Campaign|the war]] with the [[Gestahlian Empire]] despite no reason for him to do so.
  +
 
Gau can be considered an innocent, pure-hearted boy. When he has a chance to meet [[Gau's father|his father]], rather than express anger or sadness, Gau is happy that his father is alive, not holding any grudges. He obsesses with shiny objects, hoarding them in [[Crescent Mountain Cave]] where he seems to make his home. He fears heights, often expressed when aboard an [[airship (term)|airship]].
  +
 
===Abilities===
 
Having grown up surrounded by dangerous animals and monsters, Gau is able to use his Rage ability to mimic their behaviors and use their attacks. In ''Final Fantasy VI'', Rage sends Gau into a [[Berserk (status)|berserk]] state where he will automatically attack each turn. While under the effects of Rage, Gau will use either a normal attack or a special attack associated with the enemy's Rage he is using, and also gains their elemental affinities and innate statuses.
   
 
==Gameplay==
 
==Gameplay==
 
{{main|Gau (Final Fantasy VI party member)|t1=Gau gameplay}}
 
{{main|Gau (Final Fantasy VI party member)|t1=Gau gameplay}}
  +
[[File:Leap from FFVI Pixel Remaster.jpg|thumb|right|200px|Gau using Leap in battle.]]
 
Gau's special ability is [[Rage (Final Fantasy VI command)|Rage]], which allows him to imitate enemies' [[Final Fantasy VI elements|elemental]] affinities, [[Final Fantasy VI statuses|status]] effects and resistances, and [[Final Fantasy VI enemy abilities|abilities]]. He is uncontrollable for the duration of it, but depending on the situation, can become resistant to foes' damage or more powerful against them. He can only imitate enemies that are fought in the Veldt. For enemies to appear on the Veldt they must have been fought (not necessarily defeated) elsewhere first. Gau can then [[Leap]] into an [[Final Fantasy VI enemy formations|enemy formation]] while on the Veldt and temporarily leave the party.
 
Gau's special ability is [[Rage (Final Fantasy VI command)|Rage]], which allows him to imitate enemies' [[Final Fantasy VI elements|elemental]] affinities, [[Final Fantasy VI statuses|status]] effects and resistances, and [[Final Fantasy VI enemy abilities|abilities]]. He is uncontrollable for the duration of it, but depending on the situation, can become resistant to foes' damage or more powerful against them. He can only imitate enemies that are fought in the Veldt. For enemies to appear on the Veldt they must have been fought (not necessarily defeated) elsewhere first. Gau can then [[Leap]] into an [[Final Fantasy VI enemy formations|enemy formation]] while on the Veldt and temporarily leave the party.
   
 
Unlike most characters, Gau has no normal attacks, and thus no [[Desperation Attack]]s. His [[Final Fantasy VI stats|stats]] are all around high, though his defensive stats are low. While he cannot equip a [[Final Fantasy VI weapons|weapon]], he makes up for it with not only his Rages but also his high natural attack power.
 
Unlike most characters, Gau has no normal attacks, and thus no [[Desperation Attack]]s. His [[Final Fantasy VI stats|stats]] are all around high, though his defensive stats are low. While he cannot equip a [[Final Fantasy VI weapons|weapon]], he makes up for it with not only his Rages but also his high natural attack power.
  +
 
Because Gau does not have a [[Attack (command)|Fight]] command, he has no [[Desperation Attack]], a trait he shares with [[Umaro]].
   
 
==Musical themes==
 
==Musical themes==
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==Other appearances==
 
==Other appearances==
  +
[[File:DFFOO Gau.png|200px|right|thumb|Gau in ''[[Dissidia Final Fantasy Opera Omnia]]''.]]
 
{{main|/Other appearances|t1=Gau other appearances}}
 
{{main|/Other appearances|t1=Gau other appearances}}
Gau has made appearances in the following games in the [[Final Fantasy series|''Final Fantasy'' series]]:
+
Gau has made guest appearances in several titles in the [[Final Fantasy series|''Final Fantasy'' series]].
  +
*''[[/Opera Omnia|Dissidia Final Fantasy Opera Omnia]]'' as a playable character.
 
  +
In most titles Gau functions as a physical attack unit in combat. His Rage abilities are often used as his unique abilities, such as [[Cat Scratch]] and Lifeshaver. Depending on the titles, he is associated with either the [[Wind (element)|wind]], [[Lightning (element)|lightning]], and [[Earth (element)|earth]] elements.
  +
 
Though Gau cannot equip weapons in ''Final Fantasy VI'', in spin-offs he uses [[Knuckle|knuckles and claws]].
  +
  +
Gau has made appearances in the following games:
 
*''[[Gau (Opera Omnia)|Dissidia Final Fantasy Opera Omnia]]'' as a playable character.
 
*''[[/Other appearances#Final Fantasy Airborne Brigade|Final Fantasy Airborne Brigade]]'' as a summonable [[Legend (Airborne Brigade)|Legend]].
 
*''[[/Other appearances#Final Fantasy Airborne Brigade|Final Fantasy Airborne Brigade]]'' as a summonable [[Legend (Airborne Brigade)|Legend]].
 
*''[[/Other appearances#Final Fantasy Artniks|Final Fantasy Artniks]]'' as a series of [[Final Fantasy Artniks cards|cards]].
 
*''[[/Other appearances#Final Fantasy Artniks|Final Fantasy Artniks]]'' as a series of [[Final Fantasy Artniks cards|cards]].
*''[[/Record Keeper|Final Fantasy Record Keeper]]'' as a playable character.
+
*''[[Gau (Record Keeper)|Final Fantasy Record Keeper]]'' as a playable character.
*''[[/Brave Exvius|Final Fantasy Brave Exvius]]'' as a character and summonable vision.
+
*''[[Gau (Brave Exvius)|Final Fantasy Brave Exvius]]'' as a character and summonable vision.
 
*''[[/Other appearances#Final Fantasy Trading Card Game|Final Fantasy Trading Card Game]]'' as a series of [[Final Fantasy Trading Card Game cards|cards]].
 
*''[[/Other appearances#Final Fantasy Trading Card Game|Final Fantasy Trading Card Game]]'' as a series of [[Final Fantasy Trading Card Game cards|cards]].
 
*''[[/Other appearances#Triple Triad|Triple Triad]]'' as a card.
 
*''[[/Other appearances#Triple Triad|Triple Triad]]'' as a card.
Line 126: Line 134:
 
==Etymology==
 
==Etymology==
 
{{Etym|Gao}}
 
{{Etym|Gao}}
 
==External links==
 
*[http://www.cavesofnarshe.com/ff6/characters.php?character=Gau Gau at Caves of Narshe]
 
   
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
  +
{{citations}}
   
 
{{navbox characters FFVI}}
 
{{navbox characters FFVI}}
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[[de:Gau]]
 
[[de:Gau]]
 
[[ru:Гау]]
 
[[ru:Гау]]
  +
[[fi:Gau]]
 
[[Category:Characters in Final Fantasy VI]]
 
[[Category:Characters in Final Fantasy VI]]

Latest revision as of 02:50, 12 February 2024

A youth draped in monster hides, his eyes shining with a warm and gentle light...

Game description

Gau is a playable character in Final Fantasy VI. He is a feral child who grew up on the Veldt, learning to mimic the behavior of monsters. Sabin and Cyan earn his trust while traveling through the Veldt and he becomes an unlikely ally of the Returners.

Gau has little direct connection to the story of Final Fantasy VI, and his presence was intended more as a way to grow the world of the game over serving the main narrative.

History[]

Gau Meets Sabin and Cyan from FFVI Pixel Remaster

Gau meets Sabin and Cyan on the Veldt.

Gau was born in a house north of the Veldt. During childbirth Gau's mother died and his father went mad with grief. He believed Gau was a demon and fled to the Veldt and abandoned him there. As part of his delusion, Gau's father convinced himself it was all a dream and he had never had a wife or son. Gau grew up among the monsters of the Veldt, learning to fend for himself. The citizens of Mobliz knew of him but not where he came from, and Gau kept his distance from the town.

Gaus Treasure from FFVI Pixel Remaster

Gau reveals his "shiny, shiny treasure" to Sabin and Cyan.

To escape the Empire that had taken over Doma Castle, Sabin and Cyan leapt off Baren Falls and washed up on the Veldt. Gau found them and investigated, but grew frightened and fled when they awoke. The two traveled to Mobliz and learned that Gau had a taste for dried meat. They purchased some and the next time they encountered Gau threw it to him. Gau devoured the treat and demanded more, but Sabin refused. After a tussle between the two, Cyan interrupted them and introduced themselves. Gau offered a gift in thanks for the food, something he claimed was a "shiny treasure", and took them to the Crescent Mountain Cave.

Gau's treasure was a diving helmet stolen from Mobliz, which the three used to swim through the Serpent Trench to Nikeah and then boarded a ferry to South Figaro, where Sabin was to meet the other Returners. Cyan assured him they surely had made the journey safely and Gau echoed his hope they had. At Narshe, the Returners defended the town from an Imperial invasion led by the Imperial court mage Kefka.

Gau Returns WoR from FFVI Pixel Remaster

Gau rejoining the party during the World of Ruin.

Gau continued to fight alongside the Returners in the war against the Empire. Eventually, Kefka acquired the power of the Warring Triad, the gods of magic, and caused a cataclysm that reshaped the face of the planet and scattered the party. In the new world, Gau passed through Maranda at some point and met Cyan. Gau told Cyan he was planning to get stronger to challenge Kefka, and Cyan presumed Gau intended to return to the Veldt to train. The Returners, regrouping one by one, found Gau there. Gau recognized them and rejoined them.

The party visited a house inhabited by a crazy old man, and Sabin theorized he could be Gau's father and took Gau to Jidoor to teach him etiquette and give him a makeover so they could show his father what a fine man Gau had become. The party returned to the house with Gau now properly groomed and in a fine suit, and Sabin introduced the two and told the man Gau was his son.

Gau Stops Sabin from FFVI Pixel Remaster

Gau stops Sabin from harming his father.

The old man claimed to have no son, but recounted his dream of being married and his wife being killed by a demon child whom he abandoned on the Veldt. While the man was terrified of the dreams, he complimented Gau and said his parents must be proud of him. The old man's rejection infuriated Sabin, but Gau stopped him from attacking the old man and left the house. Outside Sabin apologized to Gau for what happened, but Gau seemed to recognize the old man as his father and was happy he was alive.

If the player finds Gau in the Bar in the Empire building after the Banquet and talks to him: Gau will say "Smells like cider.....smells like.....old man?!"

Gau Ending from FFVI Pixel Remaster

Gau shows Celes a "shortcut" during the game's ending.

As the party escaped the crumbling Kefka's Tower, Gau called out that he found a "shortcut", and jumped on a pile of loose rocks that he rode down to a lower part of the tower. The others followed him, and Gau repeated he had found a shortcut, and repeated the incident by forcing Celes to ride another rock across the tower.

Characteristics[]

Appearance[]

Gau SD Art

Gau's SD artwork by Tetsuya Nomura.

Gau is a teenager with wild hair tied up in a ponytail and mis-matched clothes made of animal hide. His hair is dirty blond in his Super NES sprite, but his portrait and all other appearances depict him with green hair. He wears a yellow shawl with large orange dots over his shoulders and upper torso clasped with an emblem resembling a monster's head, and his shorts are green with yellow dots and held up with a red belt. Gau's eyes are bright red. In some concept art Gau foregoes his shawl and wears only his shorts. He wears no shoes, just red bands around his ankles and the middle of his feet, and he wears identical bands on his wrists.

Personality[]

Ma-gi-tek Re-search Fa...ci-luh-tee? ...Your friends there?

Gau struggles to articulate a response

Having grown up alone in the wild, Gau has little concept of civilized society and behavior. He mostly communicates in animalist howls and growls, or uses short sentence fragments with improper grammar, including referring to himself in the third person. He is not to be thought of as stupid, however: he is capable of understanding complex concepts such as love, friendship, grief, and gratitude. He quickly bonds with Cyan and Sabin when they feed him, and even though Sabin dislikes him, Gau jokes around with him seemingly oblivious of his distaste. He forms strong friendships with the party, sticking with them through the war with the Gestahlian Empire despite no reason for him to do so.

Gau can be considered an innocent, pure-hearted boy. When he has a chance to meet his father, rather than express anger or sadness, Gau is happy that his father is alive, not holding any grudges. He obsesses with shiny objects, hoarding them in Crescent Mountain Cave where he seems to make his home. He fears heights, often expressed when aboard an airship.

Abilities[]

Having grown up surrounded by dangerous animals and monsters, Gau is able to use his Rage ability to mimic their behaviors and use their attacks. In Final Fantasy VI, Rage sends Gau into a berserk state where he will automatically attack each turn. While under the effects of Rage, Gau will use either a normal attack or a special attack associated with the enemy's Rage he is using, and also gains their elemental affinities and innate statuses.

Gameplay[]

Leap from FFVI Pixel Remaster

Gau using Leap in battle.

Gau's special ability is Rage, which allows him to imitate enemies' elemental affinities, status effects and resistances, and abilities. He is uncontrollable for the duration of it, but depending on the situation, can become resistant to foes' damage or more powerful against them. He can only imitate enemies that are fought in the Veldt. For enemies to appear on the Veldt they must have been fought (not necessarily defeated) elsewhere first. Gau can then Leap into an enemy formation while on the Veldt and temporarily leave the party.

Unlike most characters, Gau has no normal attacks, and thus no Desperation Attacks. His stats are all around high, though his defensive stats are low. While he cannot equip a weapon, he makes up for it with not only his Rages but also his high natural attack power.

Because Gau does not have a Fight command, he has no Desperation Attack, a trait he shares with Umaro.

Musical themes[]

Gau's eponymous theme plays when he finds Sabin and Cyan lying near a river after they dove into the Barren Falls, as well in the ending sequence. It was selected and rearranged for both the Piano Collections: Final Fantasy VI and Final Fantasy VI: Grand Finale albums.

Other appearances[]

DFFOO Gau

Gau in Dissidia Final Fantasy Opera Omnia.

Gau has made guest appearances in several titles in the Final Fantasy series.

In most titles Gau functions as a physical attack unit in combat. His Rage abilities are often used as his unique abilities, such as Cat Scratch and Lifeshaver. Depending on the titles, he is associated with either the wind, lightning, and earth elements.

Though Gau cannot equip weapons in Final Fantasy VI, in spin-offs he uses knuckles and claws.

Gau has made appearances in the following games:

Behind the scenes[]

Artwork by Yoshitaka Amano.

After it was decided Final Fantasy VI would feature an ensemble cast with no clear main protagonist, everyone in the development team was encouraged to provide ideas for characters and their episodes. Gau's character and story were colored by influence from Yoshinori Kitase.[3] The developers acknowledge that Gau doesn't have much to do with the game's plot, but is something of an extra character.

Originally, the reunion with his father was supposed to take place in the World of Balance.[4][5] To see the full version of the armor shop scene where the party dresses Gau up to go meet his father, the player must have both Locke and Edgar in the party, while Terra, Celes, Cyan and Setzer must be waiting in the Falcon.

The game has a dummied scenario regarding Gau and the Imperial transport ship in Albrook that the party takes to Thamasa. If the player tries to board the ship with Gau in the party, a scene will play of him leaving and Locke and Terra decide to leave him behind since he doesn't want to travel on the ship. The developers likely intended this as a failsafe if the player has Gau Leap on the Veldt and then goes to retrieve him after the Imperial Banquet, but doing so is impossible as there is no way to get from the southern continent to the Veldt at this time. If hacks or glitches are used to get Gau into the party at this time, the scene will play fully.

Gallery[]

Etymology[]

Gao is the Japanese onomatopoeia for growling and snarling sounds made by large beasts, such as lions and bears.

References[]